| Sorrin the Wayward |
You miss 100% of the shots you don't take! Use your illusion (diplomacy)!
We want to strengthen the bond between us and then, help them or with cash flow... The ships seen comparable, with offsetting pros/cons.
Smooth talk them, no lying. Negotiate the bottom price. We need money for some and crew. Well well help them at sea.
I thought you liked a challenge! Approx 8K each, see what you can do. 16K, two ships!
| Astrianna Sparacello |
So what are we doing with our money? Are we putting it all into a ship and crew today or splitting it and waiting? Black Rider or Baron? I'd really like to get Astri those bracers, and the sooner the better.
Of course my position is- track down Thul first, and Baron, but I'd like us to come to some consensus so we can start working towards it. If we have a tie, time for some coin flipping.
Correct me if I'm wrong but I believe the current opinions are:
Sorrin- Buy ship/crew, Black Rider (or both? I'd rather spend money on one ship and a lot of crew or weapons)
Chell- Buy ship/crew (I'm getting that vibe, but could be wrong), Baron (was Chell's last opinion)
Embrianna- ?
Astrianna- Finish business with Thul, Baron
| Embrianna |
I'm fine with putting some money down on a ship. If we get desperate for money, we can sell that staff if we need too.
I could live with either the Rider or the Baron. Willing to take whichever we can get a good price for.
| Chell Silves |
You're over half way there and I got three magic items from this venture. You can have my share and buy it now while we are at Jasper's.
Chell's choice was actually the Thunderstriker because it would mean she got to help fix the ship. I got Make Whole this level so that makes the repairs almost negligible in price. Just need to outfit her for combat.
Also I have a feeling we can do some work on the Black Rider if we need to, to loosen it up. Either way we go we need a whole lot more crew and some time to get acquainted.
| Astrianna Sparacello |
How is San Francisco?
I may take you up on the loan Chell.
So Embri is neutral and we all want different ships... lol. I'm not sure what to do anymore.
We should not get two ships at this point. We definitely do not have the capital, reputation, or sailors to operate the Thunderstrike at this time either. I guarantee you we will end up with the Thunderstrike at some point or an equivalent ship, but now is not the time.
| Chell Silves |
As a player Baron is probably the better choice but in character the Thunderstrike is a big ship in need of some care and attention. She is aware of the capital need and man power required to adequately sail the ship so its more of long term goal. We can start with the Baron.
| Astrianna Sparacello |
Honestly I'd love to start with the Baron and save up for the Thunderstrike.
If you're all set on purchasing a ship today, I suggest the following:
1) Head down to The Run Aground and Speak to Lester about Thul
2) Go to the Fort and see if we can get an audience with the Commandant to negotiate the purchase of the ship. I suggest this second so we can at least tell him we're working on Thul by passing on what we learned from Lester.
3) Sell the Dragon's Tail/move all our sailors over to the the Baron, spend the rest of the night recruiting more sailors/ask Donovan what he thinks the ship still needs. Stop by the Quell's Whore as well for a bit of socializing?
4)While the Baron is getting outfitted or whatever, track down Thul?
Another suggestion: We should keep a Party Pool of cash, starting with this current pool we've made. This pool will represent our Ship's Capital and be used to pay our sailors, supplies, upgrades, docking fees, etc. We can add to the pool as needed by taking cuts from our adventuring pool. Thoughts?
| Chell Silves |
We can hunt down Thul first but we should set aside enough to negotiate with for now. Who knows when Baldwin will be nice enough to give us this much money again. And you put that much in my hands and I am going to want to spend it. So lets do this:
Total in gp: 24422.1-10000=14422.1
2884.42gp per person plus 10,000gp in reserve for a ship.
I believe that was the asking price so it should go down from there.
Good?
| Astrianna Sparacello |
Actually we only have 19537.68gp because Torgue gets his cut.
24422.1 / 5 = 4884.42gp
24422.1 - 4884.42 = 19537.68gp
19537.68 - 10000 = 9537.68gp
9537.68 / 4 = 2384.42 gp per person, 10,000 set aside for the ship
I'm good with this.
Yes Astri should be able to talk the Commandant down, so we'll get some back.
