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Just asking 'cuz this thread is named "what books in 2021" yet all's discussed is Q1/Q2 products.
Typically, Paizocon is when they announce stuff for the first half of the coming year, with the next round of releases announced at Gencon. Or, at least, up until next year's Gencon.
The actual stuff previewed at both cons is typically stuff for later this year, simply because they prefer to only preview once stuff has gone to the printer and they don't accidentally preview something that doesn't wind up in the finished product. They mentioned that on the stream today in fact; one of the developers had to double check to make sure the thing he talked about actually made the final cut.

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Zaister wrote:By the way, Jason clearly said, even though we are getting an APG for PF2, that doesn't mean they will go through the PF1 rule books one by one and make PF2 versions. In fact, he said that "PF2 Ultimate Combat", for example, is not coming at all.I can understand this, ultimate combat was pretty much the lets fix, barbarians and monks book. I could see an ultimate magic and occult adventure books though. there is a lot of design space in the magic realm, much more so than in the martial realm.
I could see something like "Ultimate Conflict". I visualize it bringing back the organization rules, expanding on the Dueling rules from GMG (specifically, building multi-participant and mixed Martial/Magical duels that I'm sure got developed for Ruby Tournament), and introducing mass-combat rules. A class that would be good to introduce would be the Martial Leader class people have been clamoring for since forever, along with something akin to the Duelist (with a gun specific class path). The lore portion could go over various existing organizations, typical members of it at different levels, and some of the more conflict prone hot spots like Nex vs Geb, Brevoy, Galt, the Whispering Tyrant vs everyone, etc.

OCEANSHIELDWOLPF 2.0 |
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HOPEFULLY - At least a pair of 3 part Adventure Paths. While a full 6-book run for an adventure gives for breadth and scope for a story I have NEVER in the last decade+ been able to reliably play in, or run the same group of players through an entire AP UNTIL Against the Aeon Throne.
Doing this in Starfinder was probably an experiment on Paizos part I assume, and I have no idea what their sales for that format were compared to a 6 part book but if the Golem could squeeze out at least one 3 part AP for Second Edition I would be pumped.
Seems you got your wish...

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Guns seems the most reasonable thing in the above list to bring into unannounced hardcover, and you could do so via a equipment book (which PF2E still needs), or a more general book focused on class options. I am not actually terribly convinced we will see the latter options as soon.
Grabbing this from a different thread, but this is a good suggestion. I could see an equipment focused book that highlighted different cultural approaches to magic and technology. Also bouncing off Rysky’s suggestion upthread, this could incorporate the tech rules, the gun rules, but also have new magic items, rituals, and even fighting styles that are unique to each of the 10 meta regions.
Classes could be the Drifter (for gunslingers), Thaumaturgists (bring back my summoners), and depending on how they go about it, the Magus or Occultist. Although putting guns and summoners in the same playtest already borders on overload, assigning a developer to each and having the lead developer help them instead of running a 4th class playtest on their own might keep the workload manageable.

Gaulin |

I'm hoping for kineticist to be in the new book, assuming there is one. Geniekin being in the ancestry guide gives me a little hope in that regard.
As far as popularity goes on the forums, I feel that gunslinger, magus, and kineticist are the most talked about. Part of that might be (at least for magus and gunslinger) the discussions about whether they should be archetypes or not, however.

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I'm hoping for kineticist to be in the new book, assuming there is one. Geniekin being in the ancestry guide gives me a little hope in that regard.
As far as popularity goes on the forums, I feel that gunslinger, magus, and kineticist are the most talked about. Part of that might be (at least for magus and gunslinger) the discussions about whether they should be archetypes or not, however.
It's true, but there's also the fact that those three are among the classes that are most difficult to accurately represent in PF2 with our current toolbox.

