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"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
Just checking, but did the session for 5-15: Beta Test ever start up or are we waiting for a 6th party member?
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I’m be starting this soon. The initial outpost wave was a bit busy…
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Scottybobotti wrote: Just checking, but did the session for 5-15: Beta Test ever start up or are we waiting for a 6th party member? I've set up the gameplay thread for 5-15 Beta Test
I'll start as soon as the following people/characters have checked in:
Buzz Lightyear
Scottybobotti
Roquefort
‘Eκάτη
azjauthor
VC - Sydney, Australia
Pushing back out west in the morning, dodgy internet for about 36 hours.
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Ooh, March really flew by, it's already new release time!
The gameplay thread for Extraction from Azlanti space is up! Do you all have PCs available (since some of you are in Beta Test)?
Luke_Parry
‘Eκάτη
Katrina(phaeton_nz)
Ilmakis
Shifty
Scottybobotti (Maverick)
VC - Sydney, Australia
Female Human Operative (Dare Devil) - 13 | SP:130/130 HP:108/108 RP:15/15 | K:32 E:33 | I:11 | F:10 R:16 W:10 | P:21 | 124312-703 | SS(J)
How close are you to finishing Beta? I can wait - especially if it's Big Jim.
VC - Sydney, Australia
Poor old Big Jim has fallen behind and is L10, it is Roquefort somehow in the lead at 11.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55
Looks like Big Jim will be meeting Rani sometime then. Who happens to be Katrina's neighbour in the Puddles District.
Well, I deliberately picked a PC that I had retired to play Beta, since I didn't want Will to miss out on Extraction, so I am good to go :-)
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Beta is still going to take a while, could be another two to three weeks. Level 11 characters will be somewhat rare, are you guys OK with waiting until Roquefort (and presumably Maverick) are available?
I’m good to go too for an extraction!
I have a suitable character (the second one), but I'm ready to wait too. What's best for the group.
"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
My level 12 mechanic is available for Extraction from Azlanti Space if everyone wants to kick that one off immediately.
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I think it makes sense to hold off the start until we've finished 5-15. We're making good progress there, so I hope it's not too long of a wait.
"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
Fine with me. I want to try to get Maverick to the highest level I can before Starfinder 2E comes out.
I didn't think I would be able to do this, but since we have held off for nearly a month, a character that I would *really* like to play in Extraction will hit level 11 next Friday.
I think playing a refugee from the Azlanti Empire, who has a set of Royal-quality Aeon Guard Armour, would be hilarious in this scenario ;-)
Can we hold off for another week?
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Luke_Parry wrote: I didn't think I would be able to do this, but since we have held off for nearly a month, a character that I would *really* like to play in Extraction will hit level 11 next Friday.
I think playing a refugee from the Azlanti Empire, who has a set of Royal-quality Aeon Guard Armour, would be hilarious in this scenario ;-)
Can we hold off for another week?
How does the rest of the group feel about that? I'll be traveling next week anyway, so could do with a little less game density.
Female Human Operative (Dare Devil) - 13 | SP:130/130 HP:108/108 RP:15/15 | K:32 E:33 | I:11 | F:10 R:16 W:10 | P:21 | 124312-703 | SS(J)
Female Lashunta Icon 13 - EAC29 - KAC30 | SP53/78 HP82/82 RP14/14 | Init +4 | Perc +21 SM +18(+1d6)| F +8, R +12, W +11* || Drone EAC/KAC 30 | HP120 RP6 | Perc +18 | F+3, R+12, W+10
Female Human Operative (Dare Devil) - 13 | SP:130/130 HP:108/108 RP:15/15 | K:32 E:33 | I:11 | F:10 R:16 W:10 | P:21 | 124312-703 | SS(J)
Besides, we can keep RPing while we wait.
Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.
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For those waiting for 6-16 to start: I'll probably kick that off once I'm back from holiday, just to give myself a bit of a break.
Take your well deserved break and enjoy :)
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I'm slowly returning to the real world, and now that April has well and truly passed, it also means the last game for this year is up!
Sign-ups are here and Gameplay thread is here. I'll give it a few days before I post in open recruitment.
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55
Ninth level technomancer or Witchwarper - although the Witchwarper needs a rebuild. Unfortunately Rani is now Level 11 so can't do this one.
"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
I signed up for 6-16. If the party is low tier I can bring my level 7 mechanic, but if we can play high tier I can bring my level 9 soldier. Personally I always want to play high tier.
We also need one more PC to kick off another session of 6-14 if anybody hasn't played that one yet.
"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
I forgot, I also have a level 9 vanguard. A certain Space Admiral some of you might be familiar with...
m CN halfling (necrograft) Shadow Mystic 13 [Spacefarer] | sp 111/111 | hp 80/80 | rp 9/12 | EAC 28 KAC 29 | F+8 R+10 W+16 [+2 mind effects or +4 vs fear] | resist Sonic 5 Cold 10 | Init +5 [DISADV] | Perc +24 | DV60' | Stealth +25 [+4 in shadow] | Spells L1 3/6 L2 5/6 L3 5/6 L4 3/4 L5 3/3 | Shadow Weaver 11/12 | Concealment 20% (+), Resistant Armor (DR10/-) & See Invis (130 min both)
Azlanti: I will break into the game very soon - I missed that it had already started, pardon!
