Aubrey's Rise of the Runelords campaign
(Inactive)
Game Master
Aubrey the Malformed
OK, I assume we are running with Alwyn's plan.
Map - now with added enemies. Please place yourselves - you are somewhere in A-E/1-5
Giant 1 and Bear 1 1d20 + 2 ⇒ (14) + 2 = 16
Giant 2 and Bear 2 1d20 + 2 ⇒ (20) + 2 = 22
Giant 3 and Bear 3 1d20 + 2 ⇒ (19) + 2 = 21
Giant 4 1d20 + 2 ⇒ (15) + 2 = 17
Giant 5 1d20 + 2 ⇒ (19) + 2 = 21
Giant 6 1d20 + 2 ⇒ (7) + 2 = 9
Initiative
Giant 2 and Bear 2 22
Giant 3, Giant 5 and Bear 3 21
Camlo 19
Sefayll 18
Giant 4 17
Giant 3 and Bear 3 16
Hudak 15
Giant 6 9+
Alwyn 9-
Vethran 5
Illes ?
Someone please roll for Illes.
Male Human (Shoanti) Cleric 11
Initiative for Illes: 11+2=13. He starts in B2.
Alwyn starts in E4.
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
male Human Shoanti Fighter 10 xp 80962
E5.
Got some death to do.
Male Human (Varisian) Wizard (Evoker) 9
I suppose I'll take C3, right in the middle.
Male Halfling Rogue/11 AC:26 HP: 92{92}
Initiative
Giant 2 and Bear 2 22
Giant 3, Giant 5 and Bear 3 21
Camlo 19
Sefayll 18
Giant 4 17
Giant 3 and Bear 3 16
Hudak 15
Illes 13
Giant 6 9+
Alwyn 9-
Vethran 5
The Giant's Gravestone looms out of the stinging rain. Bulky figures can be seem amongst the rocks, and boulders begin sailing down in earnest.
Giants 2,3 and 5 all throw boulders, targeting Hudak, Alwyn and Vethran respectively.
Attack on Hudak: 1d20 + 11 - 2 ⇒ (20) + 11 - 2 = 29 to hit, damage 1d8 + 12 ⇒ (2) + 12 = 14
Attack on Alwyn: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26 to hit, damage 1d8 + 12 ⇒ (2) + 12 = 14
Attack on Vethran: 1d20 + 11 - 2 ⇒ (1) + 11 - 2 = 10 to hit, damage 1d8 + 12 ⇒ (3) + 12 = 15
EDIT Check to confirm crit on Hudak: 1d20 + 11 - 2 ⇒ (10) + 11 - 2 = 19 to hit, extra damage 1d8 + 12 ⇒ (4) + 12 = 16
Map updated.
Camlo.
Male Halfling Rogue/11 AC:26 HP: 92{92}
"Well, there goes the element of surprise. How far can they throw those rocks?!!"
Camlo runs off to one side.
Double move to O6
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
The signifier mutters, "Far enough," and hustles toward the giants, as well.
Double move, running low, to J12.
Another boulder hurtles in, aimed at Safier.
1d20 + 11 - 2 ⇒ (9) + 11 - 2 = 18 to hit, damage 1d8 + 12 ⇒ (2) + 12 = 14.
Giant 3 and Bear 3 move as well.
Hudak.
Map updated.
male Human Shoanti Fighter 10 xp 80962
Hudak'll run to S 19.
acrobatics
1d20 + 13 ⇒ (7) + 13 = 20
male Human Shoanti Fighter 10 xp 80962
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
I presume you meant I was targeted by that last attack?
Whoops, yes, Safier being in my DS game.
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
That hits. I had forgotten to correct her AC for Mage Armor. It's correct now.
Illes is up, I believe.
Illes casts Silent image of a bank of drifting fog. It is 20' tall, 10' deep and stretches from T28 to AF22, and blocks line of sight for everyone except Giant 2. He then moves to E7.
