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EltonJ |
![Raistlin](http://cdn.paizo.com/image/avatar/Riastlin.jpg)
Hi,
I've started an interest check to see who is interested in playing the classic AD&D module Dwellers of the Forbidden City by David Cook. The adventure is set in the World of Greyhawk. In Hepmonaland. The adventure was used as a tournament for 20 players at Origins, I think. You get to face off with the Yuan-ti in the adventure.
I'm looking for seven characters using PF1 rules. Level 5. Your character can hail from anywhere in the World of Greyhawk, you just need to describe how you got to Hepmonaland. I'm looking for seven (7) PCs willing to brave the Forbidden City!
We won't be playing tournament rules, though.
Resources I am Allowing:
Pathfinder Roleplaying Game Core Rule Book.
Advanced Player's Guide.
Ultimate Combat (Just no Anti-paladins, gunslingers, Samurai or Ninja)
Ultimate Magic
Advanced Class Guide
The Martial Arts Handbook
The Familiar Folio
Champions of Balance and Champions of Purity
Blood of the Moon
Faiths of Purity
Inner Sea Magic
Blood of the Beast
Greyhawk Resources
Greyhawk: the Adventure Begins
Greyhawk Player's Guide
World of Greyhawk
Forgotten Realms Resources
Serpent Kingdoms That's for my use only.
[b]Races Allowed[/i]
Humans
Dwarves as Hill Dwarves or Mountain Dwarves.
Elves as High Elves, Wood Elves, Grey Elves, Grugach, Drow, or Valley Elves. Drow being the least common.
Gnomes as Rock Gnomes.
Halflings, as hairfoots.
Half-Elves, also known as Peredhil.
Half-Orcs, also known as Uruk-Hai.
Kitsune very rare, you must describe how these folk come from the island of Nippon in the West. I can allow one in the party.
Skinwalkers from Blood of the Moon, Pathfinder's answer to shifters from Eberron. Very rare, I can allow for one in the party. See Blood of the Moon for insights.
Definitely no Yuan-ti in the party, they are the villains. Also, please note that I want to play all the bad guys. So, who's interested?
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RHMG Animator |
![Poog](http://cdn.paizo.com/image/avatar/PZO9500-5-Poog.jpg)
Interested, especially if PF1e, or D&D 3.5.
I know some of 1st and 2nd ed, but THAC0 is a headache to understand and in someway counter intuitive in areas for those that have only played D&D 3.X and PF.
Also I find it a bit funny, after I didn't get picked for Against the Cult of the Reptile God
I decided to take my character and started to write a story with them and one of their foes a Serpent Folk Cult (cause PF can't use Yuan-ti) with the cult's dreams of domination over the other races.
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Albion, The Eye |
![Babau](http://cdn.paizo.com/image/avatar/A5-Plane-of-Shadow-Blast-1.jpg)
Albion, The Eye wrote:Would be interested if you were running it with AD&D ;)Ah. Would AD&D 2nd edition do? I don't have first edition except for both Monster Manuals.
2nd Edition already has too many fiddly bits for people to go crazy with - queue in Complete Handbooks, Player Options, Specialty Priests, and things go south very quickly (in my opinion).
I am just in an AD&D mood. Plus I like the idea of playing a module using the system it was designed for in the first place.
But don't mind me, I was just creating a little chaos :D