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Elska's not sure on the bars.
Appraise to identify
As you gather the papers Nuk seems very interested and begins to sniff at some of the pages.
Elska's search of the bedroom finds little other than the journal on the dresser. It belongs to someone named Makino Tokaji, who apparently betrayed the Pathfinder Society after meeting up with someone called “the Spider”, and decided to join the Aspis Consortium out of spite after a group of Pathfinders “chased him into the blade of a murderous madman”. His journal also reveals that if the Pathfinders ever find him, Tseka plans to pretend to trade him away in exchange for leaving her in peace, but asserts that she would never actually let the Pathfinders take him.

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"What is it, Nuk? What do you smell, boy?" Elska examines the pages that seem to have drawn her mammut's interest.
Also...
Appraise: 1d20 + 1 ⇒ (11) + 1 = 12 Nope.

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Elska still not sure of the bars, examines the pages Nuk was smelling and they do contain an odor, what it means is hard to tell.

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Miyako smiles in response to Bo's words. "I've become a whole lot better with my rapier after practicing a LOT!"
Appraise: 1d20 + 0 ⇒ (10) + 0 = 10
She walks over to Elska to take a look at the metal she found, but doesn't have a clue as to what it is either.
Miyako heads back to the passage east and patiently waits till all of her allies are ready to continue.

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Grumbling something about being in an enemy facility and stopping to pick flowers, Bo'll walk over and look at the bars as well.
Appraise: 1d20 + 1 ⇒ (20) + 1 = 21 wasting all my nat 20's on these rolls
"Look they are metal bars, throw 'em in the pack and let's boogey, Tseka isn't gonna wait for us to slaughter her whole facility,"

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Beauregard identifies the metal as glaucite, an alloy of adamantine and iron that can only be found in Numerian ruins.

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Appraise: 1d20 + 0 ⇒ (8) + 0 = 8 Giltman isn't one to know the value of material possessions... apparently. LOL

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"I recently adventured in a museum dedicated to this Numerian junk, these are bars of Glaucite a special adamantine-alloy, not much we can do it with right now though,"
Bo'll shrug at the group, not really sure what more they want.
Hmm, I guess I learnt something from my time in that hellish museum nightmare

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Miyako, done with being patient, barges into the passage. "Let's mooove!"
Perception: 1d20 + 4 ⇒ (11) + 4 = 15
This time, Miyako tries to detect the presence of traps before falling in them.

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Mido uses his bronze gong to recharge his ki-pool while others are debating the worth of Numerian metals. 2/6 channels remaining
Mido meditates for a moment and strikes an odd gong four times before following Myako.

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As you move on, a long hallway opens to a large chamber whose walls are covered with maps, documents, notes and missives. Pins and daggers jut out of the maps in different spots. A raised stage takes up the southeast corner of the room. Four pillars support its lofty ceiling.
A pile of furniture is stacked against a door to the north barricading it from within. Eight torches in this room are lit, bathing the room in light. The room’s ceiling is 20 feet high.
A haughty ratfolk speaks from a raised stage in the southeast corner of the room. “Welcome, Pathfinders. I can’t say I’m glad to see you. Are you more of Colson Maldris’s lackeys, here on another one of his murderous missions? Everyone’s heard about what you did to Ascalar Vruul. I assure you, no one here has bothered to blackmail that lout with evidence of his many indiscretions. Perhaps instead you are here to pledge your services to a far more lucrative organization? After all, you have shown some skill in locating this place.” She laughs. “It only took you, what, three years?”
A studious looking human stands with his back to the wall nearby.
Perception
Beaurgard: 1d20 + 10 ⇒ (13) + 10 = 23
Elska: 1d20 + 14 ⇒ (18) + 14 = 32
Nuk: 1d20 + 8 ⇒ (1) + 8 = 9
Giltman: 1d20 + 3 ⇒ (17) + 3 = 20
Kelson: 1d20 + 7 ⇒ (18) + 7 = 25
Master Mido: 1d20 + 7 ⇒ (8) + 7 = 15
Miyako: 1d20 + 4 ⇒ (5) + 4 = 9
Stealth: 1d20 + 17 ⇒ (13) + 17 = 30
You spot another ratfolk near the stairs behind a pillar.
Marked with x

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Indeed? Pathfinders want to make it worth my while? Say your what you've come to say. The ratfolk gives Kelson a quizzical look.