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So, during the panels, they mentioned again that they would be taking a different approach to books, and went into a small bit of detail as to the philosophy. As they said, new books would likely be more like Occult Adventures, Horror Adventures, and Ultimate Intrigue, where the idea would be to drop that book into a campaign focus on the book's theme, but otherwise you might be able to ignore it.
They also said they might not have options for every class in every tome, which I take to mean that new class feats/class paths might be thin on the ground, and ones that do would likely be applicable to multiple classes rather than the way the APG does, with 4 pages of Cleric, 6 of Bard, etc.
They also specifically said that a book of equipment would likely be right out, but that Gunslingers and/or rules for guns are high on their priority list.
I do think that the Tech focused book as outlined does seem to fit, with a class or two focused on tech at various levels, and sections for those tech levels with new options sprinkled through out the book.
An Advanced Ancestry Guide sounds right out, which I'm personally disappointed about but pushes me to update my own guide document.

Ezekieru |

An Advanced Ancestry Guide sounds right out, which I'm personally disappointed about but pushes me to update my own guide document.
Your best bet on that book would be the Lost Omens Ancestry Guide, since it'll have a lot of options for non-Core ancestries and a bunch of new ones.

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So, I'm trying to guess at the tempo for PF2 releases. Covid and the giant increase in pagecount with 3 of the announced products have thrown things out of whack, but does 3 rulebook and 3-4 Lost Omens releases seem safe?
Year 1 - Core/Bestiary, GameMastery, Bestiary 2
Year 1 - LO World Guide, Character Guide, Gods and Magic
Year 2 - APG, Beginner Box, Bestiary 3
Year 2 - Legends, Pathfinder Society, Ancestry Guide, Absolom (carried over from year 1), Mwagni Expanse (counting it here as it is before July, though this is probably the "Summer" release).
Year 3 - Secrets of Magic
Year 3 -
Going by that, I would hazard a guess that they might have at least 1 more of each line to announce for 2021, assuming they're able to keep the same pace (which is a big assumption). However, entirely possible Absolom book killed at least 1 LO book, and Kingmaker knocked out a core release.
Edit: And looking at the subscription pages, the expected release rate is indeed 3 rulebooks, 4 LO, and 3 adventures a year.

Sporkedup |

Yeah, I don't know if they're going to keep a slower pace after the initial launch or not. While in general, I want four LO and 3 rulebooks a year... that's intense.
I'd be happy with 3 LO (if one is larger), 2 rulebooks (with the occasional out-of-sequence addition), and so on. I'd rather they commit to a schedule they can keep, instead of one that will burn them out!

The-Magic-Sword |

Note that by the time Secrets of Magic comes out at the end of Year 2, we are going to have a massive amount of ancestries-- both Lost Omens Mwangi Expanse, and the Lost Omen Ancestry Guide should have a whole bunch, in addition to the Gillmen confirmed for the Absalom City book.
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Off the top of my head:
Kitsune, Sprites, Grippli, Conrasu, Shisks, Gnoll, Anandi, Goloma, Gillmen, Androids ("And More!" were Fetchlings confirmed?)
Universal Heritages:
Genie-kin, Fleshwarp (This is my speculation, it could just be an ancestry)
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All of this in addition to the already existing:
Humans, Elves, Dwarves, Halflings, Gnomes, Goblins, Hobgoblins, Leshy, Lizardfolk, Orcs, Catfolk, Ratfolk, Tengu, Kobold, Shoony
AND Current Universal Heritages:
Half Elf, Half Orc, Tiefling, Aasimar, Dhampir, Duskwalker
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By my count we'll have 25+ Ancestries (not counting Fetchlings, its 26+ if you do) by the time Secrets of Magic comes out! Damn!

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Yeah, I don't know if they're going to keep a slower pace after the initial launch or not. While in general, I want four LO and 3 rulebooks a year... that's intense.
I'd be happy with 3 LO (if one is larger), 2 rulebooks (with the occasional out-of-sequence addition), and so on. I'd rather they commit to a schedule they can keep, instead of one that will burn them out!
They said they project to be putting out roughly the same page count as in PF1, just in bigger products.
That Kingmaker, Absolam, and Dead God's Hand all ballooned in size is going to be cutting into their time though, so I except something to give. Once those, especially Kingmaker, as out the door, they can possibly return to their original timeline.