Basically, i'm making 100 characters,100 classes! Each character will consist of two classes. Those classes are all paizo(unchained where appropiate),psionic,akashic,spheres,Composition Magic,Herbalism,Ethermagic,Onmyodo and a few random picks.
Thanks for the advice. Simple yet atmospheric. I'm running a fight between a Myrmidon Robot and a speed boat out in the ocean. I figured some choppy waves would make for, not only a rough time aiming but also some cover and concealment.
Yeah! The Galaxy is huge. Without Drift it's almost impossible to leave a sector. Under Dragonstar spaceship rules it's still a very long way.How are the other systems like Starjammer and Aethera? Spelljammer speeds increase exponentially.
The Vesk own their whole star system. I'm going to have a Shi'ar/Masters of the Universe type star cluster rich with possibilities. Space travel is prolific between star systems, but the Pact world's are far and there is no Drift. However there are over a quarter million stars within 200 Lys.of it's center.
Not so much a certain character, but a "G.I. Joe" version of the class. A build made to show why the class is needed. A five round playthrough with various threats and different terrain would show what characters can do.
Just slot everything into a level and you should be good to go.