Its "A" Dungeon, Too! (Inactive)

Game Master Terquem

Can these Monsters find and remove a group of unauthorized Adventurers from Its "A" Dungeon? Appendix "A" | Current Map


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male

And then...

periodic Check: 1d20 ⇒ 15

There is a Chamber!

How large is the Chamber?: 1d20 ⇒ 8

It is 30 feet wide (N to S) And 60 feet long (E to W)

And what's inside?

Chamber or Room Contents?: 1d20 ⇒ 11

A Monster and a Treasure!


Male Tengu Cleric [3] | HP 19 | AC: 17, FF(15), T(12)| F+4 R+3 W+8 | CMB +4 CMD 16, FFCMD 14 | Init +2 | Perc +8

We'll take the treasure and leave the monster. :)


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

What does the monster look like?


male

Why don't you roll 2d20 and d100 to find out


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

2d20 + 1d100 ⇒ (7, 18) + (53) = 78


HP 15/23 | AC 20/T12/F18 | Fort +4 | Ref +2 | Will +1 (+2 vs illusion)

Oh no! It looks like a 78! Quick, hide the 9's before they're eaten!


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

This is a heads-up to all the games I'm in right now. My wife and I are in the process of moving, and the official day is July 28th. Due to all the packing/traveling/getting setup craziness, my posting will be slow to nonexistent for a little bit. Feel free to bot me as needed.


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

oof, just got done with the ass-pain of moving. good luck!


HP 15/23 | AC 20/T12/F18 | Fort +4 | Ref +2 | Will +1 (+2 vs illusion)

Moving sucks. Hope it goes well, though!


male

Die roll #1 is a 7

CR = APL +1 , so it is a CR 3 encounter

Die roll #2 is an 18

Monster table VIII. A. 2.

Die roll #3 is a 53

It is a Single magical beast

I’ll work up the monster and the map tonight, when you have defeated the monster, we’ll see what sort of treasure it was guarding


male

I will be doing the family theme park thing this weekend, so my posting will be sporadic. Expect things to get moving again on Monday


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

This is going out to all my campaigns. As most of you know, I'm preparing to move to the Orlando/Winter Park area. Today is the fun "pack up all nonessential items because the UHaul comes this afternoon" day. Once I end this post, I'll have no computer access until I get Wifi hooked up at the new place - hopefully only a couple days, but we'll see. Bot me as needed; I'll be back soon. :-)


Male Tengu Cleric [3] | HP 19 | AC: 17, FF(15), T(12)| F+4 R+3 W+8 | CMB +4 CMD 16, FFCMD 14 | Init +2 | Perc +8

Good luck. I lived in Apopka for over 10 years before I moved here to Houston. Wave "hi" for me as you go by.


male

Treasure is –
Treasure Value: 1d20 ⇒ 13
A collection of coins and small pieces of jewelry worth 1000 gold pieces
treasure is contained in: 1d20 ⇒ 10
Small coffers


male

A Shoker Lizard has appeared, you may now roll initiative, or try to avoid it, lure it away with snacks, or otherwise try to get the treasure in some other way


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

init: 1d20 + 1 ⇒ (12) + 1 = 13 in case we go that route (of course we will)


Treasure List Female Goblin Rogue 2
Stats:
AC19 | HP 8/13 | F+0 R+8 W+2 | +7Ranged / +3Melee | 2676xp

Init: 1d20 + 7 ⇒ (2) + 7 = 9
Reflex(Evasion): 1d20 + 6 ⇒ (14) + 6 = 20


HP 15/23 | AC 20/T12/F18 | Fort +4 | Ref +2 | Will +1 (+2 vs illusion)

Init: 1d20 + 4 ⇒ (4) + 4 = 8

I also have trail rations we can throw at it.


male

Are there any other exits from this chamber

Number of Exits?: 1d20 ⇒ 10

There is one other exit, since this is a Chamber there is a chance it is an Open Passageway
Type of Exit: 1d20 ⇒ 15

It is another passageway

Where is the exit
Location of New Passageway: 1d20 ⇒ 9

It's on the left

How Wide is it?: 1d20 ⇒ 12

It is 10 feet wide and goes 30 feet into the distance


male

I'm here, just caught up in summer projects. I will try to get back to schedule tomorrow.


male

Each member of the party receives 350 experience points

Assuming three of you rush the boxes, grab them and run back out the way you came in (or you can take a risk and run out toward the north, through the Passageway on the left). You can count the coins later, but there are Gold, Silver, Copper, and Electrum pieces in the boxes totaling a value of 1000 gold pieces and I am giving you the xps for the treasure, if you leave it behind, each of you get5 125 experience points instead

The current map is way out of date and I will try to fix that tonight


M Humanborn

posting this in all 28 of my games (although some of them are dead, i am pretty sure... and others are quite slow so my absence will not be missed overmuch):

There are two hurricanes heading for Hawaii, where I live. One is supposed to land on Friday after being downgraded to a tropical depression, the other is supposed to land Sunday with experts unsure as to how much it'll be downgraded after colliding with the mountains.

I'm sure everything will be fine, so no need to worry. People are freaking out for some reason, but I remain in a state of relative readiness.

I anticipate a loss of internet, at a minimum (they can barely keep it together under optimal conditions). Likely loss of power as well. A time without electricity could last anywhere from four days to four months (with some time around one to two weeks being more realistic).

