Aubrey's Eberron campaign. (Inactive)

Game Master Aubrey the Malformed


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79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Sir Rolund ir'Kraal wrote:
Is there a rule I'm missing that explains how Wings-of-Silver achieved such a movement when he had 80' of movement, at best, with a double move? Or are you envisioning him moving to R26 but it's going to take him 2 rounds to get there?

Hmm, he can dive the 15' at double speed -- how much horizontal distance can he cover with such a dive? If it's a 2:1, he could be 30' horizontal away at the end of the dive having used 15' of movement, but even assuming that's correct, continuing straight across the river puts him at G25. I think.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

G25 is fine too.

Aubrey:

Spoiler:
Knowledge (nature) 10+10=20.


Isn't WoS Hasted?

EDIT: No, he isn't.


Janosz:

Spoiler:
You notice a couple of the flying lizards in the trees above. They are acting most strangely - waving their limbs and making odd croaking noises.

You can see they are in F10 and N5, but you can only indicate their general direction. They are conveniently situated with a bunch of other lizards in the trees so they are hard to target individually (the DC to spot them, which you achieved, is 25). Anyone trying to see them needs to make a similar Perception check, though they get +5 for you pointing them out.


Janosz Frogshanks wrote:
G25 is fine too.

Can you please indicate his altitude? Is 15' under the lip of the gorge 35' from the bottom?


Between them, Janosz and Jalana take down a Seren archer in a storm of arrows. (J31 down.)


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Aubrey the Demented/Malformed wrote:
Janosz Frogshanks wrote:
G25 is fine too.
Can you please indicate his altitude? Is 15' under the lip of the gorge 35' from the bottom?

I believe that's what he had in mind. That's what I was calculating for -- 15' dive from the lip to a point 30' from the north side of the gorge, then straight across the gorge to the extent of his movement. I'm sure I oversimplified the rules, but it seemed reasonable.

Grand Lodge

Male Human Expert 5
Aubrey the Demented/Malformed wrote:
Can you please indicate his altitude? Is 15' under the lip of the gorge 35' from the bottom?

That's what I was thinking.


Cool.

Mystery blasters: 23+ (readied action)
Ezreal: 23
Gil: 23-
Janosz: 19+
Jalana: 19
Wings-of-silver: 17
Runzyl: 16+
Rolund: 16
Basher: 13
Lightbringer: 5
Tribesmen: 3
Rodergo: 3-

Runzyl.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz points to a couple of trees full of sunbathing lizards. "Um... I think there are magic-using iguanas in the trees over there. Could they possibly be shapechanged men?"

Perception checks, with a +5 bonus from my pointing and gesticulating. If you beat DC 25, you can look at my spoiler.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Perception with +5 from Janosz: 1d20 + 16 ⇒ (17) + 16 = 33


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Thank you, I will.

Gil peers into the foliage. "Your ability to spot the extraordinary always amazes me, archer. I think you might be right."

Spellcraft to think of other potential (magical) explanations: 1d20 + 15 ⇒ (11) + 15 = 26


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Perception: 1d20 + 1 + 5 ⇒ (17) + 1 + 5 = 23

"Where?"


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Lightbringer wrote:

"Where?"

"There, among the iguanas in that tree, and that tree. Tell you what, concentrate on the Seren across the bridge. I'll see if I can't give the lizard wizards something else to do."


5' step to J6. Full attack action with the bow vs. Seren target in N30 with haste.

#1: 1d20 + 14 ⇒ (15) + 14 = 29 to hit, dealing 1d8 + 4 ⇒ (8) + 4 = 12 piercing damage.
#2: 1d20 + 14 ⇒ (5) + 14 = 19 to hit, dealing 1d8 + 4 ⇒ (5) + 4 = 9 piercing damage.
#3: 1d20 + 9 ⇒ (18) + 9 = 27 to hit, dealing 1d8 + 4 ⇒ (1) + 4 = 5 piercing damage.

Runzyl steps forward and unleashes a hail of missiles, his speed augmented by the changeling's spell.


Another Seren falls to the party's arrows. N30 down.

Rolund and Basher.


