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Shackled City (Pathfinder) - GM_Chris

Game Master Chris Shannon 719

This will be the Shackled City adventure path using the Pathfinder rule set. However, the existing deities (i.e. St. Cuthbert, Pelor, Wee Jas) will not be converted to similar Golarion gods.


13,951 to 13,974 of 13,974 << first < prev | 270 | 271 | 272 | 273 | 274 | 275 | 276 | 277 | 278 | 279 | 280 | next > last >>

|| Per +18 | Fort +13 Ref +8 Will +13 | BAB +12 | CMB +17 | CMD 29 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/5/3

Round 3

Status:

HP = 120/141+30
AC/T/FF = 28/12/28 (-2 to all)
Weapon Equipped = +1 Holy Cold Iron Greatsword
Speed = 30'
Rage/day = 14/16
Hero Points = 3
Moment of Clarity (1/rage) = 1/1
Dancing Lights (1/day) = 1/1
Ghost Sound (1/day) = 1/1
Guidance (1/rage) = 1/1
Mage Hand (1/day) = 1/1
Smite Evil (1/day) = 1/1 (+3 to hit, +15 to damage, +3 Deflection AC)
Extracts: Enlarge Person, Barkskin (+5) <consumed>
Oracle Spells Left (CL 8, +14 melee touch, +11 ranged touch):
3 3/4 Magic Vestment, Cure Serious Wounds, Deadly Juggernaut, Dispel Magic
2 3/7 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image, Grace, See Invisibility, Augury, Heroic Fortune
1 0/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*, Protection From Evil*, Enhance Water*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*, Mending
* Allows save DC = 13 + Spell Level
Status Effects = Fly, Barkskin,Enlarge Person, Magic Vestment, See Invisibility, Shield of Faith, Displacement, Raging

Ref DC 21: 1d20 + 7 ⇒ (4) + 7 = 11

Finneas ignores the burning pillar and concentrates on the shator.

Activating Smite Evil

Greatsword: 1d20 + 27 ⇒ (3) + 27 = 30
Damage: 3d6 + 39 ⇒ (6, 6, 5) + 39 = 56
Evil: 2d6 ⇒ (3, 6) = 9

Greatsword: 1d20 + 22 ⇒ (4) + 22 = 26
Damage: 3d6 + 39 ⇒ (4, 2, 6) + 39 = 51
Evil: 2d6 ⇒ (1, 2) = 3

Greatsword: 1d20 + 17 ⇒ (17) + 17 = 34
Damage: 3d6 + 39 ⇒ (2, 6, 6) + 39 = 53
Evil: 2d6 ⇒ (2, 3) = 5

First one that hits does an extra 15 damage.


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

Round 3, Init 23

1d20 + 16 + 2 ⇒ (10) + 16 + 2 = 28 Reflex

Dyrant edges closer to DG 31, still angry at the priest, enjoying the man's demise.

(11 rounds/1round on Will save DC 25) Inflict penalties (-4 to AC, attacks, saves, or skills). Choosing -4 on all their AC. He cackles to sustain the effect another round even if they make their saves.

So...-4 attacks and ACs for this round and next. Cackle like a witch.

Dyrant Status:

AC: 19 (+5 Dex, +4 MageArmor)
HP: 120/120
Weapon Equipped = AngelRelic
Blessing of St. Cuthbert (+3 AC/Saves) = Cog/Atol
Healing Touched Today =
Favor of St. Cuthbert =
Connection Hex = Finneas
Fly: 1 of 14 minutes used
Fly, current iteration: 3 of 10 rounds used

Metamagic Rod Extend (1/3 used)
Metamagic Rod Acid (0/3 used)
Metamagic Rod Silent (0/3 used)
AngelRelic (Staff of Fire) 9/10
Wand of Displacement 4/12 charges
Wand of Fly 20/28 charges
Scarab of Protection: 20 SR & 5/12 charges

Heroism, Extended
Mage Armor
Fly
Moment of Prescience


Cog snaps at the air a couple times, and Glimmil can't find the strength to penetrate the demon's thick hide.

Though not weakened, Finneas manages only a single hit.

Dyrant continues to try to break his opponents' wills, but only makes another dent.
Shebeleth Will save: 1d20 + 22 ⇒ (18) + 22 = 40
Shator Will save: 1d20 + 18 ⇒ (12) + 18 = 30

Still smoking from the flame strike, Atol heals the party.

The priest appears ready to call down another flame strike, but never has a chance as Toffitt slashes across his neck. The man drops and the only sounds he utters are gurgling.