The illusory fog bank is the green squiggle. At 20' tall that probably won't obscure their vision too much as they are up a steep slope and 10' tall. But for anyone quite close to the illusion, it it should work (unless they save).
Giant 6 double-moves.
Alwyn.
Map updated.
Male Human (Shoanti) Cleric 11
Triple move to N13 (my Boots of striding and springing help a lot).
Male Human (Varisian) Wizard (Evoker) 9
Seeing his cousin's illusory wall in place, Vethran makes more cautious preparations.
Single move to G8, casting shield which brings my AC up to 22.
More boulders come in, aimed at the vanguard of Hudak and Alwyn.
Giant 2 throws two boulders at Hudak, Giant 3 throws one boulder and Giant 5 two boulders at Alwyn.
Giant 2: Boulder 1 - 1d20 + 11 ⇒ (11) + 11 = 22 to hit, 1d8 + 12 ⇒ (6) + 12 = 18 damage; Boulder 2 - 1d20 + 6 ⇒ (19) + 6 = 25 to hit, 1d8 + 12 ⇒ (8) + 12 = 20 damage
Giant 3: Boulder 1 - 1d20 + 11 ⇒ (5) + 11 = 16 to hit, 1d8 + 12 ⇒ (3) + 12 = 15 damage
Giant 5: Boulder 1 - 1d20 + 11 ⇒ (12) + 11 = 23 to hit, 1d8 + 12 ⇒ (2) + 12 = 14 damage; Boulder 2 - 1d20 + 6 ⇒ (9) + 6 = 15 to hit, 1d8 + 12 ⇒ (7) + 12 = 19 damage
Camlo.
Map updated.
male Human Shoanti Fighter 10 xp 80962
Male Halfling Rogue/11 AC:26 HP: 92{92}
Sorry, horrible hectic week
Camlo keeps running off to the side.
Move to O22 (run at 4x so 120ft, reduced when hitting the harder terrain.)
Acrobatics: 1d20 + 20 ⇒ (11) + 20 = 31
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
Sefayll runs along behind Hudak.
Acrobatics: 1d20 + 2 ⇒ (20) + 2 = 22
I believe she can reach Q19...
With everyone running, don't forget the impact upon your AC. Also, you cannot run across difficult terrain (which quite a lot of this is). I think some of you have, and I'm not going to require you to retco your positions, but bear it in mind for future actions.
A giant lobs a couple of rocks at the wizard hanging about at the back. Another chucks a boulder at Camlo. The giants roar with merriment at this game, psyching themselves up for the fight to come.
Giant 4 throws two rocks at Vethran.
Attack 1: 1d20 + 11 - 2 ⇒ (17) + 11 - 2 = 26 to hit, damage 1d8 + 12 ⇒ (1) + 12 = 13
Attack 1: 1d20 + 6 - 2 ⇒ (19) + 6 - 2 = 23 to hit, damage 1d8 + 12 ⇒ (2) + 12 = 14
Giant 3 throws one boulder at Camlo.
1d20 + 11 - 2 ⇒ (7) + 11 - 2 = 16 to hit, damage 1d8 + 12 ⇒ (7) + 12 = 19
Hudak.
Map updated.
male Human Shoanti Fighter 10 xp 80962
Hudak's goinna chug on up to V 26.
acro 1d20 + 13 ⇒ (20) + 13 = 33
Well, I stuck the landing.
Hudak makes it to the illusory fog bank.
Illes.
Map updated.
Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Not that that would hit, but how does the giant know where Camlo is? He was going the other way before the fog bank went up, and he's now completely behind the stone outcropping, or can the giants see over that? (In which case I'd have gone slower and stealthier....)
You weren't using stealth, so they could see where you were going. The giants can pretty much see everything - they are 10' tall and on top of a rise, so they have a good view. The fog bank is not especially effective because of that, although if you are very close and it is in the way of line of sight it will hide you.