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@Shifty: Are you interested in that last spot on 6-16 Dawning fate?
VC - Sydney, Australia
Yep sorry - I have been away travelling in the regional and remote areas so have been playing catch-up on things myself.
Will be offline 24-36 hours after my morning posts tomorrow as I push back out beyond reliable communications range (mountain ranges are terribad and work wont let me use satphones for games :p)
"Obozaya" Female N Vesk Mercenary Soldier 4 | SP 32/32 HP 34/34 | RP 5/5 | EAC 21; KAC 23 | Fort +5; Ref +4; Will +2 | Init: +7 | Low Light Vision; Perc: +0, SM: +0 | Speed 35ft | Active conditions: None.
What level PC's will everyone be using for 6-16? We have a full party now.
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I've set up the Gameplay thread for 6-16, let's start when everyone is in!
Finally my character will be 10th!
Human Male | VA | Auckland, New Zealand | UTC+12 | 124312 | SFS1e 2-22 | PFS1e 8-07 | PFS1e 1-55
VC - Sydney, Australia
I have a 10 Mech, an 8 Op (Pilot), or 8 Op (Melee-bashmachine)
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Can everybody sure that the RPG Chronicles and Slides for 6-16 have been filled out, please?
Male LG Kasathan Career Trooper Vanguard Battle Leader 10 (PC sheet) | SP 96/140 HP 74/74 | RP 10/11 | EAC 30, KAC 32 | Fort +13, Ref +11, Will +5 | Init: +4 | Perc +15, SM +2 | Speed 25 ft. | Active Conditions: Unflankable.
I forgot to make some day job rolls for J'Shun for his last two chronicles.
Profession: Soldier: 1d20 + 19 ⇒ (13) + 19 = 32
Profession: Soldier: 1d20 + 19 ⇒ (4) + 19 = 23
Profession: Soldier: 1d20 + 19 ⇒ (9) + 19 = 28
Profession: Soldier: 1d20 + 20 ⇒ (1) + 20 = 21
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Aposta planeta
Nescimus quantum de
Aposta planeta
Non dubium est eo de
Aposta planeta
sole apostum
Aposta planeta
Multum non est notum
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Prope ad finem sumus. Iacte alea determinare diem occupationes
Male Stellifera Priest Operative 11 (SP 77/77) (HP 90/90) (EAC 22, KAC 25) (Fort +4, Ref +13, Will +12) (Init +15) (Perception +23)
Profession(Counsellor): 1d20 + 28 ⇒ (17) + 28 = 45.
Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.
Profession: Top Gun Instructor: 1d20 + 28 ⇒ (18) + 28 = 46
Maverick has the Known Quality boon so after you double his roll you multiply it by four to figure out how many credits he makes from his day job.
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Jerris "Maverick" Sakai wrote: [dice=Profession: Top Gun Instructor]1d20+28
Maverick has the Known Quality boon so after you double his roll you multiply it by four to figure out how many credits he makes from his day job.
So 368?
---(Azlanti day job results)---
Deep Blue 90
Maverick 368
---
sp77 | hp68 | rp 11 | EAC 31 KAC 31| fort +7 ref +13, will +12 | init +14| Perc 23 (31v Traps) (DV)/ Ysoki Op (Detective) 10 Forensics Master Hireling - Life Sci/Physical Sci/Mysticism (+19)
Day Job - Bounty Hunter 1d20 + 26 ⇒ (5) + 26 = 31
Male CG Human Ace Pilot Operative 13 | SP 104/104 HP 82/82 | RP 10/12 | EAC 32; KAC 33 | Fort +8; Ref +14; Will +11 | Init: +14 | Darkvision; Perc: +23, SM: +15 | Speed 70 ft. (Land, Fly) 40 ft. (Swim, Climb) | Active Conditions: none.
Female Lashunta Icon 13 - EAC29 - KAC30 | SP53/78 HP82/82 RP14/14 | Init +4 | Perc +21 SM +18(+1d6)| F +8, R +12, W +11* || Drone EAC/KAC 30 | HP120 RP6 | Perc +18 | F+3, R+12, W+10
Reality HoloTV Star: 1d20 + 23 + 1 + 4 ⇒ (8) + 23 + 1 + 4 = 36
Neroohas has the Known Quality boon so after you double his roll you multiply it by four to figure out how many credits he makes from his day job.
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Roquefort Camembert wrote: Day Job - Bounty Hunter 1d20+26 Can you please enter the details for Roquefort on RPG chronicles? I'll have to give you a RZMR photocard otherwise.
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Really had to laugh when I saw the RPGC upload code for this adventure :). Guess we did something thematically right.
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sp77 | hp68 | rp 11 | EAC 31 KAC 31| fort +7 ref +13, will +12 | init +14| Perc 23 (31v Traps) (DV)/ Ysoki Op (Detective) 10 Forensics Master Hireling - Life Sci/Physical Sci/Mysticism (+19)
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