What would you like to see for a 2e adventure path?


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keftiu wrote:
D3stro 2119 wrote:
keftiu wrote:
Wrong thread?

Oof, misread the title.

Then, I really want to see more APs that emphasize different time periods (ie the stone age one, and thus maybe a more "high scifi" one), or "interworld adventures". That is, the AP doesn't need them to be the topic of the whole AP, but just including them.

What would you want from a Stone Age AP that wasn’t done in Quest for the Frozen Flame? I’m super curious.

Well this is just an example but Frozen Flame takes place in a ice age milieu, which sort of limits things. Like maybe some kind of "Lost/Savage World" setting might be cool, with Neolithic/Bronze Age themes.

However, a specific big want is a Casmaron AP, since afaik we have gotten approximately zero adventures in this area, and the place seems too important to ignore.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
D3stro 2119 wrote:
keftiu wrote:
D3stro 2119 wrote:
keftiu wrote:
Wrong thread?

Oof, misread the title.

Then, I really want to see more APs that emphasize different time periods (ie the stone age one, and thus maybe a more "high scifi" one), or "interworld adventures". That is, the AP doesn't need them to be the topic of the whole AP, but just including them.

What would you want from a Stone Age AP that wasn’t done in Quest for the Frozen Flame? I’m super curious.

Well this is just an example but Frozen Flame takes place in a ice age milieu, which sort of limits things. Like maybe some kind of "Lost/Savage World" setting might be cool, with Neolithic/Bronze Age themes.

However, a specific big want is a Casmaron AP, since afaik we have gotten approximately zero adventures in this area, and the place seems too important to ignore.

i'd guess that Paizo would want to do something similar to what they did for the Mwangi, i.e., a hardcover setting book, before hopping into Casmaron with an AP.


Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

If we do go to Casmaron, which region would we want to visit first? If we get 2e Mythic, a visit to Ibyldos is suddenly very possible.


Evan Tarlton wrote:
If we do go to Casmaron, which region would we want to visit first? If we get 2e Mythic, a visit to Ibyldos is suddenly very possible.

Qadira is the obvious choice, since we already have a setting book for that place. But actually doing something in the Padishah areas would be really cool.


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Evan Tarlton wrote:
If we do go to Casmaron, which region would we want to visit first? If we get 2e Mythic, a visit to Ibyldos is suddenly very possible.

I want Iblydos more for playable Minotaurs than anything else, honestly. If that requires me playing the Mythic hero-god of Being A Playable Minotaur, then I’ll take it.


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D3stro 2119 wrote:
Well this is just an example but Frozen Flame takes place in a ice age milieu, which sort of limits things. Like maybe some kind of "Lost/Savage World" setting might be cool, with Neolithic/Bronze Age themes.

Unfortunately, a true Neolithic age adventure thats not just a milieu like the Realm of the Mammoth Lords would most likely involve building a new "Early Golarion" setting from the ground up and wouldn't be able to use a lot of the material already published for the Lost Omens campaign setting.

It's a really cool idea--perhaps going back far enough to see the Jistka Imperium in its heyday, exploring a world where gnomes don't exist and most of the elves have fled from Avistan. It's just a lot of design lifting for one adventure unless that adventure us incredibly self contained (and time travel plots are... challenging enough) and on top of that, the setting already includes a few regions like Mammoth Lords to set stone age adventures for thus very purpose.

(As for supertech futures, that setting exists in Starfinder)

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
Sibelius Eos Owm wrote:
D3stro 2119 wrote:
Well this is just an example but Frozen Flame takes place in a ice age milieu, which sort of limits things. Like maybe some kind of "Lost/Savage World" setting might be cool, with Neolithic/Bronze Age themes.

Unfortunately, a true Neolithic age adventure thats not just a milieu like the Realm of the Mammoth Lords would most likely involve building a new "Early Golarion" setting from the ground up and wouldn't be able to use a lot of the material already published for the Lost Omens campaign setting.

It's a really cool idea--perhaps going back far enough to see the Jistka Imperium in its heyday, exploring a world where gnomes don't exist and most of the elves have fled from Avistan. It's just a lot of design lifting for one adventure unless that adventure us incredibly self contained (and time travel plots are... challenging enough) and on top of that, the setting already includes a few regions like Mammoth Lords to set stone age adventures for thus very purpose.

(As for supertech futures, that setting exists in Starfinder)

the "real" neolithic age is probably long, long, long before the Jistka... it would be before Azlant's rise, and whatever human cultures were bubbling up before the Azlanti...


