Baldwin the Merciful's - CoT Campaign (Inactive)

Game Master baldwin the merciful

This is Council of Thieves AP. Westcrown, City of Twilight, once was the center of Aroden's faith, but now it symbolizes despair. By day, the city remains a vibrant center of trade; but, by night only those with a death wish venture out.


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Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Just wondering, can we perhaps post a wishlist of what we would like to aquire in the future somewhere? No guerentees of course, but just some things we are leaning towards.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Baldwin, you are such a tease. Coming back on just to post that we will pick it back up again tomorrow. **pouts**


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5
Andrea1 wrote:
Just wondering, can we perhaps post a wishlist of what we would like to aquire in the future somewhere? No guerentees of course, but just some things we are leaning towards.

A muscular fighter type that doesn't like cuddling after.

Oh, did you mean gear?


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Yes I meant gear you silly dude you!

No cuddling! Fie! I want a red rose that I can tickle Fiosa with as prelude to hot sex.


Male Human Fighter(Tower Shield Specialist) 6/ Hellknight 2 +5 int, AC 26, Touch 12, FF 25, Fort +8, Ref +4, Will +5 HP66/82, Perception +12

I'd like something to help with all the acro checks that John has no hope of succeeding.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

John needs a ring of feather step.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Potions works.


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

Sorry for my lack posting guys.
This new job is awesome but I have a months backlog handed to me.
I fly in/out to a mine 120kms north of mt Isa.

No phone reception. But work has free WiFi for my tablet.
I''ll clear up my action in an hour.


Evil GM

Looks like Andrea, Lucrezia and Fluer were the only three avoiding injury agaisnt the triceratops.


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

Great job Orsin!


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Don't worry Baldwin, I am sure that you will find a way to hurt the rest of us later.


Evil GM

Perhaps a nice rough tumbling encounter will make Lucrezia feel alive.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Will there be spanking involved? That might help to brighten my mood.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17
John Deos wrote:
I'd like something to help with all the acro checks that John has no hope of succeeding.

Ring of Swimming for all of those tidal waves.

Ring of Acrobatics

Andrea would like an Ioun Stone of Charisma,Amulet of Wisdom and Phylactery of Positive Channeling sometime in the future.

So we can go North, South, or West after picking ourselve sup.


Evil GM

Technically North is the direction you came from.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Off to work, will check in.

Should we try to fidn the courtyard Fleur fell through or another doorway?


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

At work. Have wifi but very busy. Will check back.


Evil GM

Truk I want to get Andrea's second str check in before I respond to your perception roll.


Evil GM

back in 45 minutes


Evil GM

Seems like we have a few of us on right now: yours truly, Truk, andrea, Faelyn, Lucrezia and Fluer.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Hurray!


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

I think Orsin and John are off for the night.


Evil GM

Faelyn disappeared too. John and Orsin tend to post late night at least from east coast POV.


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

im here. took a break to read to my son.


Evil GM

I liked that I was able to get Lucrezia, Andrea and Fluer in that last trap/encounter since they missed pain involved with the undead shadowy dinosaur.


Evil GM

This seems like a good place to stop for the night. I will post in morning.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

That wasn't nearly as scary as the dinosaur. =(

As a recipient of the crit, I should know.


Evil GM
Truk'tosh wrote:

That wasn't nearly as scary as the dinosaur. =(

As a recipient of the crit, I should know.

Andrea losing nearly 1/3 of her Str would argue that point. Granted it wasn't as challenging and the creatures were much much weaker. CR3 and CR4 they were less of threat...but touch attack hurts. the trap/environment was fun. That would have been John's worse nightmare if he was first.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

For you it wasn't scary. Hadi gotten critted by the Shadow it would have been new character time (No body for even a Ressurection. Even Duncan has ashes)


Hi fellow CoT people! (Just returning some love). My what big posts you have! :)

Maybe, one day, my group will have this many posts as well... *le sigh*


Male human bard 7/pathfinder savant 5: 83/83 hp, Init +2, AC 24 [touch 14, flat-footed 23], Fort +10, Ref +12, Will +11; Perception +5

Checking in, but it looks like the dust has already settled. Deftly handled, guys! Andrea, my condolences on the STR damage.


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Fortunatly, Orsin's big arms will help her stay up. Just close your eyes and think of Patrick Swazye. ;)


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

Wow. I missed a lot today.


Evil GM
GM Mug wrote:

Hi fellow CoT people! (Just returning some love). My what big posts you have! :)

Maybe, one day, my group will have this many posts as well... *le sigh*

Thanks for checking in. It's a dedicated group for all the posts. Keep with with it.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

I know ya love me Baldwin. :)

Nothing like dropping a fireball down a giggling privy hole for some fun. :)


Evil GM
Lucrezia Villanova wrote:

I know ya love me Baldwin. :)

Nothing like dropping a fireball down a giggling privy hole for some fun. :)

Be glad nobody was using one of the other privies when you tossed the fireball, that would scorched some flesh and hair.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

We have evolved beyond cherry bombs.


Evil GM

I have few errands to run back around 4


Evil GM

I'm going to give some time to roll the Will saves.


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Willing to bet that I failed. Used up all my good rolls on perceptions.

I'm sure you are planning something horrible....

Also, did I kill things with that fireball? :)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Time to prep that halfing rogue!


Male Elven Diviner 2 Init:6, Perception:9, AC: 13/13/10, Saves: 1/3/3 (+2 enchantments & immune to sleep), HP:15/15

When I read the post where Lucrezia said "Oh Hell No" and dropped the fireball, I spit what I was drinking. It was PBP gold!


Evil GM

back in 30 minutes or so


Female Half Elf Urban Ranger / 7 and Wizard / 1 and Arcane Archer / 1 -- Perception: +18 in urban, +21 traps (otherwise +16) -- Init: +4 -- HP:49/59 -- AC: 23(Touch:15 / FF:19) -- F:7, R:11, W:5 +2vs enchants

Spit takes are a very high compliment. :)


Fire Resist 10 Human Cleric 6,HP 40/40,Init+5F6R4W9,Per10AC18/11/17

Of course it would be a 19 on the save..

Edit: Off to work, will check in.


Evil GM

Game night tonight, I'm not running the game so I will try to post a few time. I'll be leaving around 5ish.


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

I imagine Zigmurt sounds something like this.

YouTube


M Dwarf Witchhunter16, Init +7, Percep+13, HP140/140 AC31/18/28+4 w/Judge+4SHIELD ,Save F17/R11/W17+4 Spells/Poison, +4 w/Know Def, +4 w/Judge , CMD+31+39vsTrip, 35Bullrush

Ok. Getting into a bit of a routine.
Waking up at 4.20 and able to post up till 6, around eating and getting ready for work.

Then again in the evening from 6pm onwards.

Today I am taking my first Emergency Response Team for Rope, Fire and Heavy Lifting bag training. Yay!


Male Half-Orc Druid 8/Cleric 1 | HP: 116/116 l AC: 26 (30 with buffs, 32 vs the first 3 attacks per round) /T: 12/FF: 24 l Fort: +15*, Ref: +5*, W: +14* l Init: +0 l Per: +15; Low-light vision l Movement: 30 *Hardy: Gain +2 racial bonus on saving throws against poison, spells, and spell-like abilities *Familiar:51/51

Truk's got a Remove Fear but he's only packing one and it's reserved for Lucrezia currently.


Evil GM
Truk'tosh wrote:
Truk's got a Remove Fear but he's only packing one and it's reserved for Lucrezia currently.

I was surprised when you left Andrea there but it makes sense with the wolf.

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