
Creeden Nash |

It was in my previous post.

Daniel Penfold 351 |

Sorry missed that- now updated - apologies
[i]Ortensia attacks with her mace again, dealing the creature a mighty blow.
Mace: 1d20 + 9 + 1 ⇒ (19) + 9 + 1 = 29
damage: 1d10 + 3 + 1 ⇒ (9) + 3 + 1 = 13
mace: 1d20 + 4 + 1 ⇒ (14) + 4 + 1 = 19
damage: 1d10 + 3 + 1 ⇒ (8) + 3 + 1 = 12
The shantak attacks Creeden
bite: 1d20 + 17 - 1 ⇒ (6) + 17 - 1 = 22
damage: 2d6 + 8 - 1 ⇒ (3, 2) + 8 - 1 = 12
talon: 1d20 + 17 - 1 ⇒ (6) + 17 - 1 = 22
damage: 2d8 + 8 - 1 ⇒ (3, 6) + 8 - 1 = 16
talon: 1d20 + 17 - 1 ⇒ (7) + 17 - 1 = 23
damage: 2d8 + 8 - 1 ⇒ (4, 5) + 8 - 1 = 16
And back to you guys

Creeden Nash |

"Who knows how that summoned that creature." Creeden gathers the vestments and looks around.

Daniel Penfold 351 |

After resting you head down into the basement area. The crude stone stair opens into a wide cavern. An alcove to the north holds a tall glass tank in which stands the perfectly preserved corpse of a man. A single, large discoloured bronze bell inscribed with strange runes hands from one wall.

Creeden Nash |

Creeden will go and examine it.

Daniel Penfold 351 |

Several shallow pools have collected on the floor of this chamber among a number of natural stone columns. Great smears of dried black ichor stain one wall above the corpses of two fishlike humanoids, obviously the victims of great violence. Inside the room are 7 fish like creatures that you recognise as skum.
skum initiative: 1d20 + 1 ⇒ (5) + 1 = 6
Iq'lothatuaa initiative: 1d20 + 3 ⇒ (8) + 3 = 11
Eleric initiative: 1d20 + 7 ⇒ (10) + 7 = 17
Creeden initiative: 1d20 + 7 ⇒ (11) + 7 = 18
Ortensia initiative: 1d20 + 5 ⇒ (1) + 5 = 6
Tessara initiative: 1d20 + 3 ⇒ (19) + 3 = 22
Initiative order:
Block 1: Eleric, Creeden and Tessara
Block 2: Skum
Block 3: Ortensia
So Block 1, your actions
You can have a knowledge nature check on the skum

Tessara Omelian |

Tess realizes her Prayer spell would be the best option versus the large number of enemies.
Add +1 to about everything and baddies take -1 to almost everything.

Creeden Nash |

Creeden rushes into the room and attacks the first skum.
Defensive, Prayer
unarmed strike: 1d20 + 17 + 1 ⇒ (13) + 17 + 1 = 31 for ghost touch: 1d6 + 9 + 1 ⇒ (5) + 9 + 1 = 15
AC 33 vs melee, 28 vs ranged. (27 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5.

Daniel Penfold 351 |

The larger skum moves forward, swinging a greataxe at Creeden, but misses.
=greataxe: 1d20 + 14 ⇒ (14) + 14 = 28
damage: 1d12 + 13 ⇒ (12) + 13 = 25
The skum that Creeden attacked initially tries to attack Creeden as well, but again misses.
trident: 1d20 + 4 ⇒ (6) + 4 = 10
damage: 1d8 + 2 ⇒ (5) + 2 = 7
claw: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d4 + 1 ⇒ (3) + 1 = 4
bite: 1d20 + 2 ⇒ (13) + 2 = 15
damage: 1d6 + 1 ⇒ (6) + 1 = 7
One of the other skum throws their trident at Ortensia.
trident: 1d20 + 3 ⇒ (20) + 3 = 23
damage: 1d8 + 2 ⇒ (5) + 2 = 7
The remaining skum ready their weapons for when someone gets close.
Ortensia, your action

