Playtest Pacing


Prerelease Discussion

Grand Lodge

I have a pair of groups that are forming up for the PF2 Playtest. One is hoping to meet on a weekly or biweekly basis, though we haven't decided on a day yet. The other group is going to go play-by-post.

I've heard that there are reporting deadlines by which Paizo hopes to have input on each part of the Doomsday playtest module. Additionally, I've learned that there are Organized Play scenarios.

Do we know what the deadlines are like for each one? Do we have two weeks for each part of Doomsday? How long are the parts? I have a feel for the length of PFS scenarios, but how much time do we have to complete them?


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From the blog post over in organized play, it sounds like each of the Doomsday Dawn are roughly 8-10 hours (ie double a PFS scenario length since you aside you're calibrated for those).

Additionally Paizo seems to have indicated that its a 3 week, following by 6 2-week primary feedback windows. They said they'd keep aggregating feedback outside those windows. But it sounds like they're hoping most groups are able to get 8-10 hours of gaming in every two weeks, which sounds like a very aggressive pace and is likely to exclude a lot of groups. I was hoping each Doomsday Dawn piece would be closer to a single gaming session. Since bi-weekly has been the most common gaming frequency I've seen among many groups.


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Oh man I think my group plays at about half that rate. That is unfortunate.


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I haven't seen that blog post, but that is really disheartening news. That is not a pace any group I know can keep up. We can get 8-10 hours in maybe once a month, maybe.


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Here's the blog post, as it was under the Organized Play category I can understand why people might have missed it, and most of the post isn't relevent to Playtest in generally, but under "What to Play" it does list the double a PFS scenario length tidbit.

http://paizo.com/community/blog/v5748dyo5lkxl?Pathfinder-Society-3-Organize d-Playtest#discuss

Pieced together with the schedule..... yeah. I thought I would have 2 maybe three groups interested in bi-weekly play, but we'll only be half as fast as needed to keep up.... Not sure if I can pull a once a week subset out of those groups.... :(

Sovereign Court

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I don't think it is a huge deal to keep up with the fastest pace of the playtest. I'm just not sure whether playing straight through, playing every other part to sync with surveys, or just picking and choosing parts that test things I want to test will be the best strategy.

Liberty's Edge

Yeah, doing the playtest at half speed should be fine. They said they're keeping the surveys open for some time past the 'fast paced' version.


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In another thread I raised the possibility of eliminating from my playtest "campaign" either the scenarios that advance the original party or the scenarios that involve creating totally new characters during the time when Paizo is soliciting active feedback. If we have time later, we could revisit whichever scenarios we skipped in the initial phase later.

One thing I don't know is how important it is to run the scenarios in the right order. If, for example, we play only the scenarios that involve the original party during the first pass, would anything seem weird when we go back to play the scenarios that involve other characters completely?


Yeah, my group gets three to four hours every two weeks, so we may well not be counted in the latter part of the playtest feedback...


David knott 242 wrote:

In another thread I raised the possibility of eliminating from my playtest "campaign" either the scenarios that advance the original party or the scenarios that involve creating totally new characters during the time when Paizo is soliciting active feedback. If we have time later, we could revisit whichever scenarios we skipped in the initial phase later.

One thing I don't know is how important it is to run the scenarios in the right order. If, for example, we play only the scenarios that involve the original party during the first pass, would anything seem weird when we go back to play the scenarios that involve other characters completely?

Paizo mentioned that running with separate GMs would lead to spoilers, so playing out of order would likely too.

It is one long story after all.

I don't know how the replayed PCs will connect the whole though, or what kind of time jumps are involved. Will age matter? How will the successes of single-play PCs carry over? Or are they single-play because of expected lethality? (Which I would enjoy, frankly, and would help delineate the limits of PC capabilities.)

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