| Daniel Arrisen |
Dude you totally need to tap dance around me while I take the hits!
4d6+8 healing as a swift action is good for that.
Maybe get a wand of BLEND. Gives you hide in plain sight for 30 min per charge with a +4to stealth. You need a cranking high UMD to emulate an elf so the spell works.
You could also take Vanishing Trick or the rogue talent for Vanish.
| Daniel Arrisen |
Off topic, why the hell can't there be more GM's like Baldwin?
I used to juggle 10 pbp's at once (1/day post games) easily. But the flow stops to easily.
Really love my Magus in one of my other games but it takes sooo long to get anything done. Pretty standard for most pbp. We need other min 2+ post a day games with Maptools using GM's.
| Gerard Nisroc |
Gerard is the only non-caster. Not even 1 rank in UMD. I find all the characters start to look the same if everyone dabbles in everything.
Rogues are hard because the rely on "situational" factors others typically do not consider. Ex: 5ft-step after your attack, allowing the rogue to 5ft-step into a full-round flank.
I'd thought I'd set the ogrekin up perfectly... then realized it required a 30ft move. Ouch.
| Daniel Arrisen |
Gerard is the only non-caster. Not even 1 rank in UMD. I find all the characters start to look the same if everyone dabbles in everything.
Rogues are hard because the rely on "situational" factors others typically do not consider. Ex: 5ft-step after your attack, allowing the rogue to 5ft-step into a full-round flank.
I'd thought I'd set the ogrekin up perfectly... then realized it required a 30ft move. Ouch.
If you were willing to lose Uncanny Dodge, you could add the Scout Archetype and auto SA anytime you move 10ft or more.
I have been in this game since the beginning and have rarely been flanked.Though my first char (Duncan) died cause he got surrounded, ate a full load of FoB from some monks and got critted.
My second char died saving the party's ass from a Controller Wizard halfing who had us pinned outside. Would of killed the little sh!t easy with a Grapple but he'd prebuffed with Freedom of movt.
I ate 4 con damage, a fireball and a lightning bolt before I dropped. Epic. I don't mind losing chars as long as the fight is memorable.
(Though in hindsight we could have all just run away. Inside.)
Point is, stuff happens. Enjoy the awesomeness that is this game and prep your backup if the worst should happen. Kensai would be awesome but Magus is banned.
Prep away!!
| baldwin the merciful |
Gerard's outlook... If the last skirmish is any indication, we're screwed. :)
Maybe Gerard was in the wrong place at the wrong time, but he ended up paired with the two named baddies. But, then again... his role is to stealth/scout, no?
Just playing the heroic NG.
Stop moaning :-) You were hit by at least two critical hits and you chose to jump back into the fight after you began your climb, rather than wait for others to move up.
| baldwin the merciful |
I am perfectly capable of this. I will also toy with my avatar and stuff.
I wasn't actually going to add another player since we only have 1 and 2/3 of books remaining. I've a couple summer trips planned but even with those I figured we'd finish the story line by the end of August/Sept. I'm planning on running something else after that so don't stress out folks....probably Razor Coast.
I know you have been following the story for the last year, so you should know my GM'ing style and the posting frequency. If you don't mind jumping in then I'm fine with it. Put together your character and let me see her. I saw Daniel mentioned you put a sleep hex witch together, (I'm not real familar with that classes nuances), but I didn't see anything on the profile.
| baldwin the merciful |
Gerard Nisroc wrote:Gerard is the only non-caster. Not even 1 rank in UMD. I find all the characters start to look the same if everyone dabbles in everything.
Rogues are hard because the rely on "situational" factors others typically do not consider. Ex: 5ft-step after your attack, allowing the rogue to 5ft-step into a full-round flank.
I'd thought I'd set the ogrekin up perfectly... then realized it required a 30ft move. Ouch.
If you were willing to lose Uncanny Dodge, you could add the Scout Archetype and auto SA anytime you move 10ft or more.
I have been in this game since the beginning and have rarely been flanked.
Though my first char (Duncan) died cause he got surrounded, ate a full load of FoB from some monks and got critted.My second char died saving the party's ass from a Controller Wizard halfing who had us pinned outside. Would of killed the little sh!t easy with a Grapple but he'd prebuffed with Freedom of movt.
I ate 4 con damage, a fireball and a lightning bolt before I dropped. Epic. I don't mind losing chars as long as the fight is memorable.
(Though in hindsight we could have all just run away. Inside.)Point is, stuff happens. Enjoy the awesomeness that is this game and prep your backup if the worst should happen. Kensai would be awesome but Magus is banned.
Prep away!!
I will say both times STR's characters have died he managed to get separated from the party. Especially the last time with the wizard.
| Euphemia di Nereis |
Euphemia di Nereis wrote:I am perfectly capable of this. I will also toy with my avatar and stuff.Can you send me the character and gear requested in PM. I favor balance more than overpowered.
No problem. I don't optimize a lot, to be honest. :)
Also, I have no problem with being murdered like crazy. IRL I have never had a character survive for too long, though not due to construction issues. Just... bad luck. I have an invisible "crit me!" T shirt.However... what PM?
| Euphemia di Nereis |
Besides, I'm leaving the country in mid September(though I still intend to play). Oh, and I'm sorry, I haven't made the character altogether. I need to know the specifications. I can rp, but I need to create. What was the point buy here?
| baldwin the merciful |
Nvm. I'm just using the recruitment thread. I'll cook this baby up.
Use the recruitment thread. You'll be 9th level so there are two ability stat increases in there.
max HP 1st level then roll thereafter. Reroll 1's.
Coin will be WBL
I don't run weapon R'us games, so some of the more unique items ask me. I'm fond of saying just because something is in a book does not mean it's available in the game.
PM = private message is the mail symbol next to your name on the top of the screen.
| baldwin the merciful |
I like saves, my main man. But mostly, I like hedgehogs and I've never had one IC.
Just so we are on the same page your asking for a hedgehog familiar from the UM book, correct? A hedgehog grants a +2 Will save, correct. I'm fine with that. I just want to sure we are looking at the same materials.
I had a player in another game play a witch but he dropped out pretty quickly, so I need to spend some time reading up on the class.
| The Elusive Trout |
Euphemia di Nereis wrote:I like saves, my main man. But mostly, I like hedgehogs and I've never had one IC.Just so we are on the same page your asking for a hedgehog familiar from the UM book, correct? A hedgehog grants a +2 Will save, correct. I'm fine with that. I just want to sure we are looking at the same materials.
I had a player in another game play a witch but he dropped out pretty quickly, so I need to spend some time reading up on the class.
Yes, though I wanted to use the Boundaries Patron from Champions of Purity. The only difference there is thematic and the bonus spells I learn are nice. It's on the SRD. However, if not that one, I might choose the Spirits patron.
What's my official deadline?
| Daniel Arrisen |
I saw Daniel mentioned you put a sleep hex witch together, (I'm not real familar with that classes nuances), but I didn't see anything on the profile.
I actually meant she check with you if sleep hex was cool.
Some gms don't like it.It's an unlimited use save or be coupe de grace. Single target. No HD cap.
Not too much of a GM problem of you use multiple enemies. But it can wreck a Single Big Evil Dude with low will save fight.
| Daniel Arrisen |
I saw Daniel mentioned you put a sleep hex witch together, (I'm not real familar with that classes nuances), but I didn't see anything on the profile.
I actually meant she check with you if sleep hex was cool.
Some gms don't like it.It's an unlimited use save or be coupe de grace. Single target. No HD cap.
Not too much of a GM problem of you use multiple enemies. But it can wreck a Single Big Evil Dude with low will save fight.
Thing to remember with witches is hexes only have a range of 30ft. They need to be within charge distance to use them.
| baldwin the merciful |
GM wrote:I saw Daniel mentioned you put a sleep hex witch together, (I'm not real familar with that classes nuances), but I didn't see anything on the profile.I actually meant she check with you if sleep hex was cool.
Some gms don't like it.
It's an unlimited use save or be coupe de grace. Single target. No HD cap.Not too much of a GM problem of you use multiple enemies. But it can wreck a Single Big Evil Dude with low will save fight.
Yeh, the sleep hex is bit much. Just about anything unlimited is bit overpowering. Spend a year + building up to the final battle then ...sleep coup de grace. Sort of takes the fun away.
| Lucrezia Villanova |
Anyone have suggestions for what I should put on a shopping list? I just got that belt, plus the +2 bow from loot and a +2 longsword.
| Gerard Nisroc |
@Luc
Bracers of Falcon’s Aim
Aura faint transmutation; CL 3rd
Slot wrists; Price 4,000 gp; Weight 1 lb.
DESCRIPTION
Each of these crimson leather bracers is emblazoned with the image of a soaring golden falcon scanning the ground for easy prey.
They continually grant the wearer the benefits of the aspect of the falcon spell, though without the spell’s physical transformation
Aspect of the Falcon
You take on an aspect of a falcon. Your eyes become wide and raptor-like, and you grow feathers on the sides of your head. You gain a +3 competence bonus on Perception checks, a +1 competence bonus on ranged attacks, and the critical multiplier for your bows and crossbows becomes 19-20/x3.
This effect does not stack with any other effect that expands the threat range of a weapon, such as the Improved Critical feat or a keen weapon.
| Andrea1 |
10,000 GP for a Ressurection (Limit 10 years/level)
5,000 gp for Raise Dead (Limit 1 day/level)
1,000 gp for Reincarnate (Death limit 1 week.)
Bugger. Reincarnate for Grimm but the others are past the limit for anything but Ressurection.