Half-Sphinx Race


Mummy's Mask

Franchisee - Game Kastle College Park

1 person marked this as a favorite.

After looking at the sphinx fascinated trait from the Player's Guide, I decided to take a look at the Bestiary entries for the various sphinxes. I'm loving this thing where they gynosphinxes are wanting some babies but the androsphinxes just think it's a distraction. So, I got to thinking about what other options the gynosphixes might take and thus came the idea for the Half-Sphinx race. With Ye Olde Race Builder from the ARG, here's what I came up with. Any suggestions welcome!

Half-Sphinx (Gynosphinx) - 11 Race Points
Medium Humanoid
Speed 30
Specialized Ability Scores: +2 INT or WIS/+2 CHA/-2 DEX (1 RP)
Speaks Common, Sphinx & INT bonus languages
Curiosity: +4 Diplomacy to gather info / Knowledge (local & history) become class skills / If Knowledge (local or history) already class skill, get +2 bonus (4 RP)
Magical Linguist: +1 DC to language-dependent spells & spells that create glyphs, symbols, or other writings. CHA 11 or higher gets arcane mark, comprehend languages, message, read magic with caster level equal to character level. (2 RP)
Vestigial Wings: Has wings too weak for flight alone but that grant +4 to Fly checks if other method of flight is achieved. (2 RP)
Darkvision: Darkvision 60'

And, although it might be rarer, a possible half-androsphinx. The half-androsphinx is probably to powerful for a PC because of balance issues, but could make for a fun NPC:

Half-Sphinx (Androsphinx) - 16 Race Points
Medium Humanoid
Speed 30
Standard Ability Scores: +2 STR / +2 WIS / -2 DEX
Speaks Common, Sphinx, & INT bonus languages
Curiosity: As above (4 RP)
Magical Linguist As above (2 RP)
Flight: 30' (Clumsy) (4 RP)
Androsphinx's Roar (reskinned Frightful Gaze): (Su) Three times per day, a half-androsphinx can let out a frightful roar. All creatures within 30' must make a Will saving throw (DC 10 + 1/2 roarer's level + the roarer's CHA modifier) or stand paralyzed in fear for one round. This is a sonic mind-affecting fear effect. A target that successfully saves cannot be affected by the user's Androsphinx's Roar for 24 hours. (6 RP)
Darkvision: Darkvision 60'

What do y'all think? I wanted to do Hierasphinxes (a half-hierasphinx barbarian would be a fun villain choice for an early side-quest from the AP) and criosphinxes, but I ran out of time.

EDIT: Added Darkvision to half-androsphinx.


More likely to be Monstrous Humanoid.


I like the idea, but this might be a stretch to RP out.

Gynosphixes can hold their own even against their aggressive cousins so she'd have to be REALLY willing or REALLY helpless to have a non-sphinx be her baby-daddy.

I can imagine a Androsphinx probably being duped into procreating with a non-gynosphinx since they hardly seem to want to be around their own kind, let alone mate with a different race.


Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Maftet.

Community / Forums / Pathfinder / Pathfinder Adventure Path / Mummy's Mask / Half-Sphinx Race All Messageboards

Want to post a reply? Sign in.
Recent threads in Mummy's Mask