Gerard Nisroc |
A handful of words, concise is a free action. Barking orders, warnings, WTFs...
I don't even think it has to be on turn. Anytime.
Speak
In general, speaking is a free action that you can perform even when it isn't your turn. Speaking more than a few sentences is generally beyond the limit of a free action.
Daniel Arrisen |
I would build a cleric 8/Holy Vindicator
With the Glory (heroism) domain (for the free +2 to channel) and the trait that adds another +1.
Heroism gives you the AWESOME aura of heroism at level 8 as a swift action.
+3 to channel and a 14 Cha should be all you need.
Str 14 (A cleric/HV has enough buffs for melee)
Dex 10 (that's what heavy armor and shield is for!)
Con 14
Int 8 (Human+ Favored is 3 points per level for 8)
Wis 16 (all other points here)
Cha 12 (with glory and trait this is effectively 18)
The other domain would depend on diety
I think I have shown the War (tactics) domain is freaking awesome.
The good (archon) subdomain aura is pretty sweet as well.
(NOTE: Clerics of Iomedae can cast GOOD HOPE as a 4th level spell.)
If you went Sarenrae and blew feats on DERVISH Dancer you could use dex for attack and damage with the Scimitar and have a much better AC at the cost of a feat and carry capacity.
Andrea1 |
Something I have been trying to figure out is why I have been so disappointed/upset lately with the game that I am having trouble explaining and just coming off whining. What I want is a kind of Big Darn Heroes/Earn Your Happy Ending game but find myself thinking we more often than not end up grinding against opponents who out level and out equip us and end up half dead.
The fight here for example. I was thinking would be a fight between Daniel and Madjaw and yes, we might lose Daniel but that was the risk. Instead because of one spell cast by Daniel, we are ending up facing raging redcaps who are poised to split Trout in two, and regardless, we are very likely to lose a day healing up.
I expect fights to cost us resources but also allow us to shine. Gerard would be dodging around unleashing backstabs,Daniel lays the smites down, Lucrezia pincushions and Andrea starts coming into her own in melee and spellcasting.(Orsin of course writes an epic poem about it all.) Boss encounters would of course be rough(or maybe easy with a real lucky shot.) and I would not be surprised or real upset at a party death.
Perhaps I want us to feel like heroes and our efforts having the villains on the run instead of them laughing at the silly rabbits.
Daniel Arrisen |
I get it and have had games like that but games you grind through can be fun too.
When I have been gtr trip/pounding on dudes has been fun.
And the whole swift lay on hands thing is cool too.
Maybe Andrea needs a few mobs of low cr outsiders she can blast with her channel.
Personally I knew going out to see the mother was gonna be a pain.
Nature and heavy armor/ low skill classes like clerics and paladin’s don't mix. ;)
But we are running a published app. Some are a grind.
Played a Good char in Second Darkness once and actually had to retire him cause he was too 'Good' aligned for the AP.
Gerard Nisroc |
I don't see why they'd care about cheating... And would think they're happy to be rid of Madjaw.
Just doesn't make sense. I can imagine them being bullied into submission and happy to be free rather than adhering to some code of ethics.
Woo-sah....
We can take them, but it's inconsistent with what Dogtongue has been saying.
But, hey we signed on to Baldwin's game and he runs an awesome one. If this is what he wants... We got to suck it up. :)
Andrea1 |
Channeling can be fun, but I think it is less fun than it was in 3.5. With channeling for damage, you have to fight against a Will save and channel resistance. If you want to turn, you need to get a feat and they get a save every round.(This is less troublesome with Sun/Glory but tickling a vampire for 7d6 half on a save is much less effective than busting out the silver weapons and smiting them in the face)
In 3.5, the cleric can turn for free and the most awesome moment is when you get high level enough to make them explode. No healing, but you still get spontaneous healing. In fact, the 'Make em explode' milestone is a good way to clear out low level but numerous undead that aren't worth bothering rolling the dice. Just check off one use and off you go.
Gerard Nisroc |
It's hard for a DM to maintain balance between Party and Encounters. Especially with Baldwin's amazing pace.
Maybe it's a misunderstanding?
Anywho... Don't want to be an ingrate. Love the game, would like a chance to showcase my guy and his skills.
Euphemia di Nereis |
I wasn't ramming on the gm. I was defending him. ;-; I waited sooo long just lurking here, for well over a year, methinks. I wanted to play so bad, but the first time I got offered, I was babysitting and someone else took the spot.
I will be here. I was chill IRL from the beginning.
I love this campaign.
I'd even love to get torn in half (IC) if it means I get to be a part of it.
Andrea1 |
I guess I had built in assumptions about this fight and when it went bad I blew my lid.
1.Assumed it was a no-holds barred fight to death/submission
2.Because of that, anything went including buffing magic
3.Buffing is expected and encouraged and so expected Madjaw to do the same as Daniel
4.When Madjaw sicced the Redcaps on us for 'cheating' I flipped because I assumed so much.
6.Never assume?
Orsino 'Orsin' Bessatte |
I may be wrong, but this encounter looks cake. One strong guy and a bunch of super weak minions? We got this. I confess, I don't see what everyone's so worked up over...
I suppose Orsin will forgive you guys in time if we kill Madjaw.
In time.
Orsino 'Orsin' Bessatte |
Actually, yes, Euphemia, take him out of the fight non-lethally! That way, I can save him for later.
I can use blistering invective to shake 'em all up, giving them a penalty to their saves. Andrea PM'd me about following up with a spell to make them flee, leaving Madjaw alone to get polymorphed.
Gerard Nisroc |
Orsin, you go threesome with Daniel. I think we're in a clearing, no need to Feather step? Blistering is a waste... attack.
Mia or Andrea get me a flank.
Luc, either i finish yours off... or you finish mine off, we take them down one by one...
Mia & Andrea follow up however you want, I suggest buffing AC or Damage.
Andrea1 |
Well Redcaps have several strengths and weaknesses but to really, properly take advantage of them there should be a skill check from say Trout so she can yell them out. I know what Redcaps can do but it is good RP to make the roll.(I think pretty much everyone here reads the SRD.)
So clearing several out by taking advantage of their weakness makes good tactical sense IMO.
If Gerard wants me to flank, he should perhaps tumble behind the redcaps.
The best buff spell I have is Blessing of Fervor which acts like a haste spell. In fact, I should scribe/buy several scrolls of it.
Daniel Arrisen |
Well.
He is a brute so I am guessing a big fort save.
You could do the evil eye+Misfortune+baleful polymorph bit but do we have 3 rounds.
Have paladins sacrifice Prepped and can use it to eat a full attack for you. Daniel prioritizes keeping casters up.
Andrea1 |
Well the immediate problem is that Trout and Gerard are being menaced by 5 Redcaps, that is the danger spot. Getting the Redcaps under control is vital with things like Black Tentacles/Vomit Swarm/A certain combo so they just don't hack us to pieces due to all acting at once.. I estimate it being 2 rounds to deal with before we are seriously looking at deaths.
Andrea1 |
Whippersnappers have no respect for their elders, back in my day GET OFF MY LAWN!
Well if Andrea has to take one for the team along with Orsin I guess it is for a good cause. I just have to read up on what Calistria says about this sort of situation.