If you don't want to go with the pool idea and make a split, should we charge future ship-related fees to all of us divided by the party number? Or take the money we make from the Dragon's tail and use THAT to start the ship capital pool? I feel having a pool with some money in it for ship operations would simplify matters.
| Astrianna Sparacello |
If Sorrin and Embri do not object, we'll go ahead with Chell's plan to subtract money from the hoard for a ship and then dole out the rest.
So 2384.41 gp per person.
Is this okay Sorrin and Embri?
Baldwin, can we say Astri purchased those bracers at Jak's if there are no objections?
| Astrianna Sparacello |
1) Yay
2) Correct, the 4 of us get a cut of 2384.41 each after setting aside 10,000
3)This does not include the sale of the Dragon's Tail, because it hasn't happened yet
| Astrianna Sparacello |
Okay Bracers on! Just an FYI the bracers give a +1 competence bonus to ranged attacks, so it does not stack with Inspire Courage unfortunately.
| Astrianna Sparacello |
Heard the bigwigs were going to be touring our lab tomorrow and had to do an emergency cleaning. Back now.
| Astrianna Sparacello |
That's.... a great idea. I'm writing that down.
There was a lot of stuff laying around, things needed throwing away, things the fire marshal would get upset about, etc.
| Chell Silves |
That's.... a great idea. I'm writing that down.
There was a lot of stuff laying around, things needed throwing away, things the fire marshal would get upset about, etc.
Oh my god you need to watch Big Band Theory.
| Astrianna Sparacello |
If I told you what I've done with our rubber tubing you wouldn't want any of your orifices near it...
I've tried to watch Big Bang Theory, but I really didn't enjoy it. I don't like the stereotypes it paints of scientists, nerds, and graduate students. Sadly, I am a bonafide stick in the mud and I can't get past that and enjoy the very clever humor.
| Chell Silves |
Read nothing. Surrender to the adventure. Do not fear the unknown. Yell at it till it feels bad.
| baldwin the merciful |
Greetings and thank you! Looks like I have a lot of reading to do!
There really isn't a need to read much of what was previously posted. Most, if not all, of that information would be out of character knowledge. Now if you wan to read some of the thread to get a feel of the game and how we interact that's fine.
I need to think about how I want to introduce your character and work in your story. I've a few ideas already that are percolating around in my mind, but I need a few more cups of coffee.
I would suggest to look over the Campaign Information Tab, there is a lot of useful information there for the campaign. I'll start to get your character up to speed with some tidbits of knowledge today.
| baldwin the merciful |
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Alright you've only been in port for two days so far. Note: we have been gaming nearly 10 months and have only covered 9 game days. The Rabid Weasel is in turmoil and you took the opportunity to jump ship once you hit land. There was talk by those on the Weasel of joining up with the pirate captain Dre, who has been running north of Port Shaw. What you know about Capt Dre is he is ruthless and relatively new Captain, who obtained his command by sword and murder. You heard form those on the your former ship that he was becoming quite established at the Pirate haven of Carcass (it's a feared pirate island the others have heard about to the south). Your former crew is looking to strike it rich by working with this "Capt Dre" that they spoke about...the Slave business! When you left the Rabid Weasel you were in the minority, as most of the crew signed on with the murders of Captain Haemlin.
Your former ship the Weasel was a retrofitted merchant ship, a few balista, capable for some light ship to ship combat. (I need to think about the ship stats for a bit). She was a good coast runner. Crew 20, plus 5-7 officers, and capable of carrying another 20-30 men at arms. To your knowledge she was well staffed with crew, officers and 21 marines on board when you left.
When you and five other unwanted crew slipped off the ship, you heard she was putting out to sea tomorrow once she refitted and picked up a few more men. You also heard a rumor that two of the men that jumped ship with you are now dead...stabbed in an alley and a bounty may be on your head.
So far, you've been ducking in and out of dives trying to lay low until the Weasel puts to sea. Port Shaw is a cesspool and the constantly lingering sulfuric smell form the nearby volcano just adds to the overall environmental joy.
You are looking for crew and you were told about tavern on the docks called the Run Aground operated by a dwarf known as Falgor. When you enter the bar it's rowdy with song....something about Thalios Dondrell the son of Mordekai's exploits. (look pack a page or two on the gamethread and you will read the about the song) then you hear beautiful hymn to Quell the god of the Sea.
| Ptahh |