Can you still cast somatic spells while wielding weapons?


Rules Discussion


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

The rules make it clear that you can still cast spells possessing somatic components while HOLDING items in you hands, but can yo do so while WIELDING a weapon or weapons in all available hands? Some areas of the rules differentiate between holding and wielding, while others don't seem to, so the answer is not as obvious as I'd like.


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I was under the impression that the intent of the change in somatic casting rules mid-playtest was to allow clerics to cast spells while using a weapon and shield (among other things). So I think the intent is that you can wield weapons and cast spells


Intent is def wielding. Pretty sure they've done it on Paizo streams too.
but as written.. ? Dunno


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This is probably a square v. rectangle situation.

Holding = rectangle. Wielding = square. You can somatic component when rectangle.


thenobledrake wrote:

This is probably a square v. rectangle situation.

Holding = rectangle. Wielding = square. You can somatic component when rectangle.

If you look at the spell description for Weapon Storm, I think it's pretty clear you can wield even a 2-handed weapon while casting a spell with somatic components.

Silver Crusade

This is me going by feeling more than anything, but I don't believe you can cast while 2handing something, since that limits what all motions you can make, whereas if you're wielding an item in each hand you still have full range of movement.

Silver Crusade

mrspaghetti wrote:
thenobledrake wrote:

This is probably a square v. rectangle situation.

Holding = rectangle. Wielding = square. You can somatic component when rectangle.

If you look at the spell description for Weapon Storm, I think it's pretty clear you can wield even a 2-handed weapon while casting a spell with somatic components.

Weapon Storm might just be the exception though, since swinging the weapon is the somatic component.


Pathfinder Lost Omens Subscriber

I would lean toward it being used while wielding a weapon. it seems to be the intent and i don't see much of a reason to disallow it from a balance perspective.


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Paradozen wrote:
I was under the impression that the intent of the change in somatic casting rules mid-playtest was to allow clerics to cast spells while using a weapon and shield (among other things). So I think the intent is that you can wield weapons and cast spells

That matches my memory, FWIW.


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Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber
Fuzzy-Wuzzy wrote:
Paradozen wrote:
I was under the impression that the intent of the change in somatic casting rules mid-playtest was to allow clerics to cast spells while using a weapon and shield (among other things). So I think the intent is that you can wield weapons and cast spells
That matches my memory, FWIW.

For someone who didn't pay much attention during the playtest, like myself, this is invaluable knowledge.


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Pathfinder Rulebook Subscriber
Ravingdork wrote:
Fuzzy-Wuzzy wrote:
Paradozen wrote:
I was under the impression that the intent of the change in somatic casting rules mid-playtest was to allow clerics to cast spells while using a weapon and shield (among other things). So I think the intent is that you can wield weapons and cast spells
That matches my memory, FWIW.
For someone who didn't pay much attention during the playtest, like myself, this is invaluable knowledge.

It is also correct. They specifically removed the "you can ignore the manipulate requirements of somatic components" feats clerics and paladins had that allowed them to cast with weapons in hand because the feats were now mostly redundant once those changes were made.


So if a character wanted to use a 2 handed Greatclub (giving them backswing and shove) or a Guisarme (giving them reach and trip) they'd be able to cast spells with the somatic component?

Basically using the weapon to create the movements needed?


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

Yes


Yes you can!

Grand Lodge

Pathfinder Adventure, Adventure Path, LO Special Edition, Pathfinder Accessories, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

In my opinion it seems like you would need to use the the equipment rules for release and grip. Wielding is not the same as holding it, so you would have use the action to change your grip.

So you would have to "release" your grip (free action) they you are holding the item...

page 272 wrote:


Wielding Items
Some abilities require you to wield an item, typically a weapon. You’re wielding an item any time you’re holding it in the number of hands needed to use it effectively. When wielding an item, you’re not just carrying it around—you’re ready to use it. Other abilities might require you to merely carry or have an item. These apply as long as you have the item on your person; you don’t have to wield it.

cast your spell and then grip your weapon (action) on page 273

Quote:


Change your grip by removing a hand from an item 2 Release
Change your grip by adding a hand to an item 2 Interact

For paladins and clerics they could release what every they have and then as part of the spell casting action they retrieve and stow their holy symbol (focus) but they still need a free hand

page 304 wrote:


Focus
A focus is an object that funnels the magical energy of the spell. The spell gains the manipulate trait and requires you to either have a free hand to retrieve the focus listed in the spell or already be holding the focus in your hand. As part of Casting the Spell, you retrieve the focus (if necessary), manipulate it, and can stow it again if you so choose. Foci tend to be expensive, and you need to acquire them in advance to Cast the Spell.

and then take a grip(action). This would seem to make sense to me since they need a free hand.

This would also make sense with the cleric feat called EMBLAZON ARMAMENT. Which makes a weapon or shield your holy symbol allowing it to be used for divine casting focus.

Well this is how i see it :)


Pathfinder Rulebook Subscriber
Slamy Mcbiteo wrote:
In my opinion it seems like you would need to use the the equipment rules for release and grip. Wielding is not the same as holding it, so you would have use the action to change your grip.

They aren't, but there's nothing in the rules that really supports this assertion. Yes, wielding is more than holding, but there's still no restriction written in associated with wielding. So I don't see a reason to apply an extra layer of difficulty.

Quote:
This would also make sense with the cleric feat called EMBLAZON ARMAMENT. Which makes a weapon or shield your holy symbol allowing it to be used for divine casting focus.

That's different, because using a focus and casting with a somatic component aren't the same thing. The focus replaces material components.

In fact, your house rule would be a nerf to Emblazon Armament, because the cleric would have to release their weapon even if they took that feat to fulfill the somatic component.

Grand Lodge

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Pathfinder Adventure, Adventure Path, LO Special Edition, Pathfinder Accessories, PF Special Edition, Starfinder Accessories, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber

You are correct I mixed up Material and Somatic...Material requires release and grip. Somatic does not :(

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