About Deep Blue With White HighlightsInitiative: +15 (+6 Dex + 4 Feat + 4 Edge + 1 Temporal Insight); +2 outside the Pact Worlds
EAC: 22 (10 + 7 Armor + 5 Dex)
Stamina Points: 77/77
Fort: +4 Ref: +13 Will: +12 Combat:
Base Atk: +8; CMD: 333
Ranged
Underwater Living Holy Static Arc Pistol: +16 to Hit; Dmg 1d6+5; crit Arc 2; range 50 ft; Electricity; 20/20 (2) Underwater Ghostkiller Shrieking Larva: +16 to Hit; Dmg 1d8+5; crit Deafen; range 30 ft; Sonic; 20/20 (4) Underwater Living Tenebrous Shadow Pistol: +16 to Hit; Dmg 2d10+5; crit Blind; range 60 ft; Cold; 40/40 (4) "Fist": +12 to Hit; Dmg 1d8+15; crit -
Theme (Priest):
Theme Knowledge (1st Level): Choose a deity or a philosophy whose alignment is within one step (on either the good-evil axis or the law-chaos axis) of your own. Reduce the DC of Culture and Mysticism checks to recall knowledge about religious traditions, religious symbols, and famous religious leaders by 5. Mysticism becomes a class skill for you, though if it’s a class skill from the class you take at 1st level, you instead gain a +1 bonus to Mysticism checks. In addition, you gain an ability adjustment of +1 to Wisdom at character creation. Mantle of the Clergy (6th Level):
Skills:
Skill Points per level: 8 (Class) + 0 (Intelligence) + 2 (Operative)
Acrobatics +23 (+6 Dex + 11 ranks + 3 class skill + 4 Edge - 1 ACP) Athletics +7 (+4 Str + 4 Edge - 1 ACP) Bluff +6 (+2 Cha + 4 Edge) Culture +23 (+1 Int + 11 ranks + 3 class skill + 4 Edge + 4 ItU) Diplomacy +6 (+2 Cha + 4 Edge) Disguise +30 (+2 Cha + 11 ranks + 3 class skill + 4 Edge + 10 Enhancement) Intimidate +6 (+2 Cha + 4 Edge) Life Science +16 (+1 Int + 11 ranks + 4 Edge) Mysticism +23 (+5 Wis + 11 ranks + 3 class skill + 4 Edge) Perception +23 (+5 Wis + 11 ranks + 3 class skill + 4 Edge) Piloting +23 (+6 Dex + 11 ranks + 3 class skill + 4 Edge) Profession(Counsellor) +28 (+5 Wis + 11 ranks + 3 class skill + 4 Edge + 4 Tools + 1 Clothing) Sense Motive +23 (+5 Wis + 11 ranks + 3 class skill + 4 Edge) Stealth +23 (+6 Dex + 11 ranks + 3 class skill + 4 Edge - 1 ACP) Survival +27 (+5 Wis + 11 ranks + 3 class skill + 4 Edge + 4 ItU) +4 on Survival to make Trick Attacks -5 to the DC of Culture or Mysticism checks to recall information about religious traditions, religious symbols, or famous religious leaders +3 on Perception checks Vs. Traps +2 on Mysticism checks to disable magical devices, or to ID or repair magical/hybrid devices
Feats:
1st: Combat-Trained Mount
1st-Bonus: Skill Focus: Culture 1st-Bonus: Skill Focus: Survival 3rd: Improved Initiative 5th: Connection Inkling - Stabilise and Token Spell (at will); Spirit-Bound Computer 1/day per 3 levels 7th: Heavy Armour Proficiency 8th: Powered Armour Proficiency 9th: Weapon Focus: Small Arms 11th: Diligent Racial Features:
Size and Type:
Stelliferas are Diminutive magical beasts with the aquatic subtype. A stellifera can’t breathe air unless he has artificial life support. Darkvision:
Hydrobody:
Stellifera Magic:
Stellifera Movement:
Class Features:
OPERATIVE’S EDGE (EX):
Your diverse training as an operative grants you a +1 insight bonus to initiative checks and to skill checks. This bonus increases by 1 at 3rd level and every 4 levels thereafter (+4). SPECIALIZATION:
Specialization Skill Mastery:
TRICK ATTACK (EX):
EVASION (EX):
Explorer:
Associated Skills: Culture and Survival. You can attempt a Survival check with a +4 bonus to make a trick attack by using your surroundings to your advantage. Ever Vigilant (Ex):
Into the Unknown (Ex):
QUICK MOVEMENT (EX):
WEAPON SPECIALIZATION (EX):
Debilitating Trick (Ex) - 4th Level:
Uncanny Mobility (Ex):
Specialization Skill Mastery:
Uncanny Agility (Ex):
Trap Spotter (Ex):
Enhanced Senses (Ex):
Combat Trick (Ex):
Cloaking Field (Ex):
Your cloaking field lasts for up to 10 rounds before it becomes inactive. While inactive, the cloaking field recharges automatically at the rate of 1 round of cloaking per minute.
Equipment:
Reconfigurable Clothing (Environmental, Formal, Party, Professional, Uniform) Infiltration Skin
Azlanti Royal Battle Regalia
Underwater Living Azimuth Laser Pistol
Mk II Mindlink Circuit
Industrial Backpack
Upgrades:
Credits: 42,282
|