(1) Atalantia - Scourge of Magic

Game Master mdt

Information

'Ship' . . . 'House' . . . Connor's Log

MAPS

Anrive | The Whole Dang World | Vellandrus

Prison of the Elements


5,001 to 5,050 of 5,909 << first < prev | 96 | 97 | 98 | 99 | 100 | 101 | 102 | 103 | 104 | 105 | 106 | next > last >>

Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor manifested ectoplasmic creation, sitting down in the small room below the stairs and making a bucket.

Craft DC 20 superior item: 1d20 + 14 ⇒ (20) + 14 = 34 (Dicebot is laughing at me...)
Masterwork Sculpture DC 20: 1d20 + 14 ⇒ (15) + 14 = 29

For safety's sake Connor added handgrips on the underside, as well as a large handle, a spout on one side's top, and a foldable flat cover to keep any water from spilling.

When finished, he picked up the empty bucket and handed it to Flann. "So, which statue do we do first?" he asked.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann speaks as he is filling the tub with bowl-fulls of golden water. "Guessing from the arrangement here, the soldier would be the first logical choice, but it probably just gets walkers access to the hawk. The flowers are a break in what looks like a pattern, since all we have is one painting... The hawk is a pain... I like your suggestion of trying the woman with the flowers in the big banquet hall..." When the bucket is full, Flann snaps the cover into place. "We should hover to pour the water, rock it back and forth so it comes out in bits... unless we want to upturn it like we're making a sand castle."


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

Adran nods.

"I can fly whatever you need around boss. Anything to keep the blood moving. So cold in here."

Adran does whatever is needed or asked.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"I like dipping with the clay pieces better - the death-water freezes so fast that anything connected to it gets frozen too." Connor said.

"To the room with the woman with the flowers!" Connor ordered, pointing.

Fly: 1d20 + 10 ⇒ (12) + 10 = 22 (Up)
Fly: 1d20 + 10 ⇒ (18) + 10 = 28 (Over the water)
Fly: 1d20 + 10 ⇒ (17) + 10 = 27 (Down)

Inside the room, Connor studied the reliefs while getting out his tools.

(Directing Adran to just put the bucket nearby. Connor will use broken pieces of pottery to carefully dip & pour glow-water onto the floor, until he slowly makes a 6-ft-tall block. Hopefully without the freezing-feedback all the way to his fingers.)

Craft DC 20 superior item: 1d20 + 16 ⇒ (19) + 16 = 35
Masterwork Sculpture DC 20: 1d20 + 16 ⇒ (8) + 16 = 24 (Inconsistent)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

It takes Connor 10 minutes, and a dozen buckets, to make a 6 foot block the roughly correct shape for the statue.

Once completed, he begins carving on the ice. THe job is made easier because he can pour more ice back on if he makes a mistake. However, it still takes 20 minutes to complete the statue. DC is 20 for each, but you gain a +2 to roll because you can fix errors by pouring more water on. When completed, There is a statue of a woman with flowers sitting on the marble block over the stairs with stairs leading up. However, nothing happens in that room or any other room as far as you can tell.


Halvavian HP: 106/106 ||
Stats:
AC/Touch/Flat 22(23)/13(14)/21(22) | Fort/Ref/Will +13(+14)/+10(+11)/+10(+11) | Init +4 | CMD 28
Skills:
Perception +18(+22vsTraps), Survival +11(+15 to track), Linguistics +10, Fly +21(+18), Disable Device +21(+18), Stealth +23(+20)

"Whats the next step boss?"


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"Back to the hawk." Connor growled, upset at the inaction. "I'll sculpt one, you put it on the dais in the water, this time it won't shatter, and we see what happens." Flann, Connor sent, failure here. Now going back to hawk, then other places.

(Well, using 20 minutes to do this statue ruins the quickest-route method. Now we're stuck solving the puzzle the hard way. Let's just do this one painful slow step at a time. I still think the result of the vase, where freezing water poured on top, was a punishment, not an additional step. So we go back to the animals.)

"Telv!" Connor called out as he walked back to the main bridge room, "Nothing happened. I'm trying the hawk again, and then it's a matter of what statue goes where! But we're still racing the clock here!"

