Monsters You Wish Got Stats in Pathfinder?


Pathfinder First Edition General Discussion


So are there any monsters you wish got stats in Pathfinder 1e?

I have said this before but really wish all the kaiju got stats.

Time elementals along with elementals based on the void and wood elements from the kineticists.

Oni based on catfolk, cyclopes, goblins, ratfolk, trolls, etc.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

I wish all different fiend demigods had one example of them, because I'd love to be able to figure out how to stat rest of them :'D


If it was allowed the monsters from that other game: the Beholder, Mind Flayer and Umber Hulk are the main ones for me.

The Caustigus from yet another game would be cool as well.

Something like the Pantathians from the Rift War Saga would be nice.

The Sandgorgon and Ravers from the Chronicles of Thomas Covenant would be awesome.


The Marshwiggles from The Silver Chair would be a cool option for a new PC race.

Also the Elvins from the Fighting Fantasy series. Although that would be annoying for any spell casters in the party.


I don't remember the Marshwiggles. The Silver Chair, do you mean from the Narnia book series? I haven't read those in many years.


Yes, The Silver Chair by C S Lewis has a Marsh-wiggle that joins the party.

I don't know if they'd make such an attractive option for PCs, though. They could get a +2 bonus against enchantment spells and effects. They might get a +2 bonus to Swim checks... and maybe to Survival checks made in swamps and like that. Well, maybe their webbed feet could give them "Stability" like dwarves have? But other than that, I don't recall any racial traits all that different from those of humans.

But then again, I haven't read the Narnia books in many years either. Maybe someone who remembers that book better might suggest some more racial traits to make the race a bit better.


CorvusMask wrote:
I wish all different fiend demigods had one example of them, because I'd love to be able to figure out how to stat rest of them

I second that. There are sssoooo many evil demigods my play group and I would love to slay. Why tease use with the lore and general CR ranges if they were never going to stat some?

On that note, some stats for the Neutral aliened demigods, Primordial inevitables, protean lords, and psychopomp ushers would have been grand.

Also the hero-gods and Eldest would have been most delightful. On a smaller CR range, I have always been a sucker for Fey in all their forms.

Dark Archive

Pathfinder Starfinder Roleplaying Game Subscriber

Well one of Eldest at least got stats in kingmaker remake's 1e bestiary


CorvusMask wrote:
one of Eldest at least got stats in kingmaker remake's 1e bestiary

Sadly that is an Avatar, not the full and complete Eldest. In the entry it mentions the actual Eldest in question would be a much more powerful foe in the CR range of 28 to 29. It is better then nothing I suppose. I still would have loved to get full stats for several of the Eldest.


Which Eldest got to be in the Kingmaker remake?


Why can't you just make up stats if you want to use a creature in your game?


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Andostre wrote:
Why can't you just make up stats if you want to use a creature in your game?

Heh. I was tempted to ask the same question, but then I realized something. I generally run low-level games, so my conversions were relatively easy, such as Tasloi.

I remember shortly after PFRPG 1e came out, I spent some time converting The Root of All Evil to it. By the time I ran that module a second time, two years later, most of those monsters I had converted had PFRPG stats posted on the internet, making my work worthless. But even before those stats were posted, most of those were low-level monsters. The biggest exception by far was the Guardian Familiar which was CR 9.

The same goes for Night's Dark Terror. By the time I ran it in PFRPG 1e, most of that stuff was on the net. What I did have to convert, such as Hutaakans and Traldar, had low CRs. Again, the biggest exception by far was CR 9 (the Kartoeba).

But on this thread people are discussing Kaiju, oni, and demigods. That's high-level stuff that I feel no desire even to attempt.

But with the smaller CR range... well, yeah, I do wonder why some people can't write up stats themselves. I must have converted dozens of monsters to D&D 3.0 to get stat blocks with low CRs.


Andostre wrote:
Why can't you just make up stats if you want to use a creature in your game?

I can, I just stink at homebrewing monsters.

Dragon78 wrote:
Which Eldest got to be in the Kingmaker remake?

The answer:
In the remake the Lantern King was makes the PCs lives most difficult.

Also would have liked elemental wisps for time, wood, and void as well.


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Dragon78 wrote:

Also would have liked elemental wisps for time, wood, and void as well.

We need elemental wysps for ice, lightning, magma, and mud first.

Also, I'd love mythic elder elementals for aether, ice, lightning, magma, and mud, just like we got them for the main 4 elder elementals.


