Monster Mashup - Master Thread

Game Master CaveToad

Can you rescue your 'beloved' mentor from the forces of evil? Will you make your way in a world that may not trust you, understand you, or want you? Will you stay true to the path Goodwin set out for you, or revert back to your former life?


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thunderbeard wrote:

Hmm... Skalds don't actually get any passive stuff I can think of, though. And Warlord is probably the most support-focused class of those three.

Tor Sasun wrote:
That said, with a triple gestalt, you're gonna run into action economy issues between your classes. It's pretty much impossible to pick a class that doesn't do SOMETHING (except maybe like, fighter?).
Dude... have you ever played a fighter? (But yeah, a lot of their good archetypes use swift actions as well, which is where the *real* action economy issues show up in gestalt).

"I am completely and totally reliant on full attacks" means that when you grab Fighter for a gestalt, it's for the passive bonuses (armor and weapon proficiencies, armor training, weapon training, etc) and NOT because you're really psyched to spend all your turns standing in place and full attacking.


Yeah it's not flawless, but it's not like I'm completely reliant on having all of those abilities up at once. If we're fighting something dangerous and evil, I'll start by smiting and then using elemental attack the next rounds. If I get seriously injured, I'll use my lay on hands. The choice to use elemental attack is reliant on the question "Is it dangerous as well as either not evil or already being smited and do you not need to heal yourself right now?" If the answer is yes, use elemental assault.

Also if it comes down to a really gritty fight I may make the appeal to use a more time consuming action (such as move or standard) in order to use more than one of these abilities in a given round, which is a long-standing argument that RAW says no to but everybody's common sense says yes to.


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I'm excited to play a dancing firecat with a sword...


Height: 2d4 ⇒ (1, 4) = 5 4'2+5inch=4'7
Weight: 2d4 ⇒ (2, 4) = 6 6*5=30+85=115

What do you want us to about ages? Since the stasis made things odd


Greebins Higgo wrote:
I'm excited to play a dancing firecat with a sword...

And I am excited to play Egyptian Judge Dogg YOU SAW NOTHING, CITIZEN.


Physical age is standard staring I believe.

Vital Statistics:
Age: 1d4 + 15 ⇒ (4) + 15 = 19
Height: 2d4 ⇒ (1, 4) = 5 4'7
Weight: 2d4 ⇒ (1, 2) = 3 100 lbs
May be small but I pack a wallop.


Seranov wrote:
"I am completely and totally reliant on full attacks" means that when you grab Fighter for a gestalt, it's for the passive bonuses (armor and weapon proficiencies, armor training, weapon training, etc) and NOT because you're really psyched to spend all your turns standing in place and full attacking.

Sorry, "I stand in place and full attack" may be the standard routine for a Barbarian, Cavalier, Rogue, Paladin, Ranger, or Swashbuckler, but no decent fighter build would ever.... nah, not worth having the argument here. Picking fighter as one of your three gestalts would up your number of feats in this game from 40 to about 55, but also let you spend a lot of those feats on things otherwise unavailable.


Lucina Rampant wrote:

[dice=Height]2d4 4'2+5inch=4'7

[Dice=Weight]2d4 6*5=30+85=115

What do you want us to about ages? Since the stasis made things odd

yeah just regular starting age. You didn't age while in the plane, and I don't want to do anything special with age brackets for mental scores or the like.


Tor Sasun wrote:
Greebins Higgo wrote:
I'm excited to play a dancing firecat with a sword...
And I am excited to play Egyptian Judge Dogg YOU SAW NOTHING, CITIZEN.

Hey, Gnolls aren't dogs! They're Hyenas!


thunderbeard wrote:
Seranov wrote:
"I am completely and totally reliant on full attacks" means that when you grab Fighter for a gestalt, it's for the passive bonuses (armor and weapon proficiencies, armor training, weapon training, etc) and NOT because you're really psyched to spend all your turns standing in place and full attacking.
Sorry, "I stand in place and full attack" may be the standard routine for a Barbarian, Cavalier, Rogue, Paladin, Ranger, or Swashbuckler, but no decent fighter build would ever.... nah, not worth having the argument here. Picking fighter as one of your three gestalts would up your number of feats in this game from 40 to about 55, but also let you spend a lot of those feats on things otherwise unavailable.

And I'm totally going to make the most of that. Also, at higher levels I get to move all over the place AND full attack. Yay!


Hyenas are still dogs! Just like dingos and wolves and other assorted canines!


Down boy.


