(2) - Dawn of the Metahumans

Game Master mdt

Known Metas | Tutorial | Former Masonic Temple | Teletran III

Jungle Encounter 001


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Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Vault Room map isn't public. :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM
Hotaru Hoshiko wrote:
Vault Room map isn't public. :)

That's because I didn't want people doing anything on it until I had set everything up based on who was where (elevator vs stairs). The link was for me to easily find it until now.

As of now, you should have access.


Female Density Control Brick
Stats:
OCV/DCV/ECV 05/05/05 | PD/rPD 5(28)/0(15) | ED/rED 5(28)/0(15) | MD 00 | End 50 | Stun 50 | SPD 03 | PER 13-

Violet may survive If I'm remembering/reading my sheet correctly

It doesn't cost anything for Aegis to go desolid so I won't lose any endurance while falling but I would still be desolid while landing meaning during the order to attack Violet ( Assuming it works like charm and only lasts 1 round ) Aegis would still be desoild and unable to touch her and the only action she can take would be using a full phase to turn solid again which would set me up for my next attack if they don't do it again


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Aegis has been mind controlled, she has to perform the actions to the best of her ability. That means she'd go solid, and attempt to grab Pulse first, then use her as a club to beat Vi.

Mind control doesn't last one round, it lasts until Aegis can break the control. She'll get one chance immediately to break the control, requiring an ego roll. If she succeeds, she shakes it off. If not, then she'll get another roll with a +1 after one turn has passed, then another after 1 minute (with another +1), then an hour (+1), then 12 hours (+1) then a day (+1) then a week (+1), etc.


Yikes! Does Violet have a way to combat or lessen the hold of that mind control?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

She can counteract it by rolling 45 or more on a mind control, or she can roll less than that and give Aegis another roll to break the mind control.


Female Density Control Brick
Stats:
OCV/DCV/ECV 05/05/05 | PD/rPD 5(28)/0(15) | ED/rED 5(28)/0(15) | MD 00 | End 50 | Stun 50 | SPD 03 | PER 13-

Can I go ahead and roll or do I need to wait for my turn?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

You can make your first roll now, yes.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Does Pulse get to know how badly she rolled so she knows whether to waste energy later maintaining that roll?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

As long as you continue to pay endurance, you can roll every phase you use it, and take the highest roll you get.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

So I can't stack multiple on top of each other like the book says? I.E. keeping up multiple of the same aoe field, and just stacking them on top of each other? Cause that was sort of my plan :(


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Also, if I get to adjust my aim from what I previously stated, pink hexagon of doom would be one hex lower, centered on guard#2. I get a feeling since I was using a trigger I need to stick with base aim.

Also, also, the hexes touched are part of the aoe, in case it's not clear. :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM
Hotaru Hoshiko wrote:
So I can't stack multiple on top of each other like the book says? I.E. keeping up multiple of the same aoe field, and just stacking them on top of each other? Cause that was sort of my plan :(

You can absolutely continue to to use multiple suppresses, as long as you can keep up the endurance for using it multiple times. I meant that you could roll the new one and drop a previous one if the roll was higher, if you didn't want to pay the endurance.

Example :

Phase 12 : Roll 4 suppress, pay 4 endurance
Phase 3 : Roll 12 suppress, Drop 4, pay 4 endurance
Phase 6 : Roll 10 suppress, suppress 22, pay 8 endurance (2x4)
Phase 9 : Roll 12 suppress, Drop 10, suppress 24, pay 8 endurance (2x4)


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Awesome. Thanks! :)

Is there anything to stop me from using my ferrokinesis to open the door for Blaze and Mud in addition to using my suppress?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

If you use the ferrokinesis, you'll need to make a control check to open the door using the handles/etc, and you won't be able to also do another suppress roll. Basically, you'd be trying to operate teh door mechanism, not rip it off it's hinges (which you could try as well, but would require a str check).


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

What's a control check? Is that just an attack roll? I do have fine manipulation if that affects anything. :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Never mind, I forgot you had Fine Manipulation adder.

