It doesn't matter what the character's background is. What matters is the character's actual race. If you choose half-orc you get everything that comes with the package. Your story might involve some interesting parents, but as long as you are a half-orc, you get their everything.
If you want to change that, you have to spend feats and traits to change what you are allowed to. Age category is not one of the things on the table. If you really want to live as long as dwarf or elf, then make a dwarf/elf and take some orcish traits and/or feats. Boom, your a half whatever with some orc blood who has a strong blood connection to their non-orc ancestry.
*sigh* Look, I'm well aware about what RAW says. The race(s) I'm talking about don't actually exist (half-orc/half-dwarf and half-orc/half-elf) since technically all half-orcs are always half-human, so RAW doesn't really concern me or this thread. I'm simply asking what age categories would you give to a hypotetical homebrew race of orc/dwarf and orc/elf (preferably borrowing from an existing race).
|David knott 242|
I would go one category lower than the non-orc parent race -- so half-elf or halfling aging would be about right.
Do you intend to have a campaign last multiple in game years? Most campaigns don't operate on that timeline.
If you don't, does it really matter what the age categories are?
Largely age categories just aren't particularly important to use.
If you want to be old just be "old" descriptively and unless you intend for the campaign to last long enough that a character should die of natural causes then you can ignore it.