
Chell Silves |

Double s&++. My bad guys. Haven't played a bard yet either so I didn't realize the attack and damage where competence bonuses. Oh well.

baldwin the merciful |

DM's waiting on Astri, Torgue, and Sorrin to act.
RD 9 DMPC Bri
she will again try to slumber the remaining cockatrice.
will save: 1d20 + 2 ⇒ (1) + 2 = 3
*She's used this ability a total of 5 times now if I recall correctly: twice on the ledge folks, onec on the foredeck, twice on the cockatrice.
The cockatrice falls asleep and takes the following falling damage. damage: 1d6 ⇒ 6
the fall to the ship deck actually revives out of the slumber.

Astrianna Sparacello |

Round 9
Canceling Inspire Courage.
Logistics problem. Astri is the only one with a bow in her hand and someone needs to fire the grappling arrow, which is a standard action. Starting a new bardic performance is a standard action. I will begin the inspire competence for climbing next round.
Astrianna eyes the gravity elemental warily, but getting off the boat seemed a higher priority. She stops singing for a moment, and the sound of the battle changes dramatically at the silence of her voice.
She picks up the grappling arrow that Sorrin tied off and knocks it, before firing it up at the railing of the galley. "Let's get up there, something is happening to the Vintage!"
Free Action: Stop Inspire Courage
Move action: Pick up grappling arrow with silk rope
Standard action: Attempt to secure it on ship
Grappling arrow attack: 1d20 + 5 ⇒ (12) + 5 = 17
I believe we have three boarding lines now?

Astrianna Sparacello |

Torgue took his action yesterday.
Torgue draws his greatclub as part of a move and shoves past Embri to take a whack at the chicken harassing her. Come here, you little varmint.
Greatclub,Power attack,inspired: 1d20 + 10 ⇒ (6) + 10 = 161d10 + 12 ⇒ (8) + 12 = 20

baldwin the merciful |

Round 9
Canceling Inspire Courage.
Logistics problem. Astri is the only one with a bow in her hand and someone needs to fire the grappling arrow, which is a standard action. Starting a new bardic performance is a standard action. I will begin the inspire competence for climbing right round.
Evil holiday laughter fills my house.

baldwin the merciful |

Torgue took his action yesterday.
Torgue wrote:Torgue draws his greatclub as part of a move and shoves past Embri to take a whack at the chicken harassing her. Come here, you little varmint.
Greatclub,Power attack,inspired: 1d20 + 10 ⇒ (6) + 10 = 161d10 + 12 ⇒ (8) + 12 = 20
Then the fall from Bri's slumber spell actually killed the creature.

Astrianna Sparacello |

Got it. Lol, Chell that gravity elemental is amusing.
The bard pulls hard on the line to make sure it's secure. She stops a moment to stare at the rope hanging above the deck of the galley, before shaking her head. "Chell, I think you need to move your elemental! Sorrin, you going up first?"

Sorrin the Wayward |

Nothing's "happening" to the Vintage, there is something... in the water. Something big.
The would-be pirate drops bow and blade. Grabbing hold of the line, Sorrin attempts to gain the deck of the larger vessel.
Climb: 1d20 + 6 - 2 ⇒ (17) + 6 - 2 = 21

Cireladwen |

@L24 again, rapid shot. 1d20 + 9 ⇒ (4) + 9 = 13 attack and 1d8 + 5 ⇒ (4) + 5 = 9 damage
1d20 + 9 ⇒ (17) + 9 = 26 attack and 1d8 + 5 ⇒ (1) + 5 = 6 damage
Cireladwen continues to stand her ground and shoot pointed objects, grimacing.

baldwin the merciful |

Astrianna Sparacello |

Round 9
Astrianna gives Sorrin a boost as he begins to climb the rope. "In the water? Piss, do you think it's another one of Bonegnaw's pets?"
She looks at Torgue. "I only have one grappling arrow, you'll have to go up after Sorrin and clear that galley with him!"

Chell Silves |

Move him to L28. Thought crush was ranged for a moment.
-Posted with Wayfinder

baldwin the merciful |

baldwin the merciful |

Did we get any view of what was in the water?
and why are people climbing up?
No view because it's coming form where the fog cloud was put down. You feel something large making the water wake.
Aye...cuz its boardin' time.
FYI when the GE moves on the rope that the captain threw up flops back down. There a 50% and lower the grappling hook came undone though.
50%: 1d100 ⇒ 47
There is a splash in the water as the grappling hook falls into the water.

Astrianna Sparacello |

We're getting onto the galley to A)Take out the smugglers on board B) Have a more defensible position against the crossbow smugglers on the beach and C) Avoid the thing in the water which may or may not attack the Vintage

baldwin the merciful |

RD 9 update update
Astri - grappling bolt
Bri - slumbered the cocktrice
Torgue - bashed the cockatrice
Archers - dead
Sorrin - double moved up the rope
Chell - spell moment of greatness, GE eventually moves.
Capt/jenkie -
Smugglers/chimera - shot arrows that fizzle in the water
Cireladwen - hit for 6 HP
galley crew -
land crew -
Captain and Jenkie each draw weapons and prepare to defend the Vintage.

