CARRION CROWN CAMPAIGN (CLOSED) - GAMEPLAY (Inactive)

Game Master Daniel Penfold 351

A run through of the Carrion Crown campaign.

Maps:

Treasure List

Specific treasure details

Maps

summary

clues

images


201 to 250 of 4,047 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>

Male High Azlanti DM

Zephra realises that Poltergeists are by and large invisible, however they an make use of a frightful presence ability during which they briefly become visible.

Is Zephra taking any other kind of action?


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Well, if no one else is acting, I'll have Zephra pull out the scroll of detect undead and read it.

Zephra pulls a rolled piece of parchment and recites a spell from it.


Male High Azlanti DM

Ok you know the area where the poltergeist is in.

At this point the poltergeist becomes visible - can everyone make a Will save (DC14 or frightened).

Evrasi back to you.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Will save: 1d20 + 6 ⇒ (11) + 6 = 17

"There it is! It's right there!" Zephra cries, just before it appears for everyone to see.


Female Human (Varisian) Cleric 2

Will Save: 1d20 + 5 ⇒ (7) + 5 = 12 whelp, too spoopy.

Evrasi will loose a cure light wounds at it, crying out in fear.

CLW: 1d8 + 1 ⇒ (4) + 1 = 5


Female Half-ork (Black orc) Occultist/11

Ortensia stiffened at the sight of the sight of the translucent, terrifying figure. 1d20 + 5 ⇒ (6) + 5 = 11Will

She hastily retrieved a bottle of holy water,unscrewing it and flicking its contents at the horrible thing. Water sprayed the air from her trembling limb.

1d20 + 2 - 4 ⇒ (19) + 2 - 4 = 17Ranged, Holy Water

2d4 ⇒ (3, 1) = 4Dmg to Poltergeist


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Screwing her courage to the sticking place, Zephra runs up to the poltergeist and touches it with her Repose blessing.

Touch attack: 1d20 + 4 ⇒ (11) + 4 = 15 (on a successful touch, the undead creature is staggered for 4 rounds)


Male High Azlanti DM

The poltergeist shrieks as the holy power of the healing potion and the holy water strikes it and then moves sluggishly as Zephra touches it.

On its turn it attempts to attack Zephra, using its Telekinesis to throw a bit of wood at her.

(1D20) = 11 Which bounces off Zephra's armour.

Back to Evrasi


Female Human (Varisian) Cleric 2

She will cast CLW again. CLW: 1d8 + 1 ⇒ (5) + 1 = 6


Male High Azlanti DM

With Evrasi's spell the poltergeist gives a shriek and dissipates.

Inside the room is the following:

A pair of healer's kits
3 vials of antitoxin
2 vials of antiplague
3 doses of bloodblock
3 doses of smelling salts
2 vials of soothe syrup
4 potions of cure light wounds.

You leave the room and come two a corridor with 2 doors on the left and one on the right. From all the doors you can hear nothing.

What do you want to do?


Female Half-ork (Black orc) Occultist/11

Ortensia,although scared,realized it was more than possible to take on the spectre.

Especially with the support of a cleric and a war priestess of the goddess of graves herself!

Again,she repeated her earloer actions of retrieving a bottle of holy water and pouring its contents onto the sluggish poltergeist.

1d20 + 2 - 4 ⇒ (12) + 2 - 4 = 10
2d4 ⇒ (1, 1) = 2


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

"That creature threw things just like you do, Ortensia!" said Zephra playfully. "Don't worry, it can't hurt you any more."


Female Half-ork (Black orc) Occultist/11

Ortensia flushed in embarrassment behind her scarf,pointedly wiping at the bloody laceration on her arm. She took the time to wrap a strip of cloth around it to pritect it from the less than clean environment.

She helped gather the supplies and proceeded to continue onward cautiously,coming to the fork and choosing the room to the right.


Female Human (Varisian) Cleric 2

"Oh, dear. You're hurt!" Evrasi takes one of the healing kits and a potion of CLW and begins to immediately treat Ortensia's wound.

Heal w/ Kit: 1d20 + 8 ⇒ (2) + 8 = 10

Potion of CLW: 1d8 + 1 ⇒ (8) + 1 = 9

While she fumbled a little with the supplies in the kit, she offers a prayer on the half-orc's behalf and her holy symbol glows - as does the potion - and has Ortensia drink.