Fly: 1d20 + 10 ⇒ (3) + 10 = 13 hm. Good thing this was a vertical attempt.
Fly: 1d20 + 10 ⇒ (7) + 10 = 17 Up.
Fly: 1d20 + 10 ⇒ (11) + 10 = 21 Over to the hawk room.
Fly: 1d20 + 10 ⇒ (20) + 10 = 30 Down.
Craft DC 20 superior item: 1d20 + 16 ⇒ (9) + 16 = 25
Masterwork Sculpture DC 20: 1d20 + 16 ⇒ (10) + 16 = 26

While crafting the second hawk, Connor kept bouncing thoughts off of Hero. Need a tiny clockwork next time. My inertial armor is set for nine hours. Wonder what time it is. Should've packed cold weather gear. And a collapsible bucket. And a ladle. If we get out of here now it'll be a miracle. I wonder if we can make our wish to get out of here, the same way Volita and the other...woman did. You can't solve this with an army from the Regent, you need a puzzlemaster or three.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann peeks into the room where the others are looking at the blocked stairs. When Connor storms out, Flann takes the bag, repeats Connor's vanishing act (it takes a few hops and flutters to get the bag over the top of the statue) and moves the statue of the woman with the flowers onto the dais in the middle of the huge chamber, poised to dive toward the lower floor should there be a gush of death water.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The woman with flowers statue does nothing when placed on the large square dais.

Flann : Dex Check, DC 15, to not accidentally knock the statue over while setting it up

Connor meanwhile makes another copy of the hawk, and carefully sets it on the round pedestal. Dex Check, DC 10, to avoid 2d6 cold damage while placing it due to the water around

Once on the pedestal, the pedestal sinks into the freezing water. When it does, the statue is completely submerged. After a minute, it seems as if it will remain submerged. Just as Connor and company is beginning to think that's it, the freezing water bursts upward, and a hawk (a living hawk, all white) zooms up out of the water with an explosion of frothy white foam. The hawk zips around the room, screaching, and then it explodes into a cloud of snow that floats down through the air.

Perception, DC 15:

A large pure white feather is mixed in with the snow, and is slowly floating down toward the water again.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Gulp: 1d20 + 4 ⇒ (11) + 4 = 15

Disappointed but satisfied, Flann walks out into the central room to wait for Connor to finish the hawk.

Perception: 1d20 + 12 ⇒ (16) + 12 = 28
Flann points, and telepathically pulses the wordless concept of a feather out through the network. The death-water is all that keeps him from lunging for it.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Reflex Save DC 10: 1d20 + 8 ⇒ (18) + 8 = 26
Perception: 1d20 + 10 ⇒ (5) + 10 = 15
Fly: 1d20 + 10 ⇒ (10) + 10 = 20
Fly: 1d20 + 10 ⇒ (15) + 10 = 25

Surprised by the white hawk, Connor just barely saw a white feather in the midst of the snow explosion. "Feather! Yes, Flann!" he called out, and dove first for the feather, grabbing it and then quickly adjusting his flight to land safely on the tiled floor.

"This," Connor stated, breathing hard from the exertion, "this makes me think: water poured onto the vase of flowers in the stair-room over there." He pointed across the moat. "Would the flowers turn into living flowers, and would the statue of a woman with flowers use those flowers?"

"And what do we do with this?" Connor asked, holding up the white feather.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

"The hawk was looking for something... Maybe we need to give something from each... thing to the next... thing. Did the warrior have a feather in his cap?" There's a pause, the Flann says, "oh, if you're right, then we can use the woman's reliefs to carve the flowers for the pitcher."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

GM reminds you that there is still a whole section you haven't explored, you might get answers...


Current HP: -0 CG Male Elf/Ooze Shifter 8 . Guardian 1 | Ooze Form | Elf Form | Magical Girl | Max HP: 96 | AC:21/15/17 | FRW:+10/+10/+5 | Init:+3 | Perc: +13 | DR 8/Slashing

I'll go check it out.

Watching the bird people fly back and forth, Telv does what passes for a shrug as an Ooze and then makes his way to the section that hasn't been explored yet.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

With Adran's help again, Connor went to the Western room up the corkscrew stairs to where the flower relief was posted. He got out his tools again while Adran used the ectoplasmic bucket.

Craft DC 20 superior item: 1d20 + 16 ⇒ (5) + 16 = 21 that was close
Masterwork Sculpture DC 20: 1d20 + 16 ⇒ (16) + 16 = 32

"Adran, go back down the stairs, the last time this happened the freezing water came out of the ceiling." Connor warned the smaller Atalantian. When Adran was out of sight, Connor made the last adjustments to the ice carving.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Did you make a vase, a vase with flowers, or flowers?


