Aubrey's Eberron campaign. (Inactive)

Game Master Aubrey the Malformed


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The party remains unmolested through the night (so you get all your spells back and so on). After dawn, picking carefully along the gully, the narrow gorge eventually joins a wider valley heading north. The going becomes easier and progress swifter. There is no evidence of the presence of the Seren, although it is clear from tracks that last night's war party came this way.

Perception, DC 15, followed by Knowledge (Engineering and Architecture), DC 15 - not necessarily the same person:

Spoiler:
In fact, underneath the leaf litter, brush and, indeed, large trees, you seem to be progressing along a road, albeit one that has largely succumbed to the exuberant destructive force of a tropical jungle.

By midmorning, the group come across the recently butchered carcasses of a trio of jungle pigs, impaled on six-foot stakes by the trail. Flies buzz around their wounds and the area is filled with a strange peppery stink.

Knowlege, Nature, DC 25:

Spoiler:
You have heard of a type of giant jungle scorpion which mark their kills with a pheromone to ward off rivals. However, this is often viewed as a challenge to other scorpions if it happens in or near their territories and can lead to (often fatal) fight between rivals.

Perception, DC 15:

Spoiler:
Something large seems to be coming this way. Several somethings large, in fact.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

First Perception check:1d20 + 1 ⇒ (15) + 1 = 16
Second Perception check: 1d20 + 1 ⇒ (13) + 1 = 14


Runzyl examines the pot of body paint and smiles, turning to Janosz. "There's two pots of it here. I think you and I would benefit most if we want to scout up ahead further."

Runzyl will take one pot and offer Janosz first dibs on the second.

Perception: 1d20 + 8 ⇒ (13) + 8 = 21 And Perception #2: 1d20 + 8 ⇒ (3) + 8 = 11


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Wow, glad I'm on your team. And that you don't need another hitter. Sorry for the afk time, but it's going to be sporadic for a while yet. Now let's see if I can make the dice thingy work...

Appraise: 1d20 + 9 ⇒ (5) + 9 = 14

Perception (first): 1d20 + 11 ⇒ (6) + 11 = 17

Perception (second): 1d20 + 11 ⇒ (13) + 11 = 24

Note: She has a +3 on perception checks vs traps, if that's what she's trying to perceive.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Re: Second perception check

Gil, not exactly a country girl, seems a bit overly excited and her eyes unusually large as she says, "I hear something large coming this way, at least three of them! I think they baited the trail to attract predators to our position!"


Jalana
First Perception check: 1d20 + 10 ⇒ (2) + 10 = 12
Knowledge (nature) check: 1d20 + 7 ⇒ (11) + 7 = 18
Second Perception check: 1d20 + 10 ⇒ (10) + 10 = 20

Wings-of-Silver
First Perception check: 1d20 + 10 ⇒ (3) + 10 = 13
Second Perception check: 1d20 + 10 ⇒ (15) + 10 = 25

Rolund
First Perception check: 1d20 + 2 ⇒ (7) + 2 = 9
Second Perception check: 1d20 + 2 ⇒ (16) + 2 = 18

Basher
First Perception check: 1d20 - 1 ⇒ (9) - 1 = 8
Second Perception check: 1d20 - 1 ⇒ (14) - 1 = 13


Aubrey the Demented/Malformed wrote:
OK, what do you want to do?

Rolund uses his lay on hands to heal Farlowe completely. Afterwards he helps dispose of the bodies. As they continue their journey, he has shield slung on his back.

As the large things get closer, Rolund turns to their guide. "Frogshanks lead us away!"


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

casts divine power on m'self....+2h, +2dam, +1 atk on a full atk.


Sir Rolund ir'Kraal wrote:
As the large things get closer, Rolund turns to their guide. "Frogshanks lead us away!"

Ah, but it's too late for that...

Or, Where The Large Things Are, a charming picture book in which brave adventurers go into the woods and encounter...