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Bo'll step forward, surveying the room(for traps), palms open,
Perception to look for traps: 1d20 + 10 ⇒ (14) + 10 = 24
"The powers that be have sent us to trade for information, we've brought a number of black market goods to trade," He'll motion for Nuk to come forward, "Despite the recent attack on our Grand Lodge, that might as well be a world away for what concerns us here, Amara Li is still willing to work with you,"
Bluff?: 1d20 + 0 ⇒ (15) + 0 = 15

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Sense Motive T: 1d20 + 5 ⇒ (12) + 5 = 17
SM T2: 1d20 - 1 ⇒ (1) - 1 = 0
SM M: 1d20 + 1 ⇒ (15) + 1 = 16
The ratfolk on the platform watches Beauregard carefully as he eases up.
Oh, I see. Good. Well let's see what you've brought. We have information, maybe, what you are looking for. That Amruu Leigh seems quite reasonable.
The studious man's jaw drops open, he stares at the ratfolk leader in total disbelief.

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Miyako takes the chest when Nuk moves forward and places it on the ground. She opens it to show off its content.
"Anything you like?"

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Elska saunters over and casually leans on Beauregard. She whispers to him in Hallit, "Ekki líta, en það er annar einn af þeim felum undir stiganum."
She then says, louder, "See? I told you we might profit from this."

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Bo will lead Nuk and the Chest of goods walking slowly forward toward Tseka, presenting the chest for her to see.
"Determine the worth of our items first, then we can talk about what information you might have to offer,"
Just want to make sure we are all on the same page here, we are supposed to neutralize her right? Also I moved Nuk, I hope that is okay, if its not, I just picked up the chest off him and brought that forward instead.

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..., if its not, I just picked up the chest off him and brought that forward instead.
That's what I already did! :O

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I'm going to change my action a bit, sorry for the misunderstanding, instead of Nuk, I walk forward with Miyako. Maybe I throw an arm around her or something. That is of course all If she wants to accompany me into this perilous position. Otherwise I just walk forward with the chest myself. I am quite excited for what is coming next!

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Crazy day yesterday -- sorry for the delay.
The ratfolk looks nervous as Beauregard and Miyako approach with the chest, set it down and open it. The human fidgets noticeably. The ratfolk leans over slightly to review the items remaining, a pistol from Alkenstar, a piece of bawdy artwork depicting a Gokan celebrity, and jade unholy symbols of Fumeiyoshi, Lady Nanbyo, and Lamashtu.
I see. Interesting.
Sense Motive v. Kelson: 1d20 - 1 ⇒ (4) - 1 = 3
Listening to Kelson's words. More too...hum, let's say I'm interested. What information could I offer you?

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@BO: My new position's fine!
"All leads you can offer on the identity and whereabouts of the Aspis agents behind the recent assault on the Society."

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Let's say I know this information. It would be betraying my own, so it would be worth far more than this chest of goods, as appealing as these items are...if the rest of the organization learn of my betrayal, well.
The ratfolk looks as though it's perhaps conflicted. The man is looking disgusted.

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She shoots a glances around the room, first toward the man, then seems to look over by the stairs to her right. Before looking back at Kelson.
Um, hum, Um...this stuff plus, um, 5,000 gold pieces!
She says somewhat excitably.
The man rolls his eyes.

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Bluff: 1d20 + 4 ⇒ (9) + 4 = 13
Miyako puts a finger on her chin and pretends to think hard. "Hmm..."
She then tries to mimic the ratfolk's enthusiasm while saying, "We don't have that much gold on us right now, but it sure sounds like a great deal to me! If you give us the info, we will fetch the gold for you directly after!"

