Because you're the GM


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That is disturbing BECAUSE/ B CAUSE YOU'RE/U R/ YOU ARE THE GM/DM

Shadow Lodge

You can run out of things to say and make it up, BECAUSE YOU'RE THE GM!


I can have wings BECAUSE/ B CAUSE YOU'RE/U R/UR/ YOU ARE THE GM/DM


You insist on rolling everybody's dice for them...behind the GM screen. Because you're the GM!


1 person marked this as a favorite.

You can give fighters flight and energy ball powers like in Dragon Ball B cause UR the GM!


You can make your players bow whenever you enter the room, because you're the GM!


Bow to your sensei.

Sovereign Court

You can forget what you're supposed to do on this thread, because you're the GM!


You can summon players to your "Pain Cave" because you're the DM!


You can openly play with your "staff" because you're the GM!


You can do dodgy things BECAUSE/ B CAUSE YOU'RE/U R/UR/ YOU ARE THE GM/DM


You can turn a simple tabletop RPG game into a deadly game of cat and mouse BECAUSE YOU'RE THE GM!


1 person marked this as a favorite.

You can assign insanely difficult, uh, difficulty classes for normal things!

Player: My Barbarian breaks through the simple, pine door.

GM: Okay, match a DC of 142 or greater.

Player: Um...but I cannot even roll high enou—

GM: —You cannot break the door.

Player: But...

GM: The door doesn't even budge.

Player: Then how—

GM: —You take 1d4 non-lethal.

Player: Fine! I smash a candle.

GM: The candle doesn't move.

Player: Wha ?

Because you're the GM!

Scarab Sages

You can hide whole pot roasts in candelabras, Because You're the DM!


I'm Hiding In Your Closet wrote:
You can hide whole pot roasts in candelabras, Because You're the DM!

Die chair,

DIE!
http://tvtropes.org/pmwiki/pmwiki.php/Main/VideogameTropes

You can fill the gameworld with video game tropes, Cause UR the Freakin GM!


You can continuously threaten the life of one character every time they defy you, BECAUSE YOU ARE THE GM!


You can improvise as you go...including the player's character's names.

GM: "Okay, Clork, the door is locked."

Player 1: "Me? You mean Felarian?"

GM: "Sure. Okay Mikey. You're up next."

Player 2: "Mikey? Nobody here at the table is named Mikey."

GM: "I was talking to your character."

Player 2: "My character is Traff."

GM: "We don't have time for this Belaro."

Player 2: "Uh, I'm Jen."

Because you're the GM!


You can make extremely exaggerated chewing and slurping noises when you have the party stop to eat. Additionally, you can make the following eating times mandatory: Breakfast; Second breakfast; Elevenses; Brunch; Lunch; Snack; Tea; Dinner; Supper; Value Meal; Midnight Snack...

BECAUSE YOU'RE THE GM! - - - sluuuuuuuuuuuuuuuuurrrrrrrrrrp!


You can have goblin sorcs plant magic mouths all over that scream,"Call out the guard, I just farted!" when a non goblin approaches within 30 feet...
BECAUSE YOU ARE THE GM!

Sovereign Court

You can jump from universe to universe and confuse people. Because you're the GM.


You can place an illusion covered Sphere of Annihilation blocking the path to the McGuffin, cause you're the GM!

Sovereign Court

You can spontaneously create an infinite number of aliases and have a very entertaining and most confusing argument with yourself, BECAUSE YOU'RE THE GM!

Scarab Sages

You can send the party on an epic quest for the fabled Mithril Waffle Iron, Because You're the DM!

Scarab Sages

You can have all the pudding you want even if you don't eat your meat, Because You're the DM!

Scarab Sages

You can play in a setting based on Emerson, Lake, and Palmer's TARKUS album, Because You're the DM!

Sovereign Court

You can spontaneously race change your players, because they were horribly experimented on in the past by a demented wizard scientist, as part of their backstory without telling them BECAUSE YOU'RE THE GM.


2 people marked this as a favorite.

You can place an Artifact Alicorn Figurine in your campaign. It's primary power is to change characters into ponyfinder characters, and monsters into MLP monsters. When they ask you why, tell them, BECAUSE YOU ARE THE GM!!!!!

Scarab Sages

You can distribute bagels to your players...and take them away when they displease you, thereby gradually conditioning them into total, cowering, bagel-dependent obedience, Because You're the DM!

Sovereign Court

Why stop there? You can even...

*A string of horrendous noises is heard and the world itself goes dark for 5 chilling minutes.*

... BECAUSE YOU'RE THE GM!


The alicorn figure, grants wishes, once a week, unlockable only by having one thousand friends, Cause UR the freakin' GM!

Scarab Sages

You can require your players to play the whole game in chin-puppet mode, Because You're the DM!


1 person marked this as a favorite.

The artifact alicorn figurine can be of Trixie, Because U R the GM!

Dark Archive

1 person marked this as a favorite.

You can make stats/mechanics for coronavirus, Because You're the DM!


You can create a setting featuring no humans or human-like races, BECAUSE YOU'RE THE GM!

Wait, that doesn't sound crazy enough....

Sovereign Court

You can question your own decisions in the middle of the campaign and change it up on the spot BECAUSE YOU'RE THE GM!


1 person marked this as a favorite.

You can have elements of noir fiction and Anime just to break the record of Genres in one game BECAUSE U R THE GM!!!!!


You can center the campaign around your own existential crisis BECAUSE YOU ARE THE GM!!!


You can add as much of your personal fetish(es) as you want BECAUSE YOU ARE THE GM!!!

Sovereign Court

2 people marked this as a favorite.

You can use wording formats that everyone else knew how to use before you, because you're the GM!


You can place a scimitar that cuts an outsider free from it's home plane so it can be truly killed, because UR the GM!.

Scarab Sages

2 people marked this as a favorite.

You can damn dead characters to Greek mythology-style custom-tailored punishments in the Underworld - regardless of the PC's alignment - and keep their players busy with custom mini-games representing their fates until they get resurrected, Because You are a cruel, angry, and vengeful DM, and your players' salvation must be EARNED!


2 people marked this as a favorite.

You can run a deliberately bad game of a system you hate in order to "prove" that you're right and everyone else is having badwrongfun BECAUSE YOU'RE THE (soon to be playerless) GM!!!

Scarab Sages

3 people marked this as a favorite.

You can run a game set in an underwater biosphere complex/research facility and force your players - who'd designed their characters to be highly-trained scientists, doctors, pilots, and security operatives - to play as imbeciles and/or lunatics, Because You're the DM, and THE YEAR IS 2021!


I'm Hiding In Your Closet wrote:
You can run a game set in an underwater biosphere complex/research facility and force your players - who'd designed their characters to be highly-trained scientists, doctors, pilots, and security operatives - to play as imbeciles and/or lunatics, Because You're the DM, and THE YEAR IS 2021!

Also to have koalas crap rainbows in their brains.

Scarab Sages

You can call b+!%+#&~ on a TPK and invite your players to flip the table WITH you in a show of solidarity against all things b*~@*#&#, Because You're one of the nice DMs!


You can alter the contents of a crate or anything else you like because UR the GM!!!!!


You can place a necklace of fireballs, type X, that has one of every type of fireball and retails for 10,000. Why? because you are the GM!

Sovereign Court

You can shout HUZZAH whenever your players succeed at tasks, because you're the GM!


You can have a bad king or emperor be put on trial by the people because you are the GM.

Sovereign Court

You can succumb to the darkness in your heart and make your players go on impossible adventure, where they keep dying no matter what they do and you bring them back to life solely for your own amusement, because you're the GM! (And very mean.)

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