What happens if you cast charm on yourself?


Pathfinder First Edition General Discussion


Does it make you like yourself more than normal or what?


It would likely act as a counter for when others try to charm you.


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I just figured it was a self-esteem booster.


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What if you cast dominate on yourself? Maybe you have better self control than normal?

Silver Crusade

It doesn't really have any effect. You generally already consider yourself a friend, and establishing control of yourself is pointless as you already have control.


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Val'bryn2 wrote:
It doesn't really have any effect. You generally already consider yourself a friend, and establishing control of yourself is pointless as you already have control.

Wrong if you cast a mind effecting effect on yourself you can counter act hostile actions to try and take yourself over, say some one casts dominate person on themselves they are then targeted by another person later on in the day with dominate person, the attacker 1st has to get past any spell resistance(if any), 2nd they need to get past the will save and 3rd they then need to go into a charisma battle with any other people trying to take control of the target Ie. the target since they self imposed themselves to dominate person. I recon charm person would work the same just to a lesser extent helping to block other's charm magic.

Silver Crusade

Of course, another problem is you can only lock yourself into one task, since you can't take the move action to change actions.As for Dominate Person, the rules about opposed charisma checks isn't in the core rules. And as for Charm, you're wrong on that front, because Charm doesn't control your mind. It alters your perceptions to think that the caster is your friend, but that's it.


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Cures depression I guess?


Val'bryn2 wrote:
Of course, another problem is you can only lock yourself into one task, since you can't take the move action to change actions.As for Dominate Person, the rules about opposed charisma checks isn't in the core rules.

You have no limit on wording for the task for dominate so if you put in the time you can make it so you act completely normal just like you would on any other day in any situation.

Multiple Mental Control Effects

Sometimes magical effects that establish mental control render each other irrelevant, such as spells that remove the subject’s ability to act. Mental controls that don’t remove the recipient’s ability to act usually do not interfere with each other. If a creature is under the mental control of two or more creatures, it tends to obey each to the best of its ability, and to the extent of the control each effect allows. If the controlled creature receives conflicting orders simultaneously, the competing controllers must make opposed Charisma checks to determine which one the creature obeys.

Under these rules so long as you worded your own dominate properly any action they order you to take that you would not do of your own volition in that circumstance means they have to do an opposed charisma check.

Silver Crusade

Didn't see that on the prd, must have looked in the wrong section. Still, I don't think you have the control you think you have. Someone under the control is painfully obviously enchanted, so it's less like giving instructions and more programming a robot. Besides, there is the issue that you can't give orders until the mental link is established, and once the mental link is established you're awaiting the orders.


Naw, yer ALL wrong! Remember back when in Ghostbusters 2 when the guys got slimed with positively charged goo? "I love you man!" "No, I love you." You basically turn into a really affectionate drunk.


Dominate yourself with the order to act according to your own best judgment. Now the only things you can't do are things you already know you don't want to do.

Dominating a party member with that order is a good way to help shore up their weak Will save, by the way, if your own CHA is up to snuff.


well, lets see charm person states

Charm Person wrote:
The spell does not enable you to control the charmed person as if it were an automaton, but it perceives your words and actions in the most favorable way.

So, basically you would just think that you are really awesome.

"man, did you see how I hit that orc? that was so freaking cool"

It probably wouldn't have any other effect though, since charm person doesn't grant you control. You think that you're awesome and this other person whom you also think is awesome is asking you to do something. It might make you more susceptible to other charm effects since you have less self doubt.

as for dominating yourself, that would be quite different. It would probably not be very pleasant since you wouldn't be able to stop yourself from doing something you ordered yourself to do unless you order yourself to stop. Also, anyone with detect magic might not trust you once they figure out you're currently under the effects of a dominate spell. It would however allow you to force a control battle when someone else dominates you.


Asmodeus' Advocate wrote:
Dominating a party member with that order is a good way to help shore up their weak Will save, by the way, if your own CHA is up to snuff.

I've seen this done a lot using intelligent items. Get an item that has the same general goal and alignment as your character. If someone dominates you and you start acting against the goals of the item the item can dominate you to keep you in line.


Yqatuba wrote:
Does it make you like yourself more than normal or what?

You don't get upset at yourself for having done so.


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Yqatuba wrote:
What if you cast dominate on yourself? Maybe you have better self control than normal?

You stick to your diet. Until you decide not to. Which can be as soon as your next move action.


doomman47 wrote:
Val'bryn2 wrote:
Of course, another problem is you can only lock yourself into one task, since you can't take the move action to change actions.As for Dominate Person, the rules about opposed charisma checks isn't in the core rules.

You have no limit on wording for the task for dominate so if you put in the time you can make it so you act completely normal just like you would on any other day in any situation.

You are certainly correct that it doesn't specify exactly how complex a command can be if you do share a language, but that doesn't necessarily mean that it unlimited. We do know that "Because of this limited range of activity, a Sense Motive check against DC 15 (rather than DC 25) can determine that the subject’s behavior is being influenced by an enchantment effect."

This is an absolute statement, all subjects of dominate person have enough of a limited range of activity that it is quite easy so detect that they are being magically influenced. It must therefore be impossible for the dominated person to act completely normal.

Because of that there obviously is a limit to complexity of the command and although that will have to be determined by individual GMs and admittedly no good guidelines are presented.


Anguish wrote:
Yqatuba wrote:
What if you cast dominate on yourself? Maybe you have better self control than normal?
You stick to your diet. Until you decide not to. Which can be as soon as your next move action.

It seems to me that you stick to your diet. You can't decide not to because deciding (not to mention the move action to command yourself) are not 'activities necessary for day-to-day survival'.


Dave Justus wrote:
Anguish wrote:
Yqatuba wrote:
What if you cast dominate on yourself? Maybe you have better self control than normal?
You stick to your diet. Until you decide not to. Which can be as soon as your next move action.

It seems to me that you stick to your diet. You can't decide not to because deciding (not to mention the move action to command yourself) are not 'activities necessary for day-to-day survival'.

I suppose that's what geas/quest is for, then.


Val'bryn2 wrote:
Didn't see that on the prd, must have looked in the wrong section. Still, I don't think you have the control you think you have. Someone under the control is painfully obviously enchanted, so it's less like giving instructions and more programming a robot. Besides, there is the issue that you can't give orders until the mental link is established, and once the mental link is established you're awaiting the orders.

It's under the combining multiple magic effects rules here


The time spent looking in the mirror was absolutely fantastic.


RainOfSteel wrote:
The time spent looking in the mirror was absolutely fantastic.

And no drinking smoking etc. and throw all the deadbolts and order food from the kitchen as adventuring is extremely dangerous foolish behavior you'll be staying in the room using the dog as a food taster. Stop associating with your companions, they mean well but talk you into all sorts of dangerous stuff, adventuring stuff. Maybe limited conversation through the door, maybe.

Maybe RAW but it strikes me as cheesy (using Dominate on oneself) and should be a no go.


You masturbate.

Sorry, I had to take it out my chest. Could not resist.


IIRC Narcissus was caught by his reflection, enraptured by the sight and couldn't leave it. He came to a bad end. The moral? Friends don't let friends cast charm on themselves.


Charm makes you see that one persons words and actions in the most positive way. Most is an absolute, so 2 charms do not stack.

Liberty's Edge

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THIS


Goth Guru wrote:
Charm makes you see that one persons words and actions in the most positive way. Most is an absolute, so 2 charms do not stack.

That "logic" gave me blightburn sickness.

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