The shator demon remarks flatly, "You mortals are so fragile. Let me demonstrate on the gnome." He pummels Glimmil before taking a 5' step back from Finneas.

+2 unholy morningstar +36/+31/+26/+21 (1d8+11), bite +32 (2d6+4), claw +32 (1d6+4)
1d20 + 36 - 4 ⇒ (18) + 36 - 4 = 50
damage: 1d8 + 11 ⇒ (3) + 11 = 14
1d20 + 31 - 4 ⇒ (13) + 31 - 4 = 40
damage: 1d8 + 11 ⇒ (8) + 11 = 19
1d20 + 26 - 4 ⇒ (20) + 26 - 4 = 42
damage: 1d8 + 11 ⇒ (8) + 11 = 19
1d20 + 21 - 4 ⇒ (17) + 21 - 4 = 34
damage: 1d8 + 11 ⇒ (8) + 11 = 19
1d20 + 32 - 4 ⇒ (10) + 32 - 4 = 38
damage: 2d6 + 4 ⇒ (1, 5) + 4 = 10
1d20 + 32 - 4 ⇒ (3) + 32 - 4 = 31
damage: 1d6 + 4 ⇒ (3) + 4 = 7
-
Confirm crit?
1d20 + 26 - 4 ⇒ (13) + 26 - 4 = 35
damage: 1d8 + 11 ⇒ (2) + 11 = 13

Round 4
Glimmil = 21
Finneas = 18+
Dyrant = 18
Atol = 18-
Round 5
Toffitt = 32
Shebeleth = 25 (26,29,45,21, 25, 26, 26=dead)
Shator (45 last round, 73)
Hezrou (38,43,38,40,35,38=unsummoned)

Map (party near DI-31)


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 14
Stats:
Init +12 | Per 22* | F +17* R +19* W +9* | AC 35* (t20* f27* i22*) +1 crwd | CMD 33 | *many buffs

Round 5, Init 32

"You think us fragile? And you are, what, made of adamantine? Let's test that, slug."

Toffitt steps into flank with the Shator (or I presume he'll have the opportunity to flank by his turn) and tests the fiend's mettle, taking a bit of care to emphasize precision over power.

Dueling sword: 1d20 + 11 + 8 + 1 + 1 + 2 + 2 + 1 - 3 ⇒ (12) + 11 + 8 + 1 + 1 + 2 + 2 + 1 - 3 = 35
11 bab +8 dex +1 magic +1 focus +2 heroism +2 flank +1 haste -3 power
1d8 + 8 + 1 + 9 ⇒ (6) + 8 + 1 + 9 = 24 +sneak? 2 Str +: 7d6 ⇒ (5, 2, 4, 2, 1, 6, 1) = 21

Iterative 1: 1d20 + 6 + 8 + 1 + 1 + 2 + 2 + 1 - 3 ⇒ (11) + 6 + 8 + 1 + 1 + 2 + 2 + 1 - 3 = 29
1d8 + 8 + 1 + 9 ⇒ (3) + 8 + 1 + 9 = 21 +sneak? 2 Str +: 7d6 ⇒ (4, 1, 1, 5, 2, 5, 2) = 20

Iterative 2: 1d20 + 1 + 8 + 1 + 1 + 2 + 2 + 1 - 3 ⇒ (17) + 1 + 8 + 1 + 1 + 2 + 2 + 1 - 3 = 30
1d8 + 8 + 1 + 9 ⇒ (6) + 8 + 1 + 9 = 24 +sneak? 2 Str +: 7d6 ⇒ (2, 3, 3, 4, 3, 3, 5) = 23

Haste: 1d20 + 11 + 8 + 1 + 1 + 2 + 2 + 1 - 3 ⇒ (6) + 11 + 8 + 1 + 1 + 2 + 2 + 1 - 3 = 29
1d8 + 8 + 1 + 9 ⇒ (6) + 8 + 1 + 9 = 24 +sneak? 2 Str +: 7d6 ⇒ (2, 1, 3, 6, 6, 2, 2) = 22

Confirm Iterative 2?: 1d20 + 1 + 8 + 1 + 1 + 2 + 2 + 1 - 3 ⇒ (14) + 1 + 8 + 1 + 1 + 2 + 2 + 1 - 3 = 27
1d8 + 8 + 1 + 9 ⇒ (5) + 8 + 1 + 9 = 23

Status:

