When are mermaids and centaurs coming?


Prerelease Discussion

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Wild Spirit wrote:
Please don't forget Fantasia, it's one one the reason I love centaurs so much ^_^

Yeah, that sequence is beautiful, but, there is the Centaur question: do they have two hearts and so forth?


I would say that centaurs would have two hearts. Human brains are a massive resource sink, so a single heart in the hindquarters might have trouble keeping it healthy. At the same time, a heart in the human chest would require potentially dangerous pressures to operate the running muscles. Spreading out the respiratory system seems a lot harder to reasonably accomplish due to airflow constraints, so I'm imagining a single large set of lungs that is passed through multiple times (since both horse and human hearts are four-chamber setups).

Disclaimer: I'm a physicist, not a biologist.


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It would be fantastic if the majority of popular "socialized" monsters (centaurs, mermaids, etc.) are playable from the get-go.
On the assumtion that their racial features stay consistant regardless of playability, that is.


Weather Report wrote:
Wild Spirit wrote:
Please don't forget Fantasia, it's one one the reason I love centaurs so much ^_^
Yeah, that sequence is beautiful, but, there is the Centaur question: do they have two hearts and so forth?

My fave theory about centaur organs (from tumblr/DA user papermonkeyism) is that all the organs are in the lower half, and the upper half is essentially a well-muscled neck (plus the extra ribcage/shoulder blades/etc). The end result ends up looking similar to a giraffe's setup.


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Lucas Yew wrote:

It would be fantastic if the majority of popular "socialized" monsters (centaurs, mermaids, etc.) are playable from the get-go.

On the assumtion that their racial features stay consistant regardless of playability, that is.

Social monsters for a social PC party? That would be lovely! :)

I just hope that the whole "monsters and PCs work by different rules" thing isn't going to make it impossible... Anecdote time: When my GM ran a full "let's try D&D 4E" campaign using a 4E conversion of Rise of the Runelords he had found on the net, we brought along Shalelu as an NPC in some of the early parts. However, in that conversion, she was made using the 4E monster rules instead of the 4E PC rules, and it proved absolutely impossible to make her monster mechanics work together with the party's PC mechanics whenever we entered combat...


Mats Öhrman wrote:
Lucas Yew wrote:

It would be fantastic if the majority of popular "socialized" monsters (centaurs, mermaids, etc.) are playable from the get-go.

On the assumtion that their racial features stay consistant regardless of playability, that is.

Social monsters for a social PC party? That would be lovely! :)

I just hope that the whole "monsters and PCs work by different rules" thing isn't going to make it impossible... Anecdote time: When my GM ran a full "let's try D&D 4E" campaign using a 4E conversion of Rise of the Runelords he had found on the net, we brought along Shalelu as an NPC in some of the early parts. However, in that conversion, she was made using the 4E monster rules instead of the 4E PC rules, and it proved absolutely impossible to make her monster mechanics work together with the party's PC mechanics whenever we entered combat...

Yup, that's why 4E was such a big pile of poo.

I am worried PF2 might follow suit with the "easy monster creation". *shudders*

Anybody knows/is willing to share some more about this?


It's already been noted a couple of different times and places that monsters will have quick build rules and can also be built as PCs.


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They've directly stated that on top of being able to choose between quick build or full PC build for enemies, you should be able to just directly add class levels to a monster. So take a level 5 monster, add 5 levels of Fighter, you have a level 10 monster.

The quick build rules are there for when you need to quickly throw together an enemy in the middle of a session, or for when you're doing prep and just want a bunch of mooks that don't need or deserve the effort of a full build. You can still do the full build for more important characters.

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