
Xeram |
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Good day all.
I'm to build a Dragonrider PC.
Our build rules:
Races, uncommon excluded.
15 point buy.
Dragonriders, by description, are often ranged oriented, which matches what character i am basing this on,
I'm inclined to use human, since feats for the minimum of viability.
Str 11 Dex 17 (14 +2 racial +1 lvl 4) Con 12 Int 12 Wis 10 Cha 14
Lvl 8 ability increase is Dex
Feats, as we're lvl 6 to start:
1) Mounted Combat
1) Racial: PBS
3) Precise shot
5) Deadly aim
5) Class: mounted archery
Future feats:
7) Vital Strike
8) Class: Weapon focus (longbow)
9) Greater Weapon focus (longbow)
I might be willing to dip something, it would delay class feats slightly, but i don't want to lose too much of my dragon mount's progression.
Is this viable/workable for support?

Xeram |
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Switching weapon focus with another is doable, true. Class bonus feats do include both mounted combat & mounted archery.
Take rapid shot before deadly aim.
My concern is also that, since the class isn't damage ace like say Zen archer/fighter or similar, i'd need to get some damage in a good shot, hence deadly aim and vital strike.
1) Pc: Weapon focus (longbow)
1) Human: PBS
3) Precise shot
5) Pc: Greater weapon focus (longbow)
5) Class: Mounted Combat
----------------
7) Rapid shot
8) Class: Mounted Archery
9) Deadly aim

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Switching weapon focus with another is doable, true. Class bonus feats do include both mounted combat & mounted archery.
Name Violation wrote:Take rapid shot before deadly aim.My concern is also that, since the class isn't damage ace like say Zen archer/fighter or similar, i'd need to get some damage in a good shot, hence deadly aim and vital strike.
Rapid Shot vs. Deadly Aim is debatable. Math depends on just how much you hit, but at BAB +4, Deadly Aim adds 4 damage and Rapid Shot adds 1d8+STR+Enhancement. Rapid Shot is usually more damage.
Vital Strike is only good if you are only taking one attack in a round. Something an archer rarely does. Especially a mounted, flying archer.
Realizing this is a 3rd-party class and I might be missing something, I don't think you'll ever be eligible for Greater Weapon Focus. Certainly not at 5th level.

Xeram |
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Rapid Shot vs. Deadly Aim is debatable. Math depends on just how much you hit, but at BAB +4, Deadly Aim adds 4 damage and Rapid Shot adds 1d8+STR+Enhancement. Rapid Shot is usually more damage.
Could be if str bonus and a the ownership of a composite bow.
But with the 15 pt buy, raising strength further wasn't much an option. Unless i'd lower charisma, and raise it to 14 at lvl 12. Lvl 4 spells are available only at high levels.
VoodistMonk |
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I just can't get over that this class gets full BAB, all good saves, spells, bonus feats, and a dragon. Lol.
Other than that, just build a decent mounted archer... I would try avoid stacking up additional penalties. Rapid Shot is a flat penalty, whilst Deadly Aim's penalty will grow according to your BAB.
Does this class somehow count as a Fighter for the sake of meeting prerequisites for feats? Because you have Greater Weapon Focus listed, and that requires you to be an 8th-level Fighter.

Derklord |
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spirited charge perhaps. A swooping charge with a reach weapon is pretty neat.
Not with 11 strength, and probably at best a +1 lance because the rest of the weapon budget went into your bow.
i'd need to get some damage in a good shot, hence (...) vital strike.
The math simply doesn't work out - a full attack does more damage than using Vital Strike, even without Rapid Shot or Haste.

Xeram |
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Xeram wrote:
spirited charge perhaps. A swooping charge with a reach weapon is pretty neat.
Not with 11 strength, and probably at best a +1 lance because the rest of the weapon budget went into your bow.
What would you say a workable strength for that? 14? Our 15 point buy went up to 20 point buy.

Temperans |
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I agree with you on that.
Though i can't always rely on my arrows from above to hit. (for example wind wall, heavy cover, enclosed spaces, some terrain will be forest/jungle)
There would come a moment where i'd need to adjust my approach in combat.
Wind wall you can defeat with cyclonic enchantment. Cover can similarly be taken care off with weapon enchanments. Unless you are multiclassing to solve the lack of feats, archery is way to feat intensive to justify not taking as many of the feats as you can. Ex: Point-Blank Master letting you shoot in melee, or teamwork feats like Broken Wing Gambit with Snap Shot.

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I just can't get over that this class gets full BAB, all good saves, spells, bonus feats, and a dragon. Lol.
Wait til you hear about corre monk dude, all good saves, bonus feats and an ability that both counts as full BAB AND grants extra attacks. AND they get tons more class features. Totes broken.
Honestly though this class isn't OP at all, they suffer the monk problem of having nothing to boost their to hit and damage unless they can spend time self buffing and unlike animal companions dragon mounts tend not to break action economy until high level. Imagine a Paladin without smite evil and you're pretty close.
That said I do think they could combine well with spheres, especially SoM.

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Moved from PF1 Rules to 3PP rules questions
Thank you so much for moving this thread that hasn't had a reply in 3 months. Ace job.
I just can't get over that this class gets full BAB, all good saves, spells, bonus feats, and a dragon. Lol.
Wait til you hear about corre monk dude, all good saves, bonus feats and an ability that both counts as full BAB AND grants extra attacks. AND they get tons more class features. Totes broken.
Honestly though this class isn't OP at all, they suffer the monk problem of having nothing to boost their to hit and damage unless they can spend time self buffing and unlike animal companions dragon mounts tend not to break action economy until high level. Imagine a Paladin without smite evil and you're pretty close.
That said I do think they could combine well with spheres, especially SoM