Wanting to build a character like Geralt of Rivia or fighter / mage Help!!


Pathfinder First Edition General Discussion


Right now I am playing a Witch which is awesome but I want to be more combat oriented for my next character. So for our next game I would like to build a character along the lines of Geralt of Rivia or something similar. A fighter who uses magic along with beating the crap out of monsters and bad guys. I know I can dual class but really hate to do that since it takes forever to go up in levels and gain spells and feats. We have a multiclass character (rogue/Sorcerer) in our present game and she is way behind everyone else, we are all 12th level and she is 8th level.

Is there a class that has the benefits of a fighter and a spellcaster together?


Magus is the fighter mage class. Take the brew potion feat and you have most of a Geralt.

Magus is a bit complicated to run though. Feel free to ask questions, if you can't figure out quite how it works. You will probably need to read its Spell Combat and Spellstrike class features a couple of times to get how they interact with each other


I would use the Magus class as a chassis, but ask your GM if you could use the Witch Spell list instead of the Magus Spell list. And then yeah, get Brew Potion feat and you're pretty darn close.


Awesome I will go with that. I am mostly familiar with the standard classes, fighter, mage, rogue, ranger, etc. Never tried the Magus and it sounds interesting. Now off to HeroLab to make a character. Thanks for the info.


Gomezaddams51 wrote:
Awesome I will go with that. I am mostly familiar with the standard classes, fighter, mage, rogue, ranger, etc. Never tried the Magus and it sounds interesting. Now off to HeroLab to make a character. Thanks for the info.

Personally, I'd make an Unchained Rogue (Eldritch Scoundrel) to represent Geralt. Take a few Ninja tricks through your rogue talents to represent some of his more flashy concoctions. That way you don't have to get too involved with Spell Combat and Spellstrike.

But, yeah. Magus is the go to for casting a spell while swinging your sword. Their burst damage potential might be a concern for newer GMs, so tread with caution.


No one class is a perfect fit. Though Geralt doesn't feel much like a rogue to me at all. I could see an argument for Ranger, though he really uses more offensive magic than they have to offer.


Melkiador wrote:
No one class is a perfect fit. Though Geralt doesn't feel much like a rogue to me at all. I could see an argument for Ranger, though he really uses more offensive magic than they have to offer.

Yeah, it depends on how you view the classes. Lots of people have the idea of a sneaky thief that likes to backstab in their heads when they think Rogue. You can make a perfectly serviceable strength based Rogue that uses the extra damage from sneak attack to make up for NOT being a Magus. Though, I prefer Str 13, Dex 16+, Int 16, for the stat spreads. Power Attack has a few nice feats that it leads into.

I really only recommended the class because it gets a decent bag of skill points, is intelligence based, and has spells that can fuel things other than spells. Also, the debuffs from Debilitating Injury are neat. Evasion should never be discounted.

Liberty's Edge

Gomezaddams51 wrote:

I know I can dual class but really hate to do that since it takes forever to go up in levels and gain spells and feats. We have a multiclass character (rogue/Sorcerer) in our present game and she is way behind everyone else, we are all 12th level and she is 8th level.

That leaves me perplexed. The character level of the character should be the same as the other character in the campaign. Pathfinder isn't made to accommodate characters of different levels.

Or are you speaking of the spellcasting ability of the rogue/sorcerer?

At character level 12 an arcane trickster could be a 3rd level rogue, 4th level sorcerer, and 5th level arcane trickster, with the spellcasting abilities of 9th level sorcerer, and a BAB of +6.

When multiclassing, the Fractional Base Bonus optional rule is a great help. With that rule, the character above would have a BAB of +8 and be way more viable as level 12 adventurer.


okay, #1 he is an over-powered brooding character and being transformed human and a minor spellcaster. There's a reason he has a protege/tag-along. (I'm sure things change about as the books progress... )
In DnD/PF1 terms that's hard to reproduce.

I'd say mainly Alchemist archetype(a LOT of self buffing, then over-the-top martial prowess(based on buffed abilities) and some spellcasting); 1)Blood Alchemist, or 2)Dragonblood Chymist. Start with a few levels in 1)Ninja 2(ki, nja trick), or 2)Brawler 2-3 (martial flexibility). I'd almost say Investigator...
So Ninja 2, Alch(Blood Alchemist) N.