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann walks to the other side of the large chamber. "Weird, I could have sworn there was a wall on this side a minute ago..."


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Telv turns to ooze, and crawls along the wall 15 feet above the icy water, over to the door, and then down and through the doorway, taking some cold damage in the process. Because he's able to come in from above, he's able to only take half-damage

Damage: 2d6 ⇒ (5, 2) = 7

Once on the other side, Telv finds himself in a corridor, with two exits.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

If he has nothing else he can do for a few minutes, Flann will start making an ice plank to try and place across the narrow pools of water.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

And Flann finally realizes how to pass over the water to the other corridor without taking damage. :)

While Connor is sculpting, Flann begins pouring golden water next to the water stream, building it up slowly and finally makes a very rough (and somewhat slippery) 5 ft wide bridge over the water. DC 15 Dex check to hobble over it, no penalty to hop over it with wings spread and take no damage, it blocks the cold aura.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4
mdt wrote:
Did you make a vase, a vase with flowers, or flowers?

(Exactly as the picture shows - vase with flowers.)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor finishes sculpting the vase and flowers, and then after he's done, he places it on the platform.

The water again rains down from above, coating the flowers and the vase. The flowers seem to grow icy thorns, and then the flowers explode! Bits of ice ricochet around the room!

Damage, Connor: 2d6 ⇒ (4, 2) = 6

The vase remains on the platform, half full of icy blue water. There's a grinding sound somewhere.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Ouch! Connor sent through Flann's network. Attempt Number Two resulted in another explosion! I've got some cuts. I'm hearing a grinding noise. I'm leaving to avoid getting trapped in here.

Connor went down the stairs as quickly as possible.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

The finishing touch on Flann's slab bridge are a pair of long handles, supported by a few branching limbs (I picture a dog sled with no runners.) Carefully, Flann slides the bridge into place, bracing the back end with his boot as he tries to get the lip of the bridge to line up with the far edge. He'll stop and pull it back if it seems to heavy for him. As long as the slab is 7 feet long, Flann should be able to handle weighting down the anchored end while he closes the gap.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

The ice freezes to the floor, unless you have tools to crack it loose like Connors, you wouldn't be able to slide it forward. I assumed you just threw buckets of water over the gap until you had a good bit built up and then poured in smaller amounts to fill in the gaps. Unless Flynn has sculpting all he's going to be able to make is a giant 'scab' type thing over the water.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Hamburgers...

Flann hops and flutters across the chunky ice shield.

"Right or left, Telv?"


Current HP: -0 CG Male Elf/Ooze Shifter 8 . Guardian 1 | Ooze Form | Elf Form | Magical Girl | Max HP: 96 | AC:21/15/17 | FRW:+10/+10/+5 | Init:+3 | Perc: +13 | DR 8/Slashing

"I can check the right path if you check the left one."


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"Well, that still didn't work." Connor told Adran at the bottom of the stairs. He sighed. "Unless Flann finds something, or somebody can decipher what's on that obelisk, I guess the only thing we can do is the swordsman next."

Connor flew over to the Northwest side of the room.
Fly: 1d20 + 10 ⇒ (3) + 10 = 13 blast it
Fly: 1d20 + 10 ⇒ (13) + 10 = 23 up
Fly: 1d20 + 10 ⇒ (16) + 10 = 26 over
Fly: 1d20 + 10 ⇒ (11) + 10 = 21 down


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Flann and Telv each take one of the doorways off the corridor.

Flann finds two more rooms, one that's half-circular with ornate tiles on the floor that form two smaller circles. The other is a simple square room that leads to that room, and has flowers motiffs on the walls (but no reliefs).

Telv finds a room with a massive pedestal that looks similar to the really large room. On the pedestal is a four armed statue of a woman, naked from the waste up. The statue is white marble.

In her upper right hand she holds nothing, but her hand is poised as if she were holding something.

In her lower right hand she holds a sword made of black marble.

In her lower left hand she holds a shield made of black marble.

In her upper left hand she holds a set of black marble scales.


Current HP: -0 CG Male Elf/Ooze Shifter 8 . Guardian 1 | Ooze Form | Elf Form | Magical Girl | Max HP: 96 | AC:21/15/17 | FRW:+10/+10/+5 | Init:+3 | Perc: +13 | DR 8/Slashing

Moving back out to where he can shout to Connor, Telv will shout "Hey, I found another pedestal. It has a four-armed human on it."


