Beyond Fort Horizon (Inactive)

Game Master Terquem

New Notes are in the Campaign Tab

An Edit was done to the end of K'vin's story

Jeannine's Story is added


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Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Yeah, flat-footed is confusing and difficult to accomplish a lot. Blinded and Entangled can both be pulled off with a Dirty Trick maneuver, though, so there's a fair chance that'll crop up, especially if someone works with you to do it.

Derrick's in leather, although it's lamellar and does more to protect him than flaunt his appearance, so you'll have to catch him at the right time to see much ;)

As for getting along, Derrick's pretty passive, so he'll most likely do fine with everybody. Minerva's more... illicit activities may grate on him, and he'll take a while to get used to Ritmush, but he's a loyal ally above all else. I'm sure we'll do fine.


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Lies, your sword saint just knows that his blade would get jealous if it had to reflect your visage in leather. It would be unable to resist a closer look and suddenly you would have a sword in your liver.
what with the Sword saints intimidate powers you could be a fairly nasty debuffer with a cruel enhancement on your weapon.
Intimidate+ sickened are some nasty modifiers.

and yes Flatfooted is dumb and it frustrates me that my fun little sorcerer ability is rendered next to useless in an actual combat by that rules quirk.
I mean I suppose I could use Feint on someone, but that seems suicidal for a sorcerer to get into melee.

I imagine Ritmush will eventually worm his way into everyones mind. Like a puppydog, or a really nasty tapeworm.


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1
Minerva Malifect wrote:

If Thikka and Minerva meet, I think they'd get along :)

(Probably bug you about getting some delicious poisons and lock-melting acids for her roguing/alchemical paints for her art)

We both look odd to society, and have skills that might be frowned upon.

Yes, although asking her to make poisons (that kill, those that weaken are ok) is probably contraindicated. She is NG. Acid is fine.

Minerva Malifect wrote:


I think she'd look very sexy in leather.

Of course she is, but only another Ratfolk would realize it.

Ritmush wrote:


nd yes Flatfooted is dumb and it frustrates me that my fun little sorcerer ability is rendered next to useless in an actual combat by that rules quirk.

This is what vanish, invisibility and grater invisibility is for. All three let you get the enemy flat footed. Do note, that someone can be in combat and still be flat footed, but only to you. In other words, if you're invisible, they are flat footed against you.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)
Ritmush Noscale wrote:

what with the Sword saints intimidate powers you could be a fairly nasty debuffer with a cruel enhancement on your weapon.

Intimidate+ sickened are some nasty modifiers.

Yeah, I'm thinking about grabbing a couple feats to take that route when I get the chance. Intimidating Prowess is necessary if I want to use Intimidate effectively, and Cornugon Smash (assuming it's allowed) would be useful for getting the free demoralize whenever I hit somebody.

By the way, does anyone know if fear conditions stack to get worse? I recall that they do, but a brief search before sleep didn't give me a yes or no. (What I mean is, if you hit a shaken enemy with an effect that would make them shaken, do they become frightened instead?)


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

Have the new players been formally introduced to the storyline yet? I am trying to determine exactly where I and others may be based on the gameplay dialogue. Are we in a slight holding pattern as those details are ironed out?


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Hrmm... I suppose invisibility and stealth are going to be the big options.

@Thikka would that mean that a blinded target is flatfooted, not being able to see me and not being able to See me seems a very annoying distinction to make.

@Derrik- Intimidate is specifically spelled out to never stack upwards with its shaken ability. Though there is a rogue archetype that gives you that as an ability.
Thug
you might consider it if you like the concept of frightening people. though actually getting that off is Really difficult.

@Unbolath- I think our GM is waiting on something, though I'm not sure what. Likely one of the players hasn't chimed in yet. considering a "2/3rds have responded or more" rule could likely help speed that.


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

My understanding is that without the blind fighting feat, a blind opponent is flat footed against everyone.


