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Pathfinder Roleplaying Game


Pathfinder Society

Pathfinder Adventure Card Game

Pathfinder Society Scenario #4–10: Feast of Sigils (PFRPG) PDF

**½( )( ) (based on 10 ratings)

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A Pathfinder Society Scenario designed for levels 7–11.

In Kaer Maga, the mysterious and dangerous cliffside City of Strangers in untamed Varisia, the Pathfinder Society will come face to face with a sect of the cult of Lissala who prey upon the city's most vulnerable denizens to increase their own power. To what end do they conduct the ancient Feast of Sigils ritual, and can the Pathfinders stop them before their evil plans come to fruition?

Written by Dennis Baker.

This scenario is designed for play in Pathfinder Society Organized Play, but can easily be adapted for use with any world. This scenario is compliant with the Open Game License (OGL) and is suitable for use with the Pathfinder Roleplaying Game.

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Product Reviews (10)
1 to 5 of 10 << first < prev | 1 | 2 | next > last >>

Average product rating:

**½( )( ) (based on 10 ratings)

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A bit much

**( )( )( )

This scenario has promise, but lumps a lot of very dangerous, nigh impossible to detect or stop effects together with 2 tricked out combats in the same essential location. The first can be debilitating, but you are punished if you don't go straight to the 2nd quickly right afterwards.
Scenarios should challenge players, not actively try their best to murder them.
It was short, painful, and not that fun. Interesting setting, but poor development. Overall, there was too little interesting and fun parts, and the last 2 encounters are a bit much.

***( )( )

Good boon, bad module

**( )( )( )

Played in low tier.

Lack of story/roleplay, all combats. The second combat has a high potential of TPK for not-well-prepared team, but a cakework for whom has been well-prepared.

I don't think Siglls is a good scenario to play, what makes it out of 1 star is the incrediblly overpowered boon...

A Toughie

***( )( )

Played this tonight. Four characters of levels 10-11 (Cavalier, Fighter/Cleric, Fighter and Gunslinger).

I don't really know how I feel about this scenario. We had fun to be sure but it was perhaps a tad too tough even for the levels we were playing. Here are my thoughts and there are spoils involved.

Firstly, this is a combat scenario from start to finish. Roleplay is at a minimum. It sets itself up as being an investigation and it isn't. Two roleplay moments and the wall to wall combat.

Second thing that really bugged me, especially playing the big strong fighter type was how often I was screwed over by strength damage effects. It pretty much made my character pointless throughout the scenario. Once, sure. Twice was getting annoying and by the time we beat the BBEG I was in negative modifiers. It got on my nerves putting it politely.

The middle encounter would have killed us if the Gunslinger had not had the right alchemical gear. A little overkill if you ask me.

Even with those in mind we had fun but the scenario needed just a little tweaking. Then it would have been better.

Once you pop you can't stop.

***( )( )

Mixed feelings about this one. SPOILERS ENSUE.

While I think the author has done everything in their power to make the combats challenging and scary, just like the other reviewers I am really disturbed at the power level of the boons being handed out here. Is it really a good idea to give boons of this power? I haven't done Waking Rune, so time will tell, I guess.

I think a little more could be done to make the moral implications of the ritual choice important to the PCs. Perhaps if Miss Feathers had been implicated and there was a chance that the PCs damaged her in the ritual? Or the consumption?

Still, the final combat basically taught me how to make a high level divine caster be able to blast an enemy party to bits! And the second combat is rendered harmless with one spell, it's either an off or on switch. If it's off, the monsters are harmless, if it's on, you're guaranteed death.

This is a good shorter high level mod if you want to challenge your team. Good, but not great. It can't scratch Cultists Kiss.

1 to 5 of 10 << first < prev | 1 | 2 | next > last >> Gift Certificates
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