My first character was a 'bloodrager.' I went Barbarian with the dragon instinct which gave me the electricity on my attacks from level one. Having to push charisma up hurt a little during character creation but I didn't really notice during play. At second level I went sorceror MCA and I haven't gotten to play him at second yet, but it feels really good.
I'm in high school, and of course every player plays some sort of pseudo rogue. We have a Slayer, Swashbuckler/Shadowdancer, Rogue, Summoner (played like a rogue), Trickster (homebrew full 20 level Arcan Trickster), and Ranger/Magus (who likes to go invisible). We also have a Barbarian and he gets to be special. It's pretty usefull because we can all Stealth together usually (someone just casts invisibility on the Barbarian), but we do step on eachothers' toes.
I vehemently disagree. What is the point of this? If everything is negative no one will be a different age so you are just eliminating choice. If there are trade offs people will just min max. It's so much easier to just not have mechanics for age. Plus, these modifiers are ridiculously unrealistic.
The Barbarian Giant Totem says this, "You also gain access
Am I missing something? If not, Paizo, we need eratta.
I love the multiclass system. I think it is really good. I love that I can take as much of Fighter I want while still being a full level 20 Sorceror. My only complaint is that not ever class has one yet. My initial idea was Barb with Sorc multiclass. However I forgot Sorc isn't core 4 (it always seems like it is to me). I can't wait for the full game so I can do this. I may end up homebrewing my own based off Wizard.
Im trying to download the playtest. I have downloaded the rulebook twice and the bundle once and hit the "not working click here" buttons a lot. Can anyone help me. Also, what are the "not working click here" buttons supposed to do? When I hit them it says "preparing download" then doesn't do anything.
If you need more information I'm downloading on my phone bc a storm took out my wifi. When I open the files it goes to my PDF viewer but says is under dictionary tool instead which doesn't make any sense. Please help
Close, but the Later doesn't drop more cases. He is better in every way despite the lower number. I think that a lot of people need to realize that the number isn't the most important thing anymore, the proficiency is. It let's you do the real stuff with the skill.
This is a really cool class idea. I would suggest some changes. I would remove the proficiency with their deities favored weapon or change it to demon lords as it is talked about in unholy weapon. I would also take the bonus/penalty for skills down to +/- 1 or remove the doubling during possession. This is way too good for a 1 level dip. In fact, this class is a perfect one level dip for a Bard, rogue, or a barbarian. Bards and Rogues can get +20-30 bluff at 2nd level with this class as a dip and Barbarians can put rage and possession together. Also, the flavor text doe possession makes it sound like you can't control yourself. This is a really cool class.
John John wrote:
Just had to laugh there for a second. Cr 4 at level 1 is by no means deadly. You can take down Cr 5s and 6s at level 1 if you play right and optimize. Cr 4 is if you don't optimize.
Blinded accuracy is really bad in my opinion. I like what PF2 is doing so every player can contribute something. In 5e however, you can get two 2nd level PCs to beat a Solar Angel. Both Rogue 1/Barb 1 +8 or +9 athletics, rage for advantage (or flank if you say it doesn't count). If we win initiative we can lock the Solar down by one pushing it to the floor and the other grappling in round one. Then we just wail on it as it can't do anything about it. That's how broken 5e is. That's how broken bounded accuracy.
This is really a hyperbole but you get the point.
Roll a d% then roll a Str check and add them together. This simulates the disparity between actual strength and arm wrestling as arm wrestling uses your deltoids which you never really use for pushing or pulling objects, just raising your arms and doing the arm wrestling motion. If you can't tell, I hate arm wrestling.
I haven't built a rocket in like, a whole two weeks
Wait Paladin's are overpowered? Why would devs deliberately make a class overpowered? That seems like a bad idea, especially as for people who wanted to play LG anyway the alignment isn't a restriction and thus changes balance not at all.
They're not. Some people say they are. In PF1 they are better than the fighter sure, but equal to barbarian, bloodrager, etc. Spellcasters are like 5 leagues ahead still
I play with other middle schoolers and me and my brother are the designated math people. Every time someone shoots at a flying creature we calculate.