As Rolund speaks, the bushes close to the trail thrash and two greenish-black, chitinous claws as long as a man push through into the open. Following them comes a squat many-legged segmented body over which arches, ten feet in the air, a long tail with a bulbous stinger. The elephantine scorpion, its eyes sunk in armoured pits, swings round to consider the party, its gaze inscrutably alien.

Roll initiative.


Jalana
Init: 1d20 + 2 ⇒ (8) + 2 = 10

Wings-of-Silver
Init: 1d20 + 1 ⇒ (18) + 1 = 19

Rolund
Init: 1d20 + 1 ⇒ (2) + 1 = 3

Basher
Init: 1d20 + 1 ⇒ (10) + 1 = 11


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

Init Rod:
1d20 ⇒ 17

did I get my buff in?


Runzyl, ever vigilant, steels his gaze as the monster approaches.

Init: 1d20 + 4 ⇒ (16) + 4 = 20


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Init 1d20 + 3 ⇒ (14) + 3 = 17


Rodergo Xativa wrote:
did I get my buff in?

You are buff in every way.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

From the carcasses: Knowledge (nature) 15+19=25, perception 3+16=19.

Initiative 12+7=19.

"Heh. They've sprayed the carcass with pheromones to attract seriously pissed-off scorpions. I like these guys! Ah, and here it comes..." He shakes his head as the first scorp crashes through the undergrowth. "Sounds like a couple more are on the way. However, with a bit of luck, they'll prefer to fight each other rather than us. As for now, try to just slowly pull back. The pheromones are a territorial thing, and it might let us go if it thinks we're leaving. Unless it's hungry, of course..."


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

Initiative: 1d20 + 3 ⇒ (12) + 3 = 15


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Init: 1d20 ⇒ 9


Rodergo Xativa wrote:

Init Rod:

1d20

did I get my buff in?

Aren't you forgetting the +1 from your Dexterity?


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

oh yeah....(lol) I haven't had a dex bonus forever; that's Pathfinder upgunning.
So I guess my init is 18. Derpderpderp!!!


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Initiatives:

Runzyl: 20
Janosz: 19+
Wings-of-silver: 19
Rodergo: 18
Ezreal: 17
Gil: 15
Basher: 11
Jalana: 10
Lightbringer: 9
Rolund: 3

Megascorp of doom: ?


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

"Pull back! Pull the f!%$ back!!"


OK, try a Talk with the Animals roll. (I know it's not really supposed to work on vermin, but it'll be fun getting Janosz to do scorpion body language.)


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz swallows hard and steps forward as the monstrous arachnid stares at the party. Suddenly, his body bends and arcs in odd angles as he starts emitting odd chirps and clicking noises.

Luckily I have a Speak with animals spell memorised, and this seems like as good a time to cast it as we will ever have. It's more fun when I start 'talking' like them rather than just have us understand each other, so we'll go with that.

::Greetings, huge hardshell! As you can clearly see, we are different creatures than you, unable to steal your mates or your land. We are only temporary visitors and will cause no trouble. Please let us continue on our way::

Animal Empathy check 13+5+4(action point)=22. This will be veeeeery interesting.


The rustling in the bushes, from behind and to the east, is getting louder. The scorpion shifts slightly, its pincers waving.

Janosz:

Spoiler:
::small/soft/food intruder where::


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Janosz continues wheezing and clicking

Aubrey:

Spoiler:
::Soft intruders that way:: Janosz points up the ancient road towars the Seren village. ::Hard-shelled intruders coming there and there:: He points towards the rustling in the undergrowth. ::We are small-soft friends. We can help you defeat those hard-shells and become chief-shell and get all the land and mates::


As Janosz capers and grunts, another huge scorpion crashes through the underbrush and on to the track behind the party. It turns, its clawed feet scraping up the black forest soil, and the two scorpions square off against each other. They raise their tails belligerently, their stingers twitching, and wave their claws, clacking them open and shut. Then they charge down the track towards one another, oblivious to the insignificant mammals in the way.