Active effects/conditions ablative barrier (40), barkskin, delayed consumption (freedom of movement), echolocation, heroism, mutagen, perceive cues, see invisibility

Init +12 Perception +28 Sense Motive +27
AC 39 / 40 crowd control (20 touch; uncanny dodge)
10 +8 dex +9 armor +2 ring +9 nat armor +1 haste

CMB +13 CMD 33 (+11 BAB, +8 Dex, +2 Str, +2 Ring)
HP 135 / 151
Fort +19 Reflex +21 Will +11 (+2 v. enchant)
Immune Poison, disease, nonlethal, cold, sleep, paralysis
Other Defenses -4 to ability damage, -2 to ability drain, 25% chance to avoid crit/precision damage

Weapon Equipped Dueling blade
Mutagen ACTIVE (+4 Dex, +6 Con, +4 AC, -2 Wis, -2 Cha, 14 hour duration)
Elixirs
1 Ant haul ACTIVE 26 hours
- Endure elements ACTIVE 24 hours
- Enlarge person (Finneas)
- Shield (Finneas)
- Shield
- Touch of the sea
2 Ablative barrier 13 hours ACTIVE
- Ablative barrier 13 hours (Atol)
- Barkskin +5 (Finneas)
- Barkskin +5 ACTIVE
- Perceive cues ACTIVE
- See invisibility ACTIVE
3 Heroism ACTIVE
- Heroism
- Resist energy, communal USED
- Fly
- open
4 Echolocation ACTIVE
- Greater invisibility USED
- Greater Invisibility
- Death Ward USED
- Freedom of movement
5 Delayed consumption (freedom of movement)
- Overland flight ACTIVE

Hero Points 0
Controlled Rage 0 of 5 rounds used
Healing touch 30 hp of 70hp used
Boots of speed 10 of 10 rounds used
Boro Beads, lvl 1 1 of 2 used
Boro Bead, lvl 2 ready
Preserving flask Shield
Wand of fireball 22 charges
Wand of invisibility 47 charges
Wand of Shield 20 charges
Wand of See Invisibility 3 charges


|| Per +18 | Fort +13 Ref +8 Will +13 | BAB +12 | CMB +17 | CMD 29 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/5/3

Round 4

Status:

HP = 120/141+30
AC/T/FF = 28/12/28 (-2 to all)
Weapon Equipped = +1 Holy Cold Iron Greatsword
Speed = 30'
Rage/day = 14/16
Hero Points = 3
Moment of Clarity (1/rage) = 1/1
Dancing Lights (1/day) = 1/1
Ghost Sound (1/day) = 1/1
Guidance (1/rage) = 1/1
Mage Hand (1/day) = 1/1
Smite Evil (1/day) = 1/1 (+3 to hit, +15 to damage, +3 Deflection AC)
Extracts: Enlarge Person, Barkskin (+5) <consumed>
Oracle Spells Left (CL 8, +14 melee touch, +11 ranged touch):
3 3/4 Magic Vestment, Cure Serious Wounds, Deadly Juggernaut, Dispel Magic
2 3/7 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image, Grace, See Invisibility, Augury, Heroic Fortune
1 0/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*, Protection From Evil*, Enhance Water*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*, Mending
* Allows save DC = 13 + Spell Level
Status Effects = Fly, Barkskin,Enlarge Person, Magic Vestment, See Invisibility, Shield of Faith, Displacement, Raging

Once Glimmil has retreated or dropped, Finneas will step up 5'.

Greatsword #1: 1d20 + 27 ⇒ (20) + 27 = 47
Damage: 3d6 + 39 ⇒ (6, 6, 6) + 39 = 57
Evil: 2d6 ⇒ (5, 2) = 7

Greatsword #2: 1d20 + 22 ⇒ (18) + 22 = 40
Damage: 3d6 + 39 ⇒ (2, 5, 2) + 39 = 48
Evil: 2d6 ⇒ (6, 4) = 10

Greatsword #3: 1d20 + 17 ⇒ (10) + 17 = 27
Damage: 3d6 + 39 ⇒ (4, 6, 2) + 39 = 51
Evil: 2d6 ⇒ (4, 3) = 7

Greatsword #1 Crit Confirm: 1d20 + 27 ⇒ (2) + 27 = 29
Damage: 3d6 + 39 ⇒ (2, 1, 3) + 39 = 45
Evil: 2d6 ⇒ (3, 6) = 9

Greatsword #2 Crit Confirm: 1d20 + 22 ⇒ (10) + 22 = 32
Damage: 3d6 + 39 ⇒ (1, 4, 5) + 39 = 49
Evil: 2d6 ⇒ (3, 5) = 8


M Steinneblin (Rock Gnome) Paladin 14/Cavalier 1

Counting damage. Glimmil was AC35 that round, so 14+19+19+19+13=84 total. Glimmil was at 72, so those hits take him to -12.