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Scarablob wrote:

Talking about a post wrath of the righteous AP, it would be interesting to see (either in an AP or a singular module) a villain that want to cut a deal with qlippoth to hunt the remainning demons. They are a bit underused as monster, one of their defining characteristic is their hate of anything demoniac, it would work wonders.

Beside, an adventure that start as "worldwound cleanup" and that end in a crusader/demon tagteam against the qlippoth would be cool. It could also be used to underline the new and improved nocticula, and show off those redeemed demons.

The main reason I had this idea is because I recently read the Iathavos stat block, and I kinda want them becomming as iconic as a balor. Those transformation/beams/ichor ability are sweet, and their design is great.

I'd be all over a qlippoth-centric adventure. They're probably my favorite fiends, and they hardly get any screentime compared to the more notable types.

An angle I'd love to see explored in a longer adventure, and one we've seen hints of before, is the idea that qlippoth would be just as glad to remove the concept of sin from mortal life, and starve the Abyss of all its soul-fodder, as opposed to destroying all mortal life so they can't sin in the first place. What if there was a scheme that qlippoth and some mortal allies cooked up that could achieve that goal in some twisted form? Sort of like the plot of a particularly good Pathfinder Tales novel, but with the inclusion of qlippoth and more head-bendy alignment stuff tossed in.
Title spoiled here, since it is kind of the plot of the whole book.
Spoiler:
The Redemption Engine

Liberty's Edge

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Sibelius Eos Owm wrote:
D3stro 2119 wrote:
Well this is just an example but Frozen Flame takes place in a ice age milieu, which sort of limits things. Like maybe some kind of "Lost/Savage World" setting might be cool, with Neolithic/Bronze Age themes.

Unfortunately, a true Neolithic age adventure thats not just a milieu like the Realm of the Mammoth Lords would most likely involve building a new "Early Golarion" setting from the ground up and wouldn't be able to use a lot of the material already published for the Lost Omens campaign setting.

It's a really cool idea--perhaps going back far enough to see the Jistka Imperium in its heyday, exploring a world where gnomes don't exist and most of the elves have fled from Avistan. It's just a lot of design lifting for one adventure unless that adventure us incredibly self contained (and time travel plots are... challenging enough) and on top of that, the setting already includes a few regions like Mammoth Lords to set stone age adventures for thus very purpose.

(As for supertech futures, that setting exists in Starfinder)

If you wanted to set it in the current day of Golarion, you'd be able to do something pretty close to what D3stro was asking for in Deep Tolguth, I think. There's the Xulgath empire down there, so you'd need to set it away from there, but there are a variety of humans and orcs down there that are described as still being in a Stone-age sort of technological level, at least from memory. After the presentation of Xulgath in some of the recent work, it might even be a time to try and include some more sympathetic perspectives there.


Yakman wrote:
the "real" neolithic age is probably long, long, long before the Jistka... it would be before Azlant's rise, and whatever human cultures were bubbling up before the Azlanti...

Yeah, fair, I'd meant to hedge my comment-bets by throwing in 'bronze age', too, but phone typing wasn't quick enough for my attention span, it appears.

Though I would argue that the rise of Azlant doesn't mean the end of -lithic ages in all corners of the world. For that matter, the days in the wake of Azlant should very probably be considered a new stone age, even if some level of technological sophistication had been reached somewhere in the world before then. A Neo-neolithic age, if you will.

If the 'stone age' setting of Golarion has to be before the first metalworking civilization arose, arguably it can't exist. The earliest civilizations to arise on Golarion include the xiomorn, who arrived with advanced capabilities in the Age of Creation, plausibly before or concurrent with mortals first coming into existence on the planet.

(If we account only for mortals, we're specifically predating the rise of Ghol-Gan and the serpentfolk empires. Human cultures may not even enter into the picture for creatures that had neolithic farming communities before metalworking civilizations existed on some part of the planet.

Liberty's Edge

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What I want to see? Less Golarion travelogue and niche APs focused on making this, that, and the other corners of the fanbase happy.

I want to return to Varisia and the new Runelords. After that, back to Lastwall and perhaps Ustalav, please and thank you. The two main BBEGs in this world require some attention.

Yes, I know, how "boring, typical, and samey".

Pssst: the reason why Abomination Vaults was received so well? Because it was familiar red meat, served up medium-rare, just the way people like it.