I'll be on between now and then, but if i just disappear, check the news, hahaha.


male

Stay safe, and keep away from the big box stores, I hear they are down right crazy right now with people trying to stock up on supplies)


M Humanborn

Yeah I went to coscto yesterday. It was nuts, but surprisingly only as nuts as usual


male

I have a facebook friend in Honolulu (Manoa Valley, actually) who posted photos of the Costco isle where the bottled water is supposed to be. If you're out there Pahole, stay safe.


M Humanborn

Ah I'm over in pearl city up in a biiiiig hill. I worry more for the folks over there.


male

New Passageway Width?: 1d20 ⇒ 13

The New Passageway is 15 feet wide

What Kind of New Passageway is it?: 1d20 ⇒ 6

It is a side Passageway, on the left

And the 10 foot wide passageway the party is in goes on to the north another 30 feet


male

We haven’t heard from Dasilane since July 18, and Ixat since June 13

I’ve sent PMs to both let’s hope they come back

Right now we have Tricksi, Eckowo, Slugg, and Izabek, at an intersection

Decision time


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

Slugg defers to Eckowo as a matter of size and the other two as a matter of seniority. That's part of his scavenger mentality.


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

Sorry about the silence. Moving turned into a huge nightmare, and I still don't have internet. I'm hoping to be back in the next couple days.


male

no worries, we'll keep you around. I'll update the map


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

I HAVE INTERNET AGAIN!!! It'll take me a little while to catch up on all my games, but I should be able to resume meaningful gameplay posts tomorrow at the latest. :-)


male

When you have decided on who is carrying the loot, pick a passageway and roll a periodic check!

After you have moved on, roll a perception check

Sneaky Lizard: 1d20 + 17 ⇒ (8) + 17 = 25


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

we should take a break so we arent tired.

periodic check: 1d20 ⇒ 5


male

We are making the final preparations to put our daughter on a plane for Australia (we are headed to Salt Lake City tomorrow). I've been very distracted. I will try to get things back on track Saturday when I return


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

good luck to your daughter in whatever takes her to australia. i've always wanted to visit australia.


male

Okay, since no one appears to be willing to read the Appendix, or make new rolls I’ll, do it

Periodic Check = 5

The party has found a Door

How Many Doors?: 1d20 ⇒ 16

There are two doors, one on the left and one on the right thirty feet ahead to the north, and then the Passageway continues thirty feet further

The Door on the left (west) is: 1d20 ⇒ 13
Is it Locked, or trapped: 1d20 ⇒ 10

This is a Strong Wooden Door, it appears to be neither Locked or trapped, so it is Stuck, and requires a Strength Check, DC 23 to open

The Door on the right (east) is: 1d20 ⇒ 5
Is it Locked, or trapped: 1d20 ⇒ 18

This is a metal Portcullis, also appearing to be neither locked nor trapped, but it is stuck and requires a Strength Check of 25 to lift and hold open


male

A heads up announcement, and I will repeat it as the time draws nearer. Most of the timer I am a slightly unreliable poster. Most of the time

Coming up soon I will be a part of a major power system outage where I work, that will last for a week, while we bring in several large contractors to perform system maintenance on our electrical distribution system

I will be very busy from Sept 8, thru the 12

Also, for my Its “A” Dungeon games, I am working on revision 6, which is mostly a formatting excersise, and hopefully the tables will not change, much.


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

oof, hopefully you dont live somewhere hot where no power means no AC


male

It is normally very warm, but sometimes, only mild, and then again it might Snow. It's Idaho, nobody ever knows what the weather will be like here.


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

hah, i grew up in missouri, so i understand a little of what that is like.

its easy to anticipate weather in summer or winter, but in spring or fall it could be rainy one day, balmy the next, then a light snow washed away after it turns to sleet.


male

Private messages will be sent out.

I'm sorry of any of you have lost interest in this game. I hope everyone understands it is not a traditional kind of game where the DM will constantly be presenting you with things to interact with. it sort of needs the players to "participate" in the process or it bogs down.


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

yeah i rolled the check you asked for, i just didnt put 2 and 2 together that there would be more rolls i needed to make after a periodic check.


HP 15/23 | AC 20/T12/F18 | Fort +4 | Ref +2 | Will +1 (+2 vs illusion)

I've just been overwhelmed at work lately. I haven't hit the forums for over a week, until today.


Treasure List Female Goblin Rogue 2
Stats:
AC19 | HP 8/13 | F+0 R+8 W+2 | +7Ranged / +3Melee | 2676xp

Sorry, I'm here, been suffering with a little depression lately and having personal issues but I'm trying to pull myself around.


Vitals:
HP: 12/16 | AC: 17; T: 13; FF: 14; CMD: 13 | Fort: + 2 (+2 vs. disease); Ref: +5; Will: +4 (+2 vs. mind-affecting) | Init: +3; Intuition: +7; Perc: +0
Spells, Etc:
Detect Undead 3/3 | Death's Touch 5/7 | Inspire Courage 4/8 | Bard Level One 2/2 | Oracle Level One 1/4
Dhampir Bard 1 / Bones Oracle 1

I'm here too; just had a lot going on lately. I work in the education field, and things are always crazy when the new semester starts.


male

Hey, Tricksi, I've been dealing with issues of alienation, really debilitating, so hang in there, we love you and we want you to keep playing and keep having fun

Thanks Slugg, you did great! I rolled the next rolls, and there are some doors to choose from


male

I will be off line for the next week. I’m sorry if that makes it seem like I have left all of you in the lurch. If I can get to a computer on Sunday or Monday, I will try to update if I can


HP: 15/15 AC: 19, F:1 R:2 W:5 CMD: 11 Perc:+9 Deathling Death Mage 2

alrighty, take care


male

I'm back. Getting re familiar with all my games now

Thanks for being patient

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