Yeah, ice, lightning, magma, and mud wysps would be cool. Also the missing mythic versions as well.


A powerful elemental(CR20+) comprised of air, earth, fire, and water. Might have to be native to prime material plane or the First World.


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Dragon78 wrote:
A powerful elemental(CR20+) comprised of air, earth, fire, and water. Might have to be native to prime material plane or the First World.

aren't humans composed of the 4 elements... mix in too much negative energy and you get undead, too much positive and you get martyrs, too much void and you get social media influencers...


The three horned snakes (dragons) from Sumerian mythology, Ushumgallu, Bašmu, and Mušmaḫḫū.


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Dragons and giants from mythology in general.

Scarab Sages

I would have liked to have seen stats for all the various Half-Devils (e.g. Half-Pit Fiends) like we got stats for the various Half-Demons in Demons Revisited.

Stats for at least most the various Half-Celestials would also have been nice.

Dark Archive

Gods and whatever is in the test of the starstone.

Scarab Sages

Lord Ebert wrote:
Gods and whatever is in the test of the starstone.

About five years ago, Paizo put out a video about the Test of the Starstone and it really sounded like they were going to publish it.

Watch it for yourself.

https://www.youtube.com/watch?v=0KcRuA3cY1E&list=WL&index=36


Last I remember they finished stats for all the giant centipedes, scorpions, and spiders. Though I would like to have stats for the rest of the giant vermin.

More robots would have been nice.


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Dragon78 wrote:
More robots would have been nice.

I would have LOVED more Robots.


I like the mutant template, would have liked a weaker simple template version.....maybe one for animals/vermin.


A "psychic creature" template would have been cool.


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I don't know if it counts, but the Technology Artifact Powered Armor states there are rumors of other versions of it existing, including versions that are pretty much mechas. While it wouldn't be a monster, there are similar things in magic items that function somewhat like a creature that you pilot, including having statistics, so I would have loved that for the Powered Armor.

Dragon78 wrote:
A "psychic creature" template would have been cool.

It's third party, but here you go. It's got multiple versions of being psychic too.


Reksew_Trebla wrote:
Technology Artifact Powered Armor states there are rumors of other versions of it existing, including versions that are pretty much mechas.

That sounds like it could be crazy fun. It would probably use something like the Golem/Robot rules. "Let's form Vultron!"

Dark Archive

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Dragon78 wrote:
Also would have liked elemental wisps for time, wood, and void as well.

I so wanted genies and mephits and elementals for the elements of wood and metal (perhaps even void), back in the day, and now we have them for 2nd edition, at least!

Tying an elemental plane of wood to the First World, could be neat, although a corresponding link between the elemental plane of metal and the plane of Shadow (plane of rust?) would be an interesting and less intuitive leap.

Silver Crusade

More examples of Haunts would be good with some out of the box triggers and solutions.


Yeah, I would have loved genies and mephits with wood(First World/Positive Energy Plane) and void(Negative Energy Plane/Plane of Shadows) versions.

Dark Archive

DungeonmasterCal wrote:
The three horned snakes (dragons) from Sumerian mythology, Ushumgallu, Bašmu, and Mušmaḫḫū.

Ooh, reminds me that I want stats for a Native American snake critter, the Uktena/Unktehi. Big water-dwelling magical snake with moose antlers and invulnerable in all but a few spots.

Plus various other First Nations beasties. Raven Mocker, etc.


A snake with moose antlers is just interesting in general.


Also why not have an "arcane creature" and "divine creature" templates as well.


Carrion crawlers came up in my game last session and I realized they didn't have a PF version. Not that grabbing the 3.5 MM off my shelf and using that was much of an issue but it would have made things ever so slightly more convenient to have PF stats ready to go.


Carrion crawlers were among the ones they couldn't get because of copyright issues.


Boomerang Nebula wrote:
If it was allowed the monsters from that other game: the Beholder, Mind Flayer and Umber Hulk are the main ones for me.

Green Ronin's Advanced Bestiary* includes an Eye Tyrant template, which will essentially make a beholder-like creature from any monster, with (IIRC) one eyestalk per HD. I built an eye tyrant T-rex once, just to see how freakishly powerful it would end up, and my players should be thankful I never used it!

(* It's third party, but Paizo has adopted a number of templates from this book into their Bestiaries over the years.)


Oh, I know why the carrion crawler and others didn't get official PF1 stats. I still would have found existing easy to find stats slightly more convenient than having to spend a few extra seconds converting the 3.5 stats myself.

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