There are a lot of new GMs and players in PF2 right now -- though most of them are 5e refugees who default to "strong home brew" in terms of what they run. Give them a reason NOT to do that.

Shadow Lodge

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Steel_Wind wrote:
I want to return to Varisia and the new Runelords. After that, back to Lastwall and perhaps Ustalav, please and thank you. The two main BBEGs in this world require some attention.

The remaining Runelords haven't been BBEGs since 2019 (Sorshen is a force for good in the world for some reason, Belimarius is an upjumped has-been on the level of Abrogail Thrune, and less of a threat than Geb), and that seems unlikely to change. Lastwall hasn't been a state since 2019 either.

The Pathfinder Campaign Setting (as opposed to the Lost Omens Campaign Setting) is dead and buried, and isn't coming back.


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I too would like to see an adventure path book set in Abbadon to learn more about Daemons. The Four Horsemen are very interesting.

My favorites are the Astradaemon, Leukodaemon, and Purrodaemon.

I hope they add more Daemons into 2e soon!

Liberty's Edge

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zimmerwald1915 wrote:
Steel_Wind wrote:
I want to return to Varisia and the new Runelords. After that, back to Lastwall and perhaps Ustalav, please and thank you. The two main BBEGs in this world require some attention.

The remaining Runelords haven't been BBEGs since 2019 (Sorshen is a force for good in the world for some reason, Belimarius is an upjumped has-been on the level of Abrogail Thrune, and less of a threat than Geb), and that seems unlikely to change. Lastwall hasn't been a state since 2019 either.

The Pathfinder Campaign Setting (as opposed to the Lost Omens Campaign Setting) is dead and buried, and isn't coming back.

Should we let James Jacobs know that his Runelord's a good guy and that the Whispering Tyrant is a punk compared to Geb? Geb will doubtless pass that on to his wife "the guy who killed you when you were the Herald of a god is a punk".

It's good to know that Lastwall is gone for good and hasn't mattered since 2019. It would be preferable if someone told Paizo though, who released the Lost Omen Book for Lastwall ten months ago, in May, 2022.

Alternatively, maybe trying to stir up a 1st vs 2nd Edition war isn't helpful?

Paizo Employee Creative Director

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Sorshen is chaotic neutral. If anything, she's a force for chaos. She's not good-aligned. Simply not wanting to continue the evil trajectory she's seen 6 other runelords cling to and fail at does not make her a force for good.


Out of curiosity, do we know if Zutha is dead and gone, or is he just dead again? I know he's showed up here and there, but the last time I remember hearing of him was in Lord of Runes.


Like the reason we can't do a "New Runelords" story is mostly about how we've almost run out of Runelords, and whatever happens involving thre remaining two Runelords it's probably better to phrase it as a "New Thassilon" story since the more of the story is going to revolve around "where it's set" than "the head of state of that place." Like it's possible to have adventures in Cheliax without Abrogail showing up, it should be possible to have adventures in New Thassilon without meeting Sorshen.

I'm not sure the Runelords ever qualified as one of the top two BBEGs in the setting (I mean the Algollthu *caused* Earthfall, and the entire planet is the cage of Rovagug) but it does genuinely feel like the story of "The Runelords" is resolved and whatever's going to happen with Sorshen and Belliarmus is better phrased in terms of something about their current political affiliation instead of their old one.

I feel like the thing about "let's go to the Eye of Dread and check in on Tar Baphon" is that this story is certainly going to happen eventually, but there's no real need to rush it.

I'm personally of the opinion that themes more than locales tick those nostalgia boxes, so I'm hoping that Season of Ghosts does some of what made me fond of Ustalav in Carrion Crown in the whole "monster of the month" model.


I think Galt has serious potential for an Adventure Path.

{SPOILERS} Given how for how Night of Gray Death ended, there is a massive power vacuum in Galt. {SPOILERS}

This could allow for multiple new factions appear to try and size power, from the newest Provisional Government, to Chelish/Andoran/Taldan agents looking to set up a puppet state, to any other type of outsider.

You could have a real big opportunity ala Kingmaker or Hell's Rebels to give player characters the opportunity for intrigue and nation building. Playing as a bunch of characters interested in stabilizing the nation could make for a great game. Plus the setting of fantasy Revolutionary France with a heavy dose of Poe and Gothic elements is just begging for exploration.

Dark Archive

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Pathfinder Starfinder Roleplaying Game Subscriber
Perpdepog wrote:
Out of curiosity, do we know if Zutha is dead and gone, or is he just dead again? I know he's showed up here and there, but the last time I remember hearing of him was in Lord of Runes.