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Can I reach her from where I'm standing by chance?
"Right, we can write ya a letter of credit for the bank of Abadar here in Goka, the Pathfinder society is good for 5000 gold!"
bluff to aid Miyako: 1d20 + 0 ⇒ (16) + 0 = 16

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SM: 1d20 - 1 ⇒ (5) - 1 = 4
The stage in about 7-8 feet up, so you can't quite reach her
Well, I would need the actual gold and in advance. You could leave these items here as a sign of good faith and return with the rest.

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With a completely casual tone of voice, Miyako says, "It's too expensive, sorry. We'll just force the info out of you later."
Miyako shows the ratfolk her palm and sends a wave of flames at him.
Burning Hands: 5d4 ⇒ (3, 3, 2, 3, 3) = 14
DC 15 Ref for half damage.

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"Miyako!" Giltman is surprised at Miyako's murder-hoboing, but will back her up.

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Miyako breaks negotiations with fire and flame.
Reflex DC 15: 1d20 + 6 ⇒ (20) + 6 = 26
The ratfolk dodges away only taking part of the damage.
Initiative
Beaurgard: 1d20 + 2 ⇒ (5) + 2 = 7
Elska: 1d20 + 2 ⇒ (10) + 2 = 12
Nuk: 1d20 + 2 ⇒ (2) + 2 = 4
Giltman: 1d20 + 4 ⇒ (3) + 4 = 7
Kelson: 1d20 + 2 ⇒ (9) + 2 = 11
Master Mido: 1d20 + 3 ⇒ (7) + 3 = 10
Miyako: 1d20 + 4 ⇒ (2) + 4 = 6
Stage ratfolk: 1d20 + 7 ⇒ (12) + 7 = 19
Studious guy: 1d20 + 1 ⇒ (7) + 1 = 8
Hiding ratfolk: 1d20 + 4 ⇒ (16) + 4 = 20
Surprise ratfolk: 1d20 + 7 ⇒ (15) + 7 = 22
A secret hatch in the stage flies open and a ratfolk jumps out and attacks Miyako with a dagger.
Attack: 1d20 + 6 ⇒ (15) + 6 = 21
damage: 1d3 ⇒ 3
The blade catches the surprised Miyako.
While a second ratfolk breaks it stealthy cover and steps into a flank with the other ratfolk on Miyako, this one is armed with has a gleaming short sword.
Attack: 1d20 + 9 ⇒ (11) + 9 = 20
damage + Sneak attack: 1d4 + 1 + 3d6 ⇒ (1) + 1 + (2, 5, 2) = 11
The attack barely misses.
The ratfolk on stage leaps down, attempting to avoid Beauregard's fists, landing and attacking with a dagger.
Acrobatics: 1d20 + 12 ⇒ (8) + 12 = 20
The ratfolk jumps a little to close opening herself up to Beauregard's attack.
Attack: 1d20 + 6 ⇒ (7) + 6 = 13
damage: 1d3 ⇒ 1
And misses on her own attack.
Round 1
Snake Warrens
Surprise ratfolk
Hiding ratfolk
Stage ratfolk 7 dmg
Elska
Kelson
Master Mido
Studious Guy
Giltman
Beauregard
Miyako 3 dmg
Nuk
Bo's AOO and Elska, Kelson, and Master Mido are up.

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"Oh! F$~$!"

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Laughing at Miya's boldness, "This is my kind of negotiations!"
Taking his AoO on the ratfolk
Merciful Punch: 1d20 + 9 ⇒ (8) + 9 = 17
Non-Lethaly: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (1) = 5
intimidate vs ratfolk: 1d20 + 11 ⇒ (5) + 11 = 16

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"In Hallit we would say 'Oh ríða!' It just sounds better in Taldane."
Elska speaks the command word for Nuk's collar, causing him to grow to large proportions.
She then moves forward, drawing her darkwood longspear to support Bo and Miyako.

