Do you need Access to take Uncommon languages with Multilingual in Society Play


Pathfinder Society

Horizon Hunters 2/5 **** Venture-Agent, California—Silicon Valley

Multilingual allows you to take two new languages immediately. The way I interpret it is that you need access to the languages that you are choosing, whether it be Common or Uncommon or other. But the CRB says:

CRB pg.65 wrote:
Selecting the Multilingual feat, for example, grants a character two new languages chosen from those listed in Table 2–1: Common Languages and Table 2–2: Uncommon Languages

This list includes things like Abyssal and Celestial, the Elemental languages, ect. Does this mean I can take multilingual and learn Terran despite never having gone to the plane of earth or interacting with any native speakers in my adventures?

Further more, if it is the case I can take uncommon languages I don't have access to, will it only include that list, or does it extend to all uncommon languages? The list of all uncommon languages include regional languages? What about future uncommon languages that have yet to be added to the game?

Basically the question is, do I need access to a language to take it with Multilingual, or can I take uncommon languages without access? And if so, are there any further limits on which languages I can take?

4/5 5/55/55/5 **** Venture-Lieutenant, Minnesota—Minneapolis

I have interpreted it as taking the feat gives you access to the uncommon languages on that table. It should also give access to other uncommon cultural languages, such as mwangi, in order to be useful. If it doesn’t, I am not sure how a character from Magnimar would learn Mwangi.

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

Don't read more into what is written than what is written. The feat says it grants languages from the two tables. That is all. It doesn't say anything about regional languages.

2/5 5/5 **

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Pathfinder Adventure Path, Lost Omens Subscriber
Gary Bush wrote:
Don't read more into what is written than what is written. The feat says it grants languages from the two tables. That is all. It doesn't say anything about regional languages.

Wait. You're reading more into it. There is no mention of a table, page number, or book.

Quote:

You easily pick up new languages. You learn two new languages, chosen from common languages, uncommon languages, and any others you have access to. You learn an additional language if you are or become a master in Society and again if you are or become legendary.

Special You can select this feat multiple times. Each time, you learn additional languages.

If a language is uncommon and legal for society play, it should count.

Liberty's Edge 3/5 5/5 **** Venture-Captain, Nebraska—Omaha

Sigh....
I was responding to Cordell beginning post where he quotes a page out of the CRB. In that quote was two tables.

So yes, there was a mention of a page number, two tables, and a book.

Agree that if the language is uncommon, the feat would provide access to it.

I think we are moving a little too fast right now wanting answers. Let's take a deep breath and give them time to get us the answers.

Silver Crusade 3/5

It looks like the only types of languages not currently covered by Multilingual are secret languages (which currently only includes Druidic) and sign languages (which are covered by the feat Sign Language).

If Paizo gave us new language types, such as dead languages (e.g. Thassalonian) or rare languages (which might be a category that is different from secret languages), then those would not be covered by Multilingual.

1/5 *

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Pathfinder Roleplaying Game Superscriber
The Fox wrote:
If Paizo gave us new language types, such as dead languages (e.g. Thassalonian) or rare languages (which might be a category that is different from secret languages), then those would not be covered by Multilingual.

I don’t believe Thassalonian is a dead language, on account of it presumably being used in New Thassalon. I assumed it was Uncommon.

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

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Azlanti is a dead language, possibly?

Grand Lodge 4/5 **** Venture-Captain, California—Sacramento

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Thassilonian *was* a dead language in PF1. Then someone went around releasing Thassilonian Rune Lords.

Sovereign Court 3/5 **

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So....If the feat only allows one to choose from Common or Uncommon, how would one get "dead" languages if it would fit their character's needs?

Grand Lodge 4/5 5/55/5 ***

AFAIK there is no category called "dead" languages. It only matters if the language is printed in a standard-access book and what its rarity is. For example, Cyplopean is an uncommon language, but its in a standard-access book (Bestiary I). So you can learn it either with Multilingual or you could learn it with a bonus language slot if you acquire the "Fluent in Cyclops" boon.

