I'm want use this part of Cavalier Dedication to get a rideable animal early "if the animal usually starts as Small, you can begin with a Medium version of that animal (changing no statistics other than its size)"
I want to use this part of Rough Rider to make the animal something other than a creature with the Mount trait"You can always select a wolf as your animal companion, even if you would usually select an animal companion with the mount special ability, such as for a champion's steed ally."
I want to build a goblin wolfrider.
I would like to start with a reskined riding dog.
The earliest way to a rideable canine companion seems to be second level,with Rough Rider and Cavalier.
Assuming this takes care of wolf riding,I'm inclined to go druid from the outdoor skills and allowing me to talk to my wolf.
I could ditch the bow use in favor of a spear, princess mononoke style, or choose another base class.
I'm a 5e refugee who prefers support casters, so I'm looking for that kind of feel.
Advice on a class choice is welcome.
Weird hiw they deal with/fail to deal with these questions, especially since they have organized play.
Any of these creatures might potentially have a skill that could benefit from mundane equipment.
There are specific rules that say they can't use equipment unless it has the proper trait, but a literal reading of them results in creatures with arms and hands that cannot pick up a bucket.
Is there a consensus on this?
You also mention construct preferentially, for a ranged attacks and reaction.
A rogue with summoner dedication could use it for misdirection,as well as a flanking buddy.
Playing a strait class anything is kind of boring to me, I love me some archetypes.
I keep looking for good synergies from adding Summoner dedication zo ozhrr classes, butIm having a hard time seeing it.
The spells that make help make an Edilon viable are not available through the Archetype.
So start as a summoner and add on?
Is a edilon viable without spending feats on it?
I find myself wanting to do a riff on Hidalgo,maybe a Summoner with Gunslinger dedication, but construct pets, beast guns and a wild west vibe make me think of Slugterra of all things!
I like the idea a bard could wield a pistol instead of a shortbow, thats about the level of effectiveness I would expect for a character not specilized in guns.
I suggested a breastplate because the bonus exceeds the Trained bonus at first level.
Either way it sounds like shield's or at least bucklers should be basic gear for most edilons.
Having your edilon carry and raise a tower shield seems like a pretty awesome way to get portable cover.
Only two functional hands so you could still have a Hecatoncheires for example...
A Shoggoth type could have limbs with stingers, claws, or mouths even, and still wield a shield in one or both of the psudopods that count as functions hands.
I suppose you could have a ball of light or a biblically accurate cherub, but depict their limbs as close range telekinesis.
Any character can make a unarmed attack,however feebly, and even use weapons they have no training in.
Can it look exactly like the summoner?
Half the number of targets, plus whatever movement speed or vision the edilon has?
What all can an edilon do?
Cann edilon Raise A Shield?
Can it be smaller than medium?
Can it have 13 arms/hands?
Can it wear cloths?
Can it eat?
Does it need to breath?
Can it be healed via mundane means?
Can it be Disguised?
Ok, plenty from me.
I would like to try a summoner/edilon. and I'm curious how mutagens would work between them.
Normally, you can't take juggernaut to offset the penalties from quicksilver, because they are both polymorph items.
This combo would be expensive in terms of actions and resources.
Dosing the edilon with Drakeheart mutagen would help it tank,especially if the summoner then takes Juggernaut.
Bestial could work, but I don't know how we could counter the negative to AC.
I would be curious to know what yall think.
Cordell Kintner wrote:
While I am not interested in doing drugs IRL, I'm also not going incinerate people with fireballs.I don't dig dully do right or super man boys scout characters, who still wade through blood and gore.
I prefer tarnished halos or friendly fiends.
I'm working on an idea for a Gnome who provides party favors for himself and his friends.
Anyway, seems like a full on Alchemist Archetype would be better.
Even if the effects cross over from the edilon to the summoner, that could still work out, granting double the effect for a single dose.
I keep talking about using alchemical items, but I don't really want to play the class.
How about a reverse Suicide Squad?
Let them work off their life debt, but leave space for escape of course.
An old saw is to make them the focus of a summoning spell.
Bonus points if one or more of the summoned players are themselves summoners and the fey,elementals, etc have turned the tables
If an eidolon takes an alchemical mutagen, elixir or drug,will the benefits affect the summoner?
I'm imagining an eidolon that is the manifestation of heavy drug use on the part of the Summoner, and also partakes of drugs with said summoner.
Basically sharing absinth with the little green fairy that stated showing up when you started drinking absinth...
Only its blood sap or drake heart instead.
So, do Anadi need a formula to Craft a blanket?
Side note, why are they raising fungus?
I play with a bunch of kids.
You can rebuild to fit these groups, or find a new group and talk tactics at character creation.
Goblin wolf riders are a thing, right?
Goblin Bard with Rough Rider.
If you go Druid,you could get a small Wolf companion at first level,next level take Beastmaster for a second Wolf,then at 4th Mature Beastmaster Companion would make both your wolves Medium.
Add Train Animal and you could get one more well trained but fragile Wolf.
There are a couple of undead that can be made with a template, Grave Knight and Ghost Mage.
On the Summon Animals list, I notice swarms have resistance.
At least some of the constructs have Construct Armor, which seems really good.
Soulbound dolls summoned with a 4thlevel slot give access to Heroism and Heal.
Scarecrows have a big aura that induces fear.
I know summing is very nerfed, but I like the idea ofit so I want to see if we can make something of it.
Unicorns have couple of 3rd level Heals for a 4th level spell,Dryads can spam 2cond level Entangles.
Is there anything of note on the other lists?
I love this,it makes sense, but is it supported by the rules?
The culture of this edition especially seems against anything not directly supported by the rules, and allowing this opens up a huge can of worms.
An unseen servant, animal companion, or even a familiar might be able to do this.
Versatile Performance seems like a a way to replace Intimidate/Deception/Diplomacy, at first.
But Bon Mot doesn't work with Versatile Performance, and it's really really good, so you might really want to boost Diplomacy.
Should a bard just skip Versatile Performance if they plan on using one or both of these feats?