Rolund steps up to shield Farlowe from any more attacks while trying to spot the lizards Frogshanks mentioned. Move to J9, draw sword while moving. Perception: 1d20 + 2 + 5 ⇒ (1) + 2 + 5 = 8.

“You must be mistaken, Frogshanks. They’re nothing but lizards.”


Basher shoulders aside his companions as he eagerly moves across the bridge to close with the enemy. Double move to I-J/15-16.

Lightbringer


Ooops, you've still all got a 20% miss cahnce due to their body paint. Don't worry about it for the attacks to date, but remember for the subsequent ones.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Lightbringer, hastened by Matilda’s magic, takes a 5 foot step forward to I10, then fires thrice at the Seren in G31.

Attack # 1: 1d20 + 10 ⇒ (17) + 10 = 27 Miss chance: 1d100 ⇒ 98 Damage: 1d8 + 2 ⇒ (5) + 2 = 7
Attack # 2: 1d20 + 10 ⇒ (6) + 10 = 16 Miss chance: 1d100 ⇒ 60 Damage: 1d8 + 2 ⇒ (3) + 2 = 5
Attack # 3: 1d20 + 5 ⇒ (13) + 5 = 18 Miss chance: 1d100 ⇒ 45 Damage: 1d8 + 2 ⇒ (8) + 2 = 10
The target should (barely) be within 1 range increment.


Lightbringer's arrow home in on the Seren, though the tribesman avoids the worst. They return fire, homing in on Rodergo.

1d20 + 9 ⇒ (12) + 9 = 21, 1d20 + 9 ⇒ (9) + 9 = 18, 1d20 + 9 ⇒ (15) + 9 = 24, 1d20 + 9 ⇒ (16) + 9 = 25, 1d8 + 2 ⇒ (4) + 2 = 6, 1d8 + 2 ⇒ (4) + 2 = 6, 1d8 + 2 ⇒ (8) + 2 = 10, 1d8 + 2 ⇒ (2) + 2 = 4. That's three hits for 6, 10 and 4 damage - a total of 20.

Meanwhile, more tribesmen run out from concealment across the river and begin to make their way across the bridge. Two, more heavily armoured in rigid reptile-hide armour, trot at the rear.

More tribesmen at I22, J21, L20 and M21. The tougher-looking guys are at K28 and L26.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Aubrey:

Spoiler:
I'm going to be afk and see that my turn is near, so here's my action when it's my turn:

Gil will "draw" one of Farlowe's scrolls, #1 in my sheet, to utilize a Scorching Ray spell. It's written at CL 7, so she would get multiple rays, right? She will need to make a UMD check at DC 22 and I'm not sure how many attack rolls for the touch attacks. Her intent is to use one ray on each of the (apparently) shapechanged spellcasters, with any additional rays shared between them, as well. (That is, spellcaster #1 will get rays 1, 3, 5, ... and spellcaster #2 will get rays 2, 4, 6, ... I'm thinking there could be three rays, but I will provide four rolls just in case:

UMD roll: 1d20 + 16 ⇒ (18) + 16 = 34

Ranged touch attack rolls: 1d20 + 6 ⇒ (16) + 6 = 22, 1d20 + 6 ⇒ (7) + 6 = 13, 1d20 + 6 ⇒ (3) + 6 = 9, 1d20 + 6 ⇒ (13) + 6 = 19

Damage rolls: 8d6 ⇒ (2, 4, 6, 5, 2, 1, 6, 2) = 28, 8d6 ⇒ (6, 2, 5, 6, 2, 2, 3, 6) = 32, 8d6 ⇒ (1, 4, 2, 4, 3, 1, 3, 1) = 19, 8d6 ⇒ (3, 6, 1, 2, 2, 5, 4, 4) = 27

And my pessimism is in full force, telling me that all these rolls will be for naught. I hope it's wrong. Thanks and have a great day!


Gil:

Spoiler:
It doesn't quite work as you have written it. The scroll allows two rays that do 4d6 each, not 8d6, and to fire at both casters they need to be within 30', which they aren't. I'll assume you attack the nearest to you, using your first two attack rolls, and then do damage based on your first 8 d6 rolls (which are individually set out per the die roller) unless you state otherwise by the time your turn comes up.