Actually, hyenas aren't canines at all... (Sorry, can't help myself... one of those things that always irks me) They are more closely related to cats in fact.

Not that this really matters for this game.


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Greebins Higgo wrote:
Actually, hyenas aren't canines at all... (Sorry, can't help myself... one of those things that always irks me) They are more closely related to cats in fact.

And even more closely related to meerkats! Fun fact!


Indeed!


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Some species of octopuses reproduce by filling a tentacle with sperm then ripping it off and throwing it at a female.

Fun fact.


The more you know.


DO YOU KNOW BEES AND DOGS CAN SMELL FEAR!?


Sorry for the thread derail.


Fine, then. Tor's a Jackal Gnoll now. :P


But is it derailed if it's detached?

*Ba-dum-tss*

No but I agree Greebins, we should stop derailing haha.


@CaveToad - Have you had any further thoughts on how you'll handle the Medusa's petrification?


Tayanalla wrote:
@CaveToad - Have you had any further thoughts on how you'll handle the Medusa's petrification?

a few but nothing that I am totally decided on yet.


Survey time, how many people are out there that are still considering submitting a character yet? I did not keep track of all who rolled stats but did not submit yet, vs those who opted out etc.

Just trying to get a handle on things. Quite a few submissions so far, so I am trying to gauge when I should set a deadline. I may go for sooner rather than later considering we have quite a few interested. Easily enough to fill two tables even with some attrition.


Tayanalla wrote:
@CaveToad - Have you had any further thoughts on how you'll handle the Medusa's petrification?

Huh, hopefully at will or I may want my special item goggles to do something like touchsight ... lol

I am, almost done with backstory. Done with everything else.


In terms of action economy, I think I've done rather well for myself. Oracle for buffs and other utility stuff, Kineticist for various goodies, including extra damage on every unarmed strike and ranged attacks when necessary. That leaves most of my in-combat actions for Brawler stuff.


CaveToad wrote:

Survey time, how many people are out there that are still considering submitting a character yet? I did not keep track of all who rolled stats but did not submit yet, vs those who opted out etc.

Just trying to get a handle on things. Quite a few submissions so far, so I am trying to gauge when I should set a deadline. I may go for sooner rather than later considering we have quite a few interested. Easily enough to fill two tables even with some attrition.

I vote sooner than later, just because the longer the wait, the more I will think about tweaks to my submission, and the more indecisive I will become about it.


Ugh. I can't help myself.
I'll be making a character for this one if you'll let me, and I believe I've settled on a concept.

I'm officially done changing my mind.
Got the skeleton of it, working on the rest now.

@Greebigs: I completely understand xD


5d6 - 2 ⇒ (4, 6, 5, 1, 1) - 2 = 15
5d6 - 3 ⇒ (1, 4, 2, 6, 5) - 3 = 15
5d6 - 3 ⇒ (2, 1, 5, 4, 2) - 3 = 11
5d6 - 3 ⇒ (1, 4, 2, 4, 3) - 3 = 11
5d6 - 4 ⇒ (1, 6, 4, 3, 5) - 4 = 15
5d6 - 5 ⇒ (5, 1, 6, 6, 4) - 5 = 17
5d6 - 3 ⇒ (2, 6, 1, 6, 3) - 3 = 15


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Tayanalla wrote:
@CaveToad - Have you had any further thoughts on how you'll handle the Medusa's petrification?

Just get some sunglasses, then make terrible CSI:Miami style one liners after you petrify somebody.

Greebins: "That guy was foolish to fight us"
Tayanalla "Yeah, he must have been STONED" YEEEEEEAAAAAAHHHH!

I'm fired.


CaveToad wrote:
Tayanalla wrote:
@CaveToad - Have you had any further thoughts on how you'll handle the Medusa's petrification?
a few but nothing that I am totally decided on yet.

The petrification, as you wrote it, only applies for one round, making it a slightly better than a monk's stunning fist. Arguably treating them as a stone object (immune to conditions, crits, treated as an object with hardness) for a round would take out anything too broken about it.


@cavetoad/Eleanor thanks

age: 15 + 1d4 ⇒ 15 + (3) = 18

Would you allow the use of presdigitation to change hair\eye color and just pretends she casts it every hour or so?


Greebins Higgo wrote:
CaveToad wrote:

Survey time, how many people are out there that are still considering submitting a character yet? I did not keep track of all who rolled stats but did not submit yet, vs those who opted out etc.