Check Return of Runelords

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
PossibleCabbage wrote:

Like the reason we can't do a "New Runelords" story is mostly about how we've almost run out of Runelords, and whatever happens involving thre remaining two Runelords it's probably better to phrase it as a "New Thassilon" story since the more of the story is going to revolve around "where it's set" than "the head of state of that place." Like it's possible to have adventures in Cheliax without Abrogail showing up, it should be possible to have adventures in New Thassilon without meeting Sorshen.

I'm not sure the Runelords ever qualified as one of the top two BBEGs in the setting (I mean the Algollthu *caused* Earthfall, and the entire planet is the cage of Rovagug) but it does genuinely feel like the story of "The Runelords" is resolved and whatever's going to happen with Sorshen and Belliarmus is better phrased in terms of something about their current political affiliation instead of their old one.

I feel like the thing about "let's go to the Eye of Dread and check in on Tar Baphon" is that this story is certainly going to happen eventually, but there's no real need to rush it.

I'm personally of the opinion that themes more than locales tick those nostalgia boxes, so I'm hoping that Season of Ghosts does some of what made me fond of Ustalav in Carrion Crown in the whole "monster of the month" model.

uh... gonna have to toss out a solid, 100 % disagreement.

Thasilonian magic is no longer a frozen secret. New Runelords are coming to the fore, the secrets of the long-lost civilization are now open for exploration... Seems like a ripe place for adventure.


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Alright, got an adventure idea inspired by a single PF1 monster that still haven't shown up in pathfinder 2e : the Bhole.

Bholes are giant worms. Actually, let me rephrase that : they are gigantic worms, hundreds of feet longs, bigger than even a conqueror worms, able to eat anything and everything, essentially immortal. Their entry describe how a handfull of them can reduce entire continent to rubles, and further lore explainned how bhole infestation have destroyed entire planet in the past. Actually, it goes so far that the entry then need to precise that no active bhole presently exist in golarion, altho doomsday cultist have been trying to bring them here.

Furthermore, the entry also describe how the GM can make the fight more memorable by including the whole body of the bhole into it making it around 30 feet large but hundreds of feet long, making for a great climatic end boss fight. Nothing is said of Bhole reproduction, so if it can reproduce asexualy, a single bhole could alone be an existencial threat for golarion if left unchecked.

All this to say, hunting a bhole would make for a pretty compelling 3 part AP that goes in the darklands (from level 5 to 15). First volume would be about strange seismic activities, along with the rumor of a doomsday cult growing in proeminence and causing havocs, and hunting down said doomsday cult before it can put it's plans in motion. It would end with the reveal that the doomsday cult have already succeeded before the begginning of the AP, that they summoned a bhole, which is responsible for the seismic activities. Then you would have to delve into the darklands searching for the beast, peraps even following the tunnels it made itself.

Also, having to directly hunt what's an existencial threat to golarion (and thus to rovagug's prison) would be the kind of things that would attract the support of the gods... all of them (exept rovagug itself and probably groetus). It would be a good excuse to have an AP that use the "boon" system from gods and magic, and also a good excuse to make up a motley of different alignment/patron god in the party.


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Scarablob wrote:

Alright, got an adventure idea inspired by a single PF1 monster that still haven't shown up in pathfinder 2e : the Bhole.

Bholes are giant worms. Actually, let me rephrase that : they are gigantic worms, hundreds of feet longs, bigger than even a conqueror worms, able to eat anything and everything, essentially immortal. Their entry describe how a handfull of them can reduce entire continent to rubles, and further lore explainned how bhole infestation have destroyed entire planet in the past. Actually, it goes so far that the entry then need to precise that no active bhole presently exist in golarion, altho doomsday cultist have been trying to bring them here.

Furthermore, the entry also describe how the GM can make the fight more memorable by including the whole body of the bhole into it making it around 30 feet large but hundreds of feet long, making for a great climatic end boss fight. Nothing is said of Bhole reproduction, so if it can reproduce asexualy, a single bhole could alone be an existencial threat for golarion if left unchecked.

All this to say, hunting a bhole would make for a pretty compelling 3 part AP that goes in the darklands (from level 5 to 15). First volume would be about strange seismic activities, along with the rumor of a doomsday cult growing in proeminence and causing havocs, and hunting down said doomsday cult before it can put it's plans in motion. It would end with the reveal that the doomsday cult have already succeeded before the begginning of the AP, that they summoned a bhole, which is responsible for the seismic activities. Then you would have to delve into the darklands searching for the beast, peraps even following the tunnels it made itself.

