baldwin the merciful |
roll 1 = normal table
roll 2 = expanded table
astri: 1d100 ⇒ 65
halfling; or
human
sorrin: 1d100 ⇒ 3
dwarf or
an Animal (excellent)
chell: 1d100 ⇒ 47
half-elf or
halfling
torgue: 1d100 ⇒ 46
half-elf, or
halfling
bri: 1d100 ⇒ 52
half-elf, or
halfling
So what animal would sorrin come back as...
table 2: 1d100 ⇒ 51
Heavy horse.
Astrianna Sparacello |
Wow, that's hilarious. If you look back through the game, Astrianna keeps saying Sorrin is as eloquent as a horse.
I like to imagine the disguise possibilities- The group could pose as a group of children in a cart, Astri being the mother and Sorrin the horse. No one would expect the horse to attack with a scimitar attached to its tail.
Astrianna Sparacello |
Not looking at that spoiler, though I'm dying to know what's behind it...all will be revealed in time, right?
That was great! Crazy combat.
Doesn't the swan boat last for 24 hours? We could rest it in for the night at least.
Potential plan to get out of here with the swan boat, tell me if I'm crazy:
Embrianna fireballs one of the walls, collapsing it. Astrianna has two scrolls of Ant Haul, which she can cast on Sorrin and Torgue, which should allow them to pick up and carry the boat over the debris/ through the hole.
Alternatively Chell can prepare Stone Shape and make a passageway through the wall, but she's going to be strapped for spell slots tomorrow with all the healing and curse removing and such. The curses can wait I suppose
Chell Silves |
It will take a bit to level but I get neutralize poison with the new spell level and can prepare two remove curses incase one fails. Stone Shape is level 3 so that is all the level 3 spells. I can only affect 16cu/ft so I might need two Stone Shape instead and hope for the best on remove curse.
Do I need any Neutralize Poison's for us? Thank god no one got a negative level. I have Restoration now but that s%$%'s expensive.
Astrianna Sparacello |
We were very lucky no one got a negative level.
Stone Shape sounds like the way to go to get out of here with the swan boat, if Bri can mend it. The drowning curse isn't life-threatening.
Mending takes 10 minutes each to cast, so it's going to take a while...
Astrianna Sparacello |
Lootz updated.
Items to keep (claimed):
- Belt of Physical Might (Torgue)
- Cloak of Resistance +2 (Embrianna)
- Headband of Inspired Wisdom +2 (Chell)
- Coin purse of holding (minor) (101 PP, 53 rubies worth 100 GP each inside) (Astrianna)
- Boots of Dexterity +2 (Sorrin)
- +2 Breastplate (Torgue)
- Wand of Identify (Astri will hold onto this)
- Potion of Water Breathing (Who wants to hold onto this? Sorrin?)
- 8 +1 arrows, 3 adamantine arrows (Astrianna will take these)
- Headband of Intellect +2 (Embrianna claimed this)
- Wand of Cure Moderate Wounds (2d6+10), 21 charges (Given to Chell)
- Masterwork Sickle (Embrianna is going to take this I assume?)
Items to keep- Unclaimed:
- Staff of insect plague (6 charges) (Chell is the only one capable of using this. The question is, does she want it? it's quite powerful Insect plague If Astrianan were a priestess of Calistria this would be the best!)
- +1 ring of protection (Who wants this? Sorrin, Torgue?)
- +2 Hide armor (I don't think any of us want this, but putting it here in case someone does. I'm going to assume no one wants it and add it to our sell list as well.)
Items to keep- Unidentified:
Multi-color headband, DC 18. (Astri will use a scroll of identify on this tomorrow)
Pure cashola:
521pp
3525gp
6320sp
510cp
(9372.1gp pure cash total)
To sell:
20 small diamonds (100gp each)
53 rubies (100gp each)
2 jet gemstones (150 gp each)
1 enameled platinum picture (500gp)
+2 Light Crossbow (4,017.5gp sell price)
+2 hide armor (2007.5gp sell price)
Decorated knife (400gp)
Total in gp: 21611.1gp
4322.22 gp per person
Astrianna Sparacello |
FYI: I like how Astri has a running wishlist of items to acquire for herself. It would help me with your character if each person put a wish list together. At least that way I'd have an idea of what you all want for your characters.
Hey I just realized the wand of identify was on my wishlist! Thanks Baldwin!