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)

Hm, you're right, Ritmush. Ah well. Derrick will still be a sight to behold.


male

So far, Thikka has been introduced to an NPC of Fort Horizon

It is Day 4, of this campaign, and the existing Player Characters have just been informed of a request of the Major to act as escort and guard to a wagon load of supplies that will be delivered to an outlying settlement (in a place called Mystic Valley)

Thikka has spoken to Melana, and I will post a short reply. Then place everyone else (so you will know where you are in Fort Horizon). Everyone is in Fort Horizon, other than Ritmush

Can everyone see the map of Fort Horizon?

On the morning of the 5th day of this campaign, the wagon will leave for Mystic Valley. Those Player Characters that stay behind will probably be offered an opportunity to return to the caves with Jeannine and Karl (but they will probably not want to leave until Day 6 or7)

I am working on a list of NPCs, so bare with me for a little while


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

In the meantime, Rolandor volunteers for night sentry duties, due to his keen senses and ability to see better than normal.


male

I don't really expect anyone to read a boring game thread, but if you do, you might learn that the Fort isn't keen on anyone volunteering (in the way it is normally meant) and when someone volunteers for something here, it usually involves some kind of contract, and form of payment.


Female Tiefling Rogue 2

Minerva will probs be casing the joint/looking for injustice and gold that needs to be solved roguishly/stolen from owners who don't deserve it.


Female Tiefling Rogue 2

There's no such thing as boring.

Just tedium. :D

DOn't worry, If we aren't having fun, player characters will find/make something to do.


Female Tiefling Rogue 2

7) Another tower ruin, without a wooden building built onto it, there is a door and it appears that part of this “structure” is below ground level

oooh

I smell adventure.. :D


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

You open the door and find before you..

... a large white gazebo, what do you do?


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

I shoot magic missile at the darkness.

@Minerva Going to go find a halo to hold up?


Female Tiefling Rogue 2

I steal the gazebo piece by piece


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

Ah, gotcha. I will read some of the game thread then.

Grand Lodge

Male Human Wizard Conjuror (Teleporter) 2 HP16/16 AC12 Init+6 Int+7
Thikka wrote:

You open the door and find before you..

... a large white gazebo, what do you do?

Pick up a drink and mingle with the guests.

Boy, am I living dangerously!


Female Tiefling Rogue 2

Halfway hoping one of the lawful among you catch Minerva stealing something.

SHould be an interesting interaction. And a dramatic way for her quarter-fiend blood (horns tail & teeth) to be revealed.

(Possibly going to be robbing this 'fine clothed gent' in the tailors, if I can get this farmer man out of the way.)

Grand Lodge

Male Human Wizard Conjuror (Teleporter) 2 HP16/16 AC12 Init+6 Int+7

I don't think I'd have a problem, so long as you were stealing lawfully, lol.


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Loot is always l-awfully good!
Why not just be all impressive and roll a check to steal the mans pants while he is still wearing them? a nimble thief you'd be then.


male

Got surprised by one of my children coming into town for father's day! Having too much fun, sorry for the lack of posts, I'll try to update tonight. Happy Father's Day, everyone


Female Tiefling Rogue 2

happy father's day


Male Professional Dosser 14/Rules Lawyer6

Yeah, Happy father's day.


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

Se..that's why I don't have kids.....they are always interrupting. Just kidding man....have a great St. Pappy's day (as I call it since I'm Irish!!


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Its always nice to have family in town. Hope you had a good time.


male

Happy Father's Day to all the Dads playing in these games!

For my Father's Day, I received the Campaign Cartographer 3 bundle pack (with City and Dungeon builder)

I'm a long time AutoCad user, so I hope the learning curve isn't steep

Soon, I hope, you will all see better maps

I hope all the player's willing to put up with me are having fun in these games.


