[PFS] GM kuey's The Wounded Wisp (#6-10) (CORE) - PbP Gameday 5 (Inactive)

Game Master kuey

maps and handouts

chronicles


Sovereign Court

Year of Boundless Wonder

Welcome to my PbP game. Hope you would have a blast!

Before we start, I would to share some of my general guidelines. (In spoiler tags to not take up space.)

Guidelines:

PbP Matters
1. This discussion thread is open for all OOC matters, so no ooc tag needed. For OOC matters in the gameplay thread, please use the [ ooc ] tag.

2. Please post at least once a day on weekdays, and once over the weekends. More frequent postings are certainly welcomed, especially when you roleplay with each other. And on certain days, I would be able be able to respond quite frequently as well. Nonetheless, I would attempt to curb my attention to resolve encounters at most once a day to give the chance for everyone to respond. If there're no posts from you for a while, I would NPC your character to keep the game going if necessary. If you need to be away for some time, please try to let me know in advance and we'll work out something.

3. If you have played and/or GMed this scenario before, please do not metagame or spoil the plot.

Rolls and Skill Checks
4. I would do your initiative rolls, as well as perception rolls for the purpose of determining surprise (if relevant).

5. On knowledge checks for general information, I would usually put them in spoilers with the necessary DCs. Just go ahead to roll, and I'll trust that you would resist reading them if the roll fails (or least not to metagame). (Don’t forget that you can make knowledge checks untrained for DC10.) There might be exceptions for plot-critical information though, where I would explicitly ask for knowledge checks. As for knowledge checks for monster lore, please state what kind of information you want in order of preference together with your rolls, and I'll reveal accordingly, e.g. DR, resistances, special attacks, etc. Otherwise, I would reveal what I think your character would be most interested in.

6. On skill checks where there could be team effort involved, e.g. finding a hidden trail with survival, influencing attitude of NPCs with diplomacy, please be explicit when making the rolls whether you are attempting the check on your own, or whether you are assisting. There might be situations where only one character is allowed to attempt the check (and the rest to assist) – I’ll state so explicitly if that’s the case.

7. On skill checks in general, if I feel you have role-played well, e.g. gave a good description of what your character does to search for a trail, came up with creative ways to befriend a hostile NPC, I would give bonuses, or even waive the DC altogether. :)

Roleplaying Matters
8. The maps and handouts (at the top of the page) would display all the maps, handouts, pictures, etc as the scenario progresses. The most current page would be right on top, while previous ones would be left there for your reference. (Incidentally, Android and IOS has the Google Slides app in case you work off mobile devices.)

9. Please have your full character information up on your character's profile page. Also, please have your stat block updated with the key information. Minimally please have your current hp vs max hp, AC (normal, touch and flat-footed) and saves. Feel free to include others.

10. Finally, I do enjoy roleplaying more than rollplaying. Whilst I've accepted that PFS games do skew towards the latter, I would strongly encourage posts to be more than simply dice rolls. :)

Getting Started
Ok with that out of the way, a few tasks before we kick off.

A. Go to the Gameplay page and dot.
B. Go to the maps and handouts page and fill out the table there. (Don’t worry about the 3 boxes below the table, i.e. token, initiative and perception. I’ll take care of that.)
C. In this Discussion thread, do your day job roll (if any), and share whatever OOC information you would like the rest of the party to know about your character e.g. class, level, special abilities. Also, please let me know if you have played this scenario before.
D. (optional) I’ve set up some brief opener at the Gameplay thread. Please feel free to roleplay your character’s introduction and interaction with each other before the game really kicks off.

Specifically for the purpose of the Wounded Wisp, please let me know if you have a wayfinder.

Oh yes, I did say I would only start on 12 Oct, but I can start earlier as soon as everyone’s character is ready. But no problem also to wait til 12 Oct.

Fantastic! Looking forward to getting this started!

Sovereign Court

Year of Boundless Wonder

Oh yes, and please let me know if your this particular character has played the Confirmation.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

First scenario for this character. Have played this scenario before. This character is a caster cleric. No Wayfinder. Fine starting whenever. :)

Day Job (Profession (Librarian)): 1d20 + 10 ⇒ (15) + 10 = 25

There are some days coming up where I will have travel, but I will warn when that happens.