I like to browse through the magic items every now and then and pick out stuff that would be helpful to Astri. My recent forray was into bow enchantments, I'll probably take a look at armor enchantments next.
Unless we all decide to immediately buy a ship when we return, probably going to spend this money on Bracers of Falcon's Aim.
Embrianna |
I think I would like an assortment of rods.
Examples:
rod of absorption
rod of cancellation
rod of thunder and lightning
I would add rod of wonder, but that might be too painfull for my teammates.
baldwin the merciful |
I think I would like an assortment of rods.
Examples:
rod of absorption
rod of cancellation
rod of thunder and lightningI would add rod of wonder, but that might be too painfull for my teammates.
Add to your profile along with stat and AC items. That will help me in the future.
-----
Everyone's ability stat items were things that I added. Many of the items in the temple were added: like the wands, potion, and arrows. I boosted cash totals too.
baldwin the merciful |
Unless we all decide to immediately buy a ship when we return, probably going to spend this money on Bracers of Falcon's Aim.
You all should decide what you really want. Are you pooling some resources and buying a ship; if so, which one. How are you pooling your funds/resources?
There is plenty to do in the city and surrounding area but likewise there are things to do on the water. :-) I know ...that was no help at all.
I think Bri may be itching to get at sea some.
Astrianna Sparacello |
Oh yeah the adamantine arrows were as well! Thanks! No one expects you to kill a golem with a bow... Combine them with Adbundant Ammunition and you can turn one adamantine arrow into many! I plan on getting that spell level 8 (Just in time for Astri to get two attacks, and thus will be using more arrows) need to get Ear Piercing Scream this level-up.
As for what we're doing, I suggest we hunt down Kaskor Thul, then buy The Baron and head out to sea, yarr.
Chell Silves |
I will come with a list later. Phylactery of positive energy is pretty high up there but is also expensive considering our level. Some cheap AC items. Charisma and wisdom boosts.
What are the rules on combining items of the same slot. Most expensive + 150% of the cheapest to combine?
I have a scroll of abundant ammunition.
baldwin the merciful |
Multiple Similar Abilities: For items with multiple similar abilities that don't take up space on a character's body, use the following formula: Calculate the price of the single most costly ability, then add 75% of the value of the next most costly ability, plus 1/2 the value of any other abilities.
Multiple Different Abilities: Abilities such as an attack roll bonus or saving throw bonus and a spell-like function are not similar, and their values are simply added together to determine the cost. For items that take up a space on a character's body, each additional power not only has no discount but instead has a 50% increase in price.
Adding New Abilities: If the item is one that occupies a specific place on a character's body, the cost of adding any additional ability to that item increases by 50%
Sometimes, lack of funds or time make it impossible for a magic item crafter to create the desired item from scratch. Fortunately, it is possible to enhance or build upon an existing magic item. Only time, gold, and the various prerequisites required of the new ability to be added to the magic item restrict the type of additional powers one can place.
The cost to add additional abilities to an item is the same as if the item was not magical, less the value of the original item. Thus, a +1 longsword can be made into a +2 vorpal longsword, with the cost to create it being equal to that of a +2 vorpal sword minus the cost of a +1 longsword.
If the item is one that occupies a specific place on a character's body, the cost of adding any additional ability to that item increases by 50%. For example, if a character adds the power to confer invisibility to her ring of protection 2, the cost of adding this ability is the same as for creating a ring of invisibility multiplied by 1.5.
Chell Silves |
So Headband of Mental Prowess + Phylactery would be:
Phylactery cost + (Headband of Mental Prowess x 150%)
So I now have the wand of Cure moderate wounds and Astri's Wand of Cure Light?
Astrianna Sparacello |
Two reasons: We don't have any bolts, which is the biggest. In addition, she fancies herself an elf and doesn't' want to use a crossbow.
She's going to be picking up Rapid Shot on level 7 so using it is moot without Rapid Reload anyway.
Bri also has a wand of cure light wounds.
Embrianna |
Almost Half used up by now, but yeah. Still got the wand.
Aside from armor enhancers and fun rods to play with, I just can't come up with much else for Bri to use.
baldwin the merciful |
Bri:
The ring of sustenance reduces the rest amount needed each day but you're still capped at you're daily spell allotment.
The argument I've read most is whether a day is 8 hours or 24 hours. A day is 24 hours. I've seen many thread on this issue but does anyone have any official ruling on this to the contrary?
