Alikia Sokol |
Level 9 Wizard
+7 Hp (New Total 74)
Cloudkill and Teleport added to spellbook
+1 level 2 spell
+2 level 5 spells
+9 Skill points (craft[weapons], knowledge [arcana], knowledge [planes], linguistics, spellcraft, use magic device, knowledge [religion], knowledge [noblity], knowledge [nature])
feat: quicken spell
I will post when I get home tomorrow after my shift.
Ezro Lindran |
I always have Mythic Consecrate Prepared :)
Level 9 Cleric
+10 HP
+1 Level 2 Spells
+1 Level 5 Spells
+1 Reflex
+1 Channel D6
+1 Heal
+1 Diplomacy
Quick Channel
Quinn Inktooth |
Level 1 Bard
+8 hp
+2 Ref, +2 Will
Bardic Knowledge
Bardic Performance (countersong, distraction, fascinate, inspire courage +1)
Cantrips (flare, mending, prestidigitation, spark)
Spells Known (liberating command, feather fall)
Skills:
+1 Climb
+1 Intimidate
+1 Knowledge (planes)
+1 Perception
+1 Perform (dance)
+1 Swim
Feat: Furious Focus
Quinn Inktooth |
I picture something more at odds with his appearance. An old-school crooner, like Bing Crosby or Dean Martin. Just this smooth tenor that you can't even imagine coming from that jagged facade.
Of course, I took Perform (dance). Who knows what that will look like!?!?
:)
Aladir Cyruthion |
I picture something more at odds with his appearance. An old-school crooner, like Bing Crosby or Dean Martin. Just this smooth tenor that you can't even imagine coming from that jagged facade.
Well ain't that a kick in the head?
Hyram Grimstalk |
Oops! Forgot to level!
Inquisitor 9
HP +18 HP
+1 Ref
Skill Points
+1 Perception
+1 Sense Motive
+1 Intimidate
+1 Heal
+1 Knowledge (Planes)
+1 Knowledge (Religion)
+1 Knowledge (History)
Favored Class Bonus
Bonus Hit Point
Teamwork feat- Paired Opportunists (Combat, Teamwork)
You know how to make an enemy pay for lax defenses.
Benefit: Whenever you are adjacent to an ally who also has this feat, you receive a +4 circumstance bonus on attacks of opportunity against creatures that you both threaten. Enemies that provoke attacks of opportunity from your ally also provoke attacks of opportunity from you so long as you threaten them (even if the situation or an ability would normally deny you the attack of opportunity). This does not allow you to take more than one attack of opportunity against a creature for a given action.
Spells
3rd –
Searing Light
School evocation; Level cleric 3
Casting Time 1 standard action
Components V, S
Range medium (100 ft. + 10 ft./level)
Effect ray
Duration instantaneous
Saving Throw none; Spell Resistance yes
Focusing divine power like a ray of the sun, you project a blast of light from your open palm. You must succeed on a ranged touch attack to strike your target. A creature struck by this ray of light takes 1d8 points of damage per two caster levels (maximum 5d8). An undead creature takes 1d6 points of damage per caster level (maximum 10d6), and an undead creature particularly vulnerable to bright light takes 1d8 points of damage per caster level (maximum 10d8). A construct or inanimate object takes only 1d6 points of damage per two caster levels (maximum 5d6).
DM Papa.DRB |
It was a good past five days.
Daughter ran her 1st marathon. 5:37:22 in the female 35-39 age bracket.
Packed up and closed up camper for the winter.
Took grand daughter to Bronx Zoo Tuesday
Other than one post, spent the yesterday sleeping while recovering from the Zoo.
Other than a week off in December to visit relatives in Boston MA area, we are home till camping season starts in May 2017.....
-- david
Aladir Cyruthion |
This is the first time I've really played a dedicated archer who has gotten to a half-decent level, and may I just say...holy crap, Aladir burns through some arrows!
Aladir Cyruthion |
Hey everyone! Just wanted to give you all a heads-up...I got married earlier this afternoon and and won't be back from my honeymoon until Tuesday evening.
Please feel free to bot me as necessary! Thank you!
Ezro Lindran |
Congratulations Aladir! Welcome to the Wrath of the October Wedding thread :P
Alikia pointed out that I think 4 of us in this game have now gotten married in october during it.
Ezro Lindran |
I will be going on business to Cincinnati today, through Thursday. my posting will more than likely drop to almost none as this client wants us working about 24 hours a day.
DM Papa.DRB |
Man, I hear that! ^^
I worked for IBM for 35+ years and the last 19 were in main frame system support where we ran outside companies computer rooms. Moving and upgrading were 24 hour a day, for 3 or 4 days at a time.....
-- david
My better half and me (jpg)
Love Me If You Can by Toby Keith (video)
Word of the Day (gif)
Madness takes its toll - please have exact change.
For those who believe, no proof is necessary, for those who don't believe, no proof is possible. (Stuart Chase 1888-1985)
DM Papa.DRB |
Posted the following to my other games yesterday. Didn't mean to miss this one.
Apologies for being away. Many extra shifts at the hospital this week, extra SPCA volunteer canine handling, and just spent all day today at the ER with my wife (she will be OK). I'll get something out tomorrow.