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor stopped at the archway to the West side of the water rooms. "On my way!" he shouted back. "Let's go - they found something new." Connor told Adran.

Connor slowly and carefully made his way up the stairs, Adran following with the bucket.

Fly: 1d20 + 10 ⇒ (4) + 10 = 14 argh. Fail on the takeoff again!
Fly: 1d20 + 10 ⇒ (5) + 10 = 15 Up
Fly: 1d20 + 10 ⇒ (13) + 10 = 23 Over
Fly: 1d20 + 10 ⇒ (11) + 10 = 21 Down. Good thing Adran doesn't have to roll for these.

Seeing the water-made bridge across the freezing moat, Connor stopped as if slapped. "So that's what the water is for!" he announced, shocked. "Why didn't I think of this - good job, Flann!" he said loudly. Testing the frozen bridge with his feet, Connor decided to spread his wings for stability, motioning to Adran behind him to do the same.

Walking the new Eastern corridor, Connor and Adran followed Telv to the new statue room. Taking the four-armed statue in, Connor asked "Does this look familiar to you, Flann?" Seeing the empty hand, Connor held up the white feather they just acquired. "I think this goes there. But I'm not ready yet." Connor declared. He paused, thinking.

Crafting a panther statue to cross the first moat, unfettered access to glowing-water room, trapped stairs going to hawk room, magical hawk leaves behind feather. Flowers lead to negative result.
INT check: 1d20 + 5 ⇒ (2) + 5 = 7 Curse you, dicebot!

"And it still doesn't make sense to me." Connor said lamely.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor does recognize the roundish room with the tiles as the place for the woman with the flowers... But only because he didn't roll a 1.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"I did see what you did with the woman-with-flowers in the marble room, Flann." Connor stated. "It looks like we were both wrong - the woman goes in the other room, here. The one with the tiles."


Current HP: -0 CG Male Elf/Ooze Shifter 8 . Guardian 1 | Ooze Form | Elf Form | Magical Girl | Max HP: 96 | AC:21/15/17 | FRW:+10/+10/+5 | Init:+3 | Perc: +13 | DR 8/Slashing

Telv starts looking around to see if there are any other places the group hasn't checked yet.

Perception: 1d20 + 12 ⇒ (7) + 12 = 19


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor used his bag of storage to move the woman with flowers statue from the large Northern room to the room with tiles.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor settles the statue on the circle at the top of the tile room. The tiles glow blue, and the smaller circle begins to glow behind Connor.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Flann winces from a distance.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"One last time." Connor said to himself. Going all the way back to the corkscrew stairs room in the Southeast, Connor took the broken vase with the freezing water in it. He brought the vase back to the room with tiles, placing the vase in the area of the smaller circle.

Reflex in the platform room: 1d20 + 5 ⇒ (15) + 5 = 20
Reflex on the stairs: 1d20 + 5 ⇒ (12) + 5 = 17
Reflex on the stairs: 1d20 + 5 ⇒ (15) + 5 = 20
(Walking back more carefully to not spill any water.)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

As Connor steps over the circle, there's a cracking of ice behind him, but when he turns, he can't see what cracked. Although the statue seems somewhat off for some reason.

When he reaches the room with the vase, he tries to grab the vase, but the water raining down earlier froze it to the floor, and touching the ice causes his hands to turn blue and even black on the finger tips as they begin to freeze.

Damage: 1d6 ⇒ 6

Note, the vase is not broken, and never was, only the flowers shattered, not the vase...


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

While the others work on a new statue, Flann will build another bridge across the central flow of death-water.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

"Ow, ow, OW!" Connor muttered louder and louder. Flann, medic! This room's hurt me twice now - and I can't sculpt with frostbitten hands. I'm down to three charges on my dorje. How's your mind-energy? Enough for a healing?

"Hero, mental note." Connor listed out loud. "More healing tattoos and dorjes when we get back home. A graduated scale so we don't use up a hangnail for a sword cut and some actual TEMPERATURE PROTECTION!" The last was with gritted teeth against the pain.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

I could mend ten surface wounds, or six really bad injuries... four mortal wounds if I get really fancy. Maybe take turns putting yourselves in danger? I am not so great a Vitalist that I can disperse damage across my network, and it would help budget our resources if I could heal more in one go...

Flann stops to rub his hands together, focusing on the gestalt anatomical image in his mind, and pushing warmed blood through the damaged digits.
Body Adjustment(3+2PP): 2d12 ⇒ (3, 9) = 12
25 PP as of posting


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

(That will get Connor back to full.)