The Warlock archetype might be a good fit.


There’s no perfect RAW fit for Geralt.

Probably the closest RAW approximation would be a Magus with the Greensting Slayer archetype, since I don’t recall Witchers enhancing their silver or steel swords in that manner.

The best bet, however, would be a home brew:hybrid class along the lines of the Bloodrager, but using the Ranger and the Alchemist as the parent classes instead of the Barbarian and the Sorcerer. Witchers, after all, use spells and potions to supplement their already superhuman physiques and superior swordsmanship, whereas Magi are equal parts warrior and spellcaster.


Phoebus Alexandros wrote:

There’s no perfect RAW fit for Geralt.

... would be a home brew:hybrid class along the lines of the Bloodrager, but using the Ranger and the Alchemist as the parent classes instead of the Barbarian and the Sorcerer. Witchers, after all, use spells and potions to supplement their already superhuman physiques and superior swordsmanship ...

this is why I thought Alchemist without bombs would seem to be a good fit.

A plentiful supply of hydrogen peroxide is going to be the other issue... &8^)


Diego Rossi wrote:
Gomezaddams51 wrote:

I know I can dual class but really hate to do that since it takes forever to go up in levels and gain spells and feats. We have a multiclass character (rogue/Sorcerer) in our present game and she is way behind everyone else, we are all 12th level and she is 8th level.

That leaves me perplexed. The character level of the character should be the same as the other character in the campaign. Pathfinder isn't made to accommodate characters of different levels.

Or are you speaking of the spellcasting ability of the rogue/sorcerer?

At character level 12 an arcane trickster could be a 3rd level rogue, 4th level sorcerer, and 5th level arcane trickster, with the spellcasting abilities of 9th level sorcerer, and a BAB of +6.

When multiclassing, the Fractional Base Bonus optional rule is a great help. With that rule, the character above would have a BAB of +8 and be way more viable as level 12 adventurer.

We are all 12th level but our Rogue/sorcerer is split level so even though she is "12th level" she is (not exactly sure the exact levels) something like 6th level Rogue and 6th Level Sorcerer. My 12th Level witch can cast 6th level spells, the sorcerer can only cast 3rd level spells. That makes my Witch the main spell caster for offensive spells in the group (at least the Sorcerer can finally cast fireballs).


Gomezaddams51 wrote:
We are all 12th level but our Rogue/sorcerer is split level so even though she is "12th level" she is (not exactly sure the exact levels) something like 6th level Rogue and 6th Level Sorcerer. My 12th Level witch can cast 6th level spells, the sorcerer can only cast 3rd level spells. That makes my Witch the main spell caster for offensive spells in the group (at least the Sorcerer can finally cast fireballs).

Multiclassed is the term you are looking for. Dual-classing is a term that goes waaaay back to much older editions.

Perhaps you should have a conversation with that player. Ask the GM if they can be allowed to retrain into a Rogue2/Sorcerer4/Arcane Trickster6. That will bring the sorcerer up to 5th level spellcasting and let them keep (and improve) their sneak attack ability. Have to take Accomplished Sneak Attacker to meet the requirements of Arcane Trickster though (sneak attack 2d6).


In PF1 and DnD 3.5 a lot of the character design is done up front as far as Game Mechanics go. It's a sad issue with only Retraining to address.

So, hopefully the multiclasses character took Magical Knack to gain up to 2 Caster Levels from overall Level. There are some other traits and feats that are helpful but that's key for multiclassing mainline casters.

A Rogue 6, Sorcerer 6 is just silly. Probably the best one can say.


Regardless of what your main class is at least some levels should be spent on Vivisectionist Concocter Alchemist. This will grant you Mutagens and alchemy, perfect for all your Witcher needs.

For the actual fighting and spells, I am surprised no one mentioned Child of Acavna Fighter which would let you be a great fighter, with minor spell casting. Ranger would also work well, even if you get less damage spells, you would be better at wilderness survival.

Alternately, a Lore Warden Fighter would allow you to get a lot of the monster hunter aspects of Gerald.

Alternately, you could go with Warlock Vigilante which would give you the martial prowess, while letting you get some good at will magic.

In any case, rogue probably wouldn't work given he usually doesn't do sneak attacks and he likes to fight with two long/bastard swords.

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