
Sanityfaerie |
1 person marked this as a favorite. |

Well we have the Automated Cycle, so we're prey close. The only thing we're missing really is the BMX.
"Motorcycle Bandit" just isn't quite the same.
I do like how PF2 has an explanation, though, for why the one is so much more powerful than the other. Angel Summoner has a full Class and Class Path. BMX Bandit just has a background and a bit of gear. Of course the Summoner has him beat.
...and, of course, it's possible to have someone who is both.

graystone |
2 people marked this as a favorite. |

"Motorcycle Bandit" just isn't quite the same.
It's not a true motorcycle though: "This clockwork cycle provides most of its mobility via cogs and gears, which allow the cycle to move at a reasonable pace without the need for significant pedaling effort on the part of the pilot." Note it doesn't say you don't peddle it, but it's not "significant pedaling effort". So it's more a clockwork gear assisted bike than a motorcycle.

Sanityfaerie |
2 people marked this as a favorite. |

Sanityfaerie wrote:"Motorcycle Bandit" just isn't quite the same.It's not a true motorcycle though: "This clockwork cycle provides most of its mobility via cogs and gears, which allow the cycle to move at a reasonable pace without the need for significant pedaling effort on the part of the pilot." Note it doesn't say you don't peddle it, but it's not "significant pedaling effort". So it's more a clockwork gear assisted bike than a motorcycle.
It is at best a motorized bicycle. It comes with two sidecars and does not require significant pedaling effort. Unless they're using those words to mean different things than I'm used to those words meaning, that's not "standard bicycle".
Though, yes, I'll admit... tantalizingly close.

MMCJawa |
3 people marked this as a favorite. |

aobst128 wrote:Neutral aligned lycanthropes. Werecapybara. Under the light of the full moon, those under the curse are overcome with the urge to hang out by the riverside. Being perfectly content.Weresloths!
A Weresloth could be absolutely terrifying if the person turned into a GROUND Sloth versus the arboreal sloths we are left with.

![]() |
8 people marked this as a favorite. |

A fox beastkin who is SO friggin' tired of having to explain: NO, they've never been to Tian Xia; NO, they don't care about pranks; NO, they can't shape-shift into other human forms; NO, they don't eat peoples' livers; NO, their single fox tail is the only one they'll ever have; NO! THEY'RE NOT A HULI JING, KUMIHO, H'Ô LY TINH, OR A KITSUNE!!! So stop asking.

![]() |
2 people marked this as a favorite. |

I suppose you COULD back-process the telias from Starfinder? Might take a bit of work, first converting them to 1e rules and then the homebrewed 1e to 2e. BUT IT CAN BE DONE!

Jacob Jett |
1 person marked this as a favorite. |
I've actually been thinking about how to implement chariot races in the game. How about a Golarion Olympics book detailing a variety of non-fighting athletics competitions?
I know Guns & Gears introduced a Trick Driver archetype. Beyond that the Gamemastery Guide has piloting check rules. I would start with those. If you're looking to make it more competitive among PCs and NPCs, you could make the piloting checks opposed to one another to represent them jockeying for position.
Regarding sports more generally, IIRC, the travel guide had some examples.

Sagiam |
4 people marked this as a favorite. |

Now that Firebrands is out I can finally talk about my favorite new absurdity: the Shield Pistol!
While an Item can't have more than one weapon attached to it, you can attach a weapon to another attached weapon as long as it's the appropriate type. So you can attach a bayonet to a shield pistol, that's attached to a meteor shield that you can throw at an enemy. Take Bastion archetype and Nimble shield hand and you can dual wield thrown-shield-gun-knifes!!!

Jacob Jett |
3 people marked this as a favorite. |
Now that Firebrands is out I can finally talk about my favorite new absurdity: the Shield Pistol!
While an Item can't have more than one weapon attached to it, you can attach a weapon to another attached weapon as long as it's the appropriate type. So you can attach a bayonet to a shield pistol, that's attached to a meteor shield that you can throw at an enemy. Take Bastion archetype and Nimble shield hand and you can dual wield thrown-shield-gun-knifes!!!
I guess the age of anime has arrived? :P

Ishmael Constantyne |
6 people marked this as a favorite. |

an adventure path where the pc's are bumbling actors doing a play about legendary heroes who get mistaken for actual heroes by a small village and through a miscommunication think they will be putting on a show at the village. The actors must rise up to fight the villians and truly become heroes.
By Gabthar's Hammer

Sanityfaerie |
1 person marked this as a favorite. |

The sprite can take a Corgi Mount familiar. This is a familiar that is explicitly a corgi, with special Corgi Familiar rules, but "corgi" does not officially count as a variety of specific familiar, and there's no indication that it interacts with the specific familiar rules in any particular way other than additively.
Familiar Master dedication explicitly supports using to to augment an existing familiar, if that be your desire.
Spellslime is a specific familiar option, costing four abilities. Gathering together four abilities would be easy.
It is so close.
If it weren't for the fact that Spellslime comes with a climb speed, I could have my small but viscous dog.