Chris Lambertz Web Product Manager |
Zhyth |
In Corstela's write up it has her attack bonus with Baraket as +4/+4 but I was under the assumption that its speed quality was suppressed because of Xanderghul's current state. Is this a typo or does she retain a connection that allows her to wield it like that?
Each of the Swords of Sin has the clause that, when their respective runelord is dormant, they revert to "a +2 weapon with the noted weapon special abilities (those detailed on page 469 of the Core Rulebook) but no other properties." Page 469 of the Core Rulebook is the page that contains the magic weapon enchantments, so I believe that it's implying that Baraket would be a +2 spell storing speed rapier whilst dormant.
Sadnerd |
Also in Corstela's write up it lists her attack with the horacalcum light mace at +8. I calculate +3 BAB+3 Dex and +1 horacalcum - unless the +1 circumstance bonus horacalcum gives is in addition to the mastework bonus?
The +1 from the horacalcum and masterwork do stack as one is circumstance and the other is enhancement bonus.
Each of the Swords of Sin has the clause that, when their respective runelord is dormant, they revert to "a +2 weapon with the noted weapon special abilities (those detailed on page 469 of the Core Rulebook) but no other properties." Page 469 of the Core Rulebook is the page that contains the magic weapon enchantments, so I believe that it's implying that Baraket would be a +2 spell storing speed rapier whilst dormant.
In the book, it states that the weapon has reverted to its dormant state so I'm not why it's showing her attack with it as +4/+4 as if it still had the speed quality to it. On pg. 51 it states that the sword has returned to dormancy. Some clarification would be cool, as to whether or not the sword is awake or not so I know what kind of treasure to give the PC's.
James Jacobs Creative Director |
James Jacobs Creative Director |
Phntm888 |
Phntm888 wrote:Also in Corstela's write up it lists her attack with the horacalcum light mace at +8. I calculate +3 BAB+3 Dex and +1 horacalcum - unless the +1 circumstance bonus horacalcum gives is in addition to the mastework bonus?The +1 from the horacalcum and masterwork do stack as one is circumstance and the other is enhancement bonus.
Ah, that makes sense, then. Thank you very much!
I don't know if I'll get to run this or end up being a player, but I'm buying it anyway so I have it - based on the first adventure, it looks like it's going to be a good one!
Sadnerd |
The sword is dormant, but it's still a +2 spell-storing speed rapier. It just doesn't have any of its intelligent item powers... but as you'll see in the next adventure, keeping it around might be tricky and/or dangerous...
I see, thanks!!! I assumed dormant meant it lost its special qualities and became regular a +2 sword.
Talonspar |
What's the perception DC for the invisible chest in room E4 on pg. 31? There is a lot of wealth in that chest and I'm trying to figure out what the odds of my PCs finding it will be. I don't want to just give it to them (obviously it being invisible and under the effects of magic aura will make that difficult anyway). But I want to give them a chance to find it nonetheless.
Talonspar |
Going off the spell it'd be a +40 before taking into account size modifiers. Since the occupant of the room is invisible the PCs might be inclined to check over the rest of the room, possibly with lots of flour so they don't get jumped.
That was my plan if there wasn't anything specific laid out. A DC 40 is steep for level ~2 adventurers, but I'll likely give them a circumstance bonus if they take more than 10 minutes to search the room.
Adam Daigle Managing Developer |
OmegaZ |
Still a bit weirded out about Kynae's issues and the not so subtle "the PCs should just kill the poor boy's father".
Agreed, that one feels a bit...off? I'm not sure how to properly describe it. Like its not game breaking or anything and I'm sure Good characters would be fine with getting the boy into a better home, but this feels like it was inserted into the adventure purely to make the players feel like Good People(TM). I could see anyone who has had the misfortune of dealing with alcoholism in their families not enjoying that part.
Thankfully its easy to fix. Just say the kid comes from a happier home and likes sleeping outside at night because he's a lovable scamp. Or maybe his dad does drink, but never hurts Kynae and is fiercely protective of him.
James Jacobs Creative Director |
5 people marked this as a favorite. |
It's a topic that was a tough one for me to consider. On the one hand, it presents the players with a real-world situation for them to consider, but on the other it's something that some folk will be very uncomfortable with. In the end, rather than cut it entirely I decided to leave it in there but handle it vaguely, so that each individual GM can handle it as is most appropriate for their table.
I'll certainly be paying attention to feedback on this from folks to continue to learn how best to include stuff like this in the future. On the one hand, children in peril is a pretty huge trigger that is a dangerous topic to include in an RPG... but on the other, that's kind of the whole point of immensely popular books (Many Stephen King books, or how about Harry Potter, anyone?)... but the fact that books aren't interactive is a big difference.
ANYway... sorry if it weirds anyone out.
Souls At War |
It's a topic that was a tough one for me to consider. On the one hand, it presents the players with a real-world situation for them to consider, but on the other it's something that some folk will be very uncomfortable with. In the end, rather than cut it entirely I decided to leave it in there but handle it vaguely, so that each individual GM can handle it as is most appropriate for their table.