Reflex save, DC 15, or take 1d8+6 damage from being run over by a scorpion. Fail it by more than 5 and you take 2d8+12 instead from being run over by two scorpions (though it will give your characters a tale to dine out on – “Did I ever tell you the story about when I was trampled by not one, but two giant scorpions – in one day?”).

The two scorpions crash into each other with load thud and hiss. They grasp claws and begin pushing and shoving, trying to flip the other over while their stings hover, ready to pierce a gap in an armoured hide.

As the scorpion showdown plays out, the third emerges from the side of the road. Slightly smaller than the others, its claws twitch as it takes in the scene.

Janosz:

Spoiler:
::hungry/stealthy food quiet/kill/eat::


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Reflex 1d20 + 7 ⇒ (17) + 7 = 24


A bit of layout. A-T across the top, 1-30 down the side. The track runs roughly I-L/1-30. The sides of it are largely obscured by bushes and trees, though behind them the darkness of the canopy makes it fairly open behind that.

So there are bushes at G-H/2-3; M-N/1-4; G-I/5-7; M-P/6-8; F-H/9-11; M-N/10-11; F-H/14-17; M-O/15-18; F-G/19-22; M-O/22-26; F-H/24-25; F-I/28-30; L-M/28-29. There are trees at T1; O3; I4; D9; M9; G12; R13; E18; O19; B23; P27; D28; R30. Bushes are difficult terrain and grant cover (-2 to hit), trees simply occupy their spaces, though you can obviously stand behind one for cover too. The dead piggies are at I16 and count as difficult terrain.

The two scorpions are slugging it out at J-L/19-21 (scorp 1) and I-K/24-26 (scorp 2). The newcomer (scorp 3) is at K-M/12-14. The PC are somewhere in I-L/12-26 – please place yourselves.


79/79 hp, 0 nonlethal; Effects: ; Perception +16, vs traps +20; Guise: Non-descript male gambler

It will be quite a while before I can draw up the map, but Gil would be attempting to maintain a position in the middle, but closer to the back, of the party. Whoever gets a map drawn up first is welcome to place her wherever they feel is appropriate.

Reflex Save vs. Scorpion Stompion: 1d20 + 5 ⇒ (14) + 5 = 19


Got it all mapped out in excel. If anybody wishes a copy…

Jalana
Ref save: 1d20 + 9 ⇒ (1) + 9 = 10
Damage: 2d8 + 12 ⇒ (6, 6) + 12 = 24
Location: I22

Wings-of-Silver
Ref save: 1d20 + 8 ⇒ (11) + 8 = 19
Location: J15

Rolund
Ref save: 1d20 + 7 ⇒ (15) + 7 = 22
Location: I18

Basher
Ref save: 1d20 + 2 ⇒ (20) + 2 = 22
Location: J-K/16-17


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

This is beyond awesome. If David Attenborough played RPGs, this is what it would look like.

Reflex save 5+14=19, so no trampling damage. I'm in J13.

With a loud chittering noise, Janosz dives out of the way of the charging scorpions. Rolling back onto his feet, he finds himself within touching distance of the slightly smaller newcomer.

Aubrey:

Spoiler:
::Wait here! Small-soft friends will get food while big hard-shells fight::

He turns slowly towards Basher and Rolund. "Um, guys." His voice has a bone-dry rasp to it and is punctuated with odd wheezes and clicking noises. "The new guy is a bit brighter than the other two and wants to eat rather than fight. Can you break off the sticks the pigs are on and hand him the carcasses? Preferably without the other two scorps noticing?"


Janosz:

Spoiler:
::hungry kill/eat small/soft now::

Janosz, try a Diplomacy or Wild Empathy check.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Wild Empathy 11+6+4(action point)=21. I'm burning action points like there is no tomorrow, but these things terrify me, especially with the new PF poison rules.

Aubrey:

Spoiler:
::Small-softs are small but covered by sharp thorns! Many taste bad:: Janosz gesticulates at Basher, Rolund and Lightbringer, before pointing at the staked pigs. ::Better to let small-softs get you this tasty meat while other hard-shells fight. Nobody gets hurt, you hungry no more::

Janosz keeps clicking and chirping, pointing at the party bruisers and the pigs.


