dumping constitution


General Discussion

Shadow Lodge

So it seems to me that constitution isn't nearly as important in starfinder as it was in pathfinder. In fact, it seems that many starfinder PCs will do just fine with a much lower con than I would be comfortable with in pathfinder. Please correct me if I am missing something, but constitution only adds to two things: stamina and fortitude saves. That's it. It doesn't change your hit points, it has no bearing on stabilizing, nor the amount of damage it takes to kill you outright. Not that stamina and fortitude aren't good things to have, but having a 10 con doesn't seem like it's very risky in this system. In a way, constitution seems like one of the least important stats now.


Some biotech weapons have their save DC based on CON (dragon gland, venom spur). I thought about a character that started with a 14 CON just for the dragon gland (3d6 damage at first level is pretty decent).

Otherwise, your analysis is pretty accurate. Most of my characters don't spend any attribute points on CON.


Yes, I have also found that CON is not as mandatory to invest in for the survival of player characters in Starfinder.
While it does de-value CON, I actually like it. Now it doesn't have to be my second highest stat to see my character through an entire campaign.


Yes, I wouldn't say that CON becomes a dump stat so much as I would say that it balances it better with other stats.


Yes, Con is an extremely weak stat in Starfinder. The 1 extra stamina point gives you basically no benefit when you have 13 HP and 7 SP at 1st level with 10 con (Vesk Soldier/Solarion). Also, no class has constitution as it's key score, and I can't see any reason why you would boost it above 10.

I wish that Paizo had bundled Str and Con into one score and split Dex into 2 stats. This would fit the pew-pew-ness of the setting.


Having high con is useful but it is not nearly so critical as it was in pathfinder. One upside having higher stamina is that is the easiest of the health types to replenish so having a bigger pool you can refresh more often gives you over a day of fighting more staying power. But with things like force fields and the way stamina and hp work in most groups you could run with much lower con than I would have felt comfortable doing in pathfinder.


Stamina is more valuable than hitpoints, though, so I think it balances out with the minor losses.

Sovereign Court

I'm not a front liner so my con is a 10, with stamina being a pretty big (at least as big as a huge CON score) buffer i'm not investing anything in it except the +2 i'll get at 5th and 10th level. Hug Cover and try not to punch anything in the face (or get punched in the face to much) and CON largely becomes a nonissue.

About the only down side is the weaker Fort save, but i'm willing to live with that

Shadow Lodge

Yeah ok, looks like other people are getting the same feel. In pathfinder with the average of 5hp/level, a point of con is a +20% increase to hp. In starfinder with the average of 6stam and 6hp/level, a point of con is only a +8% increase. Well my sfs character's still 1st level, guess I'll go rearrange her stats.

Scarab Sages

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

Also it is easy to bring up after the fact with level boosts.

The one extra Stamina at level one isn't much, but 5 at level 5 is half a dies worth


1 person marked this as a favorite.

Considering how difficult it is now to get boosts to your saving throws, I have two words in reply.

Fort save.

Granted my own character does not have the best CON score, which is why I plan to take great fortitude and improved great fortitude. But my relatively low fort save still makes me nervous. Ironically, if your class has a good fort save progression, a decent CON score becomes less important.

Silver Crusade

I agree with Fiddlers.

Con is definitely less important than it was in Pathfinder but its definitely NOT a dump stat for characters expecting to be in combat (which, given that just about EVERYTHING has ranged options, is just about all characters in most campaigns). Fort saves are important, stamina is important.

I think a 10 at level 1 combined with it always being one of the level boosts is probably good enough for most characters

Scarab Sages

Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber

The contemplative is one of the few races with a -2 Con. And with a -2 Str as well I don't see many front line ones

Shadow Lodge

So by dump stat for starfinder, it still means a 10.

Is fortitude really important? I'm not sure yet, haven't played enough starfinder to really know for sure, but nobody has had to roll a fort save yet (in the games I played). Flipping through spells and special abilities, it seems fort is by far the least rolled of the three saves.

Looking at the damage dealt for npcs in the alien archive, a +1 con modifier gives you about half a hit worth of hit points. So if you have a 14 con, you could take one more shot than someone with a 10 con before you drop. That seems... pretty underwhelming. It's definitely not nothing, but it does seem like a fairly large investment for the amount you gain.

It seems more and more to me that, unless you want to "be the tank," a 10 con is perfectly fine.


CactusUnicorn wrote:
Yes, Con is an extremely weak stat in Starfinder.

"extremely weak" seems like a misstatement here. More health and better fort saves are both great things to have. It's not the king of stats that it was in PF, but it's hardly weak.

Quote:
Also, no class has constitution as it's key score

Probably not very relevant but for conversion purposes it's the Barbarian's key score.

Quote:
I wish that Paizo had bundled Str and Con into one score and split Dex into 2 stats. This would fit the pew-pew-ness of the setting.

This could have been interesting though. The image of an armored warrior with a big rifle is a sci fi icon and yet still kind of hard to pull off in a satisfactory way given the way heavy armor directly competes against dexterity.

Community / Forums / Starfinder / Starfinder General Discussion / dumping constitution All Messageboards

Want to post a reply? Sign in.