Does anyone else feel like Magus was a bit poorly designed for PF1e?


Pathfinder First Edition General Discussion

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As I already mentioned, it’s not like we don’t already have tons of magi from Minata.

Just like a lot of paladins and life oracles are found by fey as babies. Convoluted backstories are basically common.


Melkiador wrote:

As I already mentioned, it’s not like we don’t already have tons of magi from Minata.

Just like a lot of paladins and life oracles are found by fey as babies. Convoluted backstories are basically common.

I kinda love this too. It tells the story that Iomedae and Sarenrae set up orphanages and use them as recruiting grounds for their Paladins. And so many Magi are descended from famous wizards or spent time fighting in the darklands or whatever.

It's the macro-story of Golarion told in the feats and traits of the players.


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MrCharisma wrote:
It tells the story that Iomedae and Sarenrae set up orphanages and use them as recruiting grounds for their Paladins.

A paladin PC in my game took a stronghold from one adventure and converted it into an orphanage, then took Leadership to turn the kids into paladin followers.


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Bjørn Røyrvik wrote:
MrCharisma wrote:
It tells the story that Iomedae and Sarenrae set up orphanages and use them as recruiting grounds for their Paladins.
A paladin PC in my game took a stronghold from one adventure and converted it into an orphanage, then took Leadership to turn the kids into paladin followers.

For some reason I’ve always felt orphanage was the default paladin upbringing. A lot of churches run orphanages. And paladin is a really churchy class.

I once had a monstrous mount griffon with my paladin and he had grown up in the orphanage too. He even had a rank in knowledge religion for flavor. I loved the idea of this little baby griffon sitting and listening to sermons all day. Idly reading scripture in his downtime.


There are three typical outcomes you can regularly expect from thr orphanage… Paladin, Monk, or Rogue… though on occasion a future Paladin might turn out to be an Antipaladin instead…

Liberty's Edge

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Chell Raighn wrote:
There are three typical outcomes you can regularly expect from thr orphanage… Paladin, Monk, or Rogue… though on occasion a future Paladin might turn out to be an Antipaladin instead…

Fighter, very straightforward class, and no-nonsense way to find work after leaving the orphanage.

Barbarian urban archetype, plenty of pent-up rage from the mistreatment in the orphanage.
Bard, the storyteller of the orphanage.
Sorcerers and oracles, they can come from everywhere
Cleric, the same origins as a paladin.

What I see as rarely coming from an orphanage are wizards, maguses (it is the correct plural of magus?), and druids.

The other classes are midway between those two extremes.

What determines what are the potential classes after being raised in an orphanage is who set it up.
I see the church of Iomedae or Sarenrae setting up an orphanage, but I see the Hellknight orders doing the same, getting a lot of well-conditioned brownshirts, or the church of Callistria (plenty of children from single mothers), Asmodeus (brownshirts again), Erastril, Shelyn, Adabar, etc., each one with its agenda and different probable outcomes.


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Diego Rossi wrote:
maguses (it is the correct plural of magus?)

One Magus, many Magi.


Wizard is the gifted kid at the orphanage that likes science (Meet the Robinsons).
Magi is the kid that was trying all the dumb moves everyone else though was crazy.


Temperans wrote:

Wizard is the gifted kid at the orphanage that likes science (Meet the Robinsons).

Magi is the kid that was trying all the dumb moves everyone else though was crazy.

Nah… thats the Alchemist… and the Vigilante…


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Basically any class can come from any background. But in general, more studious classes are more likely to come from wealthier families. Martial classes are more likely to come from lower class families, except for exceptions like the cavalier which has noble roots. And the innate classes just come from wherever.


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Melkiador wrote:
Bjørn Røyrvik wrote:
MrCharisma wrote:
It tells the story that Iomedae and Sarenrae set up orphanages and use them as recruiting grounds for their Paladins.
A paladin PC in my game took a stronghold from one adventure and converted it into an orphanage, then took Leadership to turn the kids into paladin followers.

For some reason I’ve always felt orphanage was the default paladin upbringing. A lot of churches run orphanages. And paladin is a really churchy class.

The paladins in my group have never been orphans. One was from a small tribe where everyone was basically family.

Another was a samurai, well-established family, dedication to lord and patron deity, etc.
A third and fourth were simple farmboys out to make the world a better place and have some adventures along the way.
A fifth was from a minor noble family.


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Bjørn Røyrvik wrote:
The paladins in my group have never been orphans.

We're talking about general trends within the player base.

The FEY FOUNDLING feat is so strong on Paladins that a huge proportion of Paladin players pick this feat as their first level feat. Now a lot of people think this is meta-gaming (and sure, it is, but is but so is taking Power attack so whatever), but what I was saying is that kind-of like the narrative that this gives us. If we assume we're all playing in a persistent world that means there are a huge number of Paladins who were abandoned faerie babies that were picked up by someone. The idea that they all ended up in an orphanage run by the church of Iomedae, and that the church is recruiting for their war effort from the orphanage just tickles me.

In a similar vein the MAGICAL LINEAGE or WAYANG SPELLHUNTER background traits are incredibly strong for a Magus, who can use one of these traits to get a level 1 Intensified Shocking Grasp or a level 1 Rime Frostbite (or occasionally a level 1 Toppling Magic Missile). So while the Paladins of Golarion are apparently all coming out of religious orphanages, the Magi of the world all seem to come from either a long line of famous wizards or they come from Minatra.

This is essentially an emergent macro-story that comes from the choices made by players at countless tables. It's also not canon in anyone's world, but it's something that I personally happen to enjoy.

That's all we're really talking about here.


It’s funny, I never once considered the (obvious, now that i think about it) orphanage angle. I had always associated that trait with the Lancelot story: that all those Paladins had been rescued and raised by Dryads, Nymphs, etc.


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Phoebus Alexandros wrote:
It’s funny, I never once considered the (obvious, now that i think about it) orphanage angle. I had always associated that trait with the Lancelot story: that all those Paladins had been rescued and raised by Dryads, Nymphs, etc.

I mean, that's probably what it's meant to evoke, but it sure seems like there are a lot of them ... time to set up an orphanage.


MrCharisma wrote:
Bjørn Røyrvik wrote:
The paladins in my group have never been orphans.

We're talking about general trends within the player base.

Just commenting on the many things that 'everyone' does that I've never seen in play.

That and wayang spellhunters with magical lineage, or evil paladins, or ashbound druids, or DoMT ruining campaigns, or...you get the idea.


Bjørn Røyrvik wrote:
MrCharisma wrote:
Bjørn Røyrvik wrote:
The paladins in my group have never been orphans.

We're talking about general trends within the player base.

Just commenting on the many things that 'everyone' does that I've never seen in play.

That and wayang spellhunters with magical lineage, or evil paladins, or ashbound druids, or DoMT ruining campaigns, or...you get the idea.

How many different groups have you been in?


Bigger than a breadbox, smaller than a house.

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