In terms of "did it work" - you activate the scroll and hit with one ray, but the other attack roll was too low against a Tiny target.


Rod.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Perception DC 25 to spot some iguanas. 1d20 + 5 ⇒ (4) + 5 = 9


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Any chance of targeting a lizard if we make the Perception check?


Yes - that's what the Perception checks are for.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Perception roll 1d20 ⇒ 18+4=22. to see the iguanas Janosz is talking about.
"I see them."

attack! the one in f 10.
arrow 1 1d20 ⇒ 3+10=13 damage 1 1d8 + 1 ⇒ (6) + 1 = 7
arrow 2 1d20 ⇒ 6+5 =11 damage 2 1d8 + 1 ⇒ (6) + 1 = 7
Haste!
arrow 3 1d20 ⇒ 6+10=16 damage 3 1d8 + 1 ⇒ (2) + 1 = 3


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

"This archery is hard!"


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Aubrey the Demented/Malformed wrote:

Gil:

** spoiler omitted **

Spoiler:
Meh, I get it. I wondered why a CL 7 spell would have damage of 8 dice, but was rushing to get out of the house and out of town, so I didn't check. Thanks for straightening me out. I'm back, but I will stand by the original plan, focusing on the target within 30', hitting it for 17 points of damage. If that creature is no longer available as a target, I will change my action, of course.

Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz groans in despair as he watches Rod's attempts at marksmanship.


Rodergo Xativa wrote:
"This archery is hard!"

Barbie-Rod.


Rodergo's arrows are lost in the foliage.

Ez next.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Rod self-consciously looks over at Rolund, girding himself for the debasement he knows is coming.... ;)


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Sorry to hold things up. Delay my action and I'll jump back in as soon as I have a chance to update the map tomorrow.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler
Ezreal Farlowe wrote:
Sorry to hold things up. Delay my action and I'll jump back in as soon as I have a chance to update the map tomorrow.

If you insist...

I posted this to Aubrey earlier when I thought I was not going to be available, but there were errors, so I will clean it up a bit to avoid the confusion it would generate:

Gil will "draw" one of Farlowe's scrolls (#1 in my sheet) to utilize a Scorching Ray spell.

She will need to make a UMD check at DC 22 and since only one shapechanged spellcaster is within range, she will use both rays on that target.

UMD roll: 1d20 + 16 = (18) + 16 = 34

Ranged touch attack rolls:
1d20 + 6 = (16) + 6 = 22
1d20 + 6 = (7) + 6 = 13

Damage rolls:
4d6 = (2, 4, 6, 5) = 17
4d6 = (2, 1, 6, 2) = 11

Aubrey tells me that the first attack was successful, but the second failed to hit my Tiny target.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz waves at Rolund and Lightbringer. "Get up front and help Basher. I'll take care of our inguana foes."

No move. I'm firing at the iguanaman in

Spoiler:
F10
.
Attack 1 (w/Manyshot): 10+15+1(Haste)+1(PBS)=AC 27, damage 11+6+2(PBS)=19.
Attack 2: 12+15+1+1=29, damage 6+3+1=10.
Attack 3:13+10+1+1=AC 25, damage 5+3+1=9.
Attack 4 (from Haste): 12+15+1+1=AC 29, damage 5+3+1=9.

Grand Lodge

Male Human Expert 5

Jalana keeps firing at the Seren bowmen.

5' step to I5 before letting loose on the guy in D31.
Attack 1: 13+8+1(Haste)=AC 22, damage 5+1=6, miss % roll 34.
Attack 2 (from Haste): 12+8+1=21, damage 6+1=7, miss % roll 88.

Wings-of-silver, wings beating furiously, climbs out of the gorge and throws himself at a Seren archer.

Charge to D30. Attack roll 19!+10+2(charge)=AC 31. Confirmation roll 13+10+2=AC 25. Damage 9+5=14x2=28. Finally, miss % roll 57.

Runzyl's next.


Vattnisse wrote:

Wings-of-silver, wings beating furiously, climbs out of the gorge and throws himself at a Seren archer.