Embrianna |

Ok, was just hoping I hadn't missed a post about our ship sinking or something. :)
Bri will take her turn at the rope on her next turn. Unless the underwater beastie does something.

baldwin the merciful |

RD 9: Galley crew
the archer near Sorrin takes a five foot step and shoots at him, followed by droping his bow and drawing a sword.
bow: 1d20 + 9 ⇒ (11) + 9 = 20;dam: 1d8 + 2 ⇒ (7) + 2 = 9
If you can make an unarmed attack of opportunity you can take it.
The two enforcers advance towards sorrin, the first one drops his bow and draws steel to hit,
rapier: 1d20 + 13 ⇒ (20) + 13 = 33;damage, ws, wt: 1d6 + 7 ⇒ (6) + 7 = 13
The second enforcer follows and shots and arrow at Chell,
bow: 1d20 + 9 ⇒ (5) + 9 = 14;dam: 1d8 + 2 ⇒ (1) + 2 = 3
confirm Crit on sorrin:
rapier: 1d20 + 13 ⇒ (17) + 13 = 30;damage, ws, wt: 1d6 + 7 ⇒ (6) + 7 = 13
"I Give Up...Pretty Please." He sardonically replies to the boarder.

Astrianna Sparacello |

Baldwin, is the grappling hook that splooshed into the water due to the interference of the gravity elemental retrievable at all? Are there any other available grappling hooks for boarding?

baldwin the merciful |

baldwin the merciful |

Baldwin, is the grappling hook that splooshed into the water due to the interference of the gravity elemental retrievable at all? Are there any other available grappling hooks for boarding?
Correct it is the hook the capt threw but the GE basically lifted it out of place. You can see another line with hook at the bow of the boat.

baldwin the merciful |

Torgue the sails flaps in your face but Astri sees it well enough.
anyone with perception 14 and higher sees it/
Knowledge (dungeoneering)

Astrianna Sparacello |

Lol. "Underwater friend." Bri, Torgue. Astri is going to attempt to get another grapple in place on her turn, then you two can get up there and assist Sorrin while we probably get eaten by the...
Round 10
Astrianna catches a fleeting glimpse of the aberration skulking in the water, and she is immediately taken aback by the presence of another legitimate monster of storybook quality. In the past minute the bard has witnessed a Chimera, a few Cockatrice, and a Chuul for the first time. A background thought briefly diffuses through her adrenaline-soaked brain. All of those drawings I witnessed in the estate's study were quite good, really.
She rushes for the remaining grapple at the front of the boat while shouting to the others. "There's a damned Chuul in the water! " She gestures wildly while uncoiling the rope. "Chuul, it's a... a... Big, pinchy lobster-man thing! They're grotesque, other-wordly even. Lamashtu, you b#!*! of a goddess, I've seen enough of your children today!" The bard rants momentarily, finally working the coils out with her free hand.
"We need to get on the galley, I fear that Chuul could flip the Vintage, and if it's another one of Bonegnaw's pets it just might." She glances at the dead Cockatrice in the water, briefly hoping it will be distracted by the easy pickings.
She twirls the grappling hook in a low underhand and lets out a grunt of exertion, loosing it at the edge of the ship. "Go! Up! Now! Help Sorrin! Do not fall into the water."
Move action: Retrieve grappling hook
Standard Action: Toss grappling hook
Grappling hook toss, improvised thrown weapon?: 1d20 + 5 - 4 ⇒ (14) + 5 - 4 = 15

Astrianna Sparacello |

Remember when we first started and Embri almost fell into the water as we escaped the Sea Bear and would have been eaten by evil sharks? Ah, good times.
Round 10
Astrianna laughs at the captain, pulling the rope tight as it securely latches onto the side. "You and Jenkie will get a loin's share of the spoils Captain, you've more than earned it today!"

baldwin the merciful |

[dice=climb check]1d20+4
Bri manages to crawl up and over the deck rail and she is under the GE, however she does get up next to a man with bow still in his hand, so no AOO on her.
The tonek with the blue circle is a smuggler who is slumbering. There is an unopened cockatrice cage near him the bird is squawking.

Cireladwen |

Attack:1d20 + 9 ⇒ (12) + 9 = 21 on L24, rapid shot. Damage:1d8 + 5 ⇒ (5) + 5 = 10
Attack:1d20 + 9 ⇒ (17) + 9 = 26 on L24, rapid shot. Damage:1d8 + 5 ⇒ (8) + 5 = 13
Cireladwen considers a stupi idea briefly, but continues firing.