Azlanti might have been considered a dead language, but since its a regional dialect for Hermea, Mediogalti, Mordant Spire, and most importantly, The Shackles, if you have the regional boon and select the latter, you would gain access to Azlanti, if I understand the access rules correctly. Alternately, the newest bestiary (III) introduced Azarketi (aka Gillman/Low Azlanti) who speak it. I do not have my copy yet, but I assume it is listed in the back of the book as an uncommon language, similar to BI/II.

Vigilant Seal 2/5

Has there been any clarification or insight into the availability of Azlanti since the last post here?

I just leveled up a new character to 2nd with the intro scenarios (1, 2, and S3) at GenCon Online. He's an investigator with an interest in ancient civilizations (Thassilonian Delver legacy background), and the intros involve an Azlanti site, so taking Multilingual to learn that language seems the logical next step. However, my 2E library is still pretty small, so I have no idea which book(s) I need to acquire to give me access to the language or determine its rarity.

(Nethys lists Azlanti as Uncommon here, but that page doesn't cite any sources for languages not listed in the CRB tables.)

Grand Lodge 4/5 ****

Pathfinder Lost Omens, Rulebook Subscriber

Just read the Multilingual feat - what it says on page 65 is explanation, but not the feat's actual function:

Multilingual wrote:
You easily pick up new languages. You learn two new languages, chosen from common languages, uncommon languages, and any others you have access to. You learn an additional language if you are or become a master in Society and again if you are or become legendary.

The feat itself just says "uncommon languages". no books specified, no tables referenced. This is the same common-isn't-common-unless-its-in-the-listed-books problem that isn't actually a problem.

All of that said, Azlanti, specifically is a (Rare) language. If you check AoN, you can see that the monsters referencing the language are listed as being from Bestiary 3, which has Azlanti listed as (rare), along with a few others, on the table on page 311. So you can't choose it with Multilingual. The only other references are a monster and an npc in two volumes of Age of Ashes, neither of which mention rarity. Unfortunately, I think AoN is just wrong in this case.

Grand Lodge 4/5 5/55/5 ***

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Except Azlanti was printed in the World Guide (long prior to B3) as a regional language which, AFAIK, made it eligible to select by someone from that region. A quick stop at the Boon market to grab World Traveler and you should be able to take Azlanti.

Vigilant Seal 2/5

TwilightKnight wrote:
Except Azlanti was printed in the World Guide (long prior to B3) as a regional language which, AFAIK, made it eligible to select by someone from that region. A quick stop at the Boon market to grab World Traveler and you should be able to take Azlanti.

Cool, thanks! I have that book in PDF, but wasn't sure that was what I needed because I'm still getting my head around how the regional stuff works.

4/5 ****

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TwilightKnight wrote:
Except Azlanti was printed in the World Guide (long prior to B3) as a regional language which, AFAIK, made it eligible to select by someone from that region. A quick stop at the Boon market to grab World Traveler and you should be able to take Azlanti.

The languages listed in the world guide list which languages can be found in a given region. Not which languages are *common* in a given region.

You will also note there is nothing in that book specifying that being from those regions grants access to those languages.

At this time, as far as I am aware, Azlanti is still (rare)

Liberty's Edge 1/5

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Online Guide Team Lead - JTT wrote:
TwilightKnight wrote:
Except Azlanti was printed in the World Guide (long prior to B3) as a regional language which, AFAIK, made it eligible to select by someone from that region. A quick stop at the Boon market to grab World Traveler and you should be able to take Azlanti.

The languages listed in the world guide list which languages can be found in a given region. Not which languages are *common* in a given region.

You will also note there is nothing in that book specifying that being from those regions grants access to those languages.

At this time, as far as I am aware, Azlanti is still (rare)

Archives of Nethys has it listed as Uncommon.

link

***

Azarketi (Uncommon) are allowed to choose it as one of their languages.

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