Glimmil, exhausted by his swings takes five solid hits from the demodand, managing to only barely deflect a pair before losing consciousness.

"Kept... busy..."

Slumping in his saddle, Cog dashses away from the scene of the battle, searching for Atol.

Cog to move ot DE,31


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

Round 4, Init 23

Dyrant's eyes flicker to Glim, the gnome's lifeless body being dragged away. He keeps his attention on his foe.

(11 rounds/1round on Will save DC 25) Inflict penalties (-4 to AC, attacks, saves, or skills). Choosing -4 on all their Saves. He cackles to sustain the effect another round even if they make their saves.

So...-4 attacks, ACs, & Saves for this round and next. Cackle like a witch.

"Know this...the sound of my delight is the sound of your failure," Dyrant says, building his god's vexings upon the demodand.

Dyrant Status:

AC: 19 (+5 Dex, +4 MageArmor)
HP: 120/120
Weapon Equipped = AngelRelic
Blessing of St. Cuthbert (+3 AC/Saves) = Cog/Atol
Healing Touched Today =
Favor of St. Cuthbert =
Connection Hex = Finneas
Fly: 1 of 14 minutes used
Fly, current iteration: 3 of 10 rounds used

Metamagic Rod Extend (1/3 used)
Metamagic Rod Acid (0/3 used)
Metamagic Rod Silent (0/3 used)
AngelRelic (Staff of Fire) 9/10
Wand of Displacement 4/12 charges
Wand of Fly 20/28 charges
Scarab of Protection: 20 SR & 5/12 charges

Heroism, Extended
Mage Armor
Fly
Moment of Prescience


Fueled by anger or pride or just the exhilaration of a good fight, Finneas takes down the boastful demon with two mighty crits!!


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

Boom! Go EvilEye!

Dyrant cheers and air loops in victory, pumping his fist and whooping.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 14
Stats:
Init +12 | Per 22* | F +17* R +19* W +9* | AC 35* (t20* f27* i22*) +1 crwd | CMD 33 | *many buffs

Toffitt smiles thinly and quickly begins searching the dead man's corpse. "We've no time to celebrate. Let's get Glim back up and move on." He thinks for a moment and goes to clap Finneas on the hip (his shoulder being a bit too high at present).


Male Human (Per +6 | Fort +16 Ref +11 Will +21 | AC 29 (f28/t15) | CMD 20)

Round 4, Initiative 18, Location DF31

Status:
AC 29 (f28/t15)
Atol HP: 77/107 (-30 due to level drain)
Angel HP: 53/53 +8 temp
Weapon Equipped = Cudgel
Conditions = Hero's Feast (3 of 12h), Ant Haul (2 of 13h), Warded (+3 saves until failed), Resist Fire 30, -6 levels
Channel Energy (DC20): 2/9
Healing Touch: Atol, Toffitt, Finneas, Glimmil
Resistant Touch Left: 8/8
Strength Surge Left: 2/8
Bestow Resolve: 2/2
Purifying Touch: 2/2
Cudgel of the Cauldron Five (3/10)
Pearl of Power Left: first (1/2), second (1/1), third (1/1)
Cassock of the Clergy: Spark; Bless, Sanctuary (DC11)
Chainmail of Luck: Hit re-roll (1/1w)
Metamagic Rod of Silence (lesser:3) (3/3)
Metamagic Rod of Reach (normal:6) (3/3)
Spellguard Bracers (2 concentration rolls) (3/3)
Spells Remaining: (Caster Level: 13, Concentration: 20 (+2 defensively))
0) Create Water, Guidance, Light, Purify Food & Drink, Stabilize -- Arcane Mark, Detect Magic, Read Magic
1) Protection from Evil, Ant Haul, Command, Endure Elements, Obscuring Mist, Liberating Command, Protection from Evil
2) Pilfering Hand, Restoration(lesser), Sound Burst, Sound Burst, Suppress Charms and Compulsions
3) Remove Blindness/Deafness, Daylight, Dispel Magic, Invisibility Purge, Prayer
4) Spell Immunity, Blessings of Fervor, Holy Smite
5) Righteous Might, Air Walk (communal), Breath of Life, Flame Strike, Summon Monster V
6) Heroes' Feast, Blade Barrier
7) Grasping Hand, Holy Word, Summon Monster VII

A little panicked at Glimmil's fall, Atol quickly casts Cure Critical Wounds (converting a Dimensional Anchor) on his friend to get him some semblance of health.
Cure Critical Wounds: 4d8 + 7 ⇒ (7, 3, 2, 5) + 7 = 24

"Easy does it Glimmil, that was quite a bit of damage." He helps the gnome out of the saddle so he can stretch out a little.