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Mido engages in brisk conversation with the studious man before moving in to assault the ratfolk.
Koan vs. studios guy1d20 + 14 ⇒ (13) + 14 = 27 and double move

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Elska readies herself and Nuk, as Kelson begins an inspiring song.
Mido attempts to a bewildering koan on the Studious looking human.
Sense Motive DC27: 1d20 + 1 ⇒ (7) + 1 = 8
Who looked just about to do something, when he suddenly stops.
Round 1 Effects: Inspire Courage +2
Snake Warrens
Surprise ratfolk
Hiding ratfolk
Stage ratfolk 7 dmg
Elska
Kelson
Master Mido
Studious Guy koaned
Giltman
Beauregard
Miyako 3 dmg
Nuk
Giltman, Bo, Miyako, and Nuk

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Bo will full attack the rat bandit attacking Miyako.
Merciful attack: 1d20 + 7 + 2 ⇒ (5) + 7 + 2 = 14
Non-Lethal damage: 1d8 + 3 + 1d6 ⇒ (1) + 3 + (3) = 7
Merciful attack: 1d20 + 7 + 2 ⇒ (14) + 7 + 2 = 23
Non-Lethal damage: 1d8 + 3 + 1d6 ⇒ (8) + 3 + (6) = 17
intimidate on First Hit: 1d20 + 11 ⇒ (18) + 11 = 29
Intimidate on Second Hit: 1d20 + 11 ⇒ (13) + 11 = 24
I incorrectly said it was a swift action earlier, sorry about that, I was just trying to get my AoO out of the way so combat can continue moving forward!
"Which one of you is the real Tseka! You're comin' with us, the Pathfinder's don't mess around and ya better believe this is payback for hittin' the lodge!"

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"I apologize for this, friend. I assure you, I mean you no ill will."
Giltman moves up to the ratfolk and swings his hammer, doing his best not to deal any lethal damage.
light hammer nonlethal: 1d20 + 10 - 4 ⇒ (18) + 10 - 4 = 24
reroll: 1d20 + 10 - 4 ⇒ (4) + 10 - 4 = 10
NL damage: 1d6 + 5 ⇒ (1) + 5 = 6

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Nuk trumpets and attacks the ratfolk flanked by Miyako and Master Mido.
gore attack: 1d20 + 6 ⇒ (7) + 6 = 13
gore damage: 2d8 + 4 ⇒ (3, 5) + 4 = 12
slam attack: 1d20 + 6 ⇒ (3) + 6 = 9
slam damage: 1d8 + 4 ⇒ (2) + 4 = 6

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For the time being Miyako ignores the fact she's being flanked, trusting Bo has her covered. She draws her rapier and attacks the ratfolk she's flanking with Mido.
+1 Adamantine Rapier, IC, Flanking: 1d20 + 9 + 2 + 2 ⇒ (2) + 9 + 2 + 2 = 15 Damage, IC: 1d6 + 5 + 2 ⇒ (1) + 5 + 2 = 8

