Kelseus |
3 people marked this as a favorite. |
I agree. While I'm ok with some Focus spells, I feel like there should also be Hex catrips a la the Bard. It really divorces the Witch from the P1 "you do this all day" design. Some of the bard cantrips are fairly high level spells (Allegro is a 7th level cantrip). It would help to fix the "I need to sit for 10 minutes before going to the next room" issue.
Xenocrat |
Disagree, composition cantrips are weak because they can be spammed, and they effect lots of people because they are weak and because that's thematic to the Bard influencing crowds for good and ill.
The Witch hexes thematically are about putting a serious hurt on an individual (or occasionally providing a meaningful benefit to one). That means they need to be more powerful than composition cantrips and that means they need some sort of limitation.
Focus spells hit that spot nicely. A bard will generally only use one cantrip consistently throughout a combat, and only takes one action to start it. A witch can also only use on cantrip consistently through a cantrip, but needs two actions to start it, can only hit one target, but can expect it to be pretty powerful.
The only place it lags a Bard cantrip mechanically is if you're frequently getting in combats with less than 10 minutes between them. Since you have a familiar that will surely have a 1/day focus refresh, this is less of a problem for you than for most. And since you can quickly build up your pool to 2-3 points for extra surge and slack in your focus pool at lowish to mid levels, it's hardly a crisis.
The-Magic-Sword |
3 people marked this as a favorite. |
Disagree, composition cantrips are weak because they can be spammed, and they effect lots of people because they are weak and because that's thematic to the Bard influencing crowds for good and ill.
The Witch hexes thematically are about putting a serious hurt on an individual (or occasionally providing a meaningful benefit to one). That means they need to be more powerful than composition cantrips and that means they need some sort of limitation.
Focus spells hit that spot nicely. A bard will generally only use one cantrip consistently throughout a combat, and only takes one action to start it. A witch can also only use on cantrip consistently through a cantrip, but needs two actions to start it, can only hit one target, but can expect it to be pretty powerful.
The only place it lags a Bard cantrip mechanically is if you're frequently getting in combats with less than 10 minutes between them. Since you have a familiar that will surely have a 1/day focus refresh, this is less of a problem for you than for most. And since you can quickly build up your pool to 2-3 points for extra surge and slack in your focus pool at lowish to mid levels, it's hardly a crisis.
We could have both? Cantrip level hexes that minor nuisances, and larger ones that represent major hurt.
Kelseus |
While it is 100% likely you will have plenty of time to refocus between fights during exploration. Moving through a dungeon or similar location makes it MUCH more likely that you don't have time to refocus between fights. With such a limited resource, I could see a player not using that one or two Focus Points for an entire night. Cantrips free that up.
Again, they don't have to be ALL catrips, but a couple would be nice.
Lightning Raven |
2 people marked this as a favorite. |
Disagree, composition cantrips are weak because they can be spammed, and they effect lots of people because they are weak and because that's thematic to the Bard influencing crowds for good and ill.
The Witch hexes thematically are about putting a serious hurt on an individual (or occasionally providing a meaningful benefit to one). That means they need to be more powerful than composition cantrips and that means they need some sort of limitation.
Focus spells hit that spot nicely. A bard will generally only use one cantrip consistently throughout a combat, and only takes one action to start it. A witch can also only use on cantrip consistently through a cantrip, but needs two actions to start it, can only hit one target, but can expect it to be pretty powerful.
The only place it lags a Bard cantrip mechanically is if you're frequently getting in combats with less than 10 minutes between them. Since you have a familiar that will surely have a 1/day focus refresh, this is less of a problem for you than for most. And since you can quickly build up your pool to 2-3 points for extra surge and slack in your focus pool at lowish to mid levels, it's hardly a crisis.
That's where the 24h drawback comes in. It keeps exactly the flavor as before, with Hexes being usable all day but limited by target.
It's way better than what we have now... Which is BOTH drawbacks of limited resources plus 24h cooldown.
kripdenn |
kripdenn wrote:I'm wondering if making hexes focus cantrips that you can then spend focus points to increase their power would have been a better idea.What if you spend 2 focus points to ignore the 24h immunity to a hex.
That would certainly help them out. I mostly just want to see Paizo experimenting more with how focus spells function and make it more unique for more classes like what was done with the Oracle.