A witch casts arcane spells drawn from the witch spell list. A witch must choose and prepare her spells ahead of time.
To learn or cast a spell, a witch must have an Intelligence score equal to at least 10 + the spell level. The Difficulty Class for a saving throw against a witch's spell is 10 + the spell level + the witch's Intelligence modifier.
A witch can cast only a certain number of spells of each spell level per day. Her base daily spell allotment is given on Table: Witch. In addition, she receives bonus spells per day if she has a high Intelligence score (see Table: Ability Modifiers and Bonus Spells).
A witch may know any number of spells. She must choose and prepare her spells ahead of time by getting 8 hours of sleep and spending 1 hour communing with her familiar. While communing, the witch decides which spells to prepare.
Aura faint conjuration; CL 5th
Slot ring; Price 2,500 gp; Weight —
Description
This ring continually provides its wearer with life-sustaining nourishment. The ring also refreshes the body and mind, so that its wearer needs only sleep 2 hours per day to gain the benefit of 8 hours of sleep. This allows a spellcaster that requires rest to prepare spells to do so after only 2 hours, but this does not allow a spellcaster to prepare spells more than once per day. The ring must be worn for a full week before it begins to work. If it is removed, the owner must wear it for another week to reattune it to himself.
EDIT
Although now that I think of it, you do fall in an usual situation this rest period in that you gained a level, so you technically would have new spell slots available based on the new level because you level after you rest in the game. In your case you rest after 2 hours. Interesting twist...I suppose you would have a couple "new" slots (a 1st and a 4th) that open up based on the new level that could be filled.
baldwin the merciful |
Your rule is slightly confusing to my spells. Will I have to sleep again to get my spells or will they just pop back to me?
The normal rule is:
The ring of sustenance reduces the rest amount needed each day but you're still capped at you're daily spell allotment.
The argument I've read most is whether a day is 8 hours or 24 hours. A day is 24 hours. We use a 24 hour day, so a new day 12:00 am. Note if it was divine caster the new spell allotment would be their normal time when they meditate or pray.
What makes this particular situation slightly different is the fact that you leveled (an artificial event) after you rested . Since you leveled you gain spell slots because you are more powerful. I can see where the first and second day are slightly off since I'm permitting you to get spell slots because of the fact that you leveled. I probably should have just waited until you get back in town before the artificial event of leveling.
Chell Silves |
Side-note, I need to be level 9 just to recharge that staff. Insect Plague is 5th level spell for me.
baldwin the merciful |
Embrianna wrote:Your rule is slightly confusing to my spells. Will I have to sleep again to get my spells or will they just pop back to me?The normal rule is:
The ring of sustenance reduces the rest amount needed each day but you're still capped at you're daily spell allotment.
The argument I've read most is whether a day is 8 hours or 24 hours. A day is 24 hours. We use a 24 hour day, so a new day 12:00 am. Note if it was divine caster the new spell allotment would be their normal time when they meditate or pray.
What makes this particular situation slightly different is the fact that you leveled (an artificial event) after you rested . Since you leveled you gain spell slots because you are more powerful. I can see where the first and second day are slightly off since I'm permitting you to get spell slots because of the fact that you leveled. I probably should have just waited until you get back in town before the artificial event of leveling.
This all could be about nothing anyway. it was dusk when you all entered the temple. By the time you explored it, took care of the prisoners, ate, and identified everything it would be at least 9 pm. Once past midnight your daily allotment of spells would renew, so if you slept for two hours it would be 11:00 pm and your spell allotment renews after midnight.
Astrianna Sparacello |
Side-note, I need to be level 9 just to recharge that staff. Insect Plague is 5th level spell for me.
Astrianna will try to convince Chell to use it. It's too powerful to not use, in her opinion anyway.
Can you imagine the carnage if you unleashed a wasp swarm on the deck of a ship...
Chell Silves |
Astrianna Sparacello wrote:"Yes...yes I can." Giggles madly.
Can you imagine the carnage if you unleashed a wasp swarm on the deck of a ship...
NOT ON OUR SHIP!
Its definitely a caster interrupter. Distraction + long range.
I really feel like insect plague should be a witch spell.
Astrianna Sparacello |
I love your drawing Baldwin!
I'll be back in an hour or two. I have an idea involving ant haul but I'd like to hear what everyone else thinks first.
Chell Silves |
Me too. So move the boat out before we get stuck using ant haul?
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