Wintergreen's CE PA IT Geek 10/Daddy 9/Physicist 3/Cartographer 1/Runner 3/Cub Scout Leader 2/Musician 1
Ahhh, I thought the darkest bits on the map would be blocking line of sight. Damnit! Oh well, only a round of movement wasted to find that out ;)
Illes (someone take his turn, please).
male Human Shoanti Fighter 10 xp 80962
Illes makes a major image of Hudak burst through the fog bank.
The illusionary Hudak bellows at them, flipping them the bird two finger British style, (I learnt about that from Sid and Nancy) then runs through the legs of the giant at AA-AB 32-33, and continues on to AE 35.
OK, Illes can just about see that, but he wont be able to send it much further.
Illusory Hudak is an extremely cheeky chappy, pinching the bottom of the giant as he runs between his legs.
Giant 1 gets a Will save since running between his legs will count as interaction with the illusion. Will save 1d20 + 7 ⇒ (16) + 7 = 23.
The giant realises something is up as he had his legs crossed at the time. But his compatriot doesn't and he dashes up to smite the insolent human.
Giant 6 attacks Illusory Hudak: 1d20 + 16 ⇒ (18) + 16 = 34
The illusion promptly explodes in a puff of ectoplasm, leaving everyone up on the rock pinnacle confused.
Map updated.
Alwyn.
Male Human (Shoanti) Cleric 11
Move to R16 before dropping a wand-generated Flame strike at the Y-Z 30-31 intersection, hitting Giants 1 and 3. It does 9d6=33 points of damage, Reflex 18 for half damage.
Reflex saves
G1 1d20 + 6 ⇒ (9) + 6 = 15
G3 1d20 + 6 ⇒ (4) + 6 = 10
The giants roar in fury as the first attack on them hits home.
Vethran.
Map updated.
Male Human (Varisian) Wizard (Evoker) 9
Vethran takes a few deep breaths and hussles up the hill behind his stalwart yet foolhardy companions.
Double move to O-16. The angle of the hill wouldn't allow me to pinpoint a fireball back anywhere that would matter.
A hail of boulders heads Alwyn's way.
Giant 2: Boulder 1 1d20 + 11 ⇒ (18) + 11 = 29 to hit, damage 1d8 + 12 ⇒ (6) + 12 = 18, Boulder 2 1d20 + 6 ⇒ (10) + 6 = 16 to hit, damage 1d8 + 12 ⇒ (7) + 12 = 19.
Giant 3: Boulder 1 1d20 + 11 ⇒ (11) + 11 = 22 to hit, damage 1d8 + 12 ⇒ (5) + 12 = 17, Boulder 2 1d20 + 6 ⇒ (17) + 6 = 23 to hit, damage 1d8 + 12 ⇒ (7) + 12 = 19.
A couple more are aimed in the directions of Camlo and Sefayll.
Giant 5: Attack on Sefayll: 1d20 + 11 ⇒ (3) + 11 = 14 to hit, damage 1d8 + 12 ⇒ (4) + 12 = 16
Attack on Camlo: 1d20 + 6 ⇒ (14) + 6 = 20 to hit, damage 1d8 + 12 ⇒ (5) + 12 = 17.
Map updated.
Camlo.
male Human Shoanti Fighter 10 xp 80962
Male Halfling Rogue/11 AC:26 HP: 92{92}
Sorry, been a touch crazy....
Double move to T28, and see if I can lose them in the fog cloud.
Stelth: 1d20 + 24 ⇒ (14) + 24 = 38
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
Sefayll double moves to Y24.
Camlo and Sefayll, I'm struggling to get you where you say you are going, as you don't seem to have the movement to get there. I'm assuming your movement rates are 30' and you are moving over difficult terrain. Am I missing something?
Still wondering about that movement.
Enchantress 8/Oracle (flame) 1/Hellknight Signifier 2; AC 24, FF 21, T 15, CMD 19; F 8, R 9, W 14; hp 72/72; Init +4; Perc +6; Irresistible Demand 7/8; Effects: Flying disk, Overland Flight
You are correct, of course. She will move to W19 as a double move.
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