Thanks. Yes, lesson learned. We've almost got this challenge solved. Just a few more attempts. Connor sent as his hands turned pink again instead of blue and black, and the cuts on his face, neck, and arms healed.

Glaring at the offending vase of ice on the floor, Connor got out his tools. Chipping carefully at the bottom of the ice, using different tools, spare clothing, and pitons in a rotational pattern to keep from touching the ice and avoid one particular tool from becoming dangerously frozen, Connor unstuck the ice vase. With leftover twine, wood from his scrivener's kit, and chalk from his map maker's kit, Connor made a knotted cat's cradle, sliding the netting under the vase so that he could carry the object without touching it.

On my way again. Connor sent, once he could lift the vase.

(We'll see what mdt says.)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor slowly gets the vase out of the room (takes about 10 minutes) and carries it back. Once it's placed on the smaller round circle, nothing happens.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

Connor inspected the woman statue to see if the flowers could be removed. (What was that cracking sound?)
Perception: 1d20 + 8 ⇒ (9) + 8 = 17


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

I assume this is after Connor moves the vase so he can walk into the room

As Connor walks over the circle, there's another cracking sound. When he examines the statue, it appears the statue's legs and arms have moved about half an inch.


61/61 HP   AC: 22 / 15 / 18   F:+8 R:+10 W:+14   54 PP   7 MP   Init:+4   Perc: +16 SnsMtv: +14   Pistol 5/5   Nettle 1/1   TrWnds: 7   Unsn: 5
Skills:
Stealth+16, Perception+16, Sense Motive+14, Heal+13, Autohypnosis+12, Craft:firearm+12, Survival+11, Fly+10, acrobatics+10, Escape Artist+8, Ling:Read Lips+6, Kn:Religion+3

Don't blink maybe stand in the circle.


Current HP: -0 CG Male Elf/Ooze Shifter 8 . Guardian 1 | Ooze Form | Elf Form | Magical Girl | Max HP: 96 | AC:21/15/17 | FRW:+10/+10/+5 | Init:+3 | Perc: +13 | DR 8/Slashing

Now we just need a tardis.


Male
Stats:
HP 41/41 ()| PP 56/63| AC/Touch/Flat 18/14/14 (IA)| Fort/Ref/Will +6/+7/+8| Init +4| CMB/CMD +3/17
Humavian; white feathered wings; Psion (Shaper) 5/Psicrystal Imprinter3 ML 7
Skills:
Appraise: +6, Autohyp: +8, Bluff: +1, C: Sculpting +18/16, C: Jewelry +14/16, Dis Dev: +8/13, Diplo: +5/+9/+14, Esca Art: +5, Fly: +10, Heal: +3
Skills-cont:
K:Dun/Eng/Geo/Nat/Nob/Psi/Rel/ThePlanes +9, Linguistics +6, Percep +8 (+6 w/o psicrystal), Pro:Gem +5, Pro:Sail +10, Psicraft: +16, Sense Mo: +3/1, Surv: +4, Swim: +1, UPD: +4

I just saw the woman with flowers move a little. Maybe if I stand in the circle she'll give me her flowers? Connor sent to Adran and Flann. "I'm trying something new over here, Telv!" he shouted loud enough for the newcomer in the other room to hear.

Connor got out some spare clothing and held it in his hands. He carefully, his eyes on the ice statue of the woman, stood in the blue circle. Connor tensed, ready to jump if she came at him, or worse, freezing water poured from the ceiling.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Connor stands in the circle, and the statue begins to move again. It's slow at first, but then as ice continues to crack, the woman's arm suddenly moves, sending a shower of ice crashing to the ground as a perfectly formed female arm pulls itself free of the statue, then the head shakes, and the hair becomes flowing water that sends more ice to the ground. A jerky step and more cracking and her leg rips free of the ice. Finally with a last crash of ice, the woman steps free of the ice, her translucent body covered by flowing water forming the clothes originally carved into her form. She walks toward Connor, her body glistening. She stops in front of him, and then kneels and holds the flower bouqet aloft. As she does, the ice turns green and red and yellow and white, and then bursts into a puff of snow that slowly settles onto the floor. The statue freezes in place, holding aloft a bouqet of real flowers in offering to Connor.

3,351 to 3,400 of 5,909 << first < prev | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Atalantia - Scourge of Magic PBP All Messageboards

Want to post a reply? Sign in.