Janosz:

Spoiler:
::small/soft eat now::

The scorpion grabs for Janosz with its pincers.

Roll initiative.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Reflex 1d20 + 5 ⇒ (18) + 5 = 23 Init 1d20 + 3 ⇒ (10) + 3 = 13


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Initiative 12+7=19.

"Bah! So much for reasoning with insects. He wants to eat now, it seems." Janosz drags out his flail as he tries to dodge the scorpion's massive pincers.


Reflex: 1d20 + 10 ⇒ (6) + 10 = 16

Init: 1d20 + 4 ⇒ (2) + 4 = 6


Sir Rolund ir'Kraal wrote:
Got it all mapped out in excel. If anybody wishes a copy…

I'd welcome a copy. zackthestguy (at) gmail (dot) com Thanks!


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

Init: 1d20 ⇒ 11


Didn’t we roll for initiative already? But if you need them again…

Jalana
Init: 1d20 + 2 ⇒ (17) + 2 = 19
She’s down 24 hps from being trampled.

Wings-of-Silver
Init: 1d20 + 1 ⇒ (19) + 1 = 20

Rolund
Init: 1d20 + 1 ⇒ (16) + 1 = 17

Basher
Init: 1d20 + 1 ⇒ (15) + 1 = 16

Ez, Gil, LB, Rod, and Runzyl haven’t posted their locations yet.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength
Sir Rolund ir'Kraal wrote:

Didn’t we roll for initiative already? But if you need them again…

Jalana
Init: 1d20+2=
She’s down 24 hps from being trampled.

Wings-of-Silver
Init: 1d20+1=

Rolund
Init: 1d20+1=

Basher
Init: 1d20+1=

Ez, Gil, LB, Rod, and Runzyl haven’t posted their locations yet.

You're right, we did, there is an initiative table above.


Male Human Ranger 7/Eldeen ranger (Gatekeeper) 5/Fighter 1

Reposting initiatives:

Runzyl: 20
Janosz: 19+
Wings-of-silver: 19
Rodergo: 18
Ezreal: 17
Gil: 15
Basher: 11
Jalana: 10
Lightbringer: 9
Rolund: 3

Hungry, hungy scorpion: ?

We still need locations for Ezreal, Gil, Lightbringer, Rodergo, and Runzyl.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

I'll take J14....next to Janosz.

reflex save 1d20 ⇒ 15


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)
Rodergo Xativa wrote:

I'll take J14....next to Janosz.

reflex save 1d20

15(from above)+5=20

"I hate bugs! You stupid things; trying to get revenge for all the bugs I've stamped in my life! Gaaaaaaah! I HATE BUGS!"


Put me at I-12. Thanks for the map, GG.


hp 73 of 156; AC 23 (29); Fort +15, Ref +8, Will +13 Warforged Paladin 9 / Exorcist of the Silver Flame 4; Effects: Bless, Airwalk, Weapon of Awe, Ironskin, Bull’s Strength

L16 for LB.


m ROD! CLERIC 6 EXORCIST SLVR FLAME 5exp =125,535(cast as a 9th level cleric)

(lol)I was just looking at my map and saying, "who the f~%~ is DP at I 16? Ooooh....dead pig....that's right."


OK, looking for positions for Ez and Gil. AG said he might be spotty in posting, so someone can place Gil where he indicated (somewhere in the middle of the party, maybe next the to piggies).

Runzyl: 20
Janosz: 19+
Wings-of-silver: 19
Rodergo: 18
Ezreal: 17
Gil: 15
Basher: 11
Jalana: 10
Lightbringer: 9
Scorpions: 7
Rolund: 3

Runzyl.


HPs: 96 / 96, APs: 11/8 Effects: Karnnathi Wizard (Universalist) 12 / Cataclysm Mage 1

Ez I 14, Gil I 15

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