Clan Pistol vs Dueling Pistol. Am i missing something?


Pathfinder Second Edition General Discussion


Now that im building a Gunslinger Pistolero for PFS i again stumbled upon something.
Now Guns cost a lot of money so pricing is kinda tight at character creation. Im building a Pistolero, and while they will be dual wielding eventually i wanted to start off with just onehanding a pistol.

Now on first glance the dueling pistol seems the best deal as in damage dice for a pistol. That thing costs 12 gold though, so if you want an adventurers pack and some ammo, you actually cant even buy leather armor. Its not a huge deal though, that gets solved after the first session and thankfully, come level 2, a +1 slide pistol isnt more expensive than a +1 dagger.

But then i saw the Clad Pistol, which i previously ignored since my character wont be a dwarf. Its pretty much a cheaper dueling pistol with more range though! It doesnt have concealable but i take 20 feet range over that.
Does an ancestry trait even disallow you from usign it as another race? I mean, if its uncommon, sure you gotta unlock it via ancestry feats but gunslinger gets access to all uncommon firearms anyways. Aside from the common courtesy of explaining why the f&@@ your character has a clan pistol whats keeping people from just going for that option?

Im still probably gonna go with the dueling pistol, since a non dwarf running around with a clan pistol seems weird to me but the pricing and range difference just caught my attention


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Yeah, clan pistol is pretty good. Ancestry feats are still necessary to access certain weapons at character creation. There are no common ancestry specific weapons I believe, even if the campaign has guns as common weapons. Humans with unconventional weaponry could take it.


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I think the big thing about a non-dwarf running around with a clan dagger or a clan pistol is that if you run into any dwarves that's going to raise some eyebrows. Since it's a tremendously shameful thing for a Dwarf to lose or sell a clan pistol/dagger, and if you happen to have one without a good reason you're probably going to be seen as a less than honorable person.

Of course, there's a story here, which you might or might not want to tell, but it's worth talking with the GM about. These things are uncommon because there's one per dwarf and you're not supposed to misplace yours.


At the same time, it's entirely possible for someone to have done some big thing for a clan. Maybe you saved one of their kids, or something.

Alternatively, it's not unreasonable to say that it's a clan pistol without any clan markings - or marked in a way that it's clear it's a generic not associated with a clan.

If anything, I'd expect that the best pistols sold by the Gunworks are functionally identical to clan pistols anyways (because why wouldn't a master smith turn out their best work consistently), but maybe you need some connections to get them to sell you one. It's not like they're revolutionary weapons Alkenstar and Dongun Hold are keeping for themselves for security - they're just masterpieces created by dwarven smiths.


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Dubious Scholar wrote:

At the same time, it's entirely possible for someone to have done some big thing for a clan. Maybe you saved one of their kids, or something.

Alternatively, it's not unreasonable to say that it's a clan pistol without any clan markings - or marked in a way that it's clear it's a generic not associated with a clan.

If anything, I'd expect that the best pistols sold by the Gunworks are functionally identical to clan pistols anyways (because why wouldn't a master smith turn out their best work consistently), but maybe you need some connections to get them to sell you one. It's not like they're revolutionary weapons Alkenstar and Dongun Hold are keeping for themselves for security - they're just masterpieces created by dwarven smiths.

A versatile human can take Adopted Ancestry (Dwarf) with their heritage-granted general feat and then Clan Pistol with their Ancestry Feat, if you want to go with the "adopted by dwarves" backstory.


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Pathfinder Lost Omens, Rulebook Subscriber

So I just double checked, the current RAW is that Gunslingers would just have access to a clan pistol if they want one, because the PFS rule that specifically gives them access to firearms (which are uncommon) says "All Firearms from Chapter 4) but I suspect that might be unintentional, and that they just didn't consider the presence of racial weapons which normally have special requirements, its a symptom of uncommon just being uncommon, and things that are uncommon for two reasons not differentiating on the trait level (instead it would be at the the GM ruling level, normally)


Pathfinder Lost Omens Subscriber
Ventnor wrote:
Dubious Scholar wrote:

At the same time, it's entirely possible for someone to have done some big thing for a clan. Maybe you saved one of their kids, or something.

Alternatively, it's not unreasonable to say that it's a clan pistol without any clan markings - or marked in a way that it's clear it's a generic not associated with a clan.

If anything, I'd expect that the best pistols sold by the Gunworks are functionally identical to clan pistols anyways (because why wouldn't a master smith turn out their best work consistently), but maybe you need some connections to get them to sell you one. It's not like they're revolutionary weapons Alkenstar and Dongun Hold are keeping for themselves for security - they're just masterpieces created by dwarven smiths.

A versatile human can take Adopted Ancestry (Dwarf) with their heritage-granted general feat and then Clan Pistol with their Ancestry Feat, if you want to go with the "adopted by dwarves" backstory.

I'll second this being the absolute best way to ensure this is balanced across players. I'd also say that if they did NOT take this route then they would have to deal with the cultural impact of being a non dwarf with a clan weapon (ie suspicion, anger, and shame). Taking the feats would simply erase this as the person would have dwarven "looks" ie clothing, mannerisms, and acculturation that would make any dwarf look past that.


The-Magic-Sword wrote:
So I just double checked, the current RAW is that Gunslingers would just have access to a clan pistol if they want one, because the PFS rule that specifically gives them access to firearms (which are uncommon) says "All Firearms from Chapter 4) but I suspect that might be unintentional, and that they just didn't consider the presence of racial weapons which normally have special requirements, its a symptom of uncommon just being uncommon, and things that are uncommon for two reasons not differentiating on the trait level (instead it would be at the the GM ruling level, normally)

Guns and Gears does go out of its way to explain that Dwarven Weapon Familiarity alone is not enough to get access to the clan pistol, you need access to firearms separately, as well. I would agree that the safest bet is to get Adopted Ancestry and avoid getting caught in a future clarification.

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