Seeing the combat is over, he hands around the healing wands and starts in on himself as well.

CLW Wand Charges: 10d8 + 10 ⇒ (4, 4, 2, 8, 4, 7, 5, 7, 6, 4) + 10 = 61

As usual, just let me know how many charges you use.

Remember, anyone who had breakfast with Atol has 8 temporary hit points (likely spent already), +1 (morale) attack rolls/Will saves, and +4 (morale) on poison/fear saves from the heroes' feast for 12 hours.


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 14
Stats:
Init +12 | Per 22* | F +17* R +19* W +9* | AC 35* (t20* f27* i22*) +1 crwd | CMD 33 | *many buffs

5 x CLW: 5d8 + 5 ⇒ (6, 2, 1, 2, 1) + 5 = 17


M Steinneblin (Rock Gnome) Paladin 14/Cavalier 1

Atol's spell brings Glimmil to +12. 113 more to go to get to his level-drained maximum.

How many wands do we have again? :)

CLW: 20d8 ⇒ (7, 7, 2, 5, 1, 7, 4, 4, 6, 4, 8, 8, 6, 8, 1, 3, 4, 5, 2, 4) = 96


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

Dyrant does a few more air-loopdies before winding down his celebration in honor of the Cudgel that saw them through the fight (also, cheers for Finn's sword).

Eventually, he floats down next to the dead priest to look him over. He casts Detect Magic so that his eyes my see more than what is usually known.

He searches the body for stuff while taking particular interest in anything that might help explain/help how to stop what is happening to Cauldron.


|| Per +18 | Fort +13 Ref +8 Will +13 | BAB +12 | CMB +17 | CMD 29 || Init +7 Half-Orc (Smoking Eye) Oracle of Battle/Barbarian (Armored Hulk)/Rage Prophet/Chevalier 4/3/5/3

Status:

HP = 141/141
AC/T/FF = 28/12/28 (-2 to all)
Weapon Equipped = +1 Holy Cold Iron Greatsword
Speed = 30'
Rage/day = 13/16
Hero Points = 3
Moment of Clarity (1/rage) = 1/1
Dancing Lights (1/day) = 1/1
Ghost Sound (1/day) = 1/1
Guidance (1/rage) = 1/1
Mage Hand (1/day) = 1/1
Smite Evil (1/day) = 1/1 (+3 to hit, +15 to damage, +3 Deflection AC)
Extracts: Enlarge Person, Barkskin (+5) <consumed>
Oracle Spells Left (CL 8, +14 melee touch, +11 ranged touch):
3 1/4 Magic Vestment, Cure Serious Wounds, Deadly Juggernaut, Dispel Magic
2 2/7 Resist Energy*, Cure Moderate Wounds*, Fog Cloud, Levitate, Minor Image, Grace, See Invisibility, Augury, Heroic Fortune
1 0/7 Divine Favor*, Shield of Faith*, Remove Fear*, Enlarge Person*, Cure Light Wounds*, Protection From Evil*, Enhance Water*
0 (at will) Purify Food and Drink*, Create Water, Stabilize, Ghost Sound*, Detect Magic, Mage Hand, Light, Spark*, Mending
* Allows save DC = 13 + Spell Level
Status Effects = Fly, Barkskin,Enlarge Person, Magic Vestment, See Invisibility, Shield of Faith, Displacement

CSW: 3d8 + 8 ⇒ (2, 1, 4) + 8 = 15
CSW: 3d8 + 8 ⇒ (5, 3, 6) + 8 = 22
CMW: 2d8 + 8 ⇒ (7, 8) + 8 = 23

Finneas cleans the blood off his sword and closes his wounds while the others play stick heal.

"Is that it? Did we stop them?"


Rummaging through the cleric's possessions the party finds--and identifies with Dyrant's help I'm sure--the following:

+3 Mithral breastplate
+1 small wooden shield
+1 morningstar
belt of constitution +4
Headband of Wisdom +4
dusty rose prism ion stone
ring of minor fire resistance
metamagic rod of empower
oil of magic vestment +4
potion of fly
scroll of mass moderate wounds
scroll of dimensional anchor
scroll of greater restoration
scroll of widened flame strike
scroll of invisibility purge
scroll of plane shift
Who does he think he is with all these utility items? A PC?