The Exchange

Male Human Bard 2 | AC 18 | T 14 | FF 15 | HP: 19/19 | CMD 16 | Fort +2 | Ref +7 | Will +2 | Init +6 | Perception +3 | Perform 8/8

Brand new character though I may play him in a game on the 9th. No Wayfinder and won't have one any time soon.

Perform Oratory: 1d20 + 8 ⇒ (1) + 8 = 9

Playing a Bard with good int, high init, and extra performance feat. Pure support/skill monkey here.

I have played this before.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Yes this character has played The Confirmation and is planning on obtaining a wayfinder by the start of this adventure.

Dayjob Profession Soldier: 1d20 + 5 ⇒ (6) + 5 = 11

I have not played this before.

Liberty's Edge

Female Human Druid/1 (HP 10/10 | AC:16 | T:12 | FF:14 | CMB: -2 | CMD:10 | Fort:+3 | Ref:+2 | Will:+7 | Init:+4 | Perc: +9 | Speed 30/20)

This is this character's first adventure, so no way finder here.

No Dayjob

I have played this scenario before, and have GM'd as well. I have a few spoilers that I'll share right now:
1. I've played with Thurston Hillman GMing my table.
2. The Wounded Wisp is actually a Chinese Restaurant in Winnipeg Canada that is right next to a pet shelter.
3. He TPK'd my party.
4. The rest of the party was playing Gripplies.....

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Of course, as soon as I say that this is his first game, I GM something in CORE and applied it to him lol. It wasn't Confirmation and he won't have a Wayfinder yet. Will hopefully have the chronicle uploaded this week, and updates made.

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Thanks for the PM.

PFS-ID: 24861-11
Faction: Liberty's Edge
No day job

I have played the confirmation with this character.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Player Great Green God
Character Faeria, the Mad
PFS # 139009-39
Faction Scarab Sages
Day Job N/A - Wandering crazy does not pay as well as it once did.
Wayfinder? "I once had a pet fish. Does that count?" ~ Faeria the Mad (the party's wizard)

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Oh, and no wayfinder here.


I haven't posted in the Gameplay thread yet because I plan to play this character on Sunday and he may not survive. But since the character is brand new I guess I can just make version 2.0 and apply a new number to him.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Capone is all set. :)

Sovereign Court

Year of Boundless Wonder

Based on my understanding of your character's combat role, I'll generally place you guys in this order in combat when in single file:
1. Darven
2. Adinomo
3. Shelby
4. Capone
5. Greenwillow
6. Faeria

Double file would be 1-2, 3-4, 5-6. Let me know though if you want something different.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Sounds good to me.

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Yep, I agree with my place in the marching order.

Sovereign Court

Year of Boundless Wonder

I'm thinking of starting a CORE game of The Confirmation after this is done, and I'm liking this group. Let me know if you would like to be in?

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Thank you GM, but I am skipping. I have already played that one with this character and do not currently want to start a second core character.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Faeria hasn't played though she will be second level for it.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Would love to but, I have a GM chronicle for it on this character.

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

I would be willing. Having a good time here. :)

Sovereign Court

Year of Boundless Wonder

@Faeria, I'm game if you don't mind that you you can only play The Confirmation once with a level 2 character. I find having one or two level 2s for The Confirmation helps in managing the encounters.

@Darven, if you would like to bring in another character, I'm fine, too!

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

OK, I will bring a different core character then. shoot us the link.

Sovereign Court

Year of Boundless Wonder

Ok, for the CORE The Confirmation game, we have
- Darven (but another character)
- Capone
- Faeria

Anyone else? So I can recruit for the vacancies.

The Exchange

Male Human Bard 2 | AC 18 | T 14 | FF 15 | HP: 19/19 | CMD 16 | Fort +2 | Ref +7 | Will +2 | Init +6 | Perception +3 | Perform 8/8

Sure I'm in. I can play Shelby as is or change his class if we feel we need something else.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Bards are actually quite awesome (especially if you have the attackers to make use of all the courage they are throwing around).