Just trying to get a handle on things. Quite a few submissions so far, so I am trying to gauge when I should set a deadline. I may go for sooner rather than later considering we have quite a few interested. Easily enough to fill two tables even with some attrition.

I vote sooner than later, just because the longer the wait, the more I will think about tweaks to my submission, and the more indecisive I will become about it.

I agree with this. I've pretty much nailed down what I want with Tor, but the longer I go the more I will want to fiddle with things for no real reason. D:


I rolled but haven't submitted yet. I hope to have something in the next day or two. If I miss the deadline, then it's not meant to be.


I am done although I will probably continue to refine fluff until the selection process and maybe afterwards. I am happy with this character in making the best out of his weaknesses and compensate those weaknesses with his strengths. I made him as adaptable as I could and he is probably going to become more so as time progresses and the group levels.

~Anderlorn


Out of curiosity, just how big is this demi-plane? Was Goodwin a mcgruffin with a larger than possible demi-plane? Even at 20th level, there would be a finite size and cost to a demi-plane.

I ask because if it is too large, then the probability that we know each other goes down.


fnord72 wrote:

Out of curiosity, just how big is this demi-plane? Was Goodwin a mcgruffin with a larger than possible demi-plane? Even at 20th level, there would be a finite size and cost to a demi-plane.

I ask because if it is too large, then the probability that we know each other goes down.

No probability needs to be figured, we know each other


There'll be a rush of new submissions come Monday, and a smaller one each week the recruitment continues—decide how many waves you want to deal with, and cut it off there.


Hmm. I actually have a question about the setting. What is it about Catfolk that have them generally regarded as evil by the inhabitants of the world? I've always envisioned them as of a fairly neutral leaning...

It would help me with the fluff (I've been a little stumped on fleshing out Greebins' background)


I don't know that it's so much as "evil" as "monstrous".
It's the whole bestial aspect of their race's appearance that makes them fall into this category, whether true or not.

Just my thoughts.


Actually catfolk tend towards good alignments and the clear majority of them are chaotic. They are often seen as quirky, but the only negative stereotypes against them are for the chaotic aspect.

Source


I am quite interested in joining, but I need to read through all the rules first.
I am thinking either a barbarian/summoner/something(ninja or vivisectionist or warlord probably) using undersized mount(can I do that?) or a white haired witch/magus/something. I also want to figure out how to play a caster, but without factotum actions are going to be the limit. Those ideas might change though.
Let's see if I can figure out the dice roller on here:
5d6 ⇒ (5, 2, 4, 3, 5) = 19
5d6 ⇒ (4, 3, 5, 1, 5) = 18
5d6 ⇒ (5, 2, 4, 1, 1) = 13
5d6 ⇒ (3, 6, 2, 5, 4) = 20
5d6 ⇒ (4, 5, 4, 5, 5) = 23
5d6 ⇒ (4, 4, 6, 6, 3) = 23
5d6 ⇒ (6, 6, 2, 2, 4) = 20

14
14
15
15
16
16
+10 extra. 8 short of maximum.


You have to use the exact format you did, but these: [] instead of parentheses.


I was more wondering if it was a setting specific thing. Like maybe they killed livestock like their non-anthropomorphic kin... Figured Goodwin wasn't just choosing them because they were lazy and irresposible. (Like other cats)


Do animal companions share the same max HP, one extra skill rank stuff?

Wasn't sure, thought I'd ask.

Liberty's Edge

I believe that was already covered. Standard progression for companions.


Ah, okay.
Couldn't find it, thanks.

Liberty's Edge

Found it.

Max HP same everything else.


Ah, okay. Good.
Without armor for him, the extra HP will help.


Heya CaveToad, you mentioned bringing in PoW:Expanded stuff once it left beta.

I have a vision for an archer devote of Saranrae for whom the sacred light/fire/glory aspects of the (still in beta) Phoenix Champion PrC would just be too perfect.

I wouldn't be able to take it until 6th level at any rate...but they haven't announced a release date yet and I'm wondering (since it's pretty core to this concept) if you're open to using it in beta form, if we get to 6th before it gets published?

If not I'll start to entertain some other concepts.

EDIT

Thinking making him a Wyvaran would be pretty apropos to this overall theme. Is it possible to spend more RP to improve his flight, as per:

Flight (4 RP) wrote:


Prerequisites: None.
Benefit: Members of this race have a fly speed of 30 feet with clumsy maneuverability.
Special: This trait can be taken more than once. For each additional 2 RP spent, the race's fly speed increases by +10 feet, and the maneuverability improves by one step.

Thanks!

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