Also, having to directly hunt what's an existencial threat to golarion (and thus to rovagug's prison) would be the kind of things that would attract the support of the gods... all of them (exept rovagug itself and probably groetus). It would be a good excuse to have an AP that use the "boon" system from gods and magic, and...

Canonically there's a bhole slumbering underneath Briarstone. Would make a cool starting point as a sequel to Strange Aeons.


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Neat, I didn't knew that. There's also that one bhole trapped in a dimensionnal hole at guiltspur, but I'm pretty sure that one isn't getting out any time soon. It condition seemed rather permanent.


Hi, new to the forums and Pathfinder here. At some point i'm going to look at creating a campaign in Vudra and wondered if there were existing campaigns in that setting. I can see Agents of Edgewatch has a section on Vudra in Sixty Feet Under, but are there any APs set in Vudra? and if not I'd like to see that.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
TemTemSefekh wrote:
Hi, new to the forums and Pathfinder here. At some point i'm going to look at creating a campaign in Vudra and wondered if there were existing campaigns in that setting. I can see Agents of Edgewatch has a section on Vudra in Sixty Feet Under, but are there any APs set in Vudra? and if not I'd like to see that.

nope. there are some pathfinder society scenarios which go there, but none of the adventure paths have.


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I'd want to see an AP focused around Daemons or Programs, with being able to travel to their respective planes at higher levels and do stuff there. It feels criminal how underused those two outsiders are.
I don't remember where but I remember reading that they wanted to one day do an AP that would interact with the Bound Prince (probably in the comments of one of the Windsong Testaments), and I really need that in my life.


BookBird wrote:
I'd want to see an AP focused around Daemons or Programs, with being able to travel to their respective planes at higher levels and do stuff there. It feels criminal how underused those two outsiders are.

Did you meant protean? I absolutely agree that both outsider type are underused as far as antagonist potential goes, they'd do great as the focus of an AP. If we can have some AP that are as focussed on fighting demons/devil as wrath of the righteous or hell's rebel, we can have a deamon or proteans one.

Speaking of extraplannar stuff, an AP that have one of the outer plane as a main setting (instead of the setting being golarion and you visiting the plane for only one module) could be really interesting. mainly because quite often outer planes are "reserved" for high level adventuring and modules, but I think that it would be even more interesting at low level, when you don't have the magic to simply "bypass" the special environment of these planes.


Scarablob wrote:
BookBird wrote:
I'd want to see an AP focused around Daemons or Programs, with being able to travel to their respective planes at higher levels and do stuff there. It feels criminal how underused those two outsiders are.

Did you meant protean? I absolutely agree that both outsider type are underused as far as antagonist potential goes, they'd do great as the focus of an AP. If we can have some AP that are as focussed on fighting demons/devil as wrath of the righteous or hell's rebel, we can have a deamon or proteans one.

Speaking of extraplannar stuff, an AP that have one of the outer plane as a main setting (instead of the setting being golarion and you visiting the plane for only one module) could be really interesting. mainly because quite often outer planes are "reserved" for high level adventuring and modules, but I think that it would be even more interesting at low level, when you don't have the magic to simply "bypass" the special environment of these planes.

How the hell did I write Program instead of Protean lol. Yes, that's what I meant, I really want to see something Maelstrom related. On a similar note I'd also like to see an AP where we can positively interact with Nirvana and have some sort of Agathion allies. All of the celestial outsiders tens to get shafted, but the poor Agathions didn't even get stats until Bestiary 3, and NG is my favourite alignment.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
BookBird wrote:
Scarablob wrote:
BookBird wrote:
I'd want to see an AP focused around Daemons or Programs, with being able to travel to their respective planes at higher levels and do stuff there. It feels criminal how underused those two outsiders are.

Did you meant protean? I absolutely agree that both outsider type are underused as far as antagonist potential goes, they'd do great as the focus of an AP. If we can have some AP that are as focussed on fighting demons/devil as wrath of the righteous or hell's rebel, we can have a deamon or proteans one.

Speaking of extraplannar stuff, an AP that have one of the outer plane as a main setting (instead of the setting being golarion and you visiting the plane for only one module) could be really interesting. mainly because quite often outer planes are "reserved" for high level adventuring and modules, but I think that it would be even more interesting at low level, when you don't have the magic to simply "bypass" the special environment of these planes.