Male High Azlanti DM

The first door to the right is a stairway that leads up to the upper level.

The second door leads to another stairway that appears to have collapsed. This flight of stairs once led down towards what must be a lower level, but its now filled with a mess of large stone blocks and shattered timbers.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra looks dubiously down the blocked stairs. "If there were prisoners downstairs, this would have prevented them from fleeing a fire, wouldn't it?" She looks around. "What do you both think? Should we maybe look around the rest of this level before going elsewhere?"


Female Half-ork (Black orc) Occultist/11

...If I were a warden responsible for keeping violent degenerates away from the population of decent townsfolk, I suppose a deadfall would be a probable method to keep them from escaping.Perhaps we need to clear away the debris?

Ortensia tapped her temple thoughtfully as she paused to consider this.

Which probably made it impossible to flee the fire or contain it.


Male High Azlanti DM

It looks like it would take several days to clear away the deadfall. It does look though as if this was deliberately triggered.

GM note- Apologies - I forgot to mention in the room with the skulls that the hole in the floor leads to the dungeon level.


Female Half-ork (Black orc) Occultist/11

Hm. Mayhap we leave that for last. We are on a schedule...Once we deal with the most pressing matters,we might return and put in the effort and time to clear it away.

Mayhap if they settled all the undead, they could bring back laborers more suited to such menial tasks, she considered.

...That scorched hole the disembodied skulls rose from. Perhaps there will be the more dangerous elements we have to contend with. We should leave that for another day. Meanwhile, we matk it as a place of interest and caution. Let us continue our investigation.

Ortensia turned back down the corridor towards the other two unsearched rooms.

1d20 + 6 ⇒ (6) + 6 = 12Perception


Male High Azlanti DM

Moving on the door to this room has fallen from its hinges. The rectangular chamber beyond seems to have once been a chapel, but now thick sheets of what appear to be cobwebs drape everything within its gossamer threads. 3 spiders scurry out as your approach.

Initiative order:

Zephra 21
Evrasi 9
Ortensia 8
Crab Spiders 5


Male High Azlanti DM

Zephra it is your action.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Whoops, sorry!

Zephra draws her dagger as she rushes to the nearest spider, shouting “Eeek! It’s a spider!”

dagger attack: 1d20 + 5 ⇒ (10) + 5 = 15 dagger damage: 1d6 + 2 ⇒ (6) + 2 = 8


Female Human (Varisian) Cleric 2

Having reloaded her crossbow on the way in, Evrasi attempts to shoot one. To Hit: 1d20 + 3 ⇒ (1) + 3 = 4 She misses entirely. Feel free to "reward" that crit failure, dm.


Male High Azlanti DM

Zephra misses the spider.

Evrasi the bolt ricochets hitting you on the side of the head and momentarily knocking you prone.

Ortensia you are next.


Female Half-ork (Black orc) Occultist/11

Ortensia recoiled at the sight of the oversized vermin. She did not want to have one of those things scuttling over her person.

1d20 + 2 ⇒ (14) + 2 = 16Ranged
1d6 ⇒ 5Telekinetic Projectile

With a flick of her eyes,she sent a dusty chunk of rock at the crawling vermin.


Male High Azlanti DM

Ortensia's missile flies through the air, striking the spider which shrieks in pain.

The Spiders then come on and attack.

On Ortensia (1d20) + 0 =2 which is a miss.

On Zephra (1d20) +0 =18. Damage = (1d4-2) =1 and a Fort Save please

On Zephra (1d20) + 0 = 1. This spider injures itself while attacking and does itself some damage.

Zephra back to you.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra winces as one of the spiders bites a tender spot.

Fort save: 1d20 + 5 ⇒ (3) + 5 = 8

Swinging her ceremonial-looking daggers around her head, she aims them instead at the spider who didn't hit her, attempting to sink one of them into the arachnid's hairy flesh.

dagger attack: 1d20 + 3 ⇒ (6) + 3 = 9
dagger damage: 1d6 + 2 ⇒ (2) + 2 = 4

off-hand dagger attack: 1d20 + 3 ⇒ (8) + 3 = 11
off-hand dagger damage: 1d6 + 1 ⇒ (1) + 1 = 2

The dice don't like poor Zephra tonight!