If folks want to change up I have a couple of other CORE neonates that could sub for Faeria if someone else has a wizard they want to use. I can pretty much cover any party position with a 1-2 level character who hasn't played the Confirmation.

The Exchange

Male Human Bard 2 | AC 18 | T 14 | FF 15 | HP: 19/19 | CMD 16 | Fort +2 | Ref +7 | Will +2 | Init +6 | Perception +3 | Perform 8/8

I'm not very good at roleplaying bards but I love the support abilities. Inspire Courage, Heroism as a level 2 spell, Eventually Haste, Knowledges if there is no Wizard around, Party face, And UMD is sometimes useful.

I think Bard is a great addition to any party. I'm just not sure if I'm comfortable being that bard.

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

I would almost suggest looking over the flavor text for the various bard archtypes. This is HARD CORE so you can't use the crunch, but you could angle for the feel. To me, a lot of being a bard is being able to pull off it's abilities in a manner that is consistent with the character you want play. I mean Indiana Jones could have used a tuba on his adventures but well somehow I think it would have detracted from the movies (at least the first three). You might look at the archivist.

You could just copy and paste your favorite wikipedia article about entomology in every time you run into vermin--a free action that's about 10 paragraphs long. "Take heart! They are like bugs when compared to us!" ;)

Sovereign Court

Year of Boundless Wonder

Alright, with that color spray, that brings the combat near a close. Let's roll of boons. Everyone roll a d20. If you get a 20 or a 16, you win a boon! Then roll d6 to determine what boon you won and also pm me you email address so I can report.

Me first!
1d20 ⇒ 1

Dark Archive

Gnome Cleric of Sarenrae 4 (CORE) | HP 35/35 | AC 15 | T 11 | FF 15 | CMD 11 | Fort +7 | Ref +2 | Will +9 | +2 vs. illusion | Init +2 | Perception +7 (low-light vision) | Sense Motive +4 | Fire Bolt 6/7 | Rebuke Death 7/7 | Channel Positive 2/2 | Reroll 1/1 | Active Conditions: Bless

Boon: 1d20 ⇒ 5

Thanks for GMing. See you in the next one! :)

The Exchange

Male Human Bard 2 | AC 18 | T 14 | FF 15 | HP: 19/19 | CMD 16 | Fort +2 | Ref +7 | Will +2 | Init +6 | Perception +3 | Perform 8/8

Fairly smooth game. Thank you for GMing.

boon: 1d20 ⇒ 1

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Boon: 1d20 ⇒ 7

Thanks for GM'ing!

Scarab Sages

Female Human (Varisian) Illusionist 4 | hp 30 | AC 13 T 13 FF 10 | CMD 15 | F +4 R +4 W +5 | Spd 30' | Init +2 | KnAll (sans Eng, Nob) +9, Perc +0, Scrft +10, SensM +0 | blinding ray 7/7 | arcane bond 1/1 | ♬ Wish list ♬

Ready or not, here comes the Boon!: 1d20 ⇒ 19

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

boon: 1d20 ⇒ 19

Liberty's Edge

Female Human Druid/1 (HP 10/10 | AC:16 | T:12 | FF:14 | CMB: -2 | CMD:10 | Fort:+3 | Ref:+2 | Will:+7 | Init:+4 | Perc: +9 | Speed 30/20)

boon: 1d20 ⇒ 16
1d6 ⇒ 3

Sovereign Court

Year of Boundless Wonder

Dear all, thanks for a fantastic run! This is only my 2 or 3rd GMing experience, and it was a great fun bringing this through.

Your chronicle sheets are ready below. Please let me know if there are any mistakes.
chronicle sheets

I'll be reporting shortly as well. As it goes through the gameday V's reporting site, might take a few days to register on your account.

Liberty's Edge

HP 7/27 | AC 20 T 16, FF 15 | F+4, R+8, W+3 | Init +6 | Perc +9 | Reroll 0/1

Thank you GM, for bringing this adventure to life for us. You did a great job,

Team, thank you for the nice run!

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