How the hell did I write Program instead of Protean lol. Yes, that's what I meant, I really want to see something Maelstrom related. On a similar note I'd also like to see an AP where we can positively interact with Nirvana and have some sort of Agathion allies. All of the celestial outsiders tens to get shafted, but the poor Agathions didn't even get stats until Bestiary 3, and NG is my favourite alignment.

an Agathion / Daemon - focused AP would be really interesting. Maybe something taking place in the Varisia, the Riverlands, or Andoran?


BookBird wrote:
Scarablob wrote:
BookBird wrote:
I'd want to see an AP focused around Daemons or Programs, with being able to travel to their respective planes at higher levels and do stuff there. It feels criminal how underused those two outsiders are.

Did you meant protean? I absolutely agree that both outsider type are underused as far as antagonist potential goes, they'd do great as the focus of an AP. If we can have some AP that are as focussed on fighting demons/devil as wrath of the righteous or hell's rebel, we can have a deamon or proteans one.

Speaking of extraplannar stuff, an AP that have one of the outer plane as a main setting (instead of the setting being golarion and you visiting the plane for only one module) could be really interesting. mainly because quite often outer planes are "reserved" for high level adventuring and modules, but I think that it would be even more interesting at low level, when you don't have the magic to simply "bypass" the special environment of these planes.

How the hell did I write Program instead of Protean lol. Yes, that's what I meant, I really want to see something Maelstrom related. On a similar note I'd also like to see an AP where we can positively interact with Nirvana and have some sort of Agathion allies. All of the celestial outsiders tens to get shafted, but the poor Agathions didn't even get stats until Bestiary 3, and NG is my favourite alignment.

Oh, I thought you were making a joke this whole time. Daemons are a kind of program.


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To get back on this topic, when I talked about the ""stone age milieu"" I didn't actually mean needing to make up a ""distant past Golarion"" (most fantasy settings are pretty wonky with this sort of thing anyways). I was more meaning making up a ""mini-setting"" of a sorts so to speak, maybe in a demiplane or something.

I think Starfinder is a very bad rpg and would not really want to use it for anything, tbh.

In terms of what I think is likely (which coincidentally is something I actually would want) is more stuff on Casmaron, since its a big part of the world's setting that has received practically no support.


Perhaps one dealing with handling how a rampaging spawn of Rovagug can impact a region. There's more of them then just the Tarrasque so there is a selection to choose from and the others I believe would fall in a CR range that PF2E should be able to handle as either as the final encounter in a campaign or finding some alternate means of halting their rampage as the finale of the AP. I think it would exciting to see the PCs at level 1 having to take part in an evacuation as a spawn hits goes through their hometown and as they get stronger have to deal with the effects that one of these mythic beings have on the region they are currently touring and then getting to the point where they can more directly take on these forces of nature.
Even with the 3 module AP model having a party spend half of their career trying to make sure the one in a coma in Osirion remains asleep I think would be rather entertaining.


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Steel_Wind wrote:

What I want to see? Less Golarion travelogue and niche APs focused on making this, that, and the other corners of the fanbase happy.

I want to return to Varisia and the new Runelords. After that, back to Lastwall and perhaps Ustalav, please and thank you. The two main BBEGs in this world require some attention.

Yes, I know, how "boring, typical, and samey".

Pssst: the reason why Abomination Vaults was received so well? Because it was familiar red meat, served up medium-rare, just the way people like it.

There are a lot of new GMs and players in PF2 right now -- though most of them are 5e refugees who default to "strong home brew" in terms of what they run. Give them a reason NOT to do that.

Honestly, I'm inclined to agree. I think the niche APs do well for 1-10 or 11-20 adventures, and I understand that Paizo includes them to show the diverse amount of characters and stories that can be told, and I don't think that's bad thing. But personally, as someone that really came into the game with PF2E and retroactively fell in love with Curse of the Crimson Throne, War for the Crown, Kingmaker, and Ironfang Invasion, I'd really like to see some sort of return to a 1-20 AP that really captures the epic feeling of heroic fantasy, while immersing us in some sort of interesting Golarion lore. Give me something that causes real change in the setting, at least. That was what intrigues me most about PF1E APs-- not only is the setting not static, like say the Forgotten Realms, but it also moves forward with the APs as a result of your character's actions.