Male High Azlanti DM

The spider's natural armour is to tough for Zephra to get through on her attacks.

Zephra you are also poisoned from the bite, take 1 point of Strength damage.


Male High Azlanti DM

Evrasi you are next.


Female Human (Varisian) Cleric 2

Gonna try and come to Zehpra's aid, attacking the rat that poisoned her. Dagger Atk: 1d20 + 2 ⇒ (14) + 2 = 16 Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male High Azlanti DM

Evrasi hits the spider with her dagger and it shrieks in pain but is still there but only just.

Ortensia you are next. You need to make another Fortitude save also.


Female Half-ork (Black orc) Occultist/11

1d20 + 4 ⇒ (10) + 4 = 14Fort

1d20 + 2 ⇒ (12) + 2 = 14
1d6 ⇒ 2

Again, Ortensia repeated her earlier action as she had no desire to use her flail.


Male High Azlanti DM

Ortensia the poison doesn't effect you this round. You miss the Spider with your flail.

The Spiders attack again

On Evrasi (1d20 +0) = 7 - Miss

On Ortensia (1d20 +0) = 9 Miss

On Zephra (1d20 +0) = 6 - Miss

Bad round for the spiders

Zephra back to you.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra steps sideways to flank the spider with Evrasi. Her eyes slightly unfocus as she draws upon her fervor for her goddess (1 point of fervor to cast divine favor as a swift action, and this doesn't provoke an attack of opportunity). Then she stabs at the troublesome spider between her and Evrasi.

dagger attack: 1d20 + 5 - 2 + 1 + 2 ⇒ (4) + 5 - 2 + 1 + 2 = 10
dagger damage: 1d6 + 3 ⇒ (2) + 3 = 5

dagger attack: 1d20 + 5 - 2 + 1 + 2 ⇒ (16) + 5 - 2 + 1 + 2 = 22
dagger damage: 1d6 + 3 ⇒ (4) + 3 = 7


Female Half-ork (Black orc) Occultist/11

Ortensia used her knack to pelt debris at the spider pestering her.

1d20 + 2 ⇒ (14) + 2 = 16Ranged
1d6 ⇒ 3Telekinetic Projectile


Female Human (Varisian) Cleric 2

If the spider I and Zephra are flanking is not dead, I will attack it. If not, I will move to the next nearest one and strike at it.

Dagger Atk: 1d20 + 2 ⇒ (17) + 2 = 19
Damage: 1d4 + 1 ⇒ (1) + 1 = 2


Male High Azlanti DM

Zephra slices the spider near her apart with the dagger.

The spider attacking Ortensia is crushed under the debris.

Evrasi you damage the last spider but it is still there.

Zephra you take one point of strength damage.

The last spider attacks Evrasi

(1d20+0) = 17 Damage (1d4-2) = 1 and a Fort save please

Ortensia could you also make another Fort save.


Female Human (Varisian) Cleric 2

Fort Save: 1d20 + 4 ⇒ (19) + 4 = 23 Hopefully that shrugs off the adverse effects of the bite!


Male High Azlanti DM

Evrasi you are fine.

Back to Zephra


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Another point of Str damage, or is that the one from before? Assuming a new one, if it's not everything below gets +1.

Zephra spins and attacks the other spider, taking a five-foot step to allow her to flank with Evrasi again.

dagger attack: 1d20 + 2 + 1 + 2 ⇒ (4) + 2 + 1 + 2 = 9
dagger damage: 1d6 + 1 + 1 ⇒ (2) + 1 + 1 = 4

off-hand dagger attack: 1d20 + 2 + 1 + 2 ⇒ (15) + 2 + 1 + 2 = 20
off-hand dagger damage: 1d6 + 1 ⇒ (4) + 1 = 5


Female Half-ork (Black orc) Occultist/11

1d20 + 4 ⇒ (11) + 4 = 15Fort


Male High Azlanti DM

Zephra manages to finish off the last spider.

Ortensia manages to shake off the effects of the poison.

Inside the spider's room there is a cabinet which contains:

5 vials of holy water
Scroll of lesser restoration
Wand of cure light wounds (15 charges)

There is a further door opposite and a door to the north.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra takes the scroll and looks at the others. "Oh! This is a scroll of lesser restoration. Do mind if we use it on me? Those spiders got me good!"

