Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Ok. You are all asleep and I really like the concept.

So I'm going for it.

Please keep in mind people while he is gonna be a bit stealthier and tactful he is still a paladin.

No lying. No evil.
Lawful but good comes first. Will work to free slaves for example.
Asmodeus' s laws are not his.
The fact he is 8th level and perhaps associated with a particular noble family might suggest why he has not been killed.
I does say Imodae does deal with Asmodeus on occasion but with caution.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Have my gearlist.

Now need to spend skills
40 total.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

HP rolls:
1st is 10+ Con2+ Favored1
1d10 + 2 + 1 ⇒ (7) + 2 + 1 = 10
1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12
1d10 + 2 + 1 ⇒ (10) + 2 + 1 = 13
1d10 + 2 + 1 ⇒ (2) + 2 + 1 = 5
1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12
1d10 + 2 + 1 ⇒ (9) + 2 + 1 = 12
1d10 + 2 + 1 ⇒ (8) + 2 + 1 = 11


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

Wow. HP rolls rocked. Lol! I like the character. I can't wait to see the avatar.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I was gonna use this avatar, not good looking enough?

He is supposed to strongly follow his human side.
His gear is all bought and is in the profile. Nothing else is updated. I will put my notes, stats and background in the mourning, 7hours away.

Glad you like it.


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

That avatar works for me!


Evil GM

I haven't gone through his build yet but I like the concept. From a story point of view Imodae was the best deity, since their are NPC's that already honor the deity. HPs did rock. Slipping him in through the noble lord is the way to go from the story telling narrative.

Remember Grimm met Tobian the Diviner, who is a high level cleric, Iomedea, who enchant divine items. He is protected by his Paladin friend, Kajen Tilernos, House Telernos patriarch. The AP actually has a LG paladin as notable figure. This is in the camp info tab book 4 notable NPC/Places.

I haven't looked at the gear yet, either. What starting gold did you use?

The avatar is fine, its not one the dozens that I use for NPCs too.


Female :D Check out my fetching opercles!

Still, Grimm's poor daddy can't catch a break...


Evil GM

As far as the paladin is concerned I'll provide some leeway there as far as need to smite and banish every evil creature you come in contact with. In Westcrown you'd be constantly in battle. To a degree the ends justify the means, certainly not lawful stupid in city of wicked evilness. Just because slavery is the law of the land, does not make it the "Right" law, but at the same time you don't need to overtly battle everything but rather can work change the "Law". That is how I envision the Noble Lord Tilernos, or else he would certainly have been killed by now.

I like how David Eddings portrays his paladins, The Elenium, The Malloreon, and the The Belgariad series.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Another half-orc? Why do you guys keep wanting to tempt Lucrezia?

Sitting by my computer in the living room as I wait for the little ones to come and discover their Easter baskets.


Evil GM

As an FYI the Fourth Book of this AP has now been completely altered. There will be no need to do the large dungeon crawl the AP had in place. That is fine with me especially since you just came through the Delvehaven four level crawl.

I will make sure the relevant key information get brought forth through NPC's and other missions, but with the Pit fiend free that entire book goes to the wayside. I have several alternative DM created scenarios in mind before book 5. One such adventure will be dealing with Alphonse Lourdou.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

The Belgariad series is good for a 'beginner' series IMO since I started noticing how utterly chained the characters were to fate. It was very much spelled out by Belgareth and Polgara that everything had already been decided in order to fix the hole in the universe. Who they marry, who lives and dies and so on.


Evil GM
Lucrezia Villanova wrote:

Another half-orc? Why do you guys keep wanting to tempt Lucrezia?

Sitting by my computer in the living room as I wait for the little ones to come and discover their Easter baskets.

I believe he decided on human.

If you like I can introduce a half-ogre for you, that large physical hulk, slow witted kind.


Evil GM
Andrea1 wrote:
The Belgariad series is good for a 'beginner' series IMO since I started noticing how utterly chained the characters were to fate. It was very much spelled out by Belgareth and Polgara that everything had already been decided in order to fix the hole in the universe. Who they marry, who lives and dies and so on.