With a 6 str though, you'll have to make str check to open the door (10 or less)


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

So do you guys think Pulse opening it from this side is worth using her turn on, or should we just have Mud do it? (Assuming we have this discussion telepathically)


1 person marked this as a favorite.
Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

I'll try to have a post tonight, I'm super busy right now with stuff. Sorry.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Thanks for letting us know. Good luck with it! Whatever it is


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

I was doing a lot of editing on several new Galaxy Pirates products (which I do hope you're all checking out, and liking, even if you're not buying them!), and if I'm being honest, I've been having a number of Wes Craven-esque body-horror nightmares the last three nights, and it's been leaving me really, really shaken every morning. I woke up Wednesday morning checking my torso for wounds and flesh-eating-insect damage... so. Yeah.

That's a thing.

Gonna work my post up now.


Female Density Control Brick
Stats:
OCV/DCV/ECV 05/05/05 | PD/rPD 5(28)/0(15) | ED/rED 5(28)/0(15) | MD 00 | End 50 | Stun 50 | SPD 03 | PER 13-

Does the mentalist have a special mental power that makes saves still stop actions or am I reading wrong because I think I should be able to act on phase 3 since I made the save

"The attempts are subconscious and take no time - whether he succeeds, he may still act in that phase." - pg 117


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Is there a way to buy a power that allows Pulse to act as a cell tower so that she can directly communicate with cell phones/locate them with gps/etc?

Edit: Nevermind, doesn't really feel like a worthwhile investment now that I think more about it.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Mud edited his post to change it to opening the door in case folks missed it. So I'm not sure if we're waiting on MDT to shock him (or not shock him), or waiting on Blaze. :)


37/37 Stun | 46/46 End | 8/23 Body | Unfired Brick

I've a business trip next week, so I won't be able to make a complex posts. Please bot me if you wait.

thanks


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Ah, ok, in the future, it's easier on the GM not to edit the posts if he's already responded to, unless you also post in the discussion thread. I don't go back and reread previous posts once I've read them unless notified. I'll get the update later today.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Made a mistake there. Pulse isn't above 20 dex. No one who's currently here is :)

Blaze is 20 dex.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Should 'Beat Violet to Death with Pulse' actually be Ego+40? The mind control effects table is sorta confusing.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Darth Binks Confirmed.

Also, shower thoughts: Being civic minded superheroes who don't wanna break stuff, I'm left to wonder: Who foots the bill for all the glass windows Batman ruins?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

EGO + 30 is something you'd be violently opposed to. I'm assuming she'd be violently opposed to beating her to death with pulse. :)

If you mean Aegis's 'Code against Killing', she only has it at Moderate, which indicates she is willing to kill, but prefers not to. Therefore it doesn't raise to the level of 'contradicts'. If she had it at strong or total (requiring a will save or unable to willingly do it) then it would invoke the +10.

Technically, I should probably apply the -5 for 'Worded exceptionally well' as she was very explicit in the command. But I tend to avoid using those as it can penalize the players, especially in a PBP setting.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

So If she were to do it to someone like Pulse, with the Strong code, it'd be Ego + 40?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Yep


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

Before I roll, I need to ask the question:

Do I actually have to hit that EGO+ value, considering, as previously mentioned up-thread, I'm playing IN to her Psych Lims as opposed to against them?

I ask for two reasons: One, I like to know whether or not this sort of thing can come in to play (using a fellow character's Psych Lims as failsafes if necessary),

and Two, my dice rolling in this game has been CRAP, so I'm honestly looking for an advantage if I can get one.

Both of those things being said, if I have to get that EGO+ value, I have to get it, and I'll roll accordingly.


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

To override the control, you'd need to get more than the other mentalist (73 points). If you beat Aegis's EGO you give her another chance to make the ego check (at -6). If you beat her Ego+30, you give her a +1 to her ego check per 5 you make it by.

For example :

If you roll 18 on your mind control, she get's another ego check at -6.

If you roll 50 on your mind control, she get's another ego check at -5.

If you roll 60 on your mind control, she get's another ego check at -3.

And yes, you've only got to hit the Ego level to force another check (15) because you are working with her psych limitations.