Assuming no one objects, I'll roll for the Strength damage healed: lesser restoration: 1d4 ⇒ 3 Str damage healed.


Male High Azlanti DM

You head through a door to the south and find yourselves in a small room that seems to have been an admin wing. Another doors heads west.


Male High Azlanti DM

The next room along appears to be the Warden's office. This spacious room smells of mildew and rot. A long desk and chair sit to the south, while to the northwest a narrow alcove contains a closed safe. Thick layers of dust cover everything in sight.


F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m

Zephra will watch for trouble while the others search the rooms.


Female Half-ork (Black orc) Occultist/11

1d20 + 6 ⇒ (3) + 6 = 9Perception

Ortensia carefully rummaged through the contents of the Warden's office,mindful of the dust.

She didn't bother with the safe. It may hold valuables in both monetary and information wise but she had neither the tools or the skill to force it open. Perhaps she may be able to find its key...


Male High Azlanti DM

In the office are tattered bits of paper detailing guard duty rosters but they are barely legible. There is nothing else.


Male High Azlanti DM

Moving on round you find a washroom, presumably used the guards. There is nohing of interest in here.

The next room is fairly stark, containing a low stone bench against the north wall and a ruined desk to the west that sits under 3 narrow, barred windows. An old brass brazier lies on its side to the south, surrounded by several rusty branding irons.

You all notice the scent of burning flesh which appears to be getting stronger:

Initiative Order:

Ortensia 15
Zephra 14
Evrasi 16
Unknown: 10

Ortensia it is your action.


Female Half-ork (Black orc) Occultist/11

Ortensia retrieved another haunt siphon,wrenching its top to a activate it.3d6 ⇒ (5, 1, 6) = 12Positive Energy Damage

1d20 + 6 ⇒ (2) + 6 = 8Perception

1 to 50 of 4,047 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / CARRION CROWN CAMPAIGN (CLOSED) - GAMEPLAY All Messageboards

Want to post a reply? Sign in.

ChesterCopperpot


Lem
Creeden Nash

Male LN Halfling Brawler 5/Sentinel of Irori 6 | HP 98/98 | AC 23 (33 when fighting defensively) T 16 FF 18 | CMB +14, CMD 29 | F: +11, R: +11, W: +6 (+8 vs fear) +2 vs divine | Init: +7 | Perc: +17, SM: +5 | Speed 30ft | Martial Flexibility 5/5 | Knockout 1/1 (DC 17); True Strike 3/3 Inevitable Fist 11/11| Active conditions: None.
(429 posts)
Thunderbird
Dark Archive M Morris

(85 posts)
Thunderbird
Matt Morris

(86 posts)

e-terah earthenchild


Hikal Balatum
e-terah earthenchild

Dorf (425 posts)
Arcane Experimenter
Bastargrae Sweetgulp

Male Gnome Investigator/5
(472 posts)
Cut-Throat Grok
Ortensia Obsidia Deepheavy

Female Half-ork (Black orc) Occultist/11
(636 posts)

eriktd


Oracle
eriktd

(511 posts)
Cleric of Pharasma
Sister Zephra

F N Tiefling Cleric 3 // Fighter 3 | HP 31/31 | AC 20 T 15 FF 15 | CMB +3 CMD 18 | F +5 R +5** W +7 | Init +4 Per +6 (darkvision) SM +4 | channel 4/4 stamina 5/5 TtSW 7/7 | spells 1st 3+1/3+1 2nd 2+1/2+1 | effects/conditions deathwatch 20m
(392 posts)

Gerald


Puppet Master
Tessara Omelian

Female Elf Wood Mystery Oracle 11 | AC (25)21/15/18 | HP 83/83 |Init+3,Perc+2 | Low light vision | F+9,R+8,W+9 | +2 v enchantment spells and effects | +5 v charm & compulsions | Immune to Sleep | CMD 23
(343 posts)

Grandlounge


Zon-Kuthon
Grand Lodge Grandlounge

(2,930 posts)
Giseil Voslil
Eleric Wrenn

AC:13 T:12F:11| HP 68/68 | CMD:13 | F:+5 R:+4 W:+10| Init:+7 | Perc: +21, Dark
(762 posts)

Previous Players