It's a third-party product. The name of it is Battlechangers: Ironworks. I was on the internet "hunting" for something Pathfinder, something Transformers and somehow found it on RPG drive thru. I think it fits in with all the other vehicle and technology rules that I'm integrated into Pathfinder such as D20 Star Wars, Ships of Skybourne, Starjammer, and a few more.
Does anybody else have this? I think it has a good representation of the source material.
I give half base movement/full attack.
I have those stats already. What I'm asking for has the advanced classes with all the core races, so there would be an alchemist build for each race,a cavalier build for each race and so on. The person did the original 11 classes in that way for a total of 90 character blocks.
Starting a new thread sounds like a good idea. The infrastructure thing? You ain't never watch G.I. Joe? Army, Airforce, Navy, and Marines all on the same squad. The chain of command was General Hawk, Duke, Flint and then Beachhead. After that, its pretty much up in the air as far as chain of command.
Not so much as homebrew, more like ideas, themes, and scenarios. One scenario I thought up would be having Hellnights be deployed against such an organization while on a relic hunt from a couple of heavy Air Dancers from Ships of Skybourne. One of the many vehicles used by the Hellknights. Of course, certain characters are on other missions, downtime, and stuff like that. Which means you're not always going to have the best characters where you need them.The themes might be overboard when it comes to making a hundred characters! Maybe have the same goals? Being a big fan of Heroes of battle from 3.0 I was thinking of an army composed of the different classes and races with the region taken into account. I'm going with exploration as a theme.
Well, what I thought up so far is fifth level, 18-25 pt. buy as determined by a d8 roll. I picked the hundred classes and races and put them together.
If I may interject? I would like to see more builds of various race and classes. My other favorite rpg Mutants and Masterminds has a plethora of builds. Established characters or homebrew. As far as Pathfinder, I've seen builds of certain themes before, like Darkness. I would like to see scenarios as well. Something like taking on certain type of enemies in a certain type of environment. A Golden Axe or Double Dragon type map and beat em' up style of play.
P.s. a hundred might be too much! Twenty?
Is there a way to split into multiple bodies, that are all active at once? (Willing to take 3rd party stuff too.)
I like the troop subtype, but I have a problem with the automatic damage. I can see if you're inside its space and being overwhelmed to a certain extent. Not having to roll to hit nullifies armour. Fighting a troop becomes a war of attrition.
They have given Immortals domains that suits them or Golarian gods to swap out on the Vaults of Pandius.
Is there a Pathfinder version of Heroes of Battle? I know it is 3.5 and there's a lot of still useful things to be used, but I've been looking for army breakdowns as in this book and Red Hand of Doom for Pathfinder.
Have you seen the Rockstar from Gonzo? How about the Breakdancer, Harmonicist, or Cantor from Composition Magic on the Spheres of Power wiki? These four classes lend themselves well to adventuring parties as bands.