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That you could use a number of offensive alchemical items equal to your base number attacks.
That you could use slings for more then one attack each round(based on number of attacks) without feats.
Because it takes exactly one Martial Weapon proficiency to be able to use a projectile weapon in a full attack (the shortbow or longbow), I feel that for both crossbows and slings, it should only take exactly 1 feat to 'catch up' for these Simple weapons, and either do full attacks, or make more powerful attacks (to roughly balance them with the Martial bows) or something.
The notion that you need multiple feats to make a Simple weapon like the sling still not quite as good as a Martial weapon is out of the box, when that Martial weapon itself costs only a single feat, feels weird and flavor-restrictive to me.
But I've always had quibbles with some stuff about weapons. Why is it so hard to use a spear and shield combo? Why do chakram do so much damage compared to hunga-munga/congo throwing irons, which *look* like they should do way more damage than a sharpened frisbee...
And oh, starknives. How do they even starknife? :)
Clerics, as well, IMO, should get favored weapons that aren't simple weapons they already have. Abadar? *Repeating* crossbow. Pharasma? Cordcutter, an exotic dagger with a notch in the blade (for cutting umbilical cords!) that has a higher crit multiplier, the deadly property and can be used as a MW Heal tool! Have fun with it!