Aladir Cyruthion |
I think I've asked this question before, but I can't remember the answer. If I use a mythic point to activate Fleet Charge and get the swift move in, can I drop bow as a free action, then draw the rapier as a part of that movement?
DM Papa.DRB |
I think I've asked this question before, but I can't remember the answer. If I use a mythic point to activate Fleet Charge and get the swift move in, can I drop bow as a free action, then draw the rapier as a part of that movement?
Works for me, ie. yes....
Aladir Cyruthion |
I'm not gonna lay claim on the boots yet; Aladir already has a very good Acrobatics roll and the ability to use a mythic power to re-roll Acrobatics if necessary. It might be more useful for Quinn or Hyram to help their mobility. Heck, anybody, really, but I think approaching a +20 acrobatics roll is enough for good ol' Al.
Hyram Grimstalk |
I will be out of town visiting family from this weekend until after the New Year. I will try to post but internet connectivity will be sparse. Please bot me as necessary.
Aladir Cyruthion |
It may put me behind on the talent tree but I think "Trap Spotter" is definitely gonna be my pick-up at level 10...
Two questions: 1) If I switch to the bow to attack what I assume is some kind of ooze, will I run the risk of hitting Quinn or is the ooze large enough that I won't have to be concerned about that?
And 2) Would you allow retraining of feats? I'll spend a feat on Trap Spotter at level 10 rather than picking up an Advanced Talent if I need to, but if you'd allow it, I'd rather retrain the bonus Combat Feat to Trap Spotter when we have significant enough downtime.
Quinn Inktooth |
Ha!
DM: "Quinn you take massive con damage. Merry Christmas!"
Merry Christmas to all! (Thank goodness I took/wore that belt!)
I'll have a post up sometime this weekend.
Aladir Cyruthion |
Yeesh, massive is right. I hope we have access to some form of restoration.
-Posted with Wayfinder
Quinn Inktooth |
Disgusting green slime filling your lungs and draining away your life-force? Quinn can sympathize! :P
Glad you're on the mend! :)
DM Papa.DRB |
Disgusting green slime filling your lungs and draining away your life-force? Quinn can sympathize! :P
Glad you're on the mend! :)
Ugh.... Please don't mention green slime. Hacking it up is bad enough!
LOL....
-- david
Quinn Inktooth |
Regarding Smite vs Epic DR... I really don't know. The rules are pretty clear "all damage reduction", but that was pre-mythic and pre-epic.
I could imagine Mythic Smite working for the one round effect even if regular Smite doesn't... just because Mythic.
Alikia Sokol |
I apologize for my late posting with Mythic Haste. The FLGS where I am a manager at had to deal with a case of harassment involving a customer heckling one of our employees and all of the dungeons and dragons DMs deciding to walk out on us. It has been a very hectic and stressful week.
In addition, I will be away from my computer for a major of this coming week as I am heading out of state to attend a funeral, (Sat-Tues) and then out of town for a in state gaming convention (Thurs-Sun).
Alikia's plans after this is to move into position utilizing her dimensional step ability and cast scorching ray on the demon (I will post her SR stats when I get home today) and using her mythic powers to recall more helpful spells.
Quinn Inktooth |
@Alikia: I am sorry to hear about all of that. I do not know if it is the political season, the holiday season, the social climate... whatever... But, this is not the first, second, or even third of these types of incidents I've heard about in recent days. That doesn't include online incidents I've witnessed.
At least one person has been permanently, irrevocably banned from my flgs for harassment and threatening behavior. It's ridiculous and tragic.
Quinn Inktooth |
Holy cheese, indeed! Smite, hasted, flanking, full-attack... No mythic sudden attack... But, did have the double-confirmed crit which isn't too likely.
That's probably about the top end of what Quinn is capable of without some serious overkill equipment upgrades.
Quinn Inktooth |
Mythic Feat - Dual Path (Hierophant)
Divine Surge (Inspired Spell)
Path Ability - Hurling Vengeance
Recuperate
Mythic Power 9/day
Aladir Cyruthion |
Right now I'm thinking either Vanishing Move or Path Dabbling for Fleet Warrior, but I'm having a difficult time making the choice.
Though, thinking about it, Vanishing Move seems like the better choice for a Scout/Archer overall. So...we'll go with that one.
Mythic Feat - Point-Blank Shot
Path Ability - Vanishing Move
Recuperation
Mythic Power 9/day
Hyram Grimstalk |
Mythic Feat: Extra Path Ability (Earth Protection (Su)) -You can call upon mythic powers beyond those already invested in you.
Prerequisite: 3rd mythic tier.
Benefit: Choose one mythic ability from your path or from the universal path abilities that you meet the prerequisites for. You gain that path ability.
Earth Protection (Su): As long as you're in contact with earth or unworked stone, you can expend one use of mythic power as a standard action to draw energy from the earth and radiate it outward, granting yourself and allies within 30 feet DR 10/adamantine for 1 minute.
Path Ability: Impervious Body (Su): You gain DR 5/epic. This ability can be taken a second time at 6th tier or higher and a third time at 9th tier or higher. Each additional time it's taken, the DR increases by 5.
Recuperate
Mythic Power: 9 per day
+5HP (Guardian)