Creeden Nash |

I'll get an AoO on the big one when he misses me. AC goes down to 28.
Defensive, Prayer
unarmed strike: 1d20 + 17 + 1 ⇒ (14) + 17 + 1 = 32 for ghost touch: 1d6 + 9 + 1 ⇒ (2) + 9 + 1 = 12

Creeden Nash |

Creeden unleashes a flurry of blows at the larger skum.
Defensive, Haste, Prayer
unarmed strike: 1d20 + 15 + 1 + 1 ⇒ (1) + 15 + 1 + 1 = 18 for bludgeoning: 1d6 + 9 + 1 ⇒ (1) + 9 + 1 = 11
haste: 1d20 + 15 + 1 + 1 ⇒ (10) + 15 + 1 + 1 = 27 for bludgeoning: 1d6 + 9 + 1 ⇒ (6) + 9 + 1 = 16
flurry: 1d20 + 15 + 1 + 1 ⇒ (7) + 15 + 1 + 1 = 24 for bludgeoning: 1d6 + 9 + 1 ⇒ (4) + 9 + 1 = 14
iterative: 1d20 + 10 + 1 + 1 ⇒ (8) + 10 + 1 + 1 = 20 for bludgeoning: 1d6 + 9 + 1 ⇒ (4) + 9 + 1 = 14
AC 33 vs melee, 28 vs ranged. (27 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5.

Tessara Omelian |

Tess fires off two shots from her bow at the closest skum, trying to thin the herd.
Attack with rapid shot, Divine favor, and Prayer 1d20 + 1 + 13 + 3 ⇒ (1) + 1 + 13 + 3 = 18
Damage 1d8 + 4 + 1 + 3 ⇒ (1) + 4 + 1 + 3 = 9
Attack 2 1d20 + 1 + 13 + 3 ⇒ (3) + 1 + 13 + 3 = 20
Damage 1d8 + 4 + 1 + 3 ⇒ (6) + 4 + 1 + 3 = 14

Eleric Wrenn |

Creature 2
Ref: 1d20 + 4 ⇒ (12) + 4 = 16 Ref: 1d20 + 4 ⇒ (19) + 4 = 23
Creature 3
Ref: 1d20 + 4 ⇒ (3) + 4 = 7 Ref: 1d20 + 4 ⇒ (9) + 4 = 13Ref: 1d20 + 4 ⇒ (1) + 4 = 5
Eleric grabs two of the creatures in his ball of water. They are entangled but can attempt a ref save (roll twice take the lower).
I have adjusted the map.

Daniel Penfold 351 |

[i]The larger skum attempts to attack Creeden again, but misses.
Two of the other skum move forward slightly, waiting for anyone to come close.
greataxe: 1d20 + 14 ⇒ (2) + 14 = 16
damage: 1d12 + 13 ⇒ (5) + 13 = 18
greataxe: 1d20 + 9 ⇒ (20) + 9 = 29
damage: 1d12 + 13 ⇒ (8) + 13 = 21
Ortensia then tries to hit the large skum, but again misses.
mace: 1d20 + 5 ⇒ (2) + 5 = 7
damage: 1d8 + 4 ⇒ (7) + 4 = 11
Back to you guys

Creeden Nash |

"A tough one, eh?"
Creeden continues to contend with the large skum.
Defensive, Haste, Prayer
unarmed strike: 1d20 + 15 + 1 + 1 ⇒ (17) + 15 + 1 + 1 = 34 for bludgeoning: 1d6 + 9 + 1 ⇒ (5) + 9 + 1 = 15
haste: 1d20 + 15 + 1 + 1 ⇒ (3) + 15 + 1 + 1 = 20 for bludgeoning: 1d6 + 9 + 1 ⇒ (3) + 9 + 1 = 13
flurry: 1d20 + 15 + 1 + 1 ⇒ (14) + 15 + 1 + 1 = 31 for bludgeoning: 1d6 + 9 + 1 ⇒ (2) + 9 + 1 = 12
iterative: 1d20 + 10 + 1 + 1 ⇒ (13) + 10 + 1 + 1 = 25 for bludgeoning: 1d6 + 9 + 1 ⇒ (6) + 9 + 1 = 16
AC 33 vs melee, 28 vs ranged. (27 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5.