Charge to D30. Attack roll 19!+10+2(charge)=AC 31. Confirmation roll 13+10+2=AC 25. Damage 9+5=14x2=28. Finally, miss % roll 57.

Can he charge if he's gaining altitude? That's also going to halve his rate of speed.

Grand Lodge

Male Human Expert 5

Aw, for f~+@'s sake... If he can't charge the guy in D31, he'll attack the guy in I22 instead. Use the same rolls.


Just to keep the action going when it’s my turn.

Rolund’s observation that the Purified should stick to prayers rather than archery is left unsaid as a group of Seren tribesmen close in and he charges to engage them. Charge at L20 which leaves me at L19. Full round action (charge): 1d20 + 13 + 2 ⇒ (12) + 13 + 2 = 27. Miss chance: 1d100 ⇒ 38. Damage: 1d8 + 4 ⇒ (2) + 4 = 6. AC 24 until my next turn.


“Basher bash!” Basher yells as he charges at his closest opponent. Charge at J21 which leaves Basher at I-J/19-20. Free action: rage. Full round action (charge) Power Attack -2 and Powerful Charge: 1d20 + 14 - 2 + 2 ⇒ (7) + 14 - 2 + 2 = 21. Miss chance: 1d100 ⇒ 68. Damage: 1d8 + 10 + 4 + 2d6 ⇒ (2) + 10 + 4 + (1, 1) = 18. AC 14 until his next turn.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

I'll wait for Runzyl's action before posting LBs turn at this stage.


Vattnisse wrote:
Aw, for f&%!'s sake... If he can't charge the guy in D31, he'll attack the guy in I22 instead. Use the same rolls.

Tsk, tsk, this is the brave new world of Pathfinder, where performing complicated aerial manoeuvres requires skill checks. Let's assume he has a +16 bonus to his Fly skill, and he will need a DC 20 skill check to do a 180 degree turn and attack the guy in I22. He also sacrifices 10' of movement. As he is flying up, his movenment rate is halved. So he effectively gets only 15' of movement ((40 - 10)/2) which is just to get to G23 and attack. He can't charge since he is having to fly upwards.

Fly = 1d20 + 16 ⇒ (16) + 16 = 32.


Both Gil and Janosz attack the shubbery while Jalana sends her arrows arching across the ravine. Meanwhile, Wings-of-Silver flips acrobatically in the gorge and rises on surging wings to slash at one of the approaching tribesmen, causing crimson to spray. Both Basher and Rolund dash forward to engage the enemy, checking their advance.

Slightly out of turn - Ez is delaying, then Runzyl, then LB.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Ezreal scans the trees in frustration looking for these supposed magic lizards, but nothing stands out. Giving up at the last second, he shifts his focus and picks out one of the slower moving armored tribesmen. With a word and flick of his wrist a handful of ghostly orbs streak out across the bridge darting between combatants to home in on the lead tribesman in reptilian armor.

Magic Missile 4d4 + 4 ⇒ (3, 1, 2, 4) + 4 = 14 vs L26
New Init: 17-

It's past time to learn resist energy. I noticed expanding the spellbook is way, way cheaper now with PF. I'll have to take advantage once we get back to civilization.


Assuming you get back.... And don't worry about changing initiative, that wasn't tactical, just a delay in getting the map right.

The arcane missile slam into the oncoming warrior but they barely check his rush.

Actually, I just realised the lizards haven't had their go this round. Talk about out of sequence - ah well.


The air begins to crackle around Ezreal again and another lightning fork leaps at him. (14 damage, save DC 14 for half.)

At the same time, Runzyl, Lightbringer and Janosz feel a wave of warmth wash over them. (DC 15 Will save each. If you fail:)

Spoiler:
You have been hit by a Heat Metal spell. You take no damage this round, 1d4 damage next round, 2d4 damage for the next three rounds after that, and then in the sixth round 1d4 more for luck.


Will save: 1d20 + 3 ⇒ (2) + 3 = 5 (+2 more vs. enchantment or +1 vs. fear) Will post my action momentarily, depending on what this Will save does...


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Will 9+7=16. Whatever it is, I shrug it off.

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