I'll certainly be paying attention to feedback on this from folks to continue to learn how best to include stuff like this in the future. On the one hand, children in peril is a pretty huge trigger that is a dangerous topic to include in an RPG... but on the other, that's kind of the whole point of immensely popular books (Many Stephen King books, or how about Harry Potter, anyone?)... but the fact that books aren't interactive is a big difference.
ANYway... sorry if it weirds anyone out.
I will blame the wording for that one.
Papa-DRB |
1 person marked this as a favorite. |
The Whispering Cairn, by Erik Mona (Dungeon Magazine) was considered by many the Gold Standard for 1st level adventures. Sorry Erik, but you have been surpassed by Adam Daigle, Secrets of Roderic's Cove.
I love this adventure!
Now to find a good PbP group here, once I get the second chapter.
-- david
James Jacobs Creative Director |
2 people marked this as a favorite. |
Question:
Page 23: How big is Hallen Rosker "small barge". Can it hold her and five PCs? How about horses?-- david
Part of why we didn't specifically spell this out is to imply and suggest (maybe not well enough) that the barge can fit the whole party, regardless of their mount situation. It's still "small" in that it's not for an entire merchant caravan.
AKA: It's lame to strand half the party on the far side of the river from an encounter.
Grumpus RPG Superstar 2014 Top 32 |
James Jacobs Creative Director |
Papa-DRB |
Do you need to have played Rise and Shattered Star before this one to "fill in" the saviors roles?
Short answer: NO
Longer answer: Still NO, as the adventure suggests that each player create a 17th level character, with GM help, that will be one of the Sihedron Heroes. It does help for continuity and background if the players have played either one or both of them in the past. Sort of like the Lord of the Rings trilogy of movies. You could just watch the last one (Return of the King) without watching the first two, but you miss a lot of the background material.
-- david
magnuskn |
I think The Witcher 3 is a better example than Return of the King, since the former is a complete story in of itself, while RotK is clearly part of an ongoing story (especially with the extended edition). Playing Witcher 1+2 gives you additional context, but that's it, same as with Rise of the Runelords and Shattered Star (and Curse of the Crimson Throne and Wrath of the Righteous, both of which have aspects which provide further context for this AP).
Tobyn52 |
Question Re: Captain Julit Freson.
p.14: "...but whose son, Julit Freson, now serves as militia commander in Roderic’s Cove."
p.71: "Captain Julit Freson (LG middle-aged female human fighter 5) is a gruff, no-nonsense woman who runs the guardhouse and trains anyone in town who wants to volunteer for the guard or militia."
Not a huge issue (and easily managed), but I'd be curious which it's supposed to be. (I'm leaning towards the latter.)
James Jacobs Creative Director |
1 person marked this as a favorite. |
Question Re: Captain Julit Freson.
p.14: "...but whose son, Julit Freson, now serves as militia commander in Roderic’s Cove."
p.71: "Captain Julit Freson (LG middle-aged female human fighter 5) is a gruff, no-nonsense woman who runs the guardhouse and trains anyone in town who wants to volunteer for the guard or militia."
Not a huge issue (and easily managed), but I'd be curious which it's supposed to be. (I'm leaning towards the latter.)
Julit is a woman.
Tobyn52 |
Tobyn52 wrote:Julit is a woman.Question Re: Captain Julit Freson.
p.14: "...but whose son, Julit Freson, now serves as militia commander in Roderic’s Cove."
p.71: "Captain Julit Freson (LG middle-aged female human fighter 5) is a gruff, no-nonsense woman who runs the guardhouse and trains anyone in town who wants to volunteer for the guard or militia."
Not a huge issue (and easily managed), but I'd be curious which it's supposed to be. (I'm leaning towards the latter.)
Awesome. Thank you sir!
dmchucky69 |
So I am reading through this, and probably I missed something; but what leads the characters into Part 5? I see a clear trail from 1 to 2 to 3 and finally Corstela's mansion. But what clues lead the characters to go under the city and find the sinspawn behind it all?
Reckless |
If the PCs investigate the horned fang gang or the fleshdregs coming out of the well, it will lead them to the underflume. If they don't Jana might also ask them to take out her "rival" as she has no reason to want Roderick's Cove to suffer under the sinspawn's growing influence.
Skeld |
Skeld wrote:We do that sometimes to make room for more adventure content. I do try to cut them from enemies that have relatively straightforward tactics but it doesn't always work out like that.I've noticed that a bunch of enemy stat blocks are missing the "tactics" section.
-Skeld
I thought that might be the case with this being a 1-20 AP.
Thanks for the explanation. Chapter 1 was a great read and I'm looking forward to digging into the next chapters. :)
-Skeld
James Jacobs Creative Director |
4 people marked this as a favorite. |
Hey all!
So, according to my research, Orik is either the cousin or the half-sibling of Lullaby. Any official call on this?
There is. We had a pretty fun and weirdly complicated discussion of the Vancaskerkin family tree, and it IS all worked out, but it's too complicated to get into here and knowing the details isn't necessary for Lullaby's role in the adventure, so for now it's gotta stay behind the scenes. But some day we'll make it public, never fear.