Unfortunately from what I understand Paizo has left the 1-20 AP model behind, and seems to be focused on smaller, more niche stories, which were both one of the primary draws of the system to me. While I'll keep an eye out for other adventures in the lieu of Abomination Vaults, what I really hope for is an occasional return to the epic, significant events that APs once covered, as well as the more niche travelogue esque stories that Paizo is currently enamored with.

Acquisitives

Pathfinder Adventure Path, Lost Omens, Starfinder Roleplaying Game Subscriber
AnnoUltima wrote:
Unfortunately from what I understand Paizo has left the 1-20 AP model behind, and seems to be focused on smaller, more niche stories, which were both one of the primary draws of the system to me. While I'll keep an eye out for other adventures in the lieu of Abomination Vaults, what I really hope for is an occasional return to the epic, significant events that APs once covered, as well as the more niche travelogue esque stories that Paizo is currently enamored with.

i do kinda like the smaller stories, but after a few cycles, that 1-20 big boy coming back... i'd really like that.


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The last 1-20 we got was all focused entirely on a single fantasy nation. Does Blood Lords somehow not count? It feels weird to mourn a format we literally saw in the AP before last as some kind of long-forgotten dream.

Stolen Fate is a high-level adventure romp about a bunch of magic artifacts and bad guys messing with destiny, while Sky King’s Tomb right after it is classic underground fantasy fun. I think the crowd that likes traditional fantasy doesn’t need to worry about starvation any time soon.


keftiu wrote:

The last 1-20 we got was all focused entirely on a single fantasy nation. Does Blood Lords somehow not count? It feels weird to mourn a format we literally saw in the AP before last as some kind of long-forgotten dream.

Stolen Fate is a high-level adventure romp about a bunch of magic artifacts and bad guys messing with destiny, while Sky King’s Tomb right after it is classic underground fantasy fun. I think the crowd that likes traditional fantasy doesn’t need to worry about starvation any time soon.

This is completely subjective and I recognize this, but Blood Lords did not scratch this 'itch' for me. I've only read it, and while I did enjoy the insight into Geb, there wasn't the feeling of a grand scale or an event that really changed something in the setting, at least for me. Maybe this was because I am, admittedly, also not the biggest fan of that AP, though. But some of the other 1-20s that came from this edition, Extinction Curse, Strength of Thousands, etc, are also like this. It's less about where it's set, whether that's globe-trotting or hyper-focused within one nation. So for me I would say the last time I really saw this format was Age of Ashes, which was years ago, and now with Paizo focusing on 3-book APs, it seems to confirm there won't be a return to it any time soon-- since again, personally the 1-20 track was important in capturing this (again, entirely subjective) 'feeling.'

As far as the upcoming books, I have high hopes for both Stolen Fate and Sky King's Tomb, so I really hope that they are both home runs! I look forward to both of them, and I am desperately hoping for another AP set in Tian Xia as well.


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AnnoUltima wrote:
I am desperately hoping for another AP set in Tian Xia as well.

Do you mean in addition to Season of Ghosts, or have you not heard the good news yet? We're getting two Tian LO books and a 4-book AP set in Shenmen!


keftiu wrote:
AnnoUltima wrote:
I am desperately hoping for another AP set in Tian Xia as well.
Do you mean in addition to Season of Ghosts, or have you not heard the good news yet? We're getting two Tian LO books and a 4-book AP set in Shenmen!

I knew about the LO books, but not the 4-book AP! That's wonderful news, I can't wait!


Evan Tarlton wrote:
If we do go to Casmaron, which region would we want to visit first? If we get 2e Mythic, a visit to Ibyldos is suddenly very possible.

give me mythic give me Ibyldos! please paizo please


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber

I really hoped for a throwdown with Choral the Conqueror, but alas.


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Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.

Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
keftiu wrote:
Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.
Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.

He's a red dragon. Unless that AP is soon on the docket, they probably won't have us deal with him because they'll want to start publishing under the ORC. I'd love to be wrong, though.

Silver Crusade

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Evan Tarlton wrote:
keftiu wrote:
Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.
Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.
He's a red dragon. Unless that AP is soon on the docket, they probably won't have us deal with him because they'll want to start publishing under the ORC. I'd love to be wrong, though.

This is a misunderstanding of what's happening. They're not removing dragons from the setting, they just won't use those specific types of Dragons. WotC doesn't own the idea of dragons and colors(no one give them ideas).

A Unique entity called Choral the Conqueror who happens to be a Dragon and who may or may not be reddish is still perfectly fine and canon to the setting.