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Giltman's hammer smacks the ratfolk orator's knee causing it discomfort.
Beauregard switches his attack to the ratfolk that popped out from under the stage. His first punch misses, but his second one, even while pulling it to deal non lethal damage, knocks the ratfolk straight out.
Miyako draws her rapier but the ratfolk nimbly dodges her parry. Nuk also miss his attacks.
The white ratfolk (flanked by Mido and Miyako) seems to pause a moment; allowing the other rat to shift position to again flank Miyako. The clearly shaken ratfolk clearly wants to create some distance from Beaurgard, as she steps over her sister ratfolk, who he just dropped.
She positions herself to avoid attacks, and then attacks Miyako with her dagger. Fighting defensively
Dagger + flank - shaken - defensive: 1d20 + 6 + 2 - 2 - 4 ⇒ (17) + 6 + 2 - 2 - 4 = 19
damage + sneak attack: 1d3 + 1d6 ⇒ (2) + (2) = 4
The careful attack misses.
The white ratfolk attacks Miyako with her short sword.
Short sword + flank: 1d20 + 9 + 2 ⇒ (19) + 9 + 2 = 30
damage + sneak attack: 1d4 + 1 + 3d6 ⇒ (3) + 1 + (6, 2, 5) = 17
Confirm Crit: 1d20 + 9 + 2 ⇒ (9) + 9 + 2 = 20
crit damage: 1d4 + 1 ⇒ (2) + 1 = 3
The blade cuts deep, barely missing a vital artery on the oracle. Miyako feels a strange burning from the new wound.
Fort save DC 24: 1d20 + 3 ⇒ (13) + 3 = 16
Str damage: 1d3 ⇒ 3
She feels her strength sapped away instantly.
The ratfolk shifts away from Master Mido's flank, moving into the shadows and becomes hard to see.
Stealth: 1d20 + 17 ⇒ (6) + 17 = 23
Round 2 Effects: Inspire Courage +2
Snake Warrens
Surprise ratfolk 17 dmg - unconiscous
Stage ratfolk 13 dmg (6 nonlethal)
Hiding ratfolk stealthed
Elska
Kelson
Master Mido
Studious Guy koaned
Giltman
Beauregard
Miyako 20 dmg, 3 str dmg
Nuk
Elska, Kelson, and Mido are up

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"Ack! Miyako!" Elska shouts, distraught at the pain suffered by her friend.
She runs up onto the platform (path marked in red) and attacks the ratfolk, focusing her thoughts on the strength of a bull.
attack, animal focus (bull), higher ground, inspire courage: 1d20 + 7 + 1 + 2 ⇒ (6) + 7 + 1 + 2 = 16
damage, animal focus, inspire courage: 1d8 + 5 + 2 ⇒ (3) + 5 + 2 = 10
She then shouts to her mammut, "Nuk, árás!"
Handle Animal: 1d20 + 10 ⇒ (1) + 10 = 11
Move action: movement.
Swift action: animal focus.
Standard action: attack.
Free action: handle animal.

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Mido closes in on the ratfolk and aims a high kick at it's mid section.
Attack1d20 + 7 ⇒ (10) + 7 = 17 Damage 1d4 + 3 ⇒ (4) + 3 = 7
He then calls out once more to the human.
What distinguishes men from rats in these dark underground quarters? Is this your true purpose?
Bluff1d20 + 14 ⇒ (4) + 14 = 18

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Oops, I don't think it was clear. I am attacking the one that Mido also attacked. I am using my longspear, so Mido benefits from flanking with me. (Mido wasn't there when I attacked, so I didn't get flanking.)

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Elska runs onto the platform to attack the ratfolk.
perception v. DC23: 1d20 + 14 ⇒ (18) + 14 = 32
Spotting her, but the spear thrust misses the mark none the less.
As his performance lingers in the air, Kelson runs forward to heal Miyako.
Master Mido continues to try to befuddle the human.
Sense Motive v DC18: 1d20 + 1 ⇒ (6) + 1 = 7
The man continues to be paralyzed by Mido's strange fey magic.
Then attempts to attack the hidden rat.
Perception v DC23: 1d20 + 7 ⇒ (2) + 7 = 9
Not having a clear sight of the target Mido attempts to hit where he thinks it is.
50% miss chance, low misses: 1d100 ⇒ 64
Master Mido's attack is off the mark. Misses AC
Round 2 Effects: Inspire Courage +2
Snake Warrens
Surprise ratfolk 17 dmg - unconiscous
Stage ratfolk 13 dmg (6 nonlethal)
Hiding ratfolk stealthed
Elska
Kelson
Master Mido
Studious Guy koaned
Giltman
Beauregard
Miyako 9 dmg, 3 str dmg
Nuk
Giltman, Bo, Miyako, and Nuk are up. Miyako give me another Fort save (v DC24) after your actions.