Goth Guru |
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Even a purchased module may have maps and descriptions that don't agree. In any case, you can roll till you get one tht makes some sense, pick one out, or just answer a stupid question with a stupid answer.
01: Because, Magic!
02: Because I'm the GM!
03: It's an anomaly!
04: There's a portal that opened up above to let in the weather, Roc talon, or whatever.
05: Roll DC20 to detect traps or you fall through the trap door into the too huge room!
06: The path leads through an invisible portal to a demiplane.
07: The permanent teleportation circle works even through the rug or dirt covering it. Of course it won't teleport earth elementals.
08: Eris made this dungeon. It's not supposed to make sense.
Mark Hoover 330 |
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10: That's what it says here
11: Non-Euclidian Geometry
12: It was an illusion
13: Aliens
14: Oh, you're saying that should be a wall there? Let's see (pretend to consult the module)… oh, right; you take 312 Force damage as Magic Missiles hit you from every direction at once, seemingly from nowhere
15: Leomund's Convenient Plot Device
16: Full grown Bengal tiger!
17: It was all a dream
18: You dare question me?
19: Never mind; you win one brownie point
20: Mimic
21: That's no moon
22: Imhotep materializes, erasing the errant hallway with a wave of his hand. "Sorry bro; my bad" the Egyptian scion admits
23: Wait, where am I? What's happening?
24: I can do what I want
25: I'm not constrained by just three dimensions
Haladir |
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26. Maps, schmaps.
27. Hey, who are you gonna believe, your GM or your own eyes?
28. Suddenly, you find yourself teleported to the Tomb of Horrors...
29. Wait, no... In the center of the room is an orc. It is guarding a pie.
30. The room shifts. You are now find yourselves outdoors at the edge of a clearing. In the center of the clearing is the Dread Gazebo. Roll for initiative.
avr |
33. A noise from next to the conflicted area turns out to be kobolds working rapidly with painting gear and paper wall paste.
34. The parties' mapmaker shrugs and says "I knew you'd catch on sooner or later" before turning back into a succubus then disappearing, leaving the unconscious body of the real mapmaker on the ground before you.
35. A haze rises up from the floor blocking all vision. When it dissipates you see the true room before you, containing...
Mark Hoover 330 |
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37: Ninja dust!
38: My cat puked on that part of the map
39: Believe me, don't believe me, I don't care...
40: I blame 2020
41: You all get to completely abandon plot threads, I get to abandon geometry
42: Well, that's what you see in front of you. Looking behind you, you see a bright light at the end of a long tunnel and soft voices beckoning you "home." Which way do you want to go?
43: Why not?
44: Wait, take this Red pill
45: Your character's tin foil helmet is too tight to see the truth
46: A worm with a 'Cockney accent and a scarf beckons "not THAT way!" from a Diminutive crevice in the area before you
47: The entire area is revealed to be a Colossal sized Simulacrum of the REAL area...
48: JK
49: Its all done with mirrors
50: Don't make me angry. You wouldn't LIKE me when I'm angry.
Haladir |
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53: One more crack like that and I'm rolling on the "Wandering Damage Table!"
54: The wizard points to the magic ring your uncle found 30 years ago and says, "That is an ancient artifact of terrible evil! You must bring it to Mount Flaming Death in the Land of Bad and cast it into the lava from whence it was forged..." No, I toally wrote this adventure myself!
55. What? You don't like this adventure? Fine. There's a bright flash and you find yourselves standing in a gladiatorial arena. A voice booms out, "YOU HAVE BEEN SUMMONED TO THE ARENA OF THE GODS! YOU WILL FIGHT EACH OTHER TO THE DEATH FOR OUR AMUSEMENT!!" Happy now?
56. GM: And you find yourselves surrounded by ogres!
Player: Wait? How? We were being guarded by Mordenkainen's faithful watchdog!
GM: No you weren't. You never cast the spell.
Player: I did! I totally did! When we were back in town you asked if we wanted to buy any new equipment, and I said 'No,' but I then said I gathered all the material components I needed to cast Mordenkainen's faithful watchdog!
GM: Yes, but you never said you were actually casting the spell, so you didn't and now there's ogres. Got it? Roll for initiative.
DungeonmasterCal |
65. Dave, you've been playing RPGs for over 35 years now and the d20 system since 2001. I am not going to explain it to you ever again that yes, a d20 is what you use for initiatives, saving throws, skill checks, ability checks, and attacks. If I have to, your character will be eaten by a grue. Please, write it down on something. (This actually was a thing up until only a couple of years ago).
Themetricsystem |
67. That's actually a shadow mimic pretending to be a hallway/door/trap. Totally harmless as it feasts on shadows exclusively, leaving the creature that cast it unharmed but unnerved. Minor nuisance is all and a bit disruptive after your rogue's torch stops casting a shadow. They do make fantastic pets for a machinist or clockmaker though.
Tim Emrick |
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76. Well, clearly the ridiculously large falling block was invisible until you triggered the trap. That's why you couldn't see it looming over the castle before you went in.
(This was an actual excuse by one of my past GMs about some nonsense in A Fine TSR Product[TM] that we noticed, during play, before he did.)
Azothath |
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if you need an excuse, make up one that is appropriate and relevant for the time and situation. Creative Lying™ is a skill all writers and GMs need. You need to lead/direct people towards your desired conclusions or actions.
Random excuses if doled out are just going to create random skinnerian responses.
If you're look for humor though...
79. Look, my girlfriend/boyfriend/indeterminate other/channeling M.Stewart told me this was a Good Idea™ {emotional emphasis with Doggie Eyes using Visine if necessary}!
.
quibblemuch |
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91: Why are you singling me out? I'm just doing what my Non-Player Characters would do.
Oh man... I said this once to one of those asshat players who would always wreck campaigns using the "it's what my character would do" excuse.
He did not understand. The look on his face was like watching a hamster trying to do calculus. Like, it genuinely baffled him that anyone else in the world (real or imagined) would behave like he did and then use his excuse.
DungeonmasterCal |
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DungeonmasterCal wrote:91: Why are you singling me out? I'm just doing what my Non-Player Characters would do.Oh man... I said this once to one of those asshat players who would always wreck campaigns using the "it's what my character would do" excuse.
He did not understand. The look on his face was like watching a hamster trying to do calculus. Like, it genuinely baffled him that anyone else in the world (real or imagined) would behave like he did and then use his excuse.
I am honestly, truly not surprised.
Set |
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94. "Crap. This isn't the room that was supposed to have orcs."
A voice from a direction you hadn't seen before, not one of the four directions you are used to, shouts, "CUT!" and everyone is frozen in place. A bunch of people are standing around in front of strange contraptions, and some of them run into the room and drag the orcs who weren't supposed to be here out, and then drag in a batch of skeletons instead. Then the walls just sort of blur together and they are gone. The voice shouts, "Okay, ACTION!" and the skeletons advance to the attack as if nothing happened.