You just won't see Choral the Chromatic Red Dragon of the Chromatic True Dragon family terminology used. Dragons who happen to have red scales still very much exist. WotC is more than welcome to try and sue Blizzard-Activision over mommy Alexstraza.


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Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
Rysky wrote:
Evan Tarlton wrote:
keftiu wrote:
Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.
Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.
He's a red dragon. Unless that AP is soon on the docket, they probably won't have us deal with him because they'll want to start publishing under the ORC. I'd love to be wrong, though.

This is a misunderstanding of what's happening. They're not removing dragons from the setting, they just won't use those specific types of Dragons. WotC doesn't own the idea of dragons and colors(no one give them ideas).

A Unique entity called Choral the Conqueror who happens to be a Dragon and who may or may not be reddish is still perfectly fine and canon to the setting.

You just won't see Choral the Chromatic Red Dragon of the Chromatic True Dragon family terminology used. Dragons who happen to have red scales still very much exist. WotC is more than welcome to try and sue Blizzard-Activision over mommy Alexstraza.

I hope that's how they handle it!


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It would also be a trivial retcon to have Choral be a crimson-scaled one of the new 8 dragon types.


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Pathfinder Adventure, Lost Omens, Maps, Pathfinder Accessories, PF Special Edition Subscriber
Rysky wrote:
Evan Tarlton wrote:
keftiu wrote:
Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.
Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.
He's a red dragon. Unless that AP is soon on the docket, they probably won't have us deal with him because they'll want to start publishing under the ORC. I'd love to be wrong, though.

This is a misunderstanding of what's happening. They're not removing dragons from the setting, they just won't use those specific types of Dragons. WotC doesn't own the idea of dragons and colors(no one give them ideas).

A Unique entity called Choral the Conqueror who happens to be a Dragon and who may or may not be reddish is still perfectly fine and canon to the setting.

You just won't see Choral the Chromatic Red Dragon of the Chromatic True Dragon family terminology used. Dragons who happen to have red scales still very much exist. WotC is more than welcome to try and sue Blizzard-Activision over mommy Alexstraza.

Copyright actually does cover curated lists of common things, which is why it has to change. A list of colored evil dragons and metallic good dragons is itself a problem even if they do not have proper names. Paint companies all use different names for common colors for this reason so they can go after anyone knocking off their paint line even though they all use the same pigments!

That is the grey line that OGL covered because how simple and short do you claim a curated list is copyright before you will lose in court? dragons and alignments they seem to have said those are gone while abilities, skills, saves they are keeping those name lists. Will WOTC come after ORC PF2 for still using those and we have to do this again in 5yrs for PF3?

Paizo Employee Creative Director

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keftiu wrote:
It would also be a trivial retcon to have Choral be a crimson-scaled one of the new 8 dragon types.

Trivial but not desirable. Choral will remain a red-colored fire breathing dragon named Choral when and if we do more with him in a remastered adventure.

Silver Crusade

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krazmuze wrote:
Rysky wrote:
Evan Tarlton wrote:
keftiu wrote:
Evan Tarlton wrote:
I really hoped for a throwdown with Choral the Conqueror, but alas.
Why alas? I don’t think he’s been dealt with, and a few 2e sources have hinted at his imminent return.
He's a red dragon. Unless that AP is soon on the docket, they probably won't have us deal with him because they'll want to start publishing under the ORC. I'd love to be wrong, though.

This is a misunderstanding of what's happening. They're not removing dragons from the setting, they just won't use those specific types of Dragons. WotC doesn't own the idea of dragons and colors(no one give them ideas).

A Unique entity called Choral the Conqueror who happens to be a Dragon and who may or may not be reddish is still perfectly fine and canon to the setting.

You just won't see Choral the Chromatic Red Dragon of the Chromatic True Dragon family terminology used. Dragons who happen to have red scales still very much exist. WotC is more than welcome to try and sue Blizzard-Activision over mommy Alexstraza.

Copyright actually does cover curated lists of common things, which is why it has to change. A list of colored evil dragons and metallic good dragons is itself a problem even if they do not have proper names.

That’s what I said/tried to say.


2 people marked this as a favorite.
Pathfinder Adventure Path, Lost Omens, Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game Subscriber
James Jacobs wrote:
keftiu wrote:
It would also be a trivial retcon to have Choral be a crimson-scaled one of the new 8 dragon types.
Trivial but not desirable. Choral will remain a red-colored fire breathing dragon named Choral when and if we do more with him in a remastered adventure.

Yay!

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