Ortensia Obsidia Deepheavy |

Ortensia switched tactics,putting away her mace for her heavy flail.She would rather avoid a fate of being forked to death by a walking fish.
1d20 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14Primary Attack
1d10 + 3 ⇒ (10) + 3 = 13Dmg
1d20 + 4 + 1 + 1 ⇒ (10) + 4 + 1 + 1 = 16Secondary Attk
1d10 + 3 ⇒ (10) + 3 = 13Dmg
Frustratingly,she missed the slimy fishman.

Eleric Wrenn |

Ref: 1d20 + 4 ⇒ (9) + 4 = 13 Ref: 1d20 + 4 ⇒ (10) + 4 = 14
Ref: 1d20 + 4 ⇒ (7) + 4 = 11 Ref: 1d20 + 4 ⇒ (16) + 4 = 20
Creature 3
Ref: 1d20 + 4 ⇒ (15) + 4 = 19 Ref: 1d20 + 4 ⇒ (2) + 4 = 6
Ref: 1d20 + 4 ⇒ (11) + 4 = 15 Ref: 1d20 + 4 ⇒ (15) + 4 = 19
Damage: 2d6 ⇒ (1, 4) = 5
Eleric grabs the other two skum in his ball of water. The four creature smash into on another (5 non-lethal damage)
They are entangled but can attempt a ref save (roll twice take the lower). I have adjusted the map.

Tessara Omelian |

Tess fires off two more shots from her bow at the closest skum.
Attack with rapid shot, Divine favor, and Prayer1d20 + 1 + 13 + 3 ⇒ (1) + 1 + 13 + 3 = 18
Damage 1d8 + 4 + 1 + 3 ⇒ (3) + 4 + 1 + 3 = 11
Attack 2 1d20 + 1 + 13 + 3 ⇒ (5) + 1 + 13 + 3 = 22
Damage 1d8 + 4 + 1 + 3 ⇒ (4) + 4 + 1 + 3 = 12

Daniel Penfold 351 |

[i]The skum try to break out of the orb, but they fail
skum 1 reflex save: 1d20 + 4 ⇒ (6) + 4 = 10
skum 1 reflex save: 1d20 + 4 ⇒ (3) + 4 = 7
skum 2 reflex save: 1d20 + 4 ⇒ (5) + 4 = 9
skum 2 reflex save: 1d20 + 4 ⇒ (1) + 4 = 5
skum 3 reflex save: 1d20 + 4 ⇒ (6) + 4 = 10
skum 3 reflex save: 1d20 + 4 ⇒ (16) + 4 = 20
skum 4 reflex save: 1d20 + 4 ⇒ (12) + 4 = 16
skum 4 reflex save: 1d20 + 4 ⇒ (15) + 4 = 19
Ortensia, back to you.

Creeden Nash |

Creeden moves in and attacks one of the skum in the bubble.
Defensive, Haste, Prayer
unarmed strike: 1d20 + 17 + 1 + 1 ⇒ (17) + 17 + 1 + 1 = 36 for bludgeoning: 1d6 + 9 + 1 ⇒ (3) + 9 + 1 = 13
AC 33 vs melee, 28 vs ranged. (27 vs incorporeal touch attacks.) If missed by less than 4, Creeden gets an attack of opportunity and his AC goes down by 5.

Tessara Omelian |

Tess fires off two more shots from her bow at the closest skum.
Attack with rapid shot, Divine favor, and Prayer 1d20 + 1 + 13 + 3 ⇒ (18) + 1 + 13 + 3 = 35
Damage 1d8 + 4 + 1 + 3 ⇒ (7) + 4 + 1 + 3 = 15
Attack 2 1d20 + 1 + 13 + 3 ⇒ (2) + 1 + 13 + 3 = 19
Damage 1d8 + 4 + 1 + 3 ⇒ (1) + 4 + 1 + 3 = 9