
DMFflash |

Swapping ring of sustenance for ring of feather falling which will leave me with some more cash. Will grab a couple 1st level potion fruits.
Still on the road. Wife is going out tomorrow night while I have the baby so may be able to sit down and get everything cleaned up and be full up participant come Monday.
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Christaph is likely to volunteer for guard/sentry duty since it's within his comfort zone plus keen powers of observation.
-Posted with Wayfinder

Aubrey the Demented/Malformed |

DW and Thom:

Grea |

I got around to reading the campaign page and have a couple questions.
Quoth the Page, "Each PC gets to choose a single psionic talent. This table contains the list of possible talents a PC can take. Note that the section of the page which talks about Implementing Talents is not being utilised in this game. You get a single talent irrespective of whether or not you are a member of a psionic class. You do not get multiple talents as a member of a psionic class. You may choose your talent freely from the list - the sentence 'Manifesters select talents from their class’s power list" also does not apply for this game.' "
Right now Grea's got 5 talents. 1 'bonus talent' (chosen), detest psionics from psion class and 3 more chosen powers from her class. Should she only have one talent total?
Forgot to determine HP: Psion1, monk1-2, psion 2 : 6 + 2d8 + 1d6 ⇒ 6 + (2, 8) + (3) = 19 Con bonus to be added later, favored class bonus went to skills.
Edit: sweet rolls. 2-->5, 3 -->4, makes 23 HP + 4 Con = 27
Adjusted swim skill to eliminate class bonus.
Right now she's got ridiculously low gear, but I like her like that. What would you say to giving her the ranger class' tracking ability instead of stuff? Fits the character and I don't have to shop.

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Well, we are in the middle of introducing the new characters. In mechanical terms we are strong in melee, moderate in arcane magic and healing, and weak in ranged attack. Bear in mind that arcane casters are a no-no in Dark Sun (by which I mean that you can be one, but if the average person finds out they will assume you are a nature-destroying defiler and will want to kill you). Also bear in mind that the gods are dead - you can be a cleric, but you will be a cleric of the elemental powers, not the gods. Finally, we are using some odd rules - look in Campaign Info page for those.
BUT...!
As I said, we are in the middle of character introductions in a very delicate point in the game. So if you are in, think of a concept and then post something in the game thread, because you won't have time to flesh out a groovy build in detail before things get to a head in the game - you can create your character as you go along. You will be an Insider, which means you are a native of this dirt-poor, middle-of-nowhere village the other characters have just arrived at. I suggest you go back to the point in the game thread where things split out into spoilers between Insiders and Outsiders to work out what is going on (and only read the Insiders ones).

AinvarG |

LOL, therealthom, it's good to be wanted. He's coming together as long as the decisions are acceptable. He is a half-giant soulknife that will focus on throwing his blades as much as swinging them.
I'm not sure how to pick a proper Athasian half-giant name. One-syllable, hard consonants like Grak in the athas.org header?
Rolling hp:
2nd: 1d10 ⇒ 5
3rd: 1d10 ⇒ 2
4th: 1d10 ⇒ 3
Wow, that's an underwhelming set of rolls. Minimum possible by Aubrey's houserules, coming up!

AinvarG |

Random questions for the DM:
Aubrey, how about the traits Poverty-Stricken (+1 to Survival, it becomes a class skill) and Reactionary (+2 to initiative rolls)
I'm using Hero Lab to build the character in hopes that it doesn't include unacceptable rules. I've stripped out most of the sources.
For the psionic talent, it says we can manifest it for free as long as we maintain psionic focus - so if I take force screen as a talent (which should last for four minutes at this level), manifest the screen, and then expend psionic focus, does the force screen continue for four minutes, or does it disappear when the focus is expended? I think it is the former, but wanted to know your thoughts.
I don't see bows on the list of athasian weapons, so I presume they are not an option.
Am I correct in thinking that the weapon attunement would apply to my mind blade?

AinvarG |

How does a name like Taric or Tark or Warek or Wark sound? I seem to have gotten stuck on these - I think I like Taric best.
I have to shut down now, but my thought for his part in the village is primarily as enforcer/guard, which he has been happy with, but he's become protective of Grea because he sees her as fragile and requiring protecting - whether it is true or not - so if he sees someone picking a fight with her or harassing her, they are going to have to deal with him.
Very simple motivation, but I hope to play him as a pretty simple fellow.

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Bows are available. Weapon attunement will NOT apply to a mind blade as the soulknife has enhancements already built in to the class.
Note that a soulknife is primarily a melee class. You can throw a mindblade about but its use as a missile weapon is a bit limited. Cristaph, who dropped out, was a soulknife. What the party really needs is a ranged support. There is an archetype for the soulknife called a soulbolt, but you could consider something like a ranger or maybe a wilder or psion if attacks will be magical in nature. A half-giant is also a pretty poor choice for a ranged combatant given they have a DEX penalty. You don't have to optimise, of course, but your character sounds very much like a melee guy to me with a high STR and low DEX.

AinvarG |

I planned on sacrificing other abilities to work up the Dexterity score. It's not elf-level, but it's above average.
My available resources last night didn't have any archetypes - I knew I remembered a soulbolt, but didn't find it. That was what I was shooting for. I don't remember if I circled back to look at the d20pfsrd or if I was hung up on what was available in Hero Lab.
He's as optimized as I could manage to make him for being limited to essentially throwing over-sized daggers.

AinvarG |

dark sun names you can search by race. Guidelines only, of course.
Excellent, my good tea-sipping amphibian! Looks like my names would have worked, but I like Jaryx off the list better, so I will build a profile using that. Thanks!

Jaryx Twice-born |

Thanks, therealthom!
I've populated Jaryx' profile with him as a work-in-progress. There are some things I need to look closely at when I get home - I don't have most of my resources with me at the moment - but I wanted to get something up there.
I'm going with soulknife 4 using the soulbolt and gifted blade archetypes. That puts him focusing on ranged combat (the greatsword is if someone is dumb enough to get close and not die at range as common sense would suggest) with some manifestation options to (most likely) self-buff.
Anyway, always open to suggestions.

Jaryx Twice-born |

I have been considering that as a distinct possibility, but it will have to wait until I get back to my computer (after the weekend). Or maybe he's just playing dumb...

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I've stuck a version of Th'Kal up in the Campaign Info tab. I'm not sure if Mur is coming back or not - he said he was enjoying the game and wanted to, but he's not crazy about PF and he seems to be very busy at the moment. Until we know otherwise, I've got a PF version up. His main attack combo is probably a bit different, since the whole four-arms thing works differently in 3e/PF, but other than that I've tried to be reasonably faithful to the 4e version.

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Hi Nevynxxx, got some comments about Jareen's character sheet.
- I note you've chosen Infernal as a language. You might not get much use out of that. Something more useful might be Elven or Gith, or maybe Kreen or Gnoll.
- A note on literacy. You have a load of languages (as is perfectly fine) but you need to purchase literacy in those languages separately with skill points (1 point per language). I also notice you haven't taken any traits. You could take as one trait "Schooled Templar", which is one I'm making up right now. That gives you literacy in Common (so you don't have to spend any skill points on it if you don't want to) and a +1 trait bonus in Linguistics to decipher written script. You can't take literacy in Dwarven - no one can read that.
- You haven't taken any traits, as noted above.
- You haven't taken your various psionic powers and talents (see both our house rules in the Campaign Info page and also in the DS Conversion Document linked on that same page).
- You don't seem to have enough spells prepped. As a specialist illusionist you get an extra slot per spell level for illusion spells. Also, you will get another slot due you your high INT.
- You haven't noted down which are your opposed schools. You also haven't noted down your arcane school powers.
- I notice you've taken Elemental Focus (Cold), I imagine connected with the cold boon. Are you taking the Cold boon, as it's not on your sheet? (Honestly, I'm not sure I recommend it, but it's up to you.) You have no cold spells prepped and not many on your sheet, I'm not sure that isn't a bit of a waste of a feat. As a specialist illusionist you might want to consider Spell Focus (Illusion) as a more useful general choice.
- You haven't chosen any items with your 3,000gp.
- We haven't sorted out yet how we are going to cover the arcane bond. We had a chat about orbs, but nothing was decided. We also haven't sorted out what your spell book is, since in Athas these tend to be disguised as people react badly to wizards.

Jaryx Twice-born |

OK, trying to get the house rules correct for Jaryx' build.
The house rules for the half-giant are +4 STR, -2 DEX, +2 CON, -2 INT. I've modified HL to use those racial adjustments and realized I should verify that's what you wanted me to do. The current array is 18/15/16/7/14/8
I've selected Force Screen as his psionic talent. (I mentioned that earlier.)
I've selected Poverty-Stricken (bonus to Survival) and Reactionary (bonus to initiative) for my traits, if they are acceptable. (Also mentioned earlier, just including here to get them all in one place.)
Inherent bonus for weapon attunement, you have said, will not work with a mindblade or mindbolt - since he is generally going to be using the ranged option, I was thinking he would have a melee weapon - and that weapon would benefit from the weapon attunement. Is that acceptable?
His melee weapon of choice will be a great tonfa, size large, for 1d8 base damage. Am I correct in thinking it is basically a club? I'm gathering that based on its being a bludgeoning weapon doing 1d6 for a medium-sized user.
HL is adding Psionic Talent twice. I think one is for the race, the second for the class. I thought I saw somewhere you were not allowing that feat, but I'm not sure what the context is, so - should I have those or not?

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I've re-exported from PCGen in a slightly different format (the one designed for the forums here) which has captured some of the missing stuff.
- I note you've chosen Infernal as a language. You might not get much use out of that. Something more useful might be Elven or Gith, or maybe Kreen or Gnoll.
This represents more what Jareen was doing as a Templar which got him into this mess in the first place. I think I'd like to keep that one, but I'll re-jig the others so he's spend some points learning some.
- A note on literacy. You have a load of languages (as is perfectly fine) but you need to purchase literacy in those languages separately with skill points (1 point per language). I also notice you haven't taken any traits. You could take as one trait "Schooled Templar", which is one I'm making up right now. That gives you literacy in Common (so you don't have to spend any skill points on it if you don't want to) and a +1 trait bonus in Linguistics to decipher written script. You can't take literacy in Dwarven - no one can read that.
Hmm, now I don't know weather to go with that trait or one of the ones I picked... Hmmm.
- You haven't taken any traits, as noted above.
I did, they just didn't show up before....
- You haven't taken your various psionic powers and talents (see both our house rules in the Campaign Info page and also in the DS Conversion Document linked on that same page).
No, I haven't. Mea Culpa.
- You don't seem to have enough spells prepped. As a specialist illusionist you get an extra slot per spell level for illusion spells. Also, you will get another slot due you your high INT.
Good catch, fixed.
- You haven't noted down which are your opposed schools. You also haven't noted down your arcane school powers.
Again, fixed by the re-export.
- I notice you've taken Elemental Focus (Cold), I imagine connected with the cold boon. Are you taking the Cold boon, as it's not on your sheet? (Honestly, I'm not sure I recommend it, but it's up to you.) You have no cold spells prepped and not many on your sheet, I'm not sure that isn't a bit of a waste of a feat. As a specialist illusionist you might want to consider Spell Focus (Illusion) as a more useful general choice.
Again, still not sure. I liked the idea of Jareen moving from illusion to cold based magics, but I'm not sure how well that will work in PF....
- You haven't chosen any items with your 3,000gp.
Fixed by the re-export
- We haven't sorted out yet how we are going to cover the arcane bond. We had a chat about orbs, but nothing was decided. We also haven't sorted out what your spell book is, since in Athas these tend to be disguised as people react badly to...
I do like the idea of the orb being the bonded object. It's not as mechanically useful as a weapon, but it fits the character, and the markings on it could be the spell book. Hiding it in the open, so to speak.

Jaryx Twice-born |

Re-post as I think the original got missed.
OK, trying to get the house rules correct for Jaryx' build.
The house rules for the half-giant are +4 STR, -2 DEX, +2 CON, -2 INT. I've modified HL to use those racial adjustments and realized I should verify that's what you wanted me to do. The current array is 18/15/16/7/14/8
I've selected Force Screen as his psionic talent. (I mentioned that earlier.)
I've selected Poverty-Stricken (bonus to Survival) and Reactionary (bonus to initiative) for my traits, if they are acceptable. (Also mentioned earlier, just including here to get them all in one place.)
Inherent bonus for weapon attunement, you have said, will not work with a mindblade or mindbolt - since he is generally going to be using the ranged option, I was thinking he would have a melee weapon - and that weapon would benefit from the weapon attunement. Is that acceptable?
His melee weapon of choice will be a great tonfa, size large, for 1d8 base damage. Am I correct in thinking it is basically a club? I'm gathering that based on its being a bludgeoning weapon doing 1d6 for a medium-sized user.
HL is adding Psionic Talent twice. I think one is for the race, the second for the class. I thought I saw somewhere you were not allowing that feat, but I'm not sure what the context is, so - should I have those or not?

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That array looks fine. I do want you to use the house-ruled half-giant.
Force Screen isn't a talent, it's a 1st level power. The table is a bit confusing as it is trying to do several things at once. Only choose a 0-level talent, not the associated power.
Traits are fine. Reactionary is clearly over-powerful, since virtually everyone wants to take it. But it's no biggie.
Let me think about weapon attunement. My basic reaction is "No" because you get escalation of weapon enhancement bonus naturally as a soul bolt so you would effectively get it twice. However, weapon attunement also deals with the situation of more than one weapon. So I will allow it for a second weapon, but only when the bonus can be split (e.g. for the first time at 8th level) and each time you must take the lower bonus for your second weapon.
I think a tonfa is a glorified club. 1d8 sounds right for a half-giant's tonfa.
No, I am allowing Psionic Talent, and you can take it twice. It's the whole Wild Talent/Psionic talent thing - since you are effectively a caster, there is no point you taking Wild Talent.