Looking at the room, the party will find the bookshelves loaded with numerous tomes that address matters arcane and planar. An easy search and detect magic will also reveal a scroll of analyze dweomer, a scroll of phase door, and a scroll of fire shield. Also amongst the books are construction plans for the Tree of Shackled Souls written in Abyssal. The plans mention a failsafe back-up plan for shutting down the tree should something go awry, but don't go into further details.

The only passage forward is a door in the southern wall of the room.


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

Dyrant explains what the magic items do, taking the Rod and scrolls for himself.

He spits with disgust at the lack of instructions for shutting down the ritual, hoping that means that it will be easy rather than difficult.

"That door there," Dyrant points. "Maybe there will be more answers there."


Male Human (Per +6 | Fort +16 Ref +11 Will +21 | AC 29 (f28/t15) | CMD 20)

Atal takes the wands back. One is clearly burned and smoking slightly. He shakes the other a few times, "We're low on healing, but we've got a little juice left." he murmurs to no one in particular.

He looks in Dyrant's direction and over the pile of goodies. "I can help carry these things, but there's nothing here I want just now."

After gathering a few items, he walks over to the door and takes his position nearby.


M Steinneblin (Rock Gnome) Paladin 14/Cavalier 1
GM_Chris wrote:
Who does he think he is with all these utility items? A PC?

Wait, where's his healing! Bah, this must be an NPC!

Glimmil winces slightly as his wounds are tended, admitting to nobody in particular, but probably mostly Cog.

"If I was full strength, boy I'd not have had this cut, or this one, or this one..."

Stretching his limbs to ensure they work roughly the same way they did earlier, Glimmil hops back onto Cog.

"So there's a way to shut it all down? That's what we're looking for... some sort of key?"

Glimmil begins to imagine a gigantic metallic.... spoon.

As Dyrant's grating words pierce his thoughts, he shrugs and opens the door, ready to smite the door-badder beyond, or at least relieve him of any gigantic spoons.


Stats:
F14:R16:W16 (+2);K(Arc)23;K(Dun)12;K(Hist)16;K(Loc)22;K(Nat)22;K(Pln)27;K(Rel)22;Perc 25;SMot 20;Spllcft 26;UMD 18
Cuthbertist 15 - Bludgeoner First Class

LOL. Totally missed one of the spells. Reading is good.

Dyrant reads one of the scrolls and is about to put it away before realizing he had stumbled upon a great gift.

"WAIT, GLIM! Come here! The Cudgel has blessed us and i almost missed it!" Dyrant says happily.

Always believe in the Cudgel.

Dyrant casts Greater Restoration on the gnome.

"Tell me how you feel now, Glim."


Half-Elf Barbarian (Urban Barbarian) 1, Alchemist (Internal Alchemist, Vivisectionist) 14
Stats:
Init +12 | Per 22* | F +17* R +19* W +9* | AC 35* (t20* f27* i22*) +1 crwd | CMD 33 | *many buffs

Toffitt looks longingly at the ring of fire resistance, and then looks at his really far superior rings. I suppose I'll just have to bear Dyrant's hot headedness on my own.

He stands waiting for the party, ready to move on.


M Steinneblin (Rock Gnome) Paladin 14/Cavalier 1

Glimmil shakes his head.

"Mister Maynor, I've told you... I just don't feel... hey..."

Glimmil rubs his tiny gnome hands up his arms, and then onto his torso.

"...wait..."

His hands begin to massage his own limbs like a Spasi in a Magnimarian brothel.

"...I..."

Glimmil continues to rub and feel himself.

"...I think you fixed me. I mean not fixed me like Cog fixed, but like Glimmil fixed."

Glimmil kicks Cog into a jog and waves his lance about.

"Yeah... I'm good! Good to defeat all the do-badders that stand between us and the emergency shutdown whatsit..."

Glimmil continues his celebration all the way to the door, which he throws open with not a care as to what is beyond.


Male Human (Per +6 | Fort +16 Ref +11 Will +21 | AC 29 (f28/t15) | CMD 20)

Atol smiles happily as the magics wash over Glimmil. One down, one to go.

He makes his way to the next door and readies himself for whatever may lie beyond it. He moves slowly, a little tiredness in his step.

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