Male Professional Dosser 14/Rules Lawyer6
Rolandor Thessalya wrote:
Se..that's why I don't have kids.....they are always interrupting. Just kidding man....have a great St. Pappy's day (as I call it since I'm Irish!!

Lol, they don't interrupt when they're at school, and they don't interrupt much when they've gone to bed. And when they grow up, they can join you in your games! (or even before that for some games).


Male Tiefling Slayer 2 | HP 0/24 | AC 18, touch 14, FF 14; CMD 20 | Fort +7, Ref +8, Will +2 | Init +5, Perception +6 (darkvision 60 ft.)
Terquem wrote:
I hope all the player's willing to put up with me are having fun in these games.

Hey, I know I am. Maps will be cool to see, but I've been fine so far. It's a fun and ambitious game, and I hope to see it through to the end (whatever that may be).


Male Halfling Cleric/2 | AC 16, T 12, FF 15 |HP: 15/8 | F +4, R +1, W +5 | Init 1, P 2, I 1 | CMD 10

Yeah - if you aren't having fun, why run it? :)


Male Halfling Cleric/2 | AC 16, T 12, FF 15 |HP: 15/8 | F +4, R +1, W +5 | Init 1, P 2, I 1 | CMD 10

@Terquem: just checking I haven't screwed this up. 1 gold piece of starting money = 10 dollars, right?
A silver dollar system?
So the pemican bars are 5sp, and we got 7.5gp for the journey to the mines?
I'm all good with it but the salt comment made me reconsult my finnces.


male

That is correct.

Grand Lodge

Male Human Wizard Conjuror (Teleporter) 2 HP16/16 AC12 Init+6 Int+7

Anyone know where I can find ancient ruins? mystical artifacts? even a plain old mystery?


male

Edrin, I've taken the liberty pof placing you in the middle of the fort, stepping out of a Tailor's Shop. With a mysterious woman who might be following you, close by. You can join the game when you are ready.


Female Tiefling Rogue 2

Trying very hard not to metagame here.

Didn't read past my character's text, but it appears I will be robbing you Edgin.

Or trying, at least.


Male Professional Dosser 14/Rules Lawyer6
Terquem wrote:
Edrin, I've taken the liberty pof placing you in the middle of the fort, stepping out of a Tailor's Shop. With a mysterious woman who might be following you, close by. You can join the game when you are ready.

Sorry, didn't see that :D


male

Edren and Sithundan, If I missed a post by you, ,et me know, okay?

I will try to update the game before Sunday, but if I do not get to it, I am sorry. On Sunday I am making a special trip to Las Vegas (not for fun, shesh) and will be back on Wednesday


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

Huh, so with a silver economy that means Ritmush has 2000 dollars worth of stuff. Is that a great deal of money in this setting? Hrmm... I'm gonna say he found most of it on a dead guy in the forest. Ritmush would likely be in the same situation if not for his sorcerer power to make bundles of flaming explosion traps. I figure the local wildlife learns jumping the little human is fraught with peril even if he is terrible at catching food.

Oh and peanut gallery for the current conversations.
Not to worry, Dream ensures that dreamers having particularly interesting shows forget them when they wake.

Ritmush twitches in his sleep grumbling something about buzzwings:

---------
*munch* wow, this stuffs good, didn' figure burnin' corn'd make it better but here we are. This has ta be the weirdest dream I ever had, well except for that time when Baba gnarlish wasn't lookin' an' I took some ah her potions.
I didn't even realize spiders could be so graceful til they started tapdancin' though, still wonder what a waltz is.

Wow, that sure is one grumpy rat person. Bet she's hungry, hrmm... *rustle* -clank- *popwhizz* nope, no cheese. Oh! but I got some bacon that i'll solve grumpy! Everyone loves bacon, even rat persons, least I hope a rat person likes bacon else it'b be like. "-A universal constant has been upended and used as a card table in my presence-" or somethin', if it didn't. Jus' with lessa me sneezing and knockin' over that smokey bearded guys house.
Hrmm... can I even feed somethin' in a dream? Can I feed myself? or am I just dreaming i'm not hungry?
That short guy shes talkin' at sure makes funny faces, no idea what they are saying but it sounds like too many words fer' me ta want anything to do with. Oh, that face right there looks just like a surprised badger! Too bad the rat person is, well a rat person. I bet she'd make some really funny faces while having a -"civilized conversation"- jus' like the smokey beardy guy an' the guy tha' had bat poop in his pockets talkin' about levers turnin' the world.

Wow, look its the horney lady, oh and that guy! I like that guys hat, hes all -sucks in chest and fails at sounding adult- official and fancy. I bet he eats bacon all the time, wish I had his job.
Lossa different people in this place, I hope I see it one day.

Huh, when I wake up from this I should go to town and see if that butcher guy has any more bacon fer sale. Wolves smell really bad on fire and they don't taste much better, maybe he'll have forgotten last time and leave the back door open again?


Male Professional Dosser 14/Rules Lawyer6

Sorry, I'm gonna have to pull out of this game, I'm afraid...to many commitments.

Thankyou for the opportunity to play.


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

GM Terquem you out there? :)


male

Yes I am here, sorry for the absence. The message I posted up there that talked about my out of town trip ended up being emotionally draining. I am not well from the whole thing. But I am going to try and update the game today.

Sorry you had to go Gavmania, good luck wherever you roam

Minerva, is now following an NPC, dressed in expensive clothing, who is headed toward a small cabin in the center of the fort

Interesting stuff, Ritmush. I promise to try to get you into the active game as fast as I can


Male? Human (Kobold raised) Sorcerer 2 HP:14 Init:+4 AC: 12/12/10 Saves Fort+3 Ref+3 Will+2 Percep:+6 Intuit:+5

*chuckle* I'm in no hurry, but I am well aware that the biggest thing you can do for a PbP is post something, so people can respond. if there is something new posted folks will look at the page and perhaps consider posting themselves.
Well that and I wanted Ritmush to comment on stuff because that bit between the halfling and the ratfolk was great. Just want to let you two know I enjoyed reading that.

As to updating, sorry to hear about the difficulties. I wish you well and hope that life gets better soon.


male Elf ranger 7, AC 21,T 16, FF 16, HP 174, F +7R +10, W +5, In +7, Per+15, lowlight

Ya man..take a day and regroup...no big deal...


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

No worries! Somehow I missed the message above, but managed to see a message by you in another thread, but a good thing came of it, because I saw another pbp oppurtunity with your goblin campaign.


Status:
HP: 9/19 Active Spells: None
Male Aasimar Wizard 1/Ranger 1 HP 19/19 AC 12 T:12 FF:10 For:3 Ref:4 Wil:3 | Init: +2 Per: +9 Int: +1 CMD: 17

Also, I myself will be camping from saturday jun 28 through thursday jul 3, with questionable reception, and its on an island, so if I dont get a signal, I wont be online those few days.


Female Tiefling Rogue 2

hmm, anyone with Knowledge (arcana) or decent appraise to help me figure out this weird rod?

Hopefully someone who wouldn't have too much trouble with how she acquired it (though that'd be interesting)


Female Ratfolk HP (7)
Stats:
AC/Touch/Flat 15 or 19/14/12 or 15 | Fort/Ref/Will +1/+3/+3 | Init +4
Skills:
Acrobatics 8, Craft(Alchemy) 7, Heal 5, Perception +4, Spellcraft 8, Kn (Arcana/History) 9
Witch 1

Thikka does, although I'd keep it quiet how you came across it. :)


Female Tiefling Rogue 2

heh

Want Minerva and Thikka to meet in the street?

Minerva will be heading right past Thikka as she exits the blacksmiths, so feel free to hop in there.


Female Tiefling Rogue 2

Posted. If you want to jump in Thikka (or anyone else), feel free :)

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