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

Cool beans. That's what I was hoping and expecting you'd say.

I'll go make that roll now.


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

Unrelated, what do you guys think of this model as a replacement for Violet's base body model in Daz?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Seems like a decent replacement, sans tattoo's of course (and with different hair). More of a eastern european bone structure.


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

The hair is a prop and the tattoos are an overlay, both easily left out.

Yeah, the bone structure has me frustrated. I spoke to the original artist about whether or not she'd be updating the current model ("Nyssa") to the Genesis8 frame, and the answer was "probably not."

Ah, well.


37/37 Stun | 46/46 End | 8/23 Body | Unfired Brick

Who's the gameplay waiting for?

Cheers


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

I think a camisole with that top would fit for Violet, but I'm not so sure about the model itself. Unfortunately, the image you use on the boards has pervaded my mind with 'ghostly-white-pale with purple freckles' for my mental image of her. :)


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

What about this, Jem?

I still feel like you'd have to amp up the pale. I also think it'd be better with a 'hair up' function, since I can't really see the full shape with hair-down.


Female Mentalist
Stats:
OCV/DCV/ECV 6/6/8 | Levels +0 | PD/rPD 4(24)/0(20) | ED/rED 5(25)/0(20) | MD 15 | End 50 | Stun 35 | SPD 4 | PER 13-

Unfortunately, to amp up the pale, I need the Skin Builder kit from Daz's marketplace, and it's $50 I don't have right now. :(

The model doesn't come with any of the clothes - those would need to be purchased as well. Basically, they're bald (no hair), naked (no clothes) and pretty bland until you start adding props to them. Which, when you consider that Poser was originally intended as an illustrators helper tool, makes a weird kind of sense.

I'll keep that one in mind, though. It's not bad!


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

What information should we as players act on when deciding to abort or not?


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

@Mud: We're waiting on Blaze and Aegis, I think. Zoey's not feeling well, so if she doesn't have a post up by the time I get off work, I'll post for her. :)


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

Correct, Blaze and Aegis.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

On the topic of abort: Knowing it's an entangle would affect my decision as to whether or not to dodge. Knowing how much damage an attack might do would impact my decision of whether or not to dodge. Knowing how well the enemy rolled would impact my decision of whether or not to dodge. So I'm just sort of curious as to what I should be 'aware of as a player' when it comes to deciding these things. If I'm on the same footing as Kittiface, I can more reasonably know when I should or shouldn't 'abort to dodge' or 'abort to dive for cover' or the like, then I won't feel so meta for deciding what to do when I can act but haven't acted yet.

Like, do we get to know that an attack is going to be an AoE before we abort to dodge rather than dive for cover?


Male
Latest Message:
Just to let you all know, I was travelling heavily 10/27 to 10/29, I'll be catching up on 10/30
Human GM

As a player, if you haven't seen the attack before, you shouldn't know the difference between an explosive fireball and a bolt of fire. If the special effect is a 'burning hands' type spray of fire, and you're not within the first range increment (4") you can assume you would be able to see it and dive for cover.

You've never fought these guys before, so you have no way of knowing an attack is an entangle vs a NND vs a killing attack before it hits.

Once you've seen them make an attack, you can react to that same attack going forward.

The bad guys, on the other hand, have had full reports on every ability you guys used up stairs (including seeing it clearly thanks to the duo's fighting you all).


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Alrighty, then I think I played the 'don't dodge and just suppress him more' action right, as I've been going off of the 'don't know what will happen til it happens' side of things. Thanks!


Male Energy Projector (fire)

I'll post my move tonight.


Magnetic Projector
Stats:
OCV/DCV/ECV 6/6/5 | PD/rPD 5(20)/0(15) | ED/rED 6(21)/0(15) | MD 0 | End 100 | Stun 50 | SPD 4 | Per 13-
Headputer

Sorry, the roll to hit the target hex was by the book. Leaping says she has to aim her leap during combat.

She also can't really overshoot, I don't think, since she was leaping max distance already (not sure that matters). Still learning!

Finally, she's still desolid, she just used her 'affects real world' power to be solid while she tackled her. :)

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