I like that they are not chained to the LG aspect of everything, that different Orders have varying tenets...very similar to the cavalier actually.


Evil GM
Daniel Arrisen wrote:

I was gonna use this avatar, not good looking enough?

He is supposed to strongly follow his human side.
His gear is all bought and is in the profile. Nothing else is updated. I will put my notes, stats and background in the mourning, 7hours away.

Glad you like it.

Give me a holler when he is ready for review, I noticed there are carry over items on his sheet from another character, it seems. His stat block has different gear than the gear list spoiler.


Evil GM

Off for some Easter festivities soon, probably won't be back on till this evening.


Evil GM

The group consists of:

John, Hellknight Order of the Scourge, all melee
Lurezia, Urban Ranger/Wizard, ranged arcanist,
Andrea, Cleric/Holy Vindicator, full divine caster
Faelyn, Wizard, full arcane
Orsin, Bard melee/3/4 arcane.
Daniel Arrisen, paladin, melee 1/3 divine

That's a good make up. Does anyone think we are lacking anything in the group. I get quite a few PMs from players looking to join all the time.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Hmmmm...a half-ogre you say?


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15
baldwin the merciful wrote:

The group consists of:

John, Hellknight Order of the Scourge, all melee
Lurezia, Urban Ranger/Wizard, ranged arcanist,
Andrea, Cleric/Holy Vindicator, full divine caster
Faelyn, Wizard, full arcane
Orsin, Bard melee/3/4 arcane.
Daniel Arrisen, paladin, melee 1/3 divine

That's a good make up. Does anyone think we are lacking anything in the group. I get quite a few PMs from players looking to join all the time.

I think seven players are too many.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Keeping it at 6 is fine with me.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

I am also good with 6.


Evil GM

I fine with six players


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
baldwin the merciful wrote:

.

I haven't looked at the gear yet, either. What starting gold did you use?

WBL 33000


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

I am fixing up the profile now. give me 30 mins.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

6 is fine with me as well. As long as Lucrezia keeps tossing a point into Disable Device/Stealth, we should be okay in the scout area. area


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Oh yeah, I will keep tossing points into those areas. :)


Evil GM

I'll be back on in aobut 2 hours


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Sheet is done I think.

Ready to go.
In the event of someone dropping, I have a spell called Paladin's Sacrifice prepped.
Allows me to take all damage/conditions form the hit/spell.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

btw

I have chosen Fatigued and remove disease as my mercy condition relief.
Fatigued does come up a bit and also lets me sleep in heavy armor, removing the fatigue the first time I lay on hands that day.

remove disease I am not sure of yet.
I takes load of Andrea, and is very paladin like but dazed/sickend comes up more often

Also
I can summon an outsider of 6hd or lower once per week.

Any clear winners? I don't get into summoning often.


Evil GM

I'll try to look at the sheet tonight but certainly by tomorrow morning.


Evil GM

Daniel - I'm running your character through Herolab and it has the stat pts as 4 over can you run me through the ability scores.

I have the giant str belt +2

How are you using the ioun stone Att or Saves?

Thanks


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Playing a paladin requires understanding between Party/GM and player.
MY THOUGHTS:

Mostly with reguard to
Lawful: Obviously when to coutries go to war you the agressor is being unlawful to the person being attacked.
A paladin reguards law highly but the 'Laws of God are above the laws of Man'

I take this to mean Daniel would break Asmodean laws in order to uphold Imodae's own strictures. EG he would, given the oppourtunity free a slave because HIS GOD does not allow for slavery.

Lying
eg:A paladin must uphold the law and act in the interest of good.

Neither of these conditions preclude lying. There is no law against lying under most circumstances and lying for something other than personal gain is hardly evil. A paladin is perfectly capable if engaging in deceit and intrigue if necessary.

Imagine this scenario: a paladin ordered by his liege to infiltrate enemy lines and pose as an enemy soldier while gathering information. Are to going to refuse a lawful order? Are you committing an evil act? Are you going to delibrately fail your mission? No, of course not, you are going to act to the best of your abilities.

I cannot find a good example of a code for daniel to follow. Going to re-read Faiths of Purity when I get back home on thursday.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal
baldwin the merciful wrote:

Daniel - I'm running your character through Herolab and it has the stat pts as 4 over can you run me through the ability scores.

I have the giant str belt +2

How are you using the ioun stone Att or Saves?

Thanks

Base stats

str 16 (14+2Bonus half orc racial, 5points)
dex 12 (2points)
Con 14 (5 points)
Int 13 (3points)
Wis8 (-2points)
Cha 15 (7 points)
Total:20 point buy
then level 4 stat bump went to INT for 14score
level 8 stat bump went to CHA for 16score
Belt takes strength to 18

AttacksUsing the Ioun Stone for Attack rolls.
BaB 8+4STR+1Ioun stone is +13 for non magical weapons
Ranged is +10

Saves
Base 6/2/6
Con 2
Ref 1
Wis 0
+3 to all saves from CHA (Divine Grace)
+1 from Cloak of resist
Total: 12/7/10


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Curing Sickness/Nausea sound sgood since we have a long history of barfing.

The spell King's Castle means you can switch places with an ally. Good for getting someone away from a nasty.


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

Changed Fatigued Mercy to Sickness.
Means I had to drop feather step for KEEP WATCH in my prepped spells. we get attacked at night too often.

One of the things I had to buy was a wand of Divine Favor.
I use that spell every combat.

Pally's get some great spells but so few slots.

Best 1/week summon I see so far is the Hound archon for Aura of Menace but at this level it's not very tough.


Evil GM

Thanks for clearing that up, I think I found some of the issue your sheet has your Wisdom as a 10, rather than 8


Male Human Ranger 1

ok i missed that. thanks


Evil GM

I'll finish looking thing over in the morning. I've few thing to take care of tonight.


Evil GM

I saw the wand of divine favor but didn't see it in herolab on quick search, I have no issue with it but what was the cost?


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

From the SRD
a wand of a 1st level spell from a wizard/cleric (Divine favor is a 1st level cleric spell) is 750gp
Same price as a wand of CLW

Link here


Male Half-Orc Sacred Servant of Iomedae HP128/128, AC30/17/27, F17/R14/W14, Init +3, Perception +12, CMB18/CMD34
ActiveSpells:
Blessing of the Watch, Protection Aura in 20ft Azreal, Spl Imun3BAB+23+2 AC/+1 Saves Azreal

New avatar.
Chomping at the bit to do a big intro post, but don't wanna step on Baldwain's story arc.

Bring it on!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Basically sleeping things off and will show up at the Safehouse in the morning.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Time for Ziz to get a slappin!


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

I really need to find a deity to pray too when the times get tough. :)

Still haven't mind up my mind about a familar or bonded item. Need to do that and start studying.


Evil GM

Imodae will be a natural with Daniel coming in the group and Areal. Calistria with Andrea also makes sense. Remember most religions are hard to find in Westcrown and with your busy schedule as heroes it's hard to find time to venture to other deities.

Mellissa is exposing Faelyn to Cayden Calain.

But you can choose which ever you want.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Well, I'm not sure I need to be around when Melissa is exposing things to Faelyn.

Perhaps I will consider Imodae.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

You could have your bow be a bonded item.

A little critter that can shore up a weakness in abilities might be good, or offer an even better boost to your favorite ability. Such as a monkey that helps you pick locks by passing you lockpicks.


Evil GM

Daniel did you get +1 skill points or +1HP for favorite class? can you double check how you have them allocated. I was bit confused on how many skill points you put in each is the first number on your sheet how many ranks you put into the skill?

Looks like you put a rank in linguistic and qualified for infernal

otherwise, you look good to go.


Evil GM

Lucrezia your bow